support trimmed roms to non 4-aligned sizes (supposedly a regression from 0.9.10)
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9b370cd602
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5a55349155
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@ -545,24 +545,49 @@ void GameInfo::closeROM()
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u32 GameInfo::readROM(u32 pos)
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u32 GameInfo::readROM(u32 pos)
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{
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{
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u32 num;
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u32 data;
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if (!romdata)
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if (!romdata)
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{
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{
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u32 data;
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if (lastReadPos != pos)
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if (lastReadPos != pos)
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fseek(fROM, pos + headerOffset, SEEK_SET);
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fseek(fROM, pos + headerOffset, SEEK_SET);
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u32 num = fread(&data, 1, 4, fROM);
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num = fread(&data, 1, 4, fROM);
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lastReadPos = (pos + num);
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lastReadPos = (pos + num);
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return LE_TO_LOCAL_32(data);
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}
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}
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else
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else
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{
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{
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if(pos + 4 > romsize)
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if(pos + 4 <= romsize)
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{
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{
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printf("Panic! GameInfo reading out of buffer!\n");
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//fast path
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exit(-1);
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data = LE_TO_LOCAL_32(*(u32*)(romdata + pos));
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num = 4;
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}
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else
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{
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data = 0;
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num = 0;
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for(int i=0;i<4;i++)
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{
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if(pos >= romsize)
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break;
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data |= (romdata[pos]<<(i*8));
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pos++;
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num++;
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}
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}
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}
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return LE_TO_LOCAL_32(*(u32*)(romdata + pos));
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}
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}
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//in case we didn't read enough data, pad the remainder with 0xFF
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u32 pad = 0;
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while(num<4)
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{
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pad >>= 8;
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pad |= 0xFF000000;
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num++;
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}
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return LE_TO_LOCAL_32(data) & ~pad | pad;
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}
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}
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bool GameInfo::isDSiEnhanced()
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bool GameInfo::isDSiEnhanced()
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@ -71,10 +71,10 @@ u32 Slot1Comp_Rom::read()
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//if (address > gameInfo.header.endROMoffset)
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//if (address > gameInfo.header.endROMoffset)
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// ... the cart hardware doesnt know anything about the rom header. if it has a totally bogus endROMoffset, the cart will probably work just fine. and, the +4 is missing anyway:
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// ... the cart hardware doesnt know anything about the rom header. if it has a totally bogus endROMoffset, the cart will probably work just fine. and, the +4 is missing anyway:
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//3. this is better: it just allows us to read 0xFF anywhere we dont have rom data. forget what the header says
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//3. this is better: it just allows us to read 0xFF anywhere we dont have rom data. forget what the header says
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//note: we allow the reading to proceed anyway, because the readROM method is built to allow jaggedy reads off the end of the rom to support trimmed roms
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if(address+4 > gameInfo.romsize)
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if(address+4 > gameInfo.romsize)
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{
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{
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DEBUG_Notify.ReadBeyondEndOfCart(address,gameInfo.romsize);
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DEBUG_Notify.ReadBeyondEndOfCart(address,gameInfo.romsize);
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return 0xFFFFFFFF;
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}
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}
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//actually read from the ROM provider
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//actually read from the ROM provider
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