core - retail NAND:
- remove "Daigassou! Band Brothers DX (J)" from Slot1 autodetection, doesn't use then NAND flash;
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@ -43,13 +43,14 @@ public:
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NDS_SLOT1_TYPE selection = NDS_SLOT1_RETAIL_MCROM;
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//check game ID in core emulator and select right implementation
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if(!memcmp(gameInfo.header.gameCode,"UOR",3) || //WarioWare Do It Yourself
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!memcmp(gameInfo.header.gameCode,"UXBP",4)) //Jam with the Band
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if ((memcmp(gameInfo.header.gameCode, "UOR", 3) == 0) || // WarioWare - D.I.Y. (U)(E)(EUR) / Made in Ore (J)
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(memcmp(gameInfo.header.gameCode, "UXBP", 4) == 0) // Jam with the Band (EUR)
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)
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selection = NDS_SLOT1_RETAIL_NAND;
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mSelectedImplementation = slot1_List[selection];
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mSelectedImplementation->connect();
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printf("slot1 auto-selected device type: %s\n",mSelectedImplementation->info()->name());
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printf("Slot1 auto-selected device type: %s\n",mSelectedImplementation->info()->name());
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}
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@ -16,12 +16,10 @@
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*/
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// Games with NAND Flash:
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// - Ore/WarioWare D.I.Y. - 128Mbit
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// - Daigassou! Band Brothers DX - 64MBit (NAND?)
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// Ore/WarioWare D.I.Y. - chip: SAMSUNG 004
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// KLC2811ANB-P204
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// NTR-UORE-0
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// - 128Mbit
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#include "../slot1.h"
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#include "../registers.h"
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