wx: Make spu mode and audio driver changeable
From Jan Bücken (nooris), #3288648
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961a467f92
commit
5fc80d83aa
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@ -65,6 +65,24 @@ static int nds_gap_size;
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static SPADInitialize PADInitialize;
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static bool Touch = false;
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#if defined(WIN32) || defined(HAVE_LIBSOUNDTOUCH)
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#define HAVE_SPUMODE_SYNCP
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#endif
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enum audiodriver_enum {
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AUDIODRIVER_SDL = 0,
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AUDIODRIVER_DISABLE
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};
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enum spumode_enum {
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SPUMODE_DUALASYNC = 0,
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SPUMODE_SYNCN,
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SPUMODE_SYNCZ,
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#ifdef HAVE_SPUMODE_SYNCP
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SPUMODE_SYNCP
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#endif
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};
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SoundInterface_struct *SNDCoreList[] = {
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&SNDDummy,
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&SNDSDL,
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@ -157,6 +175,8 @@ DesmumeFrame::DesmumeFrame(const wxString& title)
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wxMenu *loads(MakeStatesSubMenu(wLoadState01));
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wxMenu *layersMenu = new wxMenu;
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wxMenu *rotateMenu = new wxMenu;
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wxMenu *audiodriverMenu = new wxMenu;
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wxMenu *spumodeMenu = new wxMenu;
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LoadSettings();
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@ -192,6 +212,17 @@ DesmumeFrame::DesmumeFrame(const wxString& title)
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emulationMenu->Append(wPause, _T("&Pause\tAlt-P"), _T("Pause Emulation"));
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emulationMenu->Append(wReset, _T("&Reset\tAlt-R"), _T("Reset Emulation"));
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emulationMenu->AppendSeparator();
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emulationMenu->AppendSubMenu(audiodriverMenu, _T("&Audio Driver"));
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audiodriverMenu->AppendRadioItem(wAUDIODRIVER_SDL, _T("&SDL"));
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audiodriverMenu->AppendRadioItem(wAUDIODRIVER_DISABLE, _T("&Disable Sound"));
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emulationMenu->AppendSubMenu(spumodeMenu, _T("&SPU Mode"));
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spumodeMenu->AppendRadioItem(wSPUMODE_DUALASYNC, _T("&Dual Asynchronous"));
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spumodeMenu->AppendRadioItem(wSPUMODE_SYNCN, _T("Synchronous (&N)"));
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spumodeMenu->AppendRadioItem(wSPUMODE_SYNCZ, _T("Synchronous (&Z)"));
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#ifdef HAVE_SPUMODE_SYNCP
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spumodeMenu->AppendRadioItem(wSPUMODE_SYNCP, _T("Synchronous (&P)"));
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#endif
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configMenu->Append(wConfigureControls, _T("Controls"));
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@ -690,8 +721,16 @@ BEGIN_EVENT_TABLE(DesmumeFrame, wxFrame)
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EVT_MENU(wxID_EXIT, DesmumeFrame::OnQuit)
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EVT_MENU(wxID_OPEN, DesmumeFrame::LoadRom)
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EVT_MENU(wxID_ABOUT,DesmumeFrame::OnAbout)
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EVT_MENU(wPause,DesmumeFrame::pause)
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EVT_MENU(wReset,DesmumeFrame::reset)
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EVT_MENU_RANGE(wAUDIODRIVER_SDL,wAUDIODRIVER_DISABLE,DesmumeFrame::Modify_AudioDriver)
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EVT_MENU_RANGE(wSPUMODE_DUALASYNC,wSPUMODE_SYNCZ,DesmumeFrame::Modify_SPUMode)
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#ifdef HAVE_SPUMODE_SYNCP
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EVT_MENU(wSPUMODE_SYNCP,DesmumeFrame::Modify_SPUMode)
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#endif
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EVT_MENU(wFrameCounter,DesmumeFrame::frameCounter)
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EVT_MENU(wFPS,DesmumeFrame::FPS)
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EVT_MENU(wDisplayInput,DesmumeFrame::displayInput)
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@ -748,7 +787,6 @@ END_EVENT_TABLE()
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IMPLEMENT_APP(Desmume)
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#ifdef WIN32
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/*
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* The thread handling functions needed by the GDB stub code.
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@ -799,7 +837,6 @@ void DesmumeFrame::OnOpenRecent(wxCommandEvent &event) {
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history->RemoveFileFromHistory(id);
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}
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void DesmumeFrame::loadfileMenu(wxMenu *fileMenu)
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{
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wxMenu *recentMenu = new wxMenu;
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@ -832,9 +869,23 @@ void DesmumeFrame::loadfileMenu(wxMenu *fileMenu)
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}
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void DesmumeFrame::loademulationMenu(wxMenu *emulationMenu)
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{
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wxMenu *audiodriverMenu = new wxMenu;
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wxMenu *spumodeMenu = new wxMenu;
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emulationMenu->Append(wPause, _T("&Pause\tAlt-P"), _T("Pause Emulation"));
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emulationMenu->Append(wReset, _T("&Reset\tAlt-R"), _T("Reset Emulation"));
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emulationMenu->AppendSeparator();
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emulationMenu->AppendSubMenu(audiodriverMenu, _T("&Audio Driver"));
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audiodriverMenu->AppendRadioItem(wAUDIODRIVER_SDL, _T("&SDL"));
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audiodriverMenu->AppendRadioItem(wAUDIODRIVER_DISABLE, _T("&Disable Sound"));
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emulationMenu->AppendSubMenu(spumodeMenu, _T("&SPU Mode"));
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spumodeMenu->AppendRadioItem(wSPUMODE_DUALASYNC, _T("&Dual Asynchronous"));
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spumodeMenu->AppendRadioItem(wSPUMODE_SYNCN, _T("Synchronous (&N)"));
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spumodeMenu->AppendRadioItem(wSPUMODE_SYNCZ, _T("Synchronous (&Z)"));
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#ifdef HAVE_SPUMODE_SYNCP
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spumodeMenu->AppendRadioItem(wSPUMODE_SYNCP, _T("Synchronous (&P)"));
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#endif
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}
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void DesmumeFrame::loadrotateMenu(wxMenu *rotateMenu)
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{
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rotateMenu->AppendRadioItem(wRot0, _T("0"));
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@ -843,6 +894,7 @@ void DesmumeFrame::loadrotateMenu(wxMenu *rotateMenu)
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rotateMenu->AppendRadioItem(wRot270, _T("270"));
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rotateMenu->Check(wRot0+(nds_screen_rotation_angle/90), true);
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}
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void DesmumeFrame::loadviewMenu(wxMenu *viewMenu)
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{
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wxMenu *rotateMenu = new wxMenu;
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@ -928,3 +980,45 @@ void DesmumeFrame::loadmenuBar(wxMenuBar *menuBar)
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loadviewMenu(viewMenu);
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}
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void DesmumeFrame::Modify_AudioDriver(wxCommandEvent &event)
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{
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const int selection = event.GetId() - wAUDIODRIVER_SDL;
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switch (selection) {
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case AUDIODRIVER_DISABLE:
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SPU_ChangeSoundCore(0, 0);
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osd->addLine("Audio disabled\n");
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break;
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default:
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case AUDIODRIVER_SDL:
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SPU_ChangeSoundCore(SNDCORE_SDL, 735 * 4);
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osd->addLine("Audio enabled (SDL driver)\n");
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break;
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}
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}
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void DesmumeFrame::Modify_SPUMode(wxCommandEvent &event)
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{
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const int selection = event.GetId() - wSPUMODE_DUALASYNC;
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uint syncMode, syncMethod;
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switch (selection) {
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case SPUMODE_SYNCN:
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case SPUMODE_SYNCZ:
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#ifdef HAVE_SPUMODE_SYNCP
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case SPUMODE_SYNCP:
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#endif
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syncMode = 1;
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syncMethod = selection - 1;
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break;
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// Default to DualASync mode on invalid selection
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default:
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case SPUMODE_DUALASYNC:
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syncMode = 0;
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syncMethod = 0;
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break;
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}
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SPU_SetSynchMode(syncMode, syncMethod);
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}
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@ -51,6 +51,14 @@ enum
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wRot90,
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wRot180,
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wRot270,
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wAUDIODRIVER_SDL,
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wAUDIODRIVER_DISABLE,
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wSPUMODE_DUALASYNC,
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wSPUMODE_SYNCN,
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wSPUMODE_SYNCZ,
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#ifdef HAVE_LIBSOUNDTOUCH
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wSPUMODE_SYNCP,
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#endif
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/* stupid enums: these two should be the at the end */
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wLoadState01,
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wSaveState01 = wLoadState01+20
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@ -88,7 +96,7 @@ public:
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void onPaint(wxPaintEvent &event);
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void onIdle(wxIdleEvent &event);
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void pause(wxCommandEvent& event);
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void reset(wxCommandEvent& event){NDS_Reset();}
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void reset(wxCommandEvent& event){NDS_Reset();};
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void frameCounter(wxCommandEvent& event);
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void FPS(wxCommandEvent& event);
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void displayInput(wxCommandEvent& event);
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@ -152,6 +160,8 @@ public:
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bool SaveSettings();
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void OnClose(wxCloseEvent &event);
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void OnOpenRecent(wxCommandEvent &event);
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void Modify_AudioDriver(wxCommandEvent& event);
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void Modify_SPUMode(wxCommandEvent& event);
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private:
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void loadfileMenu(wxMenu *fileMenu);
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@ -163,6 +173,7 @@ private:
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void loadviewMenu(wxMenu *viewMenu);
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void loadrotateMenu(wxMenu *rotateMenu);
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void loademulationMenu(wxMenu *emulationMenu);
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struct NDS_fw_config_data fw_config;
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wxFileHistory* history;
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#ifdef GDB_STUB
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