Backport r3548 from trunk, add missing parens.
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@ -1484,7 +1484,7 @@ static void execHardware_hstart()
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//this should be 214, but we are going to be generous for games with tight timing
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//they shouldnt be changing any textures at 262 but they might accidentally still be at 214
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//so..
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if(CommonSettings.rigorous_timing && nds.VCount==214 || !CommonSettings.rigorous_timing && nds.VCount==262)
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if((CommonSettings.rigorous_timing && nds.VCount==214) || (!CommonSettings.rigorous_timing && nds.VCount==262))
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{
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gfx3d_VBlankEndSignal(frameSkipper.ShouldSkip3D());
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}
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