Backport r3502 from trunk to fix wx frontend compilation.
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@ -302,13 +302,13 @@ loop:
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}
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void mainG(int n) {
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if(MainScreen.gpu->dispBG[n])
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if(CommonSettings.dispLayers[0][n])
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GPU_remove(MainScreen.gpu, n);
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else
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GPU_addBack(MainScreen.gpu, n);
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}
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void subG(int n) {
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if(SubScreen.gpu->dispBG[n])
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if(CommonSettings.dispLayers[1][n])
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GPU_remove(SubScreen.gpu, n);
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else
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GPU_addBack(SubScreen.gpu, n);
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