fix bug in display capture source mode B = VRAM setting which made it just capture garbage
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@ -2849,7 +2849,7 @@ static void GPU_ligne_DispCapture(u16 l)
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}
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if (gpu->dispCapCnt.srcB == 0) // VRAM screen
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srcB = (u16 *)(gpu->dispCapCnt.src) + (l * 512);
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srcB = (u16 *)((gpu->dispCapCnt.src) + (l * 512));
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else
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srcB = NULL; // DISP FIFOS
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