OpenGL Renderer: Fix bug where the Depth L-Equal Polygon Facing option would fail to become enabled when running OpenGL 3.2 or later. (Regression from commit ab38d17
. Note that this bug does affect the 0.9.13 release build.)
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@ -791,6 +791,7 @@ Render3DError OpenGLRenderer_3_2::InitExtensions()
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INFO("OpenGL: Driver does not support at least 2x multisampled FBOs.\n");
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}
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this->_isDepthLEqualPolygonFacingSupported = this->isShaderSupported && this->isVBOSupported && this->isFBOSupported;
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this->_enableMultisampledRendering = ((this->_selectedMultisampleSize >= 2) && this->isMultisampledFBOSupported);
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this->InitFinalRenderStates(&oglExtensionSet); // This must be done last
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