just a little cleanup to one of my debug OSD, nothing to see here.
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@ -505,7 +505,6 @@ void DrawHUD()
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if (CommonSettings.hud.FpsDisplay)
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{
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osd->addFixed(Hud.FpsDisplay.x, Hud.FpsDisplay.y, "Fps:%02d/%02d (%02d%%)%s", Hud.fps, Hud.fps3d, Hud.arm9load, driver->EMU_IsEmulationPaused() ? " (paused)" : "");
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osd->addFixed(Hud.FpsDisplay.x, Hud.FpsDisplay.y+20, "[%07d]", Hud.cpuloopIterationCount);
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}
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if (CommonSettings.hud.FrameCounterDisplay)
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@ -531,7 +530,7 @@ void DrawHUD()
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#ifdef WIN32
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if (CommonSettings.hud.ShowMicrophone)
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{
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osd->addFixed(Hud.Microphone.x, Hud.Microphone.y, "%d",MicDisplay);
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osd->addFixed(Hud.Microphone.x, Hud.Microphone.y, "%03d [%07d]",MicDisplay, Hud.cpuloopIterationCount);
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}
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#endif
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@ -7230,6 +7230,7 @@ TEMPLATE static u32 FASTCALL OP_SWI(const u32 i)
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if(cpu->swi_tab) {
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swinum &= 0x1F;
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//printf("%d ARM SWI %d\n",PROCNUM,swinum);
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return cpu->swi_tab[swinum]() + 3;
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} else {
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/* TODO (#1#): translocated SWI vectors */
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@ -863,6 +863,7 @@ TEMPLATE static u32 FASTCALL OP_SWI_THUMB(const u32 i)
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//zero 30-jun-2009 - but they say that the ideas 0xFF should crash the device...
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//u32 swinum = cpu->instruction & 0xFF;
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swinum &= 0x1F;
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//printf("%d ARM SWI %d\n",PROCNUM,swinum);
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return cpu->swi_tab[swinum]() + 3;
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}
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else {
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