win32: dont resume emulation if resetting while paused. possibly annoying, but without it theres no way to pause on the very first frames. todo: consider philosophy of this

This commit is contained in:
zeromus 2010-07-23 20:54:48 +00:00
parent 6bcf46190b
commit 522bbb7cec
1 changed files with 1 additions and 1 deletions

View File

@ -6062,7 +6062,7 @@ void ResetGame()
if(movieMode != MOVIEMODE_PLAY)
{
NDS_Reset();
if(movieMode == MOVIEMODE_INACTIVE)
if(movieMode == MOVIEMODE_INACTIVE && !emu_paused)
Unpause();
}
}