enabled normmatt's modification to framebuffer modes

This commit is contained in:
mightymax 2007-01-12 19:07:36 +00:00
parent 26a25f0126
commit 5d53948dec
1 changed files with 23 additions and 30 deletions

View File

@ -448,12 +448,30 @@ static INLINE void GPU_ligne(Screen * screen, u16 l)
return;
case 2: // Display framebuffer
{
int ii = l * 256 * 2;
for (i=0; i<(256 * 2); i+=2)
//addition from Normatt
if (gpu->core==0)
{
u8 * vram = ARM9Mem.ARM9_LCD + (gpu->vramBlock * 0x20000);
T2WriteWord(dst, i, T1ReadWord(vram, ii));
ii+=2;
/* we only draw one of the VRAM blocks */
vram_bank = gpu->dispCnt.bits.VRAM_Block ;
switch (MMU.vram_mode[vram_bank])
{
case 0:
case 1:
case 2:
case 3:
{
int ii = l * 256 * 2;
for (i=0; i<(256 * 2); i+=2)
{
u8 * vram = ARM9Mem.ARM9_ABG + MMU.vram_mode[vram_bank] * 0x20000;
T2WriteWord(mdst, i, T1ReadWord(vram, ii));
ii+=2;
}
return;
}
default:
break;
}
}
}
return;
@ -469,31 +487,6 @@ static INLINE void GPU_ligne(Screen * screen, u16 l)
return;
}
/*
//addition from Normatt
if (gpu->core==0)
for(vram_bank=0; vram_bank<8; vram_bank++) {
switch (MMU.vram_mode[vram_bank])
{
case 0:
case 1:
case 2:
case 3:
{
int ii = l * 256 * 2;
for (i=0; i<(256 * 2); i+=2)
{
u8 * vram = ARM9Mem.ARM9_ABG + MMU.vram_mode[vram_bank] * 0x20000;
T2WriteWord(mdst, i, T1ReadWord(vram, ii));
ii+=2;
}
return;
}
default:
break;
}
}
*/
c = T1ReadWord(ARM9Mem.ARM9_VMEM, gpu->core * 0x400);
c |= (c<<16);