winport:
- fixed search after load savestate and reset game; - fixed grayed 'OK' button in GBAslot dialog;
This commit is contained in:
parent
728db76bde
commit
3ed0604e12
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@ -543,6 +543,7 @@ void NDS_DeInit(void) {
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#ifdef EXPERIMENTAL_WIFI
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#ifdef EXPERIMENTAL_WIFI
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WIFI_SoftAP_Shutdown(&wifiMac);
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WIFI_SoftAP_Shutdown(&wifiMac);
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#endif
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#endif
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cheatsSearchClose();
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}
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}
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BOOL NDS_SetROM(u8 * rom, u32 mask)
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BOOL NDS_SetROM(u8 * rom, u32 mask)
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@ -828,6 +829,7 @@ int NDS_LoadROM( const char *filename,
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#endif
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#endif
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cheatsSearchClose();
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MMU_unsetRom();
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MMU_unsetRom();
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NDS_SetROM(data, mask);
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NDS_SetROM(data, mask);
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NDS_Reset();
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NDS_Reset();
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@ -868,7 +870,7 @@ void NDS_FreeROM(void)
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}
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}
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bool _HACK_DONT_STOPMOVIE = false;
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bool _HACK_DONT_STOPMOVIE = false;
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void NDS_Reset(BOOL resetBySavestate)
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void NDS_Reset()
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{
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{
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unsigned int i;
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unsigned int i;
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u32 src;
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u32 src;
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@ -1054,8 +1056,6 @@ void NDS_Reset(BOOL resetBySavestate)
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gfx3d_reset();
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gfx3d_reset();
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gpu3D->NDS_3D_Reset();
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gpu3D->NDS_3D_Reset();
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SPU_Reset();
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SPU_Reset();
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if (!resetBySavestate)
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cheatsSearchClose();
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#ifdef EXPERIMENTAL_WIFI
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#ifdef EXPERIMENTAL_WIFI
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WIFI_Init(&wifiMac);
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WIFI_Init(&wifiMac);
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@ -290,7 +290,7 @@ int NDS_LoadROM(const char *filename,
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const char *cflash_disk_image_file);
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const char *cflash_disk_image_file);
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#endif
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#endif
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void NDS_FreeROM(void);
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void NDS_FreeROM(void);
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void NDS_Reset(BOOL resetBySaveState = FALSE);
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void NDS_Reset();
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int NDS_ImportSave(const char *filename);
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int NDS_ImportSave(const char *filename);
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bool NDS_ExportSave(const char *filename);
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bool NDS_ExportSave(const char *filename);
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@ -792,10 +792,6 @@ void cheatsSearchInit(u8 type, u8 size, u8 sign)
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void cheatsSearchClose()
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void cheatsSearchClose()
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{
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{
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#ifdef _MSC_VER
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void CheatsSearchReset();
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CheatsSearchReset();
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#endif
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if (searchStatMem) delete [] searchStatMem;
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if (searchStatMem) delete [] searchStatMem;
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searchStatMem = NULL;
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searchStatMem = NULL;
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@ -39,6 +39,7 @@ char tmp_gbagame_filename[MAX_PATH];
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u8 tmp_CFlashUsePath;
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u8 tmp_CFlashUsePath;
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u8 tmp_CFlashUseRomPath;
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u8 tmp_CFlashUseRomPath;
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HWND OKbutton = NULL;
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HWND OKbutton = NULL;
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bool _OKbutton = false;
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BOOL CALLBACK GbaSlotNone(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
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BOOL CALLBACK GbaSlotNone(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
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{
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{
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@ -46,7 +47,7 @@ BOOL CALLBACK GbaSlotNone(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
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{
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{
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case WM_INITDIALOG:
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case WM_INITDIALOG:
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{
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{
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EnableWindow(OKbutton, TRUE);
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_OKbutton = TRUE;
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return TRUE;
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return TRUE;
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}
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}
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}
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}
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@ -68,14 +69,13 @@ BOOL CALLBACK GbaSlotCFlash(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
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CheckDlgButton(dialog, IDC_PATHDESMUME, BST_CHECKED);
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CheckDlgButton(dialog, IDC_PATHDESMUME, BST_CHECKED);
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EnableWindow(GetDlgItem(dialog, IDC_PATH), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_PATH), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_BBROWSE2), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_BBROWSE2), FALSE);
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EnableWindow(OKbutton, TRUE);
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_OKbutton = TRUE;
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}
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}
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else
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else
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{
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{
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EnableWindow(GetDlgItem(dialog, IDC_PATH), TRUE);
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EnableWindow(GetDlgItem(dialog, IDC_PATH), TRUE);
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EnableWindow(GetDlgItem(dialog, IDC_BBROWSE2), TRUE);
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EnableWindow(GetDlgItem(dialog, IDC_BBROWSE2), TRUE);
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if (strlen(tmp_cflash_path))
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if (strlen(tmp_cflash_path)) _OKbutton = TRUE;
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EnableWindow(OKbutton, TRUE);
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}
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}
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EnableWindow(GetDlgItem(dialog, IDC_PATHIMG), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_PATHIMG), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_BBROWSE), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_BBROWSE), FALSE);
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@ -86,8 +86,7 @@ BOOL CALLBACK GbaSlotCFlash(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
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EnableWindow(GetDlgItem(dialog, IDC_BBROWSE2), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_BBROWSE2), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_PATHDESMUME), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_PATHDESMUME), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_PATH), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_PATH), FALSE);
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if (strlen(tmp_cflash_filename))
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if (strlen(tmp_cflash_filename)) _OKbutton = TRUE;
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EnableWindow(OKbutton, TRUE);
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CheckDlgButton(dialog, IDC_RFILE, BST_CHECKED);
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CheckDlgButton(dialog, IDC_RFILE, BST_CHECKED);
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}
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}
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return TRUE;
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return TRUE;
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@ -160,6 +159,8 @@ BOOL CALLBACK GbaSlotCFlash(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
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}
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}
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case IDC_RFILE:
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case IDC_RFILE:
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{
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if (HIWORD(wparam) == BN_CLICKED)
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{
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{
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tmp_CFlashUsePath = FALSE;
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tmp_CFlashUsePath = FALSE;
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EnableWindow(GetDlgItem(dialog, IDC_PATHIMG), TRUE);
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EnableWindow(GetDlgItem(dialog, IDC_PATHIMG), TRUE);
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@ -171,10 +172,13 @@ BOOL CALLBACK GbaSlotCFlash(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
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if (!strlen(tmp_cflash_filename))
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if (!strlen(tmp_cflash_filename))
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EnableWindow(OKbutton, FALSE);
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EnableWindow(OKbutton, FALSE);
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}
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break;
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break;
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}
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}
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case IDC_RFOLDER:
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case IDC_RFOLDER:
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{
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if (HIWORD(wparam) == BN_CLICKED)
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{
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{
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tmp_CFlashUsePath = TRUE;
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tmp_CFlashUsePath = TRUE;
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EnableWindow(GetDlgItem(dialog, IDC_PATHIMG), FALSE);
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EnableWindow(GetDlgItem(dialog, IDC_PATHIMG), FALSE);
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@ -195,6 +199,7 @@ BOOL CALLBACK GbaSlotCFlash(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
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}
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}
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EnableWindow(GetDlgItem(dialog, IDC_PATHDESMUME), TRUE);
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EnableWindow(GetDlgItem(dialog, IDC_PATHDESMUME), TRUE);
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}
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break;
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break;
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}
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}
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@ -232,7 +237,7 @@ BOOL CALLBACK GbaSlotRumblePak(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam
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{
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{
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case WM_INITDIALOG:
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case WM_INITDIALOG:
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{
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{
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EnableWindow(OKbutton, TRUE);
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_OKbutton = TRUE;
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return TRUE;
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return TRUE;
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}
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}
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}
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}
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@ -246,8 +251,7 @@ BOOL CALLBACK GbaSlotGBAgame(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
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case WM_INITDIALOG:
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case WM_INITDIALOG:
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{
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{
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SetWindowText(GetDlgItem(dialog, IDC_PATHGAME), tmp_gbagame_filename);
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SetWindowText(GetDlgItem(dialog, IDC_PATHGAME), tmp_gbagame_filename);
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if (!strlen(tmp_gbagame_filename))
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if (strlen(tmp_gbagame_filename) > 0) _OKbutton = true;
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EnableWindow(OKbutton, FALSE);
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return TRUE;
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return TRUE;
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}
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}
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case WM_COMMAND:
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case WM_COMMAND:
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@ -326,10 +330,13 @@ BOOL CALLBACK GbaSlotBox_Proc(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
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addonList[temp_type].info((char *)tmp_info);
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addonList[temp_type].info((char *)tmp_info);
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SetWindowText(GetDlgItem(dialog, IDC_ADDONS_INFO), (char *)tmp_info);
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SetWindowText(GetDlgItem(dialog, IDC_ADDONS_INFO), (char *)tmp_info);
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_OKbutton = false;
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wndConfig=CreateDialog(hAppInst, MAKEINTRESOURCE(GBAslot_IDDs[temp_type]),
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wndConfig=CreateDialog(hAppInst, MAKEINTRESOURCE(GBAslot_IDDs[temp_type]),
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dialog, (DLGPROC)GBAslot_Procs[temp_type]);
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dialog, (DLGPROC)GBAslot_Procs[temp_type]);
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if (temp_type == 0)
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if ( (temp_type == 0) || (_OKbutton) )
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EnableWindow(OKbutton, TRUE);
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EnableWindow(OKbutton, TRUE);
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else
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EnableWindow(OKbutton, FALSE);
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return TRUE;
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return TRUE;
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}
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}
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@ -365,9 +372,14 @@ BOOL CALLBACK GbaSlotBox_Proc(HWND dialog, UINT msg,WPARAM wparam,LPARAM lparam)
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if (temp_type != last_type)
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if (temp_type != last_type)
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{
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{
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if (wndConfig) DestroyWindow(wndConfig);
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if (wndConfig) DestroyWindow(wndConfig);
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_OKbutton = false;
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wndConfig=CreateDialog(hAppInst,
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wndConfig=CreateDialog(hAppInst,
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MAKEINTRESOURCE(GBAslot_IDDs[temp_type]), dialog,
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MAKEINTRESOURCE(GBAslot_IDDs[temp_type]), dialog,
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(DLGPROC)GBAslot_Procs[temp_type]);
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(DLGPROC)GBAslot_Procs[temp_type]);
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if ( (temp_type == 0) || (_OKbutton) )
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EnableWindow(OKbutton, TRUE);
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else
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EnableWindow(OKbutton, FALSE);
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u8 tmp_info[512];
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u8 tmp_info[512];
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addonList[temp_type].info((char *)tmp_info);
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addonList[temp_type].info((char *)tmp_info);
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SetWindowText(GetDlgItem(dialog, IDC_ADDONS_INFO), (char *)tmp_info);
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SetWindowText(GetDlgItem(dialog, IDC_ADDONS_INFO), (char *)tmp_info);
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@ -391,6 +403,7 @@ void GBAslotDialog(HWND hwnd)
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strcpy(tmp_gbagame_filename, GBAgameName);
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strcpy(tmp_gbagame_filename, GBAgameName);
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tmp_CFlashUseRomPath = CFlashUseRomPath;
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tmp_CFlashUseRomPath = CFlashUseRomPath;
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tmp_CFlashUsePath = CFlashUsePath;
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tmp_CFlashUsePath = CFlashUsePath;
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_OKbutton = false;
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u32 res=DialogBox(hAppInst, MAKEINTRESOURCE(IDD_GBASLOT), hwnd, (DLGPROC) GbaSlotBox_Proc);
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u32 res=DialogBox(hAppInst, MAKEINTRESOURCE(IDD_GBASLOT), hwnd, (DLGPROC) GbaSlotBox_Proc);
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if (res)
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if (res)
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{
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{
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@ -2419,8 +2419,8 @@ LRESULT OpenFile()
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{
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{
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if (romloaded)
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if (romloaded)
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{
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{
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CheatsSearchReset();
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NDS_UnPause(); //Restart emulation if no new rom chosen
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NDS_UnPause(); //Restart emulation if no new rom chosen
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}
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}
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return 0;
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return 0;
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}
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}
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