fix poppy interpolation audio quality bug

This commit is contained in:
zeromus 2011-08-23 22:23:47 +00:00
parent 4aff5bb444
commit 55122bb9fa
1 changed files with 2 additions and 3 deletions

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@ -521,13 +521,12 @@ extern "C" void SPU_WriteLong(u32 addr, u32 val)
} }
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
static FORCEINLINE s32 Interpolate(SPUInterpolationMode INTERPOLATE_MODE, s32 a, s32 b, double _ratio) static FORCEINLINE s32 Interpolate(SPUInterpolationMode INTERPOLATE_MODE, s32 a, s32 b, double ratio)
{ {
float ratio = (float)_ratio;
if(INTERPOLATE_MODE == SPUInterpolation_Cosine) if(INTERPOLATE_MODE == SPUInterpolation_Cosine)
{ {
//why did we change it away from the lookup table? somebody should research that //why did we change it away from the lookup table? somebody should research that
ratio = ratio - (int)ratio; ratio = ratio - sputrunc(ratio);
double ratio2 = ((1.0 - cos(ratio * M_PI)) * 0.5); double ratio2 = ((1.0 - cos(ratio * M_PI)) * 0.5);
//double ratio2 = (1.0f - cos_lut[((int)(ratio*256.0))&0xFF]) / 2.0f; //double ratio2 = (1.0f - cos_lut[((int)(ratio*256.0))&0xFF]) / 2.0f;
return (s32)(((1-ratio2)*a) + (ratio2*b)); return (s32)(((1-ratio2)*a) + (ratio2*b));