fix a tiny error in the ogl renderer state caching
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@ -718,6 +718,7 @@ static void OGLRender()
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InstallPolygonAttrib(lastPolyAttr=poly->polyAttr);
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InstallPolygonAttrib(lastPolyAttr=poly->polyAttr);
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lastTextureFormat = textureFormat = poly->texParam;
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lastTextureFormat = textureFormat = poly->texParam;
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lastTexturePalette = texturePalette = poly->texPalette;
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lastTexturePalette = texturePalette = poly->texPalette;
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lastPolyAttr = poly->polyAttr;
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BeginRenderPoly();
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BeginRenderPoly();
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}
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}
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