Non platform specific OpenGL based 3D emulation. Collect the NDS commands and execute in a single run.
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/* $Id: opengl_collector_3Demu.h,v 1.1 2007-04-17 16:47:11 masscat Exp $
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*/
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#ifndef _OPENGL_COLLECTOR_3DEMU_H_
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#define _OPENGL_COLLECTOR_3DEMU_H_ 1
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/*
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Copyright (C) 2006-2007 Ben Jaques
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This file is part of DeSmuME
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DeSmuME is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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DeSmuME is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with DeSmuME; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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extern GPU3DInterface gpu3D_opengl_collector;
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extern int (*begin_opengl_ogl_collector_platform)( void);
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extern void (*end_opengl_ogl_collector_platform)( void);
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extern int (*initialise_ogl_collector_platform)( void);
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#endif /* End of _OPENGL_COLLECTOR_3DEMU_H_ */
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