winport: tidy some things required to make AVX2 support compile, apparently (see github #8)
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@ -173,6 +173,36 @@
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<ClCompile Include="..\..\utils\AsmJit\x86\x86operand.cpp" />
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<ClCompile Include="..\..\utils\AsmJit\x86\x86util.cpp" />
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<ClCompile Include="..\..\utils\colorspacehandler\colorspacehandler.cpp" />
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<ClCompile Include="..\..\utils\colorspacehandler\colorspacehandler_AltiVec.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|x64'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\utils\colorspacehandler\colorspacehandler_AVX2.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|x64'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\utils\colorspacehandler\colorspacehandler_SSE2.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|x64'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="..\..\utils\datetime.cpp" />
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<ClCompile Include="..\..\utils\dlditool.cpp" />
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<ClCompile Include="..\..\utils\emufat.cpp" />
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@ -361,6 +391,36 @@
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<ClInclude Include="..\..\metaspu\SoundTouch\FIRFilter.h" />
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<ClInclude Include="..\..\types.h" />
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<ClInclude Include="..\..\utils\bits.h" />
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<ClInclude Include="..\..\utils\colorspacehandler\colorspacehandler_AltiVec.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|x64'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="..\..\utils\colorspacehandler\colorspacehandler_AVX2.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|x64'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="..\..\utils\colorspacehandler\colorspacehandler_SSE2.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Dev+|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Fastbuild|x64'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="..\..\version.h" />
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<ClInclude Include="..\..\armcpu.h" />
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<ClInclude Include="..\..\arm_jit.h" />
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@ -912,6 +912,15 @@
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<ClCompile Include="..\..\libretro-common\encodings\encoding_utf.c">
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<Filter>libretro-common\encodings</Filter>
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</ClCompile>
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<ClCompile Include="..\..\utils\colorspacehandler\colorspacehandler_AVX2.cpp">
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<Filter>utils\colorspacehandler</Filter>
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</ClCompile>
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<ClCompile Include="..\..\utils\colorspacehandler\colorspacehandler_SSE2.cpp">
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<Filter>utils\colorspacehandler</Filter>
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</ClCompile>
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<ClCompile Include="..\..\utils\colorspacehandler\colorspacehandler_AltiVec.cpp">
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<Filter>utils\colorspacehandler</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\utils\guid.h">
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@ -1592,6 +1601,15 @@
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<ClInclude Include="..\..\libretro-common\include\compat\getopt.h">
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<Filter>libretro-common\include\compat</Filter>
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</ClInclude>
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<ClInclude Include="..\..\utils\colorspacehandler\colorspacehandler_AltiVec.h">
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<Filter>utils\colorspacehandler</Filter>
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</ClInclude>
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<ClInclude Include="..\..\utils\colorspacehandler\colorspacehandler_AVX2.h">
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<Filter>utils\colorspacehandler</Filter>
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</ClInclude>
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<ClInclude Include="..\..\utils\colorspacehandler\colorspacehandler_SSE2.h">
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<Filter>utils\colorspacehandler</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<None Include="bitmap1.bmp">
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@ -19,6 +19,7 @@
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#if defined(ENABLE_AVX2)
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#include "colorspacehandler_AVX2.cpp"
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#include "colorspacehandler_SSE2.cpp"
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#elif defined(ENABLE_SSE2)
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#include "colorspacehandler_SSE2.cpp"
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#elif defined(ENABLE_ALTIVEC)
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