Add missing files to makefile and add proper includes to let desmume compile again.
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@ -48,7 +48,8 @@ libdesmume_a_SOURCES = \
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addons.cpp addons.h \
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addons.cpp addons.h \
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addons/compactFlash.cpp addons/gbagame.cpp addons/none.cpp addons/rumblepak.cpp \
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addons/compactFlash.cpp addons/gbagame.cpp addons/none.cpp addons/rumblepak.cpp \
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mic.cpp mic.h \
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mic.cpp mic.h \
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cheatSystem.cpp cheatSystem.h
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cheatSystem.cpp cheatSystem.h \
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texcache.cpp texcache.h rasterize.cpp rasterize.h
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if HAVE_GDB_STUB
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if HAVE_GDB_STUB
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libdesmume_a_SOURCES += gdbstub.h
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libdesmume_a_SOURCES += gdbstub.h
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endif
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endif
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@ -26,10 +26,11 @@
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//if you change it, erase other signatures.
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//if you change it, erase other signatures.
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//if you optimize it and think it is risky, erase other signatures
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//if you optimize it and think it is risky, erase other signatures
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#include "Rasterize.h"
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#include "rasterize.h"
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#include <algorithm>
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#include <algorithm>
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#include <assert.h>
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#include <assert.h>
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#include <string.h>
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#include "bits.h"
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#include "bits.h"
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#include "common.h"
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#include "common.h"
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@ -1,5 +1,6 @@
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#include "texcache.h"
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#include "texcache.h"
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#include <string.h>
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#include <algorithm>
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#include <algorithm>
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#include "bits.h"
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#include "bits.h"
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