core:
- set ROM Loading to "Stream from Disk" by default;
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4cd260b679
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@ -500,7 +500,7 @@ extern struct TCommonSettings {
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, GFX3D_Zelda_Shadow_Depth_Hack(0)
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, GFX3D_Renderer_Multisample(false)
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, jit_max_block_size(100)
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, loadToMemory(true)
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, loadToMemory(false)
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, UseExtBIOS(false)
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, SWIFromBIOS(false)
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, PatchSWI3(false)
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@ -84,7 +84,7 @@ void CommandLine::loadCommonOptions()
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//but also see the gtk port for an example of how to combine this with other options
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//(you may need to use ifdefs to cause options to be entered in the desired order)
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static const GOptionEntry options[] = {
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{ "load-type", 0, 0, G_OPTION_ARG_INT, &_load_to_memory, "ROM loading method, 0 - stream from disk (like an iso), 1 - load entirely to RAM (default 1)", "LOAD_TYPE"},
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{ "load-type", 0, 0, G_OPTION_ARG_INT, &_load_to_memory, "ROM loading method, 0 - stream from disk (like an iso), 1 - load entirely to RAM (default 0)", "LOAD_TYPE"},
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{ "load-slot", 0, 0, G_OPTION_ARG_INT, &load_slot, "Loads savestate from slot NUM", "NUM"},
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{ "play-movie", 0, 0, G_OPTION_ARG_FILENAME, &_play_movie_file, "Specifies a dsm format movie to play", "PATH_TO_PLAY_MOVIE"},
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{ "record-movie", 0, 0, G_OPTION_ARG_FILENAME, &_record_movie_file, "Specifies a path to a new dsm format movie", "PATH_TO_RECORD_MOVIE"},
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@ -2937,7 +2937,7 @@ int _main()
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path.ReadPathSettings();
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CommonSettings.loadToMemory = GetPrivateProfileBool("General", "loadType", true, IniName);
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CommonSettings.loadToMemory = GetPrivateProfileBool("General", "ROM Loading Mode", false, IniName);
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CommonSettings.cheatsDisable = GetPrivateProfileBool("General", "cheatsDisable", false, IniName);
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CommonSettings.autodetectBackupMethod = GetPrivateProfileInt("General", "autoDetectMethod", 0, IniName);
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CommonSettings.backupSave = GetPrivateProfileBool("General", "backupSave", false, IniName);
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@ -5826,12 +5826,12 @@ DOKEYDOWN:
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case ID_STREAMFROMDISK:
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CommonSettings.loadToMemory = false;
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WritePrivateProfileBool("General", "loadType", CommonSettings.loadToMemory, IniName);
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WritePrivateProfileBool("General", "ROM Loading Mode", CommonSettings.loadToMemory, IniName);
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return 0;
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case ID_LOADTORAM:
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CommonSettings.loadToMemory = true;
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WritePrivateProfileBool("General", "loadType", CommonSettings.loadToMemory, IniName);
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WritePrivateProfileBool("General", "ROM Loading Mode", CommonSettings.loadToMemory, IniName);
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return 0;
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case IDM_3DCONFIG:
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