Updated to use DirectX instead of SDL for Audio

This commit is contained in:
normmatt234 2006-11-17 01:27:51 +00:00
parent 7a3887d937
commit 46cc94f44f
1 changed files with 41 additions and 41 deletions

View File

@ -12,7 +12,7 @@ ResourceIncludes=
MakeIncludes=
Compiler=-DVERSION=\"0.3.3\"_@@_
CppCompiler=_@@_
Linker=-lz -lSDL_@@_
Linker=-lz -ldxguid -ldxerr8 -ldsound_@@_
IsCpp=1
Icon=DeSmuME.ico
ExeOutput=
@ -27,7 +27,7 @@ CustomMakefile=
IncludeVersionInfo=1
SupportXPThemes=1
CompilerSet=0
CompilerSettings=00000000010010000001ib
CompilerSettings=0000000001001000000100
[Unit1]
FileName=resources.rc
@ -457,27 +457,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit52]
FileName=..\sndsdl.h
CompileCpp=1
Folder=DeSmuME
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit53]
FileName=..\SPU.h
CompileCpp=1
Folder=DeSmuME
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit54]
FileName=..\arm_instructions.c
CompileCpp=0
Folder=DeSmuME
@ -487,7 +467,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c arm_instructions.c -o obj/arm_instructions.o $(CFLAGS)
[Unit55]
[Unit54]
FileName=..\armcpu.c
CompileCpp=0
Folder=DeSmuME
@ -497,7 +477,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c armcpu.c -o obj/armcpu.o $(CFLAGS)
[Unit56]
[Unit55]
FileName=..\bios.c
CompileCpp=0
Folder=DeSmuME
@ -507,7 +487,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c bios.c -o obj/bios.o $(CFLAGS)
[Unit57]
[Unit56]
FileName=..\cflash.c
CompileCpp=0
Folder=DeSmuME
@ -517,7 +497,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c cflash.c -o obj/cflash.o $(CFLAGS)
[Unit58]
[Unit57]
FileName=..\cp15.c
CompileCpp=0
Folder=DeSmuME
@ -527,17 +507,17 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c cp15.c -o obj/cp15.o $(CFLAGS)
[Unit60]
FileName=..\MMU.c
[Unit58]
FileName=..\mc.c
CompileCpp=0
Folder=DeSmuME
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c MMU.c -o obj/MMU.o $(CFLAGS)
BuildCmd=$(CC) -c mc.c -o obj/mc.o $(CFLAGS)
[Unit61]
[Unit60]
FileName=..\NDSSystem.c
CompileCpp=0
Folder=DeSmuME
@ -547,7 +527,7 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c NDSSystem.c -o obj/NDSSystem.o $(CFLAGS)
[Unit62]
[Unit61]
FileName=..\saves.c
CompileCpp=0
Folder=DeSmuME
@ -557,15 +537,15 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c saves.c -o obj/saves.o $(CFLAGS)
[Unit63]
FileName=..\sndsdl.c
[Unit62]
FileName=..\SPU.c
CompileCpp=0
Folder=DeSmuME
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c sndsdl.c -o obj/sndsdl.o $(CFLAGS)
BuildCmd=$(CC) -c SPU.c -o obj/SPU.o $(CFLAGS)
[Unit5]
FileName=..\armcpu.h
@ -667,24 +647,24 @@ OverrideBuildCmd=0
BuildCmd=
[Unit64]
FileName=..\SPU.c
FileName=snddx.c
CompileCpp=0
Folder=DeSmuME
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c SPU.c -o obj/SPU.o $(CFLAGS)
BuildCmd=$(CC) -c snddx.c -o obj/snddx.o $(CFLAGS)
[Unit65]
FileName=..\thumb_instructions.c
CompileCpp=0
FileName=snddx.h
CompileCpp=1
Folder=DeSmuME
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c thumb_instructions.c -o obj/thumb_instructions.o $(CFLAGS)
BuildCmd=
[Unit66]
FileName=..\thumb_instructions.c
@ -697,12 +677,32 @@ OverrideBuildCmd=0
BuildCmd=
[Unit59]
FileName=..\mc.c
FileName=..\MMU.c
CompileCpp=0
Folder=DeSmuME
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c mc.c -o obj/mc.o $(CFLAGS)
BuildCmd=$(CC) -c MMU.c -o obj/MMU.o $(CFLAGS)
[Unit52]
FileName=..\SPU.h
CompileCpp=1
Folder=DeSmuME
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit63]
FileName=..\thumb_instructions.c
CompileCpp=0
Folder=DeSmuME
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CC) -c thumb_instructions.c -o obj/thumb_instructions.o $(CFLAGS)