fix bug in display capture source mode B = VRAM setting which made it just capture garbage

This commit is contained in:
zeromus 2009-04-26 03:30:51 +00:00
parent 594b1316a6
commit 4f887b912d
1 changed files with 1 additions and 1 deletions

View File

@ -2849,7 +2849,7 @@ static void GPU_ligne_DispCapture(u16 l)
}
if (gpu->dispCapCnt.srcB == 0) // VRAM screen
srcB = (u16 *)(gpu->dispCapCnt.src) + (l * 512);
srcB = (u16 *)((gpu->dispCapCnt.src) + (l * 512));
else
srcB = NULL; // DISP FIFOS