Cleanup Modify_Layer() a bit more.
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@ -1073,43 +1073,54 @@ static void Modify_ScreenCoeff(GtkWidget* widget, gpointer data)
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static void Modify_Layer(GtkWidget* widget, gpointer data)
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{
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guint Layer = GPOINTER_TO_UINT(data);
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gboolean active;
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if (!desmume_running())
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return;
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active = gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(widget));
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switch (Layer) {
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case MAIN_BG_0:
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case MAIN_BG_1:
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case MAIN_BG_2:
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case MAIN_BG_3:
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if(gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(widget)) == TRUE) {
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if(!MainScreen.gpu->dispBG[Layer]) GPU_addBack(MainScreen.gpu, Layer);
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} else {
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if(MainScreen.gpu->dispBG[Layer]) GPU_remove(MainScreen.gpu, Layer);
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if(active == TRUE) {
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if (!MainScreen.gpu->dispBG[Layer])
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GPU_addBack(MainScreen.gpu, Layer);
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} else {
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if (MainScreen.gpu->dispBG[Layer])
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GPU_remove(MainScreen.gpu, Layer);
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}
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break;
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case MAIN_OBJ:
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if(gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(widget)) == TRUE) {
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if(!MainScreen.gpu->dispOBJ) GPU_addBack(MainScreen.gpu, Layer);
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if(active == TRUE) {
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if (!MainScreen.gpu->dispOBJ)
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GPU_addBack(MainScreen.gpu, Layer);
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} else {
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if(MainScreen.gpu->dispOBJ) GPU_remove(MainScreen.gpu, Layer);
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if (MainScreen.gpu->dispOBJ)
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GPU_remove(MainScreen.gpu, Layer);
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}
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break;
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case SUB_BG_0:
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case SUB_BG_1:
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case SUB_BG_2:
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case SUB_BG_3:
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if(gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(widget)) == TRUE) {
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if(!SubScreen.gpu->dispBG[Layer-SUB_BG_0]) GPU_addBack(SubScreen.gpu, Layer-SUB_BG_0);
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if(active == TRUE) {
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if (!SubScreen.gpu->dispBG[Layer-SUB_BG_0])
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GPU_addBack(SubScreen.gpu, Layer-SUB_BG_0);
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} else {
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if(SubScreen.gpu->dispBG[Layer-SUB_BG_0]) GPU_remove(SubScreen.gpu, Layer-SUB_BG_0);
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if (SubScreen.gpu->dispBG[Layer-SUB_BG_0])
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GPU_remove(SubScreen.gpu, Layer-SUB_BG_0);
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}
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break;
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case SUB_OBJ:
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if(gtk_check_menu_item_get_active(GTK_CHECK_MENU_ITEM(widget)) == TRUE) {
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if(!SubScreen.gpu->dispOBJ) GPU_addBack(SubScreen.gpu, Layer-SUB_BG_0);
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if(active == TRUE) {
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if (!SubScreen.gpu->dispOBJ)
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GPU_addBack(SubScreen.gpu, Layer-SUB_BG_0);
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} else {
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if(SubScreen.gpu->dispOBJ) GPU_remove(SubScreen.gpu, Layer-SUB_BG_0);
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if (SubScreen.gpu->dispOBJ)
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GPU_remove(SubScreen.gpu, Layer-SUB_BG_0);
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}
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break;
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default:
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