win32: cleanups for hotkey autorepeat
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a88b22e547
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5676772a6c
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@ -343,8 +343,13 @@ VOID CALLBACK KeyInputTimer( UINT idEvent, UINT uMsg, DWORD_PTR dwUser, DWORD_PT
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// if((!GUI.InactivePause || !Settings.ForcedPause)
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// || (GUI.BackgroundInput || !(Settings.ForcedPause & (PAUSE_INACTIVE_WINDOW | PAUSE_WINDOW_ICONISED))))
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// {
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static uint32 joyState [256];
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for(int i = 0 ; i < 255 ; i++)
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static u32 joyState [256];
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static bool initialized = false;
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if(!initialized) {
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memset(joyState,0,sizeof(joyState));
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initialized = true;
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}
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for(int i = 0 ; i < 256 ; i++)
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{
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bool active = !S9xGetState(i);
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if(active)
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@ -356,7 +361,7 @@ VOID CALLBACK KeyInputTimer( UINT idEvent, UINT uMsg, DWORD_PTR dwUser, DWORD_PT
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//TODO find something better
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// repeattime++;
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// if(repeattime % 10 == 0) {
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joyState[i] = 1;
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PostMessage(MainWindow->getHWnd(), WM_CUSTKEYDOWN, (WPARAM)(i),(LPARAM)(NULL));
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repeattime=0;
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// }
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@ -1819,6 +1824,7 @@ int WINAPI WinMain (HINSTANCE hThisInstance,
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int nFunsterStil)
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{
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timeBeginPeriod(1);
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g_thread_init (NULL);
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hAppInst=hThisInstance;
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OpenConsole(); // Init debug console
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