Added xbox360 support to desmume Yoshihiro

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yoshihiropsp 2010-03-26 13:53:21 +00:00
parent 2902629632
commit 390bc43513
31 changed files with 9892 additions and 0 deletions

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/* Copyright 2010 Yoshihiro
This file is part of Desmume360 for xbox360.
Desmume360 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Desmume60 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Desmume360; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <xtl.h>
#include <VectorIntrinsics.h>
#include <process.h>
#include "d3d9.h" // Note: make sure this is the Xbox 360 flavor of D3D9.h!
#include <d3dx9.h>
#include "xgraphics.h"
#include "d3dx9math.h"
#include "AtgApp.h"
#include "AtgFont.h"
#include "AtgHelp.h"
#include "AtgInput.h"
#include "AtgUtil.h"
#include "AtgSimpleShaders.h"
#include "AtgDebugDraw.h"
#include <iostream>
#include <stdlib.h>
#include "SDL.h"
#include "../gfx3d.h"
#include "../MMU.h"
#include "../NDSSystem.h"
#include "../firmware.h"
#include "../debug.h"
#include "../sndsdl.h"
#include "../render3D.h"
#include "../rasterize.h"
#include "../saves.h"
#include <D3dx9core.h>
#include "ctrls360.h"
WCHAR ExtFPS[1000];
volatile bool execute = FALSE;
static float nds_screen_size_ratio = 2.0f;
CRITICAL_SECTION DsExec;
SoundInterface_struct *SNDCoreList[] = {
&SNDDummy,
&SNDDummy,
&SNDSDL,
NULL
};
GPU3DInterface *core3DList[] = {
&gpu3DNull,
&gpu3DRasterize,
NULL
};
static unsigned short keypad = 0;
u32 last_cycle = 0;
char rompath[256];
char statepath[256];
int romloaded = 0;
int paused = 0;
static int FrameLimit = 1;
bool frameAdvance = false;
int autoframeskipenab=1;
int frameskiprate=0;
int emu_paused = 0;
//--------------------------------------------------------------------------------------
// Color values
//--------------------------------------------------------------------------------------
const DWORD INFO_COLOR = 0xffffff00; // Yellow
#define IN_GAME 0
#define IN_GAME_PAUSED 1
#define MAIN_MENU 2
#define INIT_SYSTEM 3
#define INIT_MENU_SYSTEM 4
class Sample : public ATG::Application
{
ATG::Timer m_Timer;
ATG::Font m_Font;
LPDIRECT3DTEXTURE9 m_pCurrentImage;
LPDIRECT3DTEXTURE9 newtex;
LPDIRECT3DTEXTURE9 splashscreen;
LPDIRECT3DTEXTURE9 mouseptr;
LPDIRECT3DSURFACE9 m_pdBkBuffer;
DWORD m_dwCurrentImageIndex;
typedef struct _filenamestruct {
WCHAR name[2000] ;
unsigned char filename[2000] ;
} FILENAME ;
UINT32 topIdx;
UINT32 curr;
int spos;
unsigned long numfiles;
int m_nXOffset, m_nFontHeight ;
int m_namesPerPage ;
int m_state;
int Skins;
UINT32 theWidth;
UINT32 theHeight;
FILENAME *files ;
public:
HRESULT DSInit();
void ExecEmu();
HRESULT InitializeWithScreen();
void MoveCursor();
VOID ScreenGrab(char *fileName);
void QuickSort( int lo, int hi );
void FindAvailRoms();
void DSPAD();
private:
virtual HRESULT Initialize();
virtual HRESULT Update();
virtual HRESULT Render();
};
Sample atgApp;
struct mouse_status mouse;
HANDLE hMainThread;
int StopThread;
struct my_config {
int disable_sound;
int disable_limiter;
int engine_3d;
int frameskip;
int firmware_language;
int savetype;
const char *nds_file;
const char *cflash_disk_image_file;
};
const char * save_type_names[] = {
"Autodetect",
"EEPROM 4kbit",
"EEPROM 64kbit",
"EEPROM 512kbit",
"FRAM 256kbit",
"FLASH 2mbit",
"FLASH 4mbit",
NULL
};
static void
init_config( struct my_config *config) {
config->disable_limiter = 0;
config->engine_3d = 1;
config->nds_file = NULL;
config->frameskip = 0;
config->cflash_disk_image_file = NULL;
config->savetype = 0;
/* use the default language */
config->firmware_language = -1;
mouse.xx = 0;
mouse.yy = 0;
mouse.x = 0;
mouse.y = 0;
}
int savetype=MC_TYPE_AUTODETECT;
u32 savesize=1;
//--------------------------------------------------------------------------------------
// Name: main()
// Desc: Entry point to the program
//--------------------------------------------------------------------------------------
VOID __cdecl main()
{
atgApp.m_d3dpp.BackBufferWidth = 640;
atgApp.m_d3dpp.BackBufferHeight = 480;
atgApp.m_d3dpp.BackBufferFormat = ( D3DFORMAT )MAKESRGBFMT( D3DFMT_A8R8G8B8 );
atgApp.m_d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
atgApp.Run();
}
HRESULT Sample::InitializeWithScreen()
{
m_nXOffset = 0 ;
m_nFontHeight = 16 ;
m_pd3dDevice->Clear(0L, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0,0,0), 1.0f, 0L);
m_Font.Begin();
m_Font.DrawText(m_nXOffset+ 32, 16*2, 0xffffffff, L"Reading roms directory...please wait." ) ;
m_Font.End();
m_pd3dDevice->Present( NULL, NULL, NULL, NULL );
if ( m_nFontHeight < 1 )
m_nFontHeight = 16 ;
m_namesPerPage = (20*14 ) / ( m_nFontHeight+2) ;
curr = 0 ;
topIdx = 0 ;
numfiles = 0 ;
FindAvailRoms() ;
if( FAILED(D3DXCreateTextureFromFile(m_pd3dDevice,"game:\\media\\background.jpg",&newtex)))
{
Skins = 0;
}else{
Skins = 1;
}
if(splashscreen)
{
m_pd3dDevice->SetTexture( 0, NULL );
splashscreen->Release();
}
D3DXCreateTextureFromFile(m_pd3dDevice,"game:\\media\\pointer.png",&mouseptr);
m_state = MAIN_MENU ;
return S_OK;
}
void Sample::MoveCursor()
{
char c ;
int lcv ;
ATG::Input::GetMergedInput();
if ( ATG::Input::m_Gamepads[0].wPressedButtons & XINPUT_GAMEPAD_DPAD_LEFT )
{
if ( topIdx >= m_namesPerPage )
{
topIdx -= m_namesPerPage ;
curr = topIdx ;
}
else
{
topIdx = 0 ;
curr = 0 ;
}
}
else if ( ATG::Input::m_Gamepads[0].wPressedButtons & XINPUT_GAMEPAD_DPAD_RIGHT )
{
if ( topIdx + m_namesPerPage < numfiles )
{
topIdx += m_namesPerPage ;
curr = topIdx ;
}
else
{
topIdx = numfiles - 1 ;
curr = numfiles - 1 ;
}
}
else if ( ATG::Input::m_Gamepads[0].wPressedButtons & XINPUT_GAMEPAD_DPAD_DOWN )
{
if ( curr == topIdx + (m_namesPerPage-1) )
{
if ( curr < numfiles - 1 )
{
topIdx++ ;
curr++ ;
}
}
else
{
if ( curr < numfiles-1 )
curr++ ;
}
}
else if ( ATG::Input::m_Gamepads[0].wPressedButtons & XINPUT_GAMEPAD_DPAD_UP )
{
if ( curr == topIdx )
{
if ( curr > 0 )
{
topIdx-- ;
curr-- ;
}
}
else
{
if ( curr > 0 )
curr-- ;
}
}
}
typedef struct
{
HANDLE eventHandle;
} YThread;
static volatile bool doterminate;
static volatile bool terminated;
DWORD WINAPI MainThread(LPVOID lpParameter)
{
// Give this thread a name
ATG::SetThreadName( GetCurrentThreadId(), "Main DS execute" );
YThread *z=(YThread *)lpParameter;
StopThread = 0;
for(;;)
{
EnterCriticalSection(&DsExec);
if(doterminate) break;
{
NDS_exec<false>();
}
LeaveCriticalSection(&DsExec);
}
terminated = true;
return 0;
}
void CreateMainThread()
{
YThread *z;
hMainThread = CreateThread( NULL, 0, MainThread,( VOID* )0, 0, NULL );
XSetThreadProcessor( hMainThread, 2 );
}
HRESULT Sample::DSInit()
{
HRESULT hr;
struct my_config my_config;
struct NDS_fw_config_data fw_config;
/* default the firmware settings, they may get changed later */
NDS_FillDefaultFirmwareConfigData( &fw_config);
init_config( &my_config);
/* use any language set on the command line */
if ( my_config.firmware_language != -1)
{
fw_config.language = my_config.firmware_language;
}
NDS_Init();
/* Create the dummy firmware */
NDS_CreateDummyFirmware( &fw_config);
if ( !my_config.disable_sound) {
SPU_ChangeSoundCore(SNDCORE_SDL, 735 * 4);
}
NDS_3D_ChangeCore(my_config.engine_3d);
sprintf(rompath,"game:\\roms\\%s",files[curr].filename);
sprintf(statepath,"game:\\state\\%s",files[curr].filename);
char *pt = strchr(statepath, '.');
if (pt) *pt = 0;
strcat(statepath, ".dst");
if (NDS_LoadROM( rompath, my_config.cflash_disk_image_file) < 0) {
printf("error while loading %s\n", rompath);
}
romloaded = TRUE;
execute = TRUE;
if( FAILED( m_pd3dDevice->CreateTexture(256, 384, 1,0,D3DFMT_LIN_A1B5G5R5, D3DUSAGE_CPU_CACHED_MEMORY, &m_pCurrentImage,0)))
return 2;
doterminate = false;
terminated = false;
CreateMainThread();
m_state = IN_GAME;
return S_OK;
}
VOID Sample::ScreenGrab(char *fileName)
{
// write the entire surface to the requested file
D3DXSaveTextureToFile(fileName,D3DXIFF_BMP,m_pCurrentImage,NULL);
}
void NDS_Pause()
{
if (!paused)
{
emu_halt();
paused = TRUE;
SPU_Pause(1);
while (!paused) {}
printf("Emulation paused\n");
}
}
void NDS_UnPause()
{
if (romloaded && paused)
{
paused = FALSE;
execute = TRUE;
SPU_Pause(0);
printf("Emulation unpaused\n");
}
}
//--------------------------------------------------------------------------------------
// Name: Initialize
// Desc: This creates all device-dependent display objects.
//--------------------------------------------------------------------------------------
HRESULT Sample::Initialize()
{
m_pCurrentImage = NULL;
// Create the font
if( FAILED( m_Font.Create( "game:\\Media\\Fonts\\Arial_16.xpr" ) ) )
return ATGAPPERR_MEDIANOTFOUND;
// Confine text drawing to the title safe area
m_Font.SetWindow( ATG::GetTitleSafeArea() );
// Initialize the simple shaders
ATG::SimpleShaders::Initialize( NULL, NULL );
if( m_pCurrentImage )
{
m_pd3dDevice->SetTexture( 0, NULL );
m_pCurrentImage->Release();
}
InitializeCriticalSection( &DsExec );
InitializeWithScreen();
return S_OK;
}
static signed long screen_to_touch_range_x( signed long scr_x, float size_ratio) {
signed long touch_x = (signed long)((float)scr_x / 2.5f);
// printf("Srcx %d , Cursor360x %d , DS cursorx %d\n",scr_x,touch_x,mouse.x);
return touch_x;
}
static signed long screen_to_touch_range_y( signed long scr_y, float size_ratio)
{
signed long touch_y = (signed long)((float)scr_y /1.0f);
// printf("Srcy %d , Cursor360y %d , DS cursory %d\n",scr_y,touch_y,mouse.y);
return touch_y;
}
/* Set mouse coordinates */
void set_mouse_coord(signed long x,signed long y)
{
if(mouse.xx<0)
mouse.xx = 0;
else
if(mouse.xx>640)
mouse.xx = 640;
if(mouse.yy<240)
mouse.yy = 240;
else
if(mouse.yy>480)
mouse.yy = 480;
if(x<0) x = 0; else if(x>255) x = 255;
if(y<0) y = 0; else if(y>240) y = 240;
mouse.x = x;
mouse.y = y;
}
void Sample::DSPAD()
{
ATG::Input::GetMergedInput();
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_B)
{
((u16 *)MMU.ARM9_REG)[0x130>>1] &= 0xFEFF;
((u16 *)MMU.ARM7_REG)[0x130>>1] &= 0xFEFF;
}else{
((u16 *)MMU.ARM9_REG)[0x130>>1] |= 0x0100;
((u16 *)MMU.ARM7_REG)[0x130>>1] |= 0x0100;
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_A)
{
((u16 *)MMU.ARM9_REG)[0x130>>1] &= 0xFDFF;
((u16 *)MMU.ARM7_REG)[0x130>>1] &= 0xFDFF;
}else{
((u16 *)MMU.ARM9_REG)[0x130>>1] |= 0x0200;
((u16 *)MMU.ARM7_REG)[0x130>>1] |= 0x0200;
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_BACK)
{
((u16 *)MMU.ARM9_REG)[0x130>>1] &= 0xFBFF;
((u16 *)MMU.ARM7_REG)[0x130>>1] &= 0xFBFF;
}else{
((u16 *)MMU.ARM9_REG)[0x130>>1] |= 0x0400;
((u16 *)MMU.ARM7_REG)[0x130>>1] |= 0x0400;
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_START)
{
((u16 *)MMU.ARM9_REG)[0x130>>1] &= 0xF7FF;
((u16 *)MMU.ARM7_REG)[0x130>>1] &= 0xF7FF;
}else{
((u16 *)MMU.ARM9_REG)[0x130>>1] |= 0x0800;
((u16 *)MMU.ARM7_REG)[0x130>>1] |= 0x0800;
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_DPAD_DOWN)
{
((u16 *)MMU.ARM9_REG)[0x130>>1] &= 0x7FFF;
((u16 *)MMU.ARM7_REG)[0x130>>1] &= 0x7FFF;
}else{
((u16 *)MMU.ARM9_REG)[0x130>>1] |= 0x8000;
((u16 *)MMU.ARM7_REG)[0x130>>1] |= 0x8000;
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_DPAD_UP)
{
((u16 *)MMU.ARM9_REG)[0x130>>1] &= 0xBFFF;
((u16 *)MMU.ARM7_REG)[0x130>>1] &= 0xBFFF;
}else{
((u16 *)MMU.ARM9_REG)[0x130>>1] |= 0x4000;
((u16 *)MMU.ARM7_REG)[0x130>>1] |= 0x4000;
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_DPAD_RIGHT)
{
((u16 *)MMU.ARM9_REG)[0x130>>1] &= 0xEFFF;
((u16 *)MMU.ARM7_REG)[0x130>>1] &= 0xEFFF;
}else{
((u16 *)MMU.ARM9_REG)[0x130>>1] |= 0x1000;
((u16 *)MMU.ARM7_REG)[0x130>>1] |= 0x1000;
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_DPAD_LEFT)
{
((u16 *)MMU.ARM9_REG)[0x130>>1] &= 0xDFFF;
((u16 *)MMU.ARM7_REG)[0x130>>1] &= 0xDFFF;
}else{
((u16 *)MMU.ARM9_REG)[0x130>>1] |= 0x2000;
((u16 *)MMU.ARM7_REG)[0x130>>1] |= 0x2000;
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER)
{
((u16 *)MMU.ARM9_REG)[0x130>>1] &= 0xFFFE;
((u16 *)MMU.ARM7_REG)[0x130>>1] &= 0xFFFE;
}else{
((u16 *)MMU.ARM9_REG)[0x130>>1] |= 0x0001;
((u16 *)MMU.ARM7_REG)[0x130>>1] |= 0x0001;
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER)
{
((u16 *)MMU.ARM9_REG)[0x130>>1] &= 0xFFFD;
((u16 *)MMU.ARM7_REG)[0x130>>1] &= 0xFFFD;
}else{
((u16 *)MMU.ARM9_REG)[0x130>>1] |= 0x0002;
((u16 *)MMU.ARM7_REG)[0x130>>1] |= 0x0002;
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_Y)
{
((u16 *)MMU.ARM7_REG)[0x136>>1] &= 0xFEFF;
}else{
((u16 *)MMU.ARM7_REG)[0x136>>1] |= 0x0100;
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_X)
{
((u16 *)MMU.ARM7_REG)[0x136>>1] &= 0xFDFF;
}else{
((u16 *)MMU.ARM7_REG)[0x136>>1] |= 0x0200;
}
if (ATG::Input::m_Gamepads[0].bLeftTrigger)
{
NDS_Pause();
savestate_load(statepath);
NDS_UnPause();
}
if (ATG::Input::m_Gamepads[0].bRightTrigger)
{
NDS_Pause();
savestate_save(statepath);
NDS_UnPause();
}
if (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_LEFT_THUMB) {
mouse.click = TRUE;
mouse.down = FALSE;
}
else
{
mouse.down = TRUE;
// printf("%d\n",ATG::Input::m_Gamepads[0].sThumbLX);
if (ATG::Input::m_Gamepads[0].sThumbLX < -20000){
--mouse.x;
--mouse.xx;
}
if (ATG::Input::m_Gamepads[0].sThumbLX > 20000){
++mouse.x;
++mouse.xx;
}
if (ATG::Input::m_Gamepads[0].sThumbLY < -20000) {
++mouse.y;
++mouse.yy;
}
if (ATG::Input::m_Gamepads[0].sThumbLY > 20000){
--mouse.y;
--mouse.yy;
}
signed long scaled_x = screen_to_touch_range_x( mouse.xx,nds_screen_size_ratio);
signed long scaled_y = screen_to_touch_range_y( mouse.y, nds_screen_size_ratio);
set_mouse_coord(scaled_x, scaled_y );
}
}
void Sample::ExecEmu()
{
if(mouse.down) NDS_setTouchPos(mouse.x, mouse.y);
if(mouse.click)
{
NDS_releaseTouch();
mouse.click = FALSE;
}
DSPAD();
}
void OnScreenDebugMessage( const WCHAR* string, ...)
{
va_list pArgList;
va_start( pArgList, string );
wvsprintfW( ExtFPS,string, pArgList );
wcscat_s( ExtFPS, L"\n" );
va_end( pArgList );
}
//--------------------------------------------------------------------------------------
// Name: Update
// Desc: Called once per frame, the call is the entry point for animating
// the scene.
//--------------------------------------------------------------------------------------
HRESULT Sample::Update()
{
if(m_state == IN_GAME)
{
ATG::Input::GetMergedInput();
if ( (ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_RIGHT_THUMB))
{
doterminate = true;
while(!terminated) {
Sleep(1);
}
CloseHandle(hMainThread);
NDS_DeInit();
m_pd3dDevice->Clear(0L, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0,0,0), 1.0f, 0L);
m_Font.Begin();
m_Font.DrawText(m_nXOffset+ 32, 16*2, 0xffffffff, L"Reloading game list..." ) ;
m_Font.End();
m_pd3dDevice->Present( NULL, NULL, NULL, NULL );
if ( numfiles > 0 )
{
delete [] files;
files = NULL;
}
numfiles = 0 ;
InitializeWithScreen();
}
}
if ( m_state == MAIN_MENU )
{
MoveCursor();
ATG::Input::GetMergedInput();
if(ATG::Input::m_Gamepads[0].wButtons & XINPUT_GAMEPAD_A)
{
if(newtex)
{
m_pd3dDevice->SetTexture( 0, NULL );
newtex->Release();
}
m_Font.Begin();
m_pd3dDevice->Clear(0L, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0,0,0), 1.0f, 0L);
m_Font.DrawText(m_nXOffset+ 32, 16*2, 0xffffffff, L"Loading game...please wait." ) ;
m_Font.End();
m_pd3dDevice->Present( NULL, NULL, NULL, NULL );
DSInit() ;
m_state = IN_GAME ;
return S_OK ;
}
}
return S_OK;
}
//--------------------------------------------------------------------------------------
// Name: Render
// Desc: Sets up render states, clears the viewport, and renders the scene.
//--------------------------------------------------------------------------------------
HRESULT Sample::Render()
{
m_pd3dDevice->Clear(0L, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0,0,0), 1.0f, 0L);
D3DRECT d3drect =
{
20, // x1
20, // y1
Sample::m_d3dpp.BackBufferWidth-20, // x2
Sample::m_d3dpp.BackBufferHeight-20, // y2
};
if ( m_state == INIT_SYSTEM )
{
InitializeWithScreen() ;
}
else if ( m_state == MAIN_MENU )
{
if(Skins){
ATG::DebugDraw::DrawScreenSpaceTexturedRect(d3drect, newtex);
}
WCHAR str[2000];
swprintf( str, L"Desmume 360 By Yoshihiro %u games Found", numfiles);
m_Font.Begin();
m_Font.DrawText(m_nXOffset+ 10, 0, 0xffffffff, str );
float fWinX = 10, fWinY = 40;
for ( unsigned int idx = topIdx ; ( idx < numfiles ) && ( idx < topIdx+m_namesPerPage) ; idx++ )
{
if ( curr == idx )
{
m_Font.DrawText(m_nXOffset+fWinX , fWinY, INFO_COLOR, files[idx].name );
}
else
{
m_Font.DrawText(m_nXOffset+fWinX , fWinY, 0xffffffff, files[idx].name );
}
fWinY += (m_nFontHeight + 3);
}
// end font drawing
m_Font.End();
m_pd3dDevice->Present( NULL, NULL, NULL, NULL );
}
else if ( m_state == IN_GAME )
{
ExecEmu();
D3DLOCKED_RECT lockedRect;
m_pCurrentImage->LockRect(0,&lockedRect,0,0);
BYTE *sourceTemp=(BYTE*)GPU_screen;
BYTE *destTemp=(BYTE*)lockedRect.pBits;
for(int i=0; i < 512*384; i++)
{
destTemp[i] = sourceTemp[i];
}
m_pCurrentImage->UnlockRect(0);
ATG::DebugDraw::DrawScreenSpaceTexturedRect( d3drect, m_pCurrentImage);
D3DRECT CursorRect =
{
( LONG )( LONG )( mouse.xx ), // x1
( LONG )( LONG )( mouse.yy ), // y1
( LONG )( LONG )( mouse.xx + 32 ), // x2
( LONG )( LONG )( mouse.yy + 32 ), // y2
};
ATG::DebugDraw::DrawScreenSpaceTexturedRect( CursorRect, mouseptr );
m_pd3dDevice->Present( NULL, NULL, NULL, NULL );
}
return S_OK;
}
void Sample::FindAvailRoms()
{
HANDLE hFind;
WIN32_FIND_DATA oFindData;
files = new FILENAME[2000];
hFind = FindFirstFile( "game:\\roms\\*", &oFindData);
if (hFind == INVALID_HANDLE_VALUE)
{
return;
}
do
{
//files[numfiles].name[0] = 0 ;
char name[256];
files[numfiles].name[0] = 0 ;
sprintf(name,"%s",oFindData.cFileName);
if(stricmp(strrchr(name, '.'), ".nds") == 0 ){
strcpy( (char*)files[numfiles].filename,(char*)oFindData.cFileName ) ;
strlwr( (char*)( files[numfiles].filename )) ;
swprintf( files[numfiles].name, L"%S", files[numfiles].filename );
numfiles++ ;
}
} while (FindNextFile(hFind, &oFindData));
FindClose( hFind );
QuickSort( 0, numfiles-1 ) ;
}
void Sample::QuickSort( int lo, int hi )
{
int i = lo;
int j = hi;
char partitionStr[200];
FILENAME tmpf;
strcpy( partitionStr, (const char*)files[(i+j)/2].filename ) ;
do
{
while ( strcmp( (const char*)files[i].filename, partitionStr ) < 0 ) i++ ;
while ( strcmp( partitionStr, (const char*)files[j].filename ) < 0 ) j-- ;
if (i <= j)
{
XMemCpy( &tmpf, &(files[i]), sizeof(tmpf) ) ;
XMemCpy( &(files[i]), &(files[j]), sizeof(tmpf) ) ;
XMemCpy( &(files[j]), &tmpf, sizeof(tmpf) ) ;
i++;
j--;
}
} while (i <= j);
if (lo < j) QuickSort(lo, j);
if (i < hi) QuickSort(i, hi);
}

View File

@ -0,0 +1,32 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Dsemume", "Desmume360.vcproj", "{617A3394-3D99-48EE-97BE-04A91E0EC2A1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
CodeAnalysis|Xbox 360 = CodeAnalysis|Xbox 360
Debug|Xbox 360 = Debug|Xbox 360
Profile_FastCap|Xbox 360 = Profile_FastCap|Xbox 360
Profile|Xbox 360 = Profile|Xbox 360
Release_LTCG|Xbox 360 = Release_LTCG|Xbox 360
Release|Xbox 360 = Release|Xbox 360
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.CodeAnalysis|Xbox 360.ActiveCfg = CodeAnalysis|Xbox 360
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.CodeAnalysis|Xbox 360.Build.0 = CodeAnalysis|Xbox 360
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.Profile_FastCap|Xbox 360.ActiveCfg = Profile_FastCap|Xbox 360
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.Profile_FastCap|Xbox 360.Build.0 = Profile_FastCap|Xbox 360
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.Profile|Xbox 360.ActiveCfg = Profile|Xbox 360
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.Profile|Xbox 360.Build.0 = Profile|Xbox 360
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.Release_LTCG|Xbox 360.ActiveCfg = Release_LTCG|Xbox 360
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.Release_LTCG|Xbox 360.Build.0 = Release_LTCG|Xbox 360
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
{617A3394-3D99-48EE-97BE-04A91E0EC2A1}.Release|Xbox 360.Build.0 = Release|Xbox 360
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

Binary file not shown.

View File

@ -0,0 +1,869 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="Desmume"
ProjectGUID="{617A3394-3D99-48EE-97BE-04A91E0EC2A1}"
RootNamespace="Desmume"
Keyword="Xbox360Proj"
TargetFrameworkVersion="0"
>
<Platforms>
<Platform
Name="Xbox 360"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Xbox 360"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
UseOfMFC="-1"
UseOfATL="0"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLX360CompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="C:\Program Files\Microsoft Xbox 360 SDK\Source\Samples\Common;..\..\..\Modules;..\..\src;.\unzip;.\zlib;.\src\utils;.\src\addons;"
PreprocessorDefinitions="__BIG_ENDIAN__;NOSSE2;_DEBUG;_XBOX"
MinimalRebuild="true"
ExceptionHandling="0"
RuntimeLibrary="1"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="0"
DebugInformationFormat="3"
CallAttributedProfiling="2"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCX360LinkerTool"
AdditionalOptions="&quot;../libSDLx360/debug/libSDLx360.lib&quot;"
AdditionalDependencies="AtgFramework.lib libSDLx360.lib xapilibd.lib d3d9d.lib d3dx9d.lib xgraphicsd.lib xboxkrnl.lib xnetd.lib xaudiod2.lib xactd3.lib x3daudiod.lib xmcored.lib xbdm.lib vcompd.lib"
LinkIncremental="2"
AdditionalLibraryDirectories="C:\Program Files\Microsoft Xbox 360 SDK\Source\Samples\Common\Debug;"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCX360ImageTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCX360DeploymentTool"
DeploymentType="0"
/>
<Tool
Name="VCPostBuildEventTool"
/>
<DebuggerTool
/>
</Configuration>
<Configuration
Name="CodeAnalysis|Xbox 360"
OutputDirectory="CodeAnalysis"
IntermediateDirectory="CodeAnalysis"
ConfigurationType="1"
UseOfMFC="-1"
UseOfATL="0"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLX360CompilerTool"
Optimization="0"
PreprocessorDefinitions="_DEBUG;_XBOX"
MinimalRebuild="true"
ExceptionHandling="0"
RuntimeLibrary="1"
BufferSecurityCheck="false"
UsePrecompiledHeader="0"
WarningLevel="4"
DebugInformationFormat="3"
CallAttributedProfiling="2"
PREfast="2"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCX360LinkerTool"
AdditionalDependencies="xapilibd.lib d3d9d.lib d3dx9d.lib xgraphicsd.lib xboxkrnl.lib xnetd.lib xaudiod2.lib xactd3.lib x3daudiod.lib xmcored.lib xbdm.lib vcompd.lib"
LinkIncremental="2"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCX360ImageTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCX360DeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
<DebuggerTool
/>
</Configuration>
<Configuration
Name="Profile|Xbox 360"
OutputDirectory="Profile"
IntermediateDirectory="Profile"
ConfigurationType="1"
UseOfMFC="-1"
UseOfATL="0"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLX360CompilerTool"
Optimization="3"
FavorSizeOrSpeed="2"
PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
CallAttributedProfiling="2"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCX360LinkerTool"
AdditionalDependencies="xapilibi.lib d3d9i.lib d3dx9.lib xgraphics.lib xboxkrnl.lib xnet.lib xaudio2.lib xact3i.lib x3daudioi.lib xmcorei.lib xbdm.lib vcomp.lib"
LinkIncremental="1"
IgnoreDefaultLibraryNames="xapilib.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
OptimizeReferences="2"
EnableCOMDATFolding="1"
SetChecksum="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCX360ImageTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCX360DeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
<DebuggerTool
/>
</Configuration>
<Configuration
Name="Profile_FastCap|Xbox 360"
OutputDirectory="Profile_FastCap"
IntermediateDirectory="Profile_FastCap"
ConfigurationType="1"
UseOfMFC="-1"
UseOfATL="0"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLX360CompilerTool"
Optimization="3"
FavorSizeOrSpeed="2"
PreprocessorDefinitions="NDEBUG;_XBOX;PROFILE;FASTCAP"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
CallAttributedProfiling="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCX360LinkerTool"
AdditionalDependencies="xapilib.lib d3d9.lib d3dx9.lib xgraphics.lib xboxkrnl.lib xnet.lib xaudio2.lib xact3.lib x3daudio.lib xmcore.lib vcomp.lib xbdm.lib"
LinkIncremental="1"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
OptimizeReferences="2"
EnableCOMDATFolding="1"
SetChecksum="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCX360ImageTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCX360DeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
<DebuggerTool
/>
</Configuration>
<Configuration
Name="Release|Xbox 360"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
UseOfMFC="-1"
UseOfATL="0"
CharacterSet="2"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLX360CompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="C:\Program Files\Microsoft Xbox 360 SDK\Source\Samples\Common;..\..\..\Modules;.\src\xbox;..\..\src;.\unzip;.\zlib;.\src\utils;.\src\addons;.\src\metaspu\SoundTouch;"
PreprocessorDefinitions="__BIG_ENDIAN__;NDEBUG;_XBOX;NOSSE2;HAVE_LIBZ"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="0"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCX360LinkerTool"
AdditionalDependencies="libSDLx360.lib xapilib.lib d3d9.lib d3dx9.lib xgraphics.lib xboxkrnl.lib xnet.lib xaudio2.lib xact3.lib x3daudio.lib xmcore.lib AtgFramework.lib libSDLx360.lib vcomp.lib"
LinkIncremental="1"
AdditionalLibraryDirectories="C:\Program Files\Microsoft Xbox 360 SDK\Source\Samples\Common\Release;"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
OptimizeReferences="2"
EnableCOMDATFolding="2"
SetChecksum="true"
FixedBaseAddress="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCX360ImageTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCX360DeploymentTool"
DeploymentType="0"
/>
<Tool
Name="VCPostBuildEventTool"
/>
<DebuggerTool
/>
</Configuration>
<Configuration
Name="Release_LTCG|Xbox 360"
OutputDirectory="Release_LTCG"
IntermediateDirectory="Release_LTCG"
ConfigurationType="1"
UseOfMFC="-1"
UseOfATL="0"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLX360CompilerTool"
Optimization="3"
FavorSizeOrSpeed="2"
PreprocessorDefinitions="NDEBUG;_XBOX;LTCG"
StringPooling="true"
ExceptionHandling="0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCX360LinkerTool"
AdditionalDependencies="xapilib.lib d3d9ltcg.lib d3dx9.lib xgraphics.lib xboxkrnl.lib xnet.lib xaudio2.lib xact3ltcg.lib x3daudioltcg.lib xmcoreltcg.lib vcomp.lib"
LinkIncremental="1"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
OptimizeReferences="2"
EnableCOMDATFolding="2"
SetChecksum="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCX360ImageTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCX360DeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
<DebuggerTool
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="core"
>
<File
RelativePath="..\addons.cpp"
>
</File>
<File
RelativePath="..\arm_instructions.cpp"
>
</File>
<File
RelativePath="..\armcpu.cpp"
>
</File>
<File
RelativePath="..\bios.cpp"
>
</File>
<File
RelativePath="..\cheatSystem.cpp"
>
</File>
<File
RelativePath="..\common.cpp"
>
</File>
<File
RelativePath="..\cp15.cpp"
>
</File>
<File
RelativePath="..\debug.cpp"
>
</File>
<File
RelativePath="..\Disassembler.cpp"
>
</File>
<File
RelativePath="..\driver.cpp"
>
</File>
<File
RelativePath="..\emufile.cpp"
>
</File>
<File
RelativePath="..\FIFO.cpp"
>
</File>
<File
RelativePath="..\firmware.cpp"
>
</File>
<File
RelativePath="..\fs-xbox.cpp"
>
</File>
<File
RelativePath="..\gfx3d.cpp"
>
</File>
<File
RelativePath="..\GPU.cpp"
>
</File>
<File
RelativePath="..\GPU_osd_stub.cpp"
>
</File>
<File
RelativePath="..\matrix.cpp"
>
</File>
<File
RelativePath="..\mc.cpp"
>
</File>
<File
RelativePath="..\mic.cpp"
>
</File>
<File
RelativePath="..\MMU.cpp"
>
</File>
<File
RelativePath="..\movie.cpp"
>
</File>
<File
RelativePath="..\NDSSystem.cpp"
>
</File>
<File
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>
</File>
<File
RelativePath="..\readwrite.cpp"
>
</File>
<File
RelativePath="..\render3D.cpp"
>
</File>
<File
RelativePath="..\ROMReader.cpp"
>
</File>
<File
RelativePath="..\rtc.cpp"
>
</File>
<File
RelativePath="..\saves.cpp"
>
</File>
<File
RelativePath="..\sndsdl.cpp"
>
</File>
<File
RelativePath="..\SPU.cpp"
>
</File>
<File
RelativePath="..\texcache.cpp"
>
</File>
<File
RelativePath="..\thumb_instructions.cpp"
>
</File>
<File
RelativePath="..\version.cpp"
>
</File>
<File
RelativePath="..\wifi.cpp"
>
</File>
</Filter>
<Filter
Name="utils"
>
<File
RelativePath="..\utils\ConvertUTF.c"
>
</File>
<File
RelativePath="..\utils\ConvertUTF.h"
>
</File>
<File
RelativePath="..\utils\guid.cpp"
>
</File>
<File
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>
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<File
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<File
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<File
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>
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<File
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<File
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<File
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<File
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</Filter>
<Filter
Name="addons"
>
<File
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>
</File>
<File
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>
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<File
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>
</File>
<File
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>
</File>
<File
RelativePath="..\addons\none.cpp"
>
</File>
<File
RelativePath="..\addons\rumblepak.cpp"
>
</File>
</Filter>
<Filter
Name="zlib"
>
<File
RelativePath=".\ZLIB\ADLER32.C"
>
</File>
<File
RelativePath=".\ZLIB\COMPRESS.C"
>
</File>
<File
RelativePath=".\ZLIB\CRC32.C"
>
</File>
<File
RelativePath=".\ZLIB\DEFLATE.C"
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<File
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<File
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<File
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<File
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<File
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<File
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<File
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<File
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<File
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</Filter>
<Filter
Name="xbox"
>
<File
RelativePath=".\Desmume360.cpp"
>
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<Filter
Name="metaspu"
>
<File
RelativePath="..\metaspu\win32\ConfigSoundtouch.cpp"
>
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<File
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>
</File>
<File
RelativePath="..\metaspu\SndOut.cpp"
>
</File>
<File
RelativePath="..\metaspu\Timestretcher.cpp"
>
</File>
<Filter
Name="soundtouch"
>
<File
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>
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<File
RelativePath="..\metaspu\SoundTouch\FIFOSampleBuffer.cpp"
>
</File>
<File
RelativePath="..\metaspu\SoundTouch\FIRFilter.cpp"
>
</File>
<File
RelativePath="..\metaspu\SoundTouch\RateTransposer.cpp"
>
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RelativePath="..\metaspu\SoundTouch\SoundTouch.cpp"
>
</File>
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RelativePath="..\metaspu\SoundTouch\TDStretch.cpp"
>
</File>
<File
RelativePath="..\metaspu\SoundTouch\WavFile.cpp"
>
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@ -0,0 +1,48 @@
/* adler32.c -- compute the Adler-32 checksum of a data stream
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zlib.h"
#define BASE 65521L /* largest prime smaller than 65536 */
#define NMAX 5552
/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
#define DO1(buf,i) {s1 += buf[i]; s2 += s1;}
#define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
#define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
#define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
#define DO16(buf) DO8(buf,0); DO8(buf,8);
/* ========================================================================= */
uLong ZEXPORT adler32(adler, buf, len)
uLong adler;
const Bytef *buf;
uInt len;
{
unsigned long s1 = adler & 0xffff;
unsigned long s2 = (adler >> 16) & 0xffff;
int k;
if (buf == Z_NULL) return 1L;
while (len > 0) {
k = len < NMAX ? len : NMAX;
len -= k;
while (k >= 16) {
DO16(buf);
buf += 16;
k -= 16;
}
if (k != 0) do {
s1 += *buf++;
s2 += s1;
} while (--k);
s1 %= BASE;
s2 %= BASE;
}
return (s2 << 16) | s1;
}

View File

@ -0,0 +1,68 @@
/* compress.c -- compress a memory buffer
* Copyright (C) 1995-1998 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zlib.h"
/* ===========================================================================
Compresses the source buffer into the destination buffer. The level
parameter has the same meaning as in deflateInit. sourceLen is the byte
length of the source buffer. Upon entry, destLen is the total size of the
destination buffer, which must be at least 0.1% larger than sourceLen plus
12 bytes. Upon exit, destLen is the actual size of the compressed buffer.
compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
Z_STREAM_ERROR if the level parameter is invalid.
*/
int ZEXPORT compress2 (dest, destLen, source, sourceLen, level)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
int level;
{
z_stream stream;
int err;
stream.next_in = (Bytef*)source;
stream.avail_in = (uInt)sourceLen;
#ifdef MAXSEG_64K
/* Check for source > 64K on 16-bit machine: */
if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
#endif
stream.next_out = dest;
stream.avail_out = (uInt)*destLen;
if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
stream.zalloc = (alloc_func)0;
stream.zfree = (free_func)0;
stream.opaque = (voidpf)0;
err = deflateInit(&stream, level);
if (err != Z_OK) return err;
err = deflate(&stream, Z_FINISH);
if (err != Z_STREAM_END) {
deflateEnd(&stream);
return err == Z_OK ? Z_BUF_ERROR : err;
}
*destLen = stream.total_out;
err = deflateEnd(&stream);
return err;
}
/* ===========================================================================
*/
int ZEXPORT compress (dest, destLen, source, sourceLen)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
{
return compress2(dest, destLen, source, sourceLen, Z_DEFAULT_COMPRESSION);
}

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/* crc32.c -- compute the CRC-32 of a data stream
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zlib.h"
#define local static
#ifdef DYNAMIC_CRC_TABLE
local int crc_table_empty = 1;
local uLongf crc_table[256];
local void make_crc_table OF((void));
/*
Generate a table for a byte-wise 32-bit CRC calculation on the polynomial:
x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+1.
Polynomials over GF(2) are represented in binary, one bit per coefficient,
with the lowest powers in the most significant bit. Then adding polynomials
is just exclusive-or, and multiplying a polynomial by x is a right shift by
one. If we call the above polynomial p, and represent a byte as the
polynomial q, also with the lowest power in the most significant bit (so the
byte 0xb1 is the polynomial x^7+x^3+x+1), then the CRC is (q*x^32) mod p,
where a mod b means the remainder after dividing a by b.
This calculation is done using the shift-register method of multiplying and
taking the remainder. The register is initialized to zero, and for each
incoming bit, x^32 is added mod p to the register if the bit is a one (where
x^32 mod p is p+x^32 = x^26+...+1), and the register is multiplied mod p by
x (which is shifting right by one and adding x^32 mod p if the bit shifted
out is a one). We start with the highest power (least significant bit) of
q and repeat for all eight bits of q.
The table is simply the CRC of all possible eight bit values. This is all
the information needed to generate CRC's on data a byte at a time for all
combinations of CRC register values and incoming bytes.
*/
local void make_crc_table()
{
uLong c;
int n, k;
uLong poly; /* polynomial exclusive-or pattern */
/* terms of polynomial defining this crc (except x^32): */
static const Byte p[] = {0,1,2,4,5,7,8,10,11,12,16,22,23,26};
/* make exclusive-or pattern from polynomial (0xedb88320L) */
poly = 0L;
for (n = 0; n < sizeof(p)/sizeof(Byte); n++)
poly |= 1L << (31 - p[n]);
for (n = 0; n < 256; n++)
{
c = (uLong)n;
for (k = 0; k < 8; k++)
c = c & 1 ? poly ^ (c >> 1) : c >> 1;
crc_table[n] = c;
}
crc_table_empty = 0;
}
#else
/* ========================================================================
* Table of CRC-32's of all single-byte values (made by make_crc_table)
*/
local const uLongf crc_table[256] = {
0x00000000L, 0x77073096L, 0xee0e612cL, 0x990951baL, 0x076dc419L,
0x706af48fL, 0xe963a535L, 0x9e6495a3L, 0x0edb8832L, 0x79dcb8a4L,
0xe0d5e91eL, 0x97d2d988L, 0x09b64c2bL, 0x7eb17cbdL, 0xe7b82d07L,
0x90bf1d91L, 0x1db71064L, 0x6ab020f2L, 0xf3b97148L, 0x84be41deL,
0x1adad47dL, 0x6ddde4ebL, 0xf4d4b551L, 0x83d385c7L, 0x136c9856L,
0x646ba8c0L, 0xfd62f97aL, 0x8a65c9ecL, 0x14015c4fL, 0x63066cd9L,
0xfa0f3d63L, 0x8d080df5L, 0x3b6e20c8L, 0x4c69105eL, 0xd56041e4L,
0xa2677172L, 0x3c03e4d1L, 0x4b04d447L, 0xd20d85fdL, 0xa50ab56bL,
0x35b5a8faL, 0x42b2986cL, 0xdbbbc9d6L, 0xacbcf940L, 0x32d86ce3L,
0x45df5c75L, 0xdcd60dcfL, 0xabd13d59L, 0x26d930acL, 0x51de003aL,
0xc8d75180L, 0xbfd06116L, 0x21b4f4b5L, 0x56b3c423L, 0xcfba9599L,
0xb8bda50fL, 0x2802b89eL, 0x5f058808L, 0xc60cd9b2L, 0xb10be924L,
0x2f6f7c87L, 0x58684c11L, 0xc1611dabL, 0xb6662d3dL, 0x76dc4190L,
0x01db7106L, 0x98d220bcL, 0xefd5102aL, 0x71b18589L, 0x06b6b51fL,
0x9fbfe4a5L, 0xe8b8d433L, 0x7807c9a2L, 0x0f00f934L, 0x9609a88eL,
0xe10e9818L, 0x7f6a0dbbL, 0x086d3d2dL, 0x91646c97L, 0xe6635c01L,
0x6b6b51f4L, 0x1c6c6162L, 0x856530d8L, 0xf262004eL, 0x6c0695edL,
0x1b01a57bL, 0x8208f4c1L, 0xf50fc457L, 0x65b0d9c6L, 0x12b7e950L,
0x8bbeb8eaL, 0xfcb9887cL, 0x62dd1ddfL, 0x15da2d49L, 0x8cd37cf3L,
0xfbd44c65L, 0x4db26158L, 0x3ab551ceL, 0xa3bc0074L, 0xd4bb30e2L,
0x4adfa541L, 0x3dd895d7L, 0xa4d1c46dL, 0xd3d6f4fbL, 0x4369e96aL,
0x346ed9fcL, 0xad678846L, 0xda60b8d0L, 0x44042d73L, 0x33031de5L,
0xaa0a4c5fL, 0xdd0d7cc9L, 0x5005713cL, 0x270241aaL, 0xbe0b1010L,
0xc90c2086L, 0x5768b525L, 0x206f85b3L, 0xb966d409L, 0xce61e49fL,
0x5edef90eL, 0x29d9c998L, 0xb0d09822L, 0xc7d7a8b4L, 0x59b33d17L,
0x2eb40d81L, 0xb7bd5c3bL, 0xc0ba6cadL, 0xedb88320L, 0x9abfb3b6L,
0x03b6e20cL, 0x74b1d29aL, 0xead54739L, 0x9dd277afL, 0x04db2615L,
0x73dc1683L, 0xe3630b12L, 0x94643b84L, 0x0d6d6a3eL, 0x7a6a5aa8L,
0xe40ecf0bL, 0x9309ff9dL, 0x0a00ae27L, 0x7d079eb1L, 0xf00f9344L,
0x8708a3d2L, 0x1e01f268L, 0x6906c2feL, 0xf762575dL, 0x806567cbL,
0x196c3671L, 0x6e6b06e7L, 0xfed41b76L, 0x89d32be0L, 0x10da7a5aL,
0x67dd4accL, 0xf9b9df6fL, 0x8ebeeff9L, 0x17b7be43L, 0x60b08ed5L,
0xd6d6a3e8L, 0xa1d1937eL, 0x38d8c2c4L, 0x4fdff252L, 0xd1bb67f1L,
0xa6bc5767L, 0x3fb506ddL, 0x48b2364bL, 0xd80d2bdaL, 0xaf0a1b4cL,
0x36034af6L, 0x41047a60L, 0xdf60efc3L, 0xa867df55L, 0x316e8eefL,
0x4669be79L, 0xcb61b38cL, 0xbc66831aL, 0x256fd2a0L, 0x5268e236L,
0xcc0c7795L, 0xbb0b4703L, 0x220216b9L, 0x5505262fL, 0xc5ba3bbeL,
0xb2bd0b28L, 0x2bb45a92L, 0x5cb36a04L, 0xc2d7ffa7L, 0xb5d0cf31L,
0x2cd99e8bL, 0x5bdeae1dL, 0x9b64c2b0L, 0xec63f226L, 0x756aa39cL,
0x026d930aL, 0x9c0906a9L, 0xeb0e363fL, 0x72076785L, 0x05005713L,
0x95bf4a82L, 0xe2b87a14L, 0x7bb12baeL, 0x0cb61b38L, 0x92d28e9bL,
0xe5d5be0dL, 0x7cdcefb7L, 0x0bdbdf21L, 0x86d3d2d4L, 0xf1d4e242L,
0x68ddb3f8L, 0x1fda836eL, 0x81be16cdL, 0xf6b9265bL, 0x6fb077e1L,
0x18b74777L, 0x88085ae6L, 0xff0f6a70L, 0x66063bcaL, 0x11010b5cL,
0x8f659effL, 0xf862ae69L, 0x616bffd3L, 0x166ccf45L, 0xa00ae278L,
0xd70dd2eeL, 0x4e048354L, 0x3903b3c2L, 0xa7672661L, 0xd06016f7L,
0x4969474dL, 0x3e6e77dbL, 0xaed16a4aL, 0xd9d65adcL, 0x40df0b66L,
0x37d83bf0L, 0xa9bcae53L, 0xdebb9ec5L, 0x47b2cf7fL, 0x30b5ffe9L,
0xbdbdf21cL, 0xcabac28aL, 0x53b39330L, 0x24b4a3a6L, 0xbad03605L,
0xcdd70693L, 0x54de5729L, 0x23d967bfL, 0xb3667a2eL, 0xc4614ab8L,
0x5d681b02L, 0x2a6f2b94L, 0xb40bbe37L, 0xc30c8ea1L, 0x5a05df1bL,
0x2d02ef8dL
};
#endif
/* =========================================================================
* This function can be used by asm versions of crc32()
*/
const uLongf * ZEXPORT get_crc_table()
{
#ifdef DYNAMIC_CRC_TABLE
if (crc_table_empty) make_crc_table();
#endif
return (const uLongf *)crc_table;
}
/* ========================================================================= */
#define DO1(buf) crc = crc_table[((int)crc ^ (*buf++)) & 0xff] ^ (crc >> 8);
#define DO2(buf) DO1(buf); DO1(buf);
#define DO4(buf) DO2(buf); DO2(buf);
#define DO8(buf) DO4(buf); DO4(buf);
/* ========================================================================= */
uLong ZEXPORT crc32(crc, buf, len)
uLong crc;
const Bytef *buf;
uInt len;
{
if (buf == Z_NULL) return 0L;
#ifdef DYNAMIC_CRC_TABLE
if (crc_table_empty)
make_crc_table();
#endif
crc = crc ^ 0xffffffffL;
while (len >= 8)
{
DO8(buf);
len -= 8;
}
if (len) do {
DO1(buf);
} while (--len);
return crc ^ 0xffffffffL;
}

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/* deflate.h -- internal compression state
* Copyright (C) 1995-1998 Jean-loup Gailly
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id$ */
#ifndef _DEFLATE_H
#define _DEFLATE_H
#include "zutil.h"
/* ===========================================================================
* Internal compression state.
*/
#define LENGTH_CODES 29
/* number of length codes, not counting the special END_BLOCK code */
#define LITERALS 256
/* number of literal bytes 0..255 */
#define L_CODES (LITERALS+1+LENGTH_CODES)
/* number of Literal or Length codes, including the END_BLOCK code */
#define D_CODES 30
/* number of distance codes */
#define BL_CODES 19
/* number of codes used to transfer the bit lengths */
#define HEAP_SIZE (2*L_CODES+1)
/* maximum heap size */
#define MAX_BITS 15
/* All codes must not exceed MAX_BITS bits */
#define INIT_STATE 42
#define BUSY_STATE 113
#define FINISH_STATE 666
/* Stream status */
/* Data structure describing a single value and its code string. */
typedef struct ct_data_s {
union {
ush freq; /* frequency count */
ush code; /* bit string */
} fc;
union {
ush dad; /* father node in Huffman tree */
ush len; /* length of bit string */
} dl;
} FAR ct_data;
#define Freq fc.freq
#define Code fc.code
#define Dad dl.dad
#define Len dl.len
typedef struct static_tree_desc_s static_tree_desc;
typedef struct tree_desc_s {
ct_data *dyn_tree; /* the dynamic tree */
int max_code; /* largest code with non zero frequency */
static_tree_desc *stat_desc; /* the corresponding static tree */
} FAR tree_desc;
typedef ush Pos;
typedef Pos FAR Posf;
typedef unsigned IPos;
/* A Pos is an index in the character window. We use short instead of int to
* save space in the various tables. IPos is used only for parameter passing.
*/
typedef struct internal_state {
z_streamp strm; /* pointer back to this zlib stream */
int status; /* as the name implies */
Bytef *pending_buf; /* output still pending */
ulg pending_buf_size; /* size of pending_buf */
Bytef *pending_out; /* next pending byte to output to the stream */
int pending; /* nb of bytes in the pending buffer */
int noheader; /* suppress zlib header and adler32 */
Byte data_type; /* UNKNOWN, BINARY or ASCII */
Byte method; /* STORED (for zip only) or DEFLATED */
int last_flush; /* value of flush param for previous deflate call */
/* used by deflate.c: */
uInt w_size; /* LZ77 window size (32K by default) */
uInt w_bits; /* log2(w_size) (8..16) */
uInt w_mask; /* w_size - 1 */
Bytef *window;
/* Sliding window. Input bytes are read into the second half of the window,
* and move to the first half later to keep a dictionary of at least wSize
* bytes. With this organization, matches are limited to a distance of
* wSize-MAX_MATCH bytes, but this ensures that IO is always
* performed with a length multiple of the block size. Also, it limits
* the window size to 64K, which is quite useful on MSDOS.
* To do: use the user input buffer as sliding window.
*/
ulg window_size;
/* Actual size of window: 2*wSize, except when the user input buffer
* is directly used as sliding window.
*/
Posf *prev;
/* Link to older string with same hash index. To limit the size of this
* array to 64K, this link is maintained only for the last 32K strings.
* An index in this array is thus a window index modulo 32K.
*/
Posf *head; /* Heads of the hash chains or NIL. */
uInt ins_h; /* hash index of string to be inserted */
uInt hash_size; /* number of elements in hash table */
uInt hash_bits; /* log2(hash_size) */
uInt hash_mask; /* hash_size-1 */
uInt hash_shift;
/* Number of bits by which ins_h must be shifted at each input
* step. It must be such that after MIN_MATCH steps, the oldest
* byte no longer takes part in the hash key, that is:
* hash_shift * MIN_MATCH >= hash_bits
*/
long block_start;
/* Window position at the beginning of the current output block. Gets
* negative when the window is moved backwards.
*/
uInt match_length; /* length of best match */
IPos prev_match; /* previous match */
int match_available; /* set if previous match exists */
uInt strstart; /* start of string to insert */
uInt match_start; /* start of matching string */
uInt lookahead; /* number of valid bytes ahead in window */
uInt prev_length;
/* Length of the best match at previous step. Matches not greater than this
* are discarded. This is used in the lazy match evaluation.
*/
uInt max_chain_length;
/* To speed up deflation, hash chains are never searched beyond this
* length. A higher limit improves compression ratio but degrades the
* speed.
*/
uInt max_lazy_match;
/* Attempt to find a better match only when the current match is strictly
* smaller than this value. This mechanism is used only for compression
* levels >= 4.
*/
# define max_insert_length max_lazy_match
/* Insert new strings in the hash table only if the match length is not
* greater than this length. This saves time but degrades compression.
* max_insert_length is used only for compression levels <= 3.
*/
int level; /* compression level (1..9) */
int strategy; /* favor or force Huffman coding*/
uInt good_match;
/* Use a faster search when the previous match is longer than this */
int nice_match; /* Stop searching when current match exceeds this */
/* used by trees.c: */
/* Didn't use ct_data typedef below to supress compiler warning */
struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
struct tree_desc_s l_desc; /* desc. for literal tree */
struct tree_desc_s d_desc; /* desc. for distance tree */
struct tree_desc_s bl_desc; /* desc. for bit length tree */
ush bl_count[MAX_BITS+1];
/* number of codes at each bit length for an optimal tree */
int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
int heap_len; /* number of elements in the heap */
int heap_max; /* element of largest frequency */
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
* The same heap array is used to build all trees.
*/
uch depth[2*L_CODES+1];
/* Depth of each subtree used as tie breaker for trees of equal frequency
*/
uchf *l_buf; /* buffer for literals or lengths */
uInt lit_bufsize;
/* Size of match buffer for literals/lengths. There are 4 reasons for
* limiting lit_bufsize to 64K:
* - frequencies can be kept in 16 bit counters
* - if compression is not successful for the first block, all input
* data is still in the window so we can still emit a stored block even
* when input comes from standard input. (This can also be done for
* all blocks if lit_bufsize is not greater than 32K.)
* - if compression is not successful for a file smaller than 64K, we can
* even emit a stored file instead of a stored block (saving 5 bytes).
* This is applicable only for zip (not gzip or zlib).
* - creating new Huffman trees less frequently may not provide fast
* adaptation to changes in the input data statistics. (Take for
* example a binary file with poorly compressible code followed by
* a highly compressible string table.) Smaller buffer sizes give
* fast adaptation but have of course the overhead of transmitting
* trees more frequently.
* - I can't count above 4
*/
uInt last_lit; /* running index in l_buf */
ushf *d_buf;
/* Buffer for distances. To simplify the code, d_buf and l_buf have
* the same number of elements. To use different lengths, an extra flag
* array would be necessary.
*/
ulg opt_len; /* bit length of current block with optimal trees */
ulg static_len; /* bit length of current block with static trees */
uInt matches; /* number of string matches in current block */
int last_eob_len; /* bit length of EOB code for last block */
#ifdef DEBUG
ulg compressed_len; /* total bit length of compressed file mod 2^32 */
ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
#endif
ush bi_buf;
/* Output buffer. bits are inserted starting at the bottom (least
* significant bits).
*/
int bi_valid;
/* Number of valid bits in bi_buf. All bits above the last valid bit
* are always zero.
*/
} FAR deflate_state;
/* Output a byte on the stream.
* IN assertion: there is enough room in pending_buf.
*/
#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
* See deflate.c for comments about the MIN_MATCH+1.
*/
#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
/* In order to simplify the code, particularly on 16 bit machines, match
* distances are limited to MAX_DIST instead of WSIZE.
*/
/* in trees.c */
void _tr_init OF((deflate_state *s));
int _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
void _tr_flush_block OF((deflate_state *s, charf *buf, ulg stored_len,
int eof));
void _tr_align OF((deflate_state *s));
void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
int eof));
#define d_code(dist) \
((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
/* Mapping from a distance to a distance code. dist is the distance - 1 and
* must not have side effects. _dist_code[256] and _dist_code[257] are never
* used.
*/
#ifndef DEBUG
/* Inline versions of _tr_tally for speed: */
#if defined(GEN_TREES_H) || !defined(STDC)
extern uch _length_code[];
extern uch _dist_code[];
#else
extern const uch _length_code[];
extern const uch _dist_code[];
#endif
# define _tr_tally_lit(s, c, flush) \
{ uch cc = (c); \
s->d_buf[s->last_lit] = 0; \
s->l_buf[s->last_lit++] = cc; \
s->dyn_ltree[cc].Freq++; \
flush = (s->last_lit == s->lit_bufsize-1); \
}
# define _tr_tally_dist(s, distance, length, flush) \
{ uch len = (length); \
ush dist = (distance); \
s->d_buf[s->last_lit] = dist; \
s->l_buf[s->last_lit++] = len; \
dist--; \
s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
s->dyn_dtree[d_code(dist)].Freq++; \
flush = (s->last_lit == s->lit_bufsize-1); \
}
#else
# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
# define _tr_tally_dist(s, distance, length, flush) \
flush = _tr_tally(s, distance, length)
#endif
#endif

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/* gzio.c -- IO on .gz files
* Copyright (C) 1995-1998 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*
* Compile this file with -DNO_DEFLATE to avoid the compression code.
*/
/* @(#) $Id$ */
#include <stdio.h>
#include "zutil.h"
struct internal_state {int dummy;}; /* for buggy compilers */
#ifndef Z_BUFSIZE
# ifdef MAXSEG_64K
# define Z_BUFSIZE 4096 /* minimize memory usage for 16-bit DOS */
# else
# define Z_BUFSIZE 16384
# endif
#endif
#ifndef Z_PRINTF_BUFSIZE
# define Z_PRINTF_BUFSIZE 4096
#endif
#define ALLOC(size) malloc(size)
#define TRYFREE(p) {if (p) free(p);}
static int gz_magic[2] = {0x1f, 0x8b}; /* gzip magic header */
/* gzip flag byte */
#define ASCII_FLAG 0x01 /* bit 0 set: file probably ascii text */
#define HEAD_CRC 0x02 /* bit 1 set: header CRC present */
#define EXTRA_FIELD 0x04 /* bit 2 set: extra field present */
#define ORIG_NAME 0x08 /* bit 3 set: original file name present */
#define COMMENT 0x10 /* bit 4 set: file comment present */
#define RESERVED 0xE0 /* bits 5..7: reserved */
typedef struct gz_stream {
z_stream stream;
int z_err; /* error code for last stream operation */
int z_eof; /* set if end of input file */
FILE *file; /* .gz file */
Byte *inbuf; /* input buffer */
Byte *outbuf; /* output buffer */
uLong crc; /* crc32 of uncompressed data */
char *msg; /* error message */
char *path; /* path name for debugging only */
int transparent; /* 1 if input file is not a .gz file */
char mode; /* 'w' or 'r' */
long startpos; /* start of compressed data in file (header skipped) */
} gz_stream;
local gzFile gz_open OF((const char *path, const char *mode, int fd));
local int do_flush OF((gzFile file, int flush));
local int get_byte OF((gz_stream *s));
local void check_header OF((gz_stream *s));
local int destroy OF((gz_stream *s));
local void putLong OF((FILE *file, uLong x));
local uLong getLong OF((gz_stream *s));
/* ===========================================================================
Opens a gzip (.gz) file for reading or writing. The mode parameter
is as in fopen ("rb" or "wb"). The file is given either by file descriptor
or path name (if fd == -1).
gz_open return NULL if the file could not be opened or if there was
insufficient memory to allocate the (de)compression state; errno
can be checked to distinguish the two cases (if errno is zero, the
zlib error is Z_MEM_ERROR).
*/
local gzFile gz_open (path, mode, fd)
const char *path;
const char *mode;
int fd;
{
int err;
int level = Z_DEFAULT_COMPRESSION; /* compression level */
int strategy = Z_DEFAULT_STRATEGY; /* compression strategy */
char *p = (char*)mode;
gz_stream *s;
char fmode[80]; /* copy of mode, without the compression level */
char *m = fmode;
if (!path || !mode) return Z_NULL;
s = (gz_stream *)ALLOC(sizeof(gz_stream));
if (!s) return Z_NULL;
s->stream.zalloc = (alloc_func)0;
s->stream.zfree = (free_func)0;
s->stream.opaque = (voidpf)0;
s->stream.next_in = s->inbuf = Z_NULL;
s->stream.next_out = s->outbuf = Z_NULL;
s->stream.avail_in = s->stream.avail_out = 0;
s->file = NULL;
s->z_err = Z_OK;
s->z_eof = 0;
s->crc = crc32(0L, Z_NULL, 0);
s->msg = NULL;
s->transparent = 0;
s->path = (char*)ALLOC(strlen(path)+1);
if (s->path == NULL) {
return destroy(s), (gzFile)Z_NULL;
}
strcpy(s->path, path); /* do this early for debugging */
s->mode = '\0';
do {
if (*p == 'r') s->mode = 'r';
if (*p == 'w' || *p == 'a') s->mode = 'w';
if (*p >= '0' && *p <= '9') {
level = *p - '0';
} else if (*p == 'f') {
strategy = Z_FILTERED;
} else if (*p == 'h') {
strategy = Z_HUFFMAN_ONLY;
} else {
*m++ = *p; /* copy the mode */
}
} while (*p++ && m != fmode + sizeof(fmode));
if (s->mode == '\0') return destroy(s), (gzFile)Z_NULL;
if (s->mode == 'w') {
#ifdef NO_DEFLATE
err = Z_STREAM_ERROR;
#else
err = deflateInit2(&(s->stream), level,
Z_DEFLATED, -MAX_WBITS, DEF_MEM_LEVEL, strategy);
/* windowBits is passed < 0 to suppress zlib header */
s->stream.next_out = s->outbuf = (Byte*)ALLOC(Z_BUFSIZE);
#endif
if (err != Z_OK || s->outbuf == Z_NULL) {
return destroy(s), (gzFile)Z_NULL;
}
} else {
s->stream.next_in = s->inbuf = (Byte*)ALLOC(Z_BUFSIZE);
err = inflateInit2(&(s->stream), -MAX_WBITS);
/* windowBits is passed < 0 to tell that there is no zlib header.
* Note that in this case inflate *requires* an extra "dummy" byte
* after the compressed stream in order to complete decompression and
* return Z_STREAM_END. Here the gzip CRC32 ensures that 4 bytes are
* present after the compressed stream.
*/
if (err != Z_OK || s->inbuf == Z_NULL) {
return destroy(s), (gzFile)Z_NULL;
}
}
s->stream.avail_out = Z_BUFSIZE;
errno = 0;
s->file = fd < 0 ? F_OPEN(path, fmode) : (FILE*)fdopen(fd, fmode);
if (s->file == NULL) {
return destroy(s), (gzFile)Z_NULL;
}
if (s->mode == 'w') {
/* Write a very simple .gz header:
*/
fprintf(s->file, "%c%c%c%c%c%c%c%c%c%c", gz_magic[0], gz_magic[1],
Z_DEFLATED, 0 /*flags*/, 0,0,0,0 /*time*/, 0 /*xflags*/, OS_CODE);
s->startpos = 10L;
/* We use 10L instead of ftell(s->file) to because ftell causes an
* fflush on some systems. This version of the library doesn't use
* startpos anyway in write mode, so this initialization is not
* necessary.
*/
} else {
check_header(s); /* skip the .gz header */
s->startpos = (ftell(s->file) - s->stream.avail_in);
}
return (gzFile)s;
}
/* ===========================================================================
Opens a gzip (.gz) file for reading or writing.
*/
gzFile ZEXPORT gzopen (path, mode)
const char *path;
const char *mode;
{
return gz_open (path, mode, -1);
}
/* ===========================================================================
Associate a gzFile with the file descriptor fd. fd is not dup'ed here
to mimic the behavio(u)r of fdopen.
*/
gzFile ZEXPORT gzdopen (fd, mode)
int fd;
const char *mode;
{
char name[20];
if (fd < 0) return (gzFile)Z_NULL;
sprintf(name, "<fd:%d>", fd); /* for debugging */
return gz_open (name, mode, fd);
}
/* ===========================================================================
* Update the compression level and strategy
*/
int ZEXPORT gzsetparams (file, level, strategy)
gzFile file;
int level;
int strategy;
{
gz_stream *s = (gz_stream*)file;
if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR;
/* Make room to allow flushing */
if (s->stream.avail_out == 0) {
s->stream.next_out = s->outbuf;
if (fwrite(s->outbuf, 1, Z_BUFSIZE, s->file) != Z_BUFSIZE) {
s->z_err = Z_ERRNO;
}
s->stream.avail_out = Z_BUFSIZE;
}
return deflateParams (&(s->stream), level, strategy);
}
/* ===========================================================================
Read a byte from a gz_stream; update next_in and avail_in. Return EOF
for end of file.
IN assertion: the stream s has been sucessfully opened for reading.
*/
local int get_byte(s)
gz_stream *s;
{
if (s->z_eof) return EOF;
if (s->stream.avail_in == 0) {
errno = 0;
s->stream.avail_in = fread(s->inbuf, 1, Z_BUFSIZE, s->file);
if (s->stream.avail_in == 0) {
s->z_eof = 1;
if (ferror(s->file)) s->z_err = Z_ERRNO;
return EOF;
}
s->stream.next_in = s->inbuf;
}
s->stream.avail_in--;
return *(s->stream.next_in)++;
}
/* ===========================================================================
Check the gzip header of a gz_stream opened for reading. Set the stream
mode to transparent if the gzip magic header is not present; set s->err
to Z_DATA_ERROR if the magic header is present but the rest of the header
is incorrect.
IN assertion: the stream s has already been created sucessfully;
s->stream.avail_in is zero for the first time, but may be non-zero
for concatenated .gz files.
*/
local void check_header(s)
gz_stream *s;
{
int method; /* method byte */
int flags; /* flags byte */
uInt len;
int c;
/* Check the gzip magic header */
for (len = 0; len < 2; len++) {
c = get_byte(s);
if (c != gz_magic[len]) {
if (len != 0) s->stream.avail_in++, s->stream.next_in--;
if (c != EOF) {
s->stream.avail_in++, s->stream.next_in--;
s->transparent = 1;
}
s->z_err = s->stream.avail_in != 0 ? Z_OK : Z_STREAM_END;
return;
}
}
method = get_byte(s);
flags = get_byte(s);
if (method != Z_DEFLATED || (flags & RESERVED) != 0) {
s->z_err = Z_DATA_ERROR;
return;
}
/* Discard time, xflags and OS code: */
for (len = 0; len < 6; len++) (void)get_byte(s);
if ((flags & EXTRA_FIELD) != 0) { /* skip the extra field */
len = (uInt)get_byte(s);
len += ((uInt)get_byte(s))<<8;
/* len is garbage if EOF but the loop below will quit anyway */
while (len-- != 0 && get_byte(s) != EOF) ;
}
if ((flags & ORIG_NAME) != 0) { /* skip the original file name */
while ((c = get_byte(s)) != 0 && c != EOF) ;
}
if ((flags & COMMENT) != 0) { /* skip the .gz file comment */
while ((c = get_byte(s)) != 0 && c != EOF) ;
}
if ((flags & HEAD_CRC) != 0) { /* skip the header crc */
for (len = 0; len < 2; len++) (void)get_byte(s);
}
s->z_err = s->z_eof ? Z_DATA_ERROR : Z_OK;
}
/* ===========================================================================
* Cleanup then free the given gz_stream. Return a zlib error code.
Try freeing in the reverse order of allocations.
*/
local int destroy (s)
gz_stream *s;
{
int err = Z_OK;
if (!s) return Z_STREAM_ERROR;
TRYFREE(s->msg);
if (s->stream.state != NULL) {
if (s->mode == 'w') {
#ifdef NO_DEFLATE
err = Z_STREAM_ERROR;
#else
err = deflateEnd(&(s->stream));
#endif
} else if (s->mode == 'r') {
err = inflateEnd(&(s->stream));
}
}
if (s->file != NULL && fclose(s->file)) {
#ifdef ESPIPE
if (errno != ESPIPE) /* fclose is broken for pipes in HP/UX */
#endif
err = Z_ERRNO;
}
if (s->z_err < 0) err = s->z_err;
TRYFREE(s->inbuf);
TRYFREE(s->outbuf);
TRYFREE(s->path);
TRYFREE(s);
return err;
}
/* ===========================================================================
Reads the given number of uncompressed bytes from the compressed file.
gzread returns the number of bytes actually read (0 for end of file).
*/
int ZEXPORT gzread (file, buf, len)
gzFile file;
voidp buf;
unsigned len;
{
gz_stream *s = (gz_stream*)file;
Bytef *start = (Bytef*)buf; /* starting point for crc computation */
Byte *next_out; /* == stream.next_out but not forced far (for MSDOS) */
if (s == NULL || s->mode != 'r') return Z_STREAM_ERROR;
if (s->z_err == Z_DATA_ERROR || s->z_err == Z_ERRNO) return -1;
if (s->z_err == Z_STREAM_END) return 0; /* EOF */
next_out = (Byte*)buf;
s->stream.next_out = (Bytef*)buf;
s->stream.avail_out = len;
while (s->stream.avail_out != 0) {
if (s->transparent) {
/* Copy first the lookahead bytes: */
uInt n = s->stream.avail_in;
if (n > s->stream.avail_out) n = s->stream.avail_out;
if (n > 0) {
zmemcpy(s->stream.next_out, s->stream.next_in, n);
next_out += n;
s->stream.next_out = next_out;
s->stream.next_in += n;
s->stream.avail_out -= n;
s->stream.avail_in -= n;
}
if (s->stream.avail_out > 0) {
s->stream.avail_out -= fread(next_out, 1, s->stream.avail_out,
s->file);
}
len -= s->stream.avail_out;
s->stream.total_in += (uLong)len;
s->stream.total_out += (uLong)len;
if (len == 0) s->z_eof = 1;
return (int)len;
}
if (s->stream.avail_in == 0 && !s->z_eof) {
errno = 0;
s->stream.avail_in = fread(s->inbuf, 1, Z_BUFSIZE, s->file);
if (s->stream.avail_in == 0) {
s->z_eof = 1;
if (ferror(s->file)) {
s->z_err = Z_ERRNO;
break;
}
}
s->stream.next_in = s->inbuf;
}
s->z_err = inflate(&(s->stream), Z_NO_FLUSH);
if (s->z_err == Z_STREAM_END) {
/* Check CRC and original size */
s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start));
start = s->stream.next_out;
if (getLong(s) != s->crc) {
s->z_err = Z_DATA_ERROR;
} else {
(void)getLong(s);
/* The uncompressed length returned by above getlong() may
* be different from s->stream.total_out) in case of
* concatenated .gz files. Check for such files:
*/
check_header(s);
if (s->z_err == Z_OK) {
uLong total_in = s->stream.total_in;
uLong total_out = s->stream.total_out;
inflateReset(&(s->stream));
s->stream.total_in = total_in;
s->stream.total_out = total_out;
s->crc = crc32(0L, Z_NULL, 0);
}
}
}
if (s->z_err != Z_OK || s->z_eof) break;
}
s->crc = crc32(s->crc, start, (uInt)(s->stream.next_out - start));
return (int)(len - s->stream.avail_out);
}
/* ===========================================================================
Reads one byte from the compressed file. gzgetc returns this byte
or -1 in case of end of file or error.
*/
int ZEXPORT gzgetc(file)
gzFile file;
{
unsigned char c;
return gzread(file, &c, 1) == 1 ? c : -1;
}
/* ===========================================================================
Reads bytes from the compressed file until len-1 characters are
read, or a newline character is read and transferred to buf, or an
end-of-file condition is encountered. The string is then terminated
with a null character.
gzgets returns buf, or Z_NULL in case of error.
The current implementation is not optimized at all.
*/
char * ZEXPORT gzgets(file, buf, len)
gzFile file;
char *buf;
int len;
{
char *b = buf;
if (buf == Z_NULL || len <= 0) return Z_NULL;
while (--len > 0 && gzread(file, buf, 1) == 1 && *buf++ != '\n') ;
*buf = '\0';
return b == buf && len > 0 ? Z_NULL : b;
}
#ifndef NO_DEFLATE
/* ===========================================================================
Writes the given number of uncompressed bytes into the compressed file.
gzwrite returns the number of bytes actually written (0 in case of error).
*/
int ZEXPORT gzwrite (file, buf, len)
gzFile file;
const voidp buf;
unsigned len;
{
gz_stream *s = (gz_stream*)file;
if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR;
s->stream.next_in = (Bytef*)buf;
s->stream.avail_in = len;
while (s->stream.avail_in != 0) {
if (s->stream.avail_out == 0) {
s->stream.next_out = s->outbuf;
if (fwrite(s->outbuf, 1, Z_BUFSIZE, s->file) != Z_BUFSIZE) {
s->z_err = Z_ERRNO;
break;
}
s->stream.avail_out = Z_BUFSIZE;
}
s->z_err = deflate(&(s->stream), Z_NO_FLUSH);
if (s->z_err != Z_OK) break;
}
s->crc = crc32(s->crc, (const Bytef *)buf, len);
return (int)(len - s->stream.avail_in);
}
/* ===========================================================================
Converts, formats, and writes the args to the compressed file under
control of the format string, as in fprintf. gzprintf returns the number of
uncompressed bytes actually written (0 in case of error).
*/
#ifdef STDC
#include <stdarg.h>
int ZEXPORTVA gzprintf (gzFile file, const char *format, /* args */ ...)
{
char buf[Z_PRINTF_BUFSIZE];
va_list va;
int len;
va_start(va, format);
#ifdef HAS_vsnprintf
(void)vsnprintf(buf, sizeof(buf), format, va);
#else
(void)vsprintf(buf, format, va);
#endif
va_end(va);
len = strlen(buf); /* some *sprintf don't return the nb of bytes written */
if (len <= 0) return 0;
return gzwrite(file, buf, (unsigned)len);
}
#else /* not ANSI C */
int ZEXPORTVA gzprintf (file, format, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10,
a11, a12, a13, a14, a15, a16, a17, a18, a19, a20)
gzFile file;
const char *format;
int a1, a2, a3, a4, a5, a6, a7, a8, a9, a10,
a11, a12, a13, a14, a15, a16, a17, a18, a19, a20;
{
char buf[Z_PRINTF_BUFSIZE];
int len;
#ifdef HAS_snprintf
snprintf(buf, sizeof(buf), format, a1, a2, a3, a4, a5, a6, a7, a8,
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
#else
sprintf(buf, format, a1, a2, a3, a4, a5, a6, a7, a8,
a9, a10, a11, a12, a13, a14, a15, a16, a17, a18, a19, a20);
#endif
len = strlen(buf); /* old sprintf doesn't return the nb of bytes written */
if (len <= 0) return 0;
return gzwrite(file, buf, len);
}
#endif
/* ===========================================================================
Writes c, converted to an unsigned char, into the compressed file.
gzputc returns the value that was written, or -1 in case of error.
*/
int ZEXPORT gzputc(file, c)
gzFile file;
int c;
{
unsigned char cc = (unsigned char) c; /* required for big endian systems */
return gzwrite(file, &cc, 1) == 1 ? (int)cc : -1;
}
/* ===========================================================================
Writes the given null-terminated string to the compressed file, excluding
the terminating null character.
gzputs returns the number of characters written, or -1 in case of error.
*/
int ZEXPORT gzputs(file, s)
gzFile file;
const char *s;
{
return gzwrite(file, (char*)s, (unsigned)strlen(s));
}
/* ===========================================================================
Flushes all pending output into the compressed file. The parameter
flush is as in the deflate() function.
*/
local int do_flush (file, flush)
gzFile file;
int flush;
{
uInt len;
int done = 0;
gz_stream *s = (gz_stream*)file;
if (s == NULL || s->mode != 'w') return Z_STREAM_ERROR;
s->stream.avail_in = 0; /* should be zero already anyway */
for (;;) {
len = Z_BUFSIZE - s->stream.avail_out;
if (len != 0) {
if ((uInt)fwrite(s->outbuf, 1, len, s->file) != len) {
s->z_err = Z_ERRNO;
return Z_ERRNO;
}
s->stream.next_out = s->outbuf;
s->stream.avail_out = Z_BUFSIZE;
}
if (done) break;
s->z_err = deflate(&(s->stream), flush);
/* Ignore the second of two consecutive flushes: */
if (len == 0 && s->z_err == Z_BUF_ERROR) s->z_err = Z_OK;
/* deflate has finished flushing only when it hasn't used up
* all the available space in the output buffer:
*/
done = (s->stream.avail_out != 0 || s->z_err == Z_STREAM_END);
if (s->z_err != Z_OK && s->z_err != Z_STREAM_END) break;
}
return s->z_err == Z_STREAM_END ? Z_OK : s->z_err;
}
int ZEXPORT gzflush (file, flush)
gzFile file;
int flush;
{
gz_stream *s = (gz_stream*)file;
int err = do_flush (file, flush);
if (err) return err;
fflush(s->file);
return s->z_err == Z_STREAM_END ? Z_OK : s->z_err;
}
#endif /* NO_DEFLATE */
/* ===========================================================================
Sets the starting position for the next gzread or gzwrite on the given
compressed file. The offset represents a number of bytes in the
gzseek returns the resulting offset location as measured in bytes from
the beginning of the uncompressed stream, or -1 in case of error.
SEEK_END is not implemented, returns error.
In this version of the library, gzseek can be extremely slow.
*/
z_off_t ZEXPORT gzseek (file, offset, whence)
gzFile file;
z_off_t offset;
int whence;
{
gz_stream *s = (gz_stream*)file;
if (s == NULL || whence == SEEK_END ||
s->z_err == Z_ERRNO || s->z_err == Z_DATA_ERROR) {
return -1L;
}
if (s->mode == 'w') {
#ifdef NO_DEFLATE
return -1L;
#else
if (whence == SEEK_SET) {
offset -= s->stream.total_in;
}
if (offset < 0) return -1L;
/* At this point, offset is the number of zero bytes to write. */
if (s->inbuf == Z_NULL) {
s->inbuf = (Byte*)ALLOC(Z_BUFSIZE); /* for seeking */
zmemzero(s->inbuf, Z_BUFSIZE);
}
while (offset > 0) {
uInt size = Z_BUFSIZE;
if (offset < Z_BUFSIZE) size = (uInt)offset;
size = gzwrite(file, s->inbuf, size);
if (size == 0) return -1L;
offset -= size;
}
return (z_off_t)s->stream.total_in;
#endif
}
/* Rest of function is for reading only */
/* compute absolute position */
if (whence == SEEK_CUR) {
offset += s->stream.total_out;
}
if (offset < 0) return -1L;
if (s->transparent) {
/* map to fseek */
s->stream.avail_in = 0;
s->stream.next_in = s->inbuf;
if (fseek(s->file, offset, SEEK_SET) < 0) return -1L;
s->stream.total_in = s->stream.total_out = (uLong)offset;
return offset;
}
/* For a negative seek, rewind and use positive seek */
if ((uLong)offset >= s->stream.total_out) {
offset -= s->stream.total_out;
} else if (gzrewind(file) < 0) {
return -1L;
}
/* offset is now the number of bytes to skip. */
if (offset != 0 && s->outbuf == Z_NULL) {
s->outbuf = (Byte*)ALLOC(Z_BUFSIZE);
}
while (offset > 0) {
int size = Z_BUFSIZE;
if (offset < Z_BUFSIZE) size = (int)offset;
size = gzread(file, s->outbuf, (uInt)size);
if (size <= 0) return -1L;
offset -= size;
}
return (z_off_t)s->stream.total_out;
}
/* ===========================================================================
Rewinds input file.
*/
int ZEXPORT gzrewind (file)
gzFile file;
{
gz_stream *s = (gz_stream*)file;
if (s == NULL || s->mode != 'r') return -1;
s->z_err = Z_OK;
s->z_eof = 0;
s->stream.avail_in = 0;
s->stream.next_in = s->inbuf;
s->crc = crc32(0L, Z_NULL, 0);
if (s->startpos == 0) { /* not a compressed file */
rewind(s->file);
return 0;
}
(void) inflateReset(&s->stream);
return fseek(s->file, s->startpos, SEEK_SET);
}
/* ===========================================================================
Returns the starting position for the next gzread or gzwrite on the
given compressed file. This position represents a number of bytes in the
uncompressed data stream.
*/
z_off_t ZEXPORT gztell (file)
gzFile file;
{
return gzseek(file, 0L, SEEK_CUR);
}
/* ===========================================================================
Returns 1 when EOF has previously been detected reading the given
input stream, otherwise zero.
*/
int ZEXPORT gzeof (file)
gzFile file;
{
gz_stream *s = (gz_stream*)file;
return (s == NULL || s->mode != 'r') ? 0 : s->z_eof;
}
/* ===========================================================================
Outputs a long in LSB order to the given file
*/
local void putLong (file, x)
FILE *file;
uLong x;
{
int n;
for (n = 0; n < 4; n++) {
fputc((int)(x & 0xff), file);
x >>= 8;
}
}
/* ===========================================================================
Reads a long in LSB order from the given gz_stream. Sets z_err in case
of error.
*/
local uLong getLong (s)
gz_stream *s;
{
uLong x = (uLong)get_byte(s);
int c;
x += ((uLong)get_byte(s))<<8;
x += ((uLong)get_byte(s))<<16;
c = get_byte(s);
if (c == EOF) s->z_err = Z_DATA_ERROR;
x += ((uLong)c)<<24;
return x;
}
/* ===========================================================================
Flushes all pending output if necessary, closes the compressed file
and deallocates all the (de)compression state.
*/
int ZEXPORT gzclose (file)
gzFile file;
{
int err;
gz_stream *s = (gz_stream*)file;
if (s == NULL) return Z_STREAM_ERROR;
if (s->mode == 'w') {
#ifdef NO_DEFLATE
return Z_STREAM_ERROR;
#else
err = do_flush (file, Z_FINISH);
if (err != Z_OK) return destroy((gz_stream*)file);
putLong (s->file, s->crc);
putLong (s->file, s->stream.total_in);
#endif
}
return destroy((gz_stream*)file);
}
/* ===========================================================================
Returns the error message for the last error which occured on the
given compressed file. errnum is set to zlib error number. If an
error occured in the file system and not in the compression library,
errnum is set to Z_ERRNO and the application may consult errno
to get the exact error code.
*/
const char* ZEXPORT gzerror (file, errnum)
gzFile file;
int *errnum;
{
char *m;
gz_stream *s = (gz_stream*)file;
if (s == NULL) {
*errnum = Z_STREAM_ERROR;
return (const char*)ERR_MSG(Z_STREAM_ERROR);
}
*errnum = s->z_err;
if (*errnum == Z_OK) return (const char*)"";
m = (char*)(*errnum == Z_ERRNO ? zstrerror(errno) : s->stream.msg);
if (m == NULL || *m == '\0') m = (char*)ERR_MSG(s->z_err);
TRYFREE(s->msg);
s->msg = (char*)ALLOC(strlen(s->path) + strlen(m) + 3);
strcpy(s->msg, s->path);
strcat(s->msg, ": ");
strcat(s->msg, m);
return (const char*)s->msg;
}

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/* infblock.c -- interpret and process block types to last block
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "infblock.h"
#include "inftrees.h"
#include "infcodes.h"
#include "infutil.h"
struct inflate_codes_state {int dummy;}; /* for buggy compilers */
/* simplify the use of the inflate_huft type with some defines */
#define exop word.what.Exop
#define bits word.what.Bits
/* Table for deflate from PKZIP's appnote.txt. */
local const uInt border[] = { /* Order of the bit length code lengths */
16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
/*
Notes beyond the 1.93a appnote.txt:
1. Distance pointers never point before the beginning of the output
stream.
2. Distance pointers can point back across blocks, up to 32k away.
3. There is an implied maximum of 7 bits for the bit length table and
15 bits for the actual data.
4. If only one code exists, then it is encoded using one bit. (Zero
would be more efficient, but perhaps a little confusing.) If two
codes exist, they are coded using one bit each (0 and 1).
5. There is no way of sending zero distance codes--a dummy must be
sent if there are none. (History: a pre 2.0 version of PKZIP would
store blocks with no distance codes, but this was discovered to be
too harsh a criterion.) Valid only for 1.93a. 2.04c does allow
zero distance codes, which is sent as one code of zero bits in
length.
6. There are up to 286 literal/length codes. Code 256 represents the
end-of-block. Note however that the static length tree defines
288 codes just to fill out the Huffman codes. Codes 286 and 287
cannot be used though, since there is no length base or extra bits
defined for them. Similarily, there are up to 30 distance codes.
However, static trees define 32 codes (all 5 bits) to fill out the
Huffman codes, but the last two had better not show up in the data.
7. Unzip can check dynamic Huffman blocks for complete code sets.
The exception is that a single code would not be complete (see #4).
8. The five bits following the block type is really the number of
literal codes sent minus 257.
9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
(1+6+6). Therefore, to output three times the length, you output
three codes (1+1+1), whereas to output four times the same length,
you only need two codes (1+3). Hmm.
10. In the tree reconstruction algorithm, Code = Code + Increment
only if BitLength(i) is not zero. (Pretty obvious.)
11. Correction: 4 Bits: # of Bit Length codes - 4 (4 - 19)
12. Note: length code 284 can represent 227-258, but length code 285
really is 258. The last length deserves its own, short code
since it gets used a lot in very redundant files. The length
258 is special since 258 - 3 (the min match length) is 255.
13. The literal/length and distance code bit lengths are read as a
single stream of lengths. It is possible (and advantageous) for
a repeat code (16, 17, or 18) to go across the boundary between
the two sets of lengths.
*/
void inflate_blocks_reset(s, z, c)
inflate_blocks_statef *s;
z_streamp z;
uLongf *c;
{
if (c != Z_NULL)
*c = s->check;
if (s->mode == BTREE || s->mode == DTREE)
ZFREE(z, s->sub.trees.blens);
if (s->mode == CODES)
inflate_codes_free(s->sub.decode.codes, z);
s->mode = TYPE;
s->bitk = 0;
s->bitb = 0;
s->read = s->write = s->window;
if (s->checkfn != Z_NULL)
z->adler = s->check = (*s->checkfn)(0L, (const Bytef *)Z_NULL, 0);
Tracev((stderr, "inflate: blocks reset\n"));
}
inflate_blocks_statef *inflate_blocks_new(z, c, w)
z_streamp z;
check_func c;
uInt w;
{
inflate_blocks_statef *s;
if ((s = (inflate_blocks_statef *)ZALLOC
(z,1,sizeof(struct inflate_blocks_state))) == Z_NULL)
return s;
if ((s->hufts =
(inflate_huft *)ZALLOC(z, sizeof(inflate_huft), MANY)) == Z_NULL)
{
ZFREE(z, s);
return Z_NULL;
}
if ((s->window = (Bytef *)ZALLOC(z, 1, w)) == Z_NULL)
{
ZFREE(z, s->hufts);
ZFREE(z, s);
return Z_NULL;
}
s->end = s->window + w;
s->checkfn = c;
s->mode = TYPE;
Tracev((stderr, "inflate: blocks allocated\n"));
inflate_blocks_reset(s, z, Z_NULL);
return s;
}
int inflate_blocks(s, z, r)
inflate_blocks_statef *s;
z_streamp z;
int r;
{
uInt t; /* temporary storage */
uLong b; /* bit buffer */
uInt k; /* bits in bit buffer */
Bytef *p; /* input data pointer */
uInt n; /* bytes available there */
Bytef *q; /* output window write pointer */
uInt m; /* bytes to end of window or read pointer */
/* copy input/output information to locals (UPDATE macro restores) */
LOAD
/* process input based on current state */
while (1) switch (s->mode)
{
case TYPE:
NEEDBITS(3)
t = (uInt)b & 7;
s->last = t & 1;
switch (t >> 1)
{
case 0: /* stored */
Tracev((stderr, "inflate: stored block%s\n",
s->last ? " (last)" : ""));
DUMPBITS(3)
t = k & 7; /* go to byte boundary */
DUMPBITS(t)
s->mode = LENS; /* get length of stored block */
break;
case 1: /* fixed */
Tracev((stderr, "inflate: fixed codes block%s\n",
s->last ? " (last)" : ""));
{
uInt bl, bd;
inflate_huft *tl, *td;
inflate_trees_fixed(&bl, &bd, &tl, &td, z);
s->sub.decode.codes = inflate_codes_new(bl, bd, tl, td, z);
if (s->sub.decode.codes == Z_NULL)
{
r = Z_MEM_ERROR;
LEAVE
}
}
DUMPBITS(3)
s->mode = CODES;
break;
case 2: /* dynamic */
Tracev((stderr, "inflate: dynamic codes block%s\n",
s->last ? " (last)" : ""));
DUMPBITS(3)
s->mode = TABLE;
break;
case 3: /* illegal */
DUMPBITS(3)
s->mode = BAD;
z->msg = (char*)"invalid block type";
r = Z_DATA_ERROR;
LEAVE
}
break;
case LENS:
NEEDBITS(32)
if ((((~b) >> 16) & 0xffff) != (b & 0xffff))
{
s->mode = BAD;
z->msg = (char*)"invalid stored block lengths";
r = Z_DATA_ERROR;
LEAVE
}
s->sub.left = (uInt)b & 0xffff;
b = k = 0; /* dump bits */
Tracev((stderr, "inflate: stored length %u\n", s->sub.left));
s->mode = s->sub.left ? STORED : (s->last ? DRY : TYPE);
break;
case STORED:
if (n == 0)
LEAVE
NEEDOUT
t = s->sub.left;
if (t > n) t = n;
if (t > m) t = m;
zmemcpy(q, p, t);
p += t; n -= t;
q += t; m -= t;
if ((s->sub.left -= t) != 0)
break;
Tracev((stderr, "inflate: stored end, %lu total out\n",
z->total_out + (q >= s->read ? q - s->read :
(s->end - s->read) + (q - s->window))));
s->mode = s->last ? DRY : TYPE;
break;
case TABLE:
NEEDBITS(14)
s->sub.trees.table = t = (uInt)b & 0x3fff;
#ifndef PKZIP_BUG_WORKAROUND
if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29)
{
s->mode = BAD;
z->msg = (char*)"too many length or distance symbols";
r = Z_DATA_ERROR;
LEAVE
}
#endif
t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f);
if ((s->sub.trees.blens = (uIntf*)ZALLOC(z, t, sizeof(uInt))) == Z_NULL)
{
r = Z_MEM_ERROR;
LEAVE
}
DUMPBITS(14)
s->sub.trees.index = 0;
Tracev((stderr, "inflate: table sizes ok\n"));
s->mode = BTREE;
case BTREE:
while (s->sub.trees.index < 4 + (s->sub.trees.table >> 10))
{
NEEDBITS(3)
s->sub.trees.blens[border[s->sub.trees.index++]] = (uInt)b & 7;
DUMPBITS(3)
}
while (s->sub.trees.index < 19)
s->sub.trees.blens[border[s->sub.trees.index++]] = 0;
s->sub.trees.bb = 7;
t = inflate_trees_bits(s->sub.trees.blens, &s->sub.trees.bb,
&s->sub.trees.tb, s->hufts, z);
if (t != Z_OK)
{
ZFREE(z, s->sub.trees.blens);
r = t;
if (r == Z_DATA_ERROR)
s->mode = BAD;
LEAVE
}
s->sub.trees.index = 0;
Tracev((stderr, "inflate: bits tree ok\n"));
s->mode = DTREE;
case DTREE:
while (t = s->sub.trees.table,
s->sub.trees.index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))
{
inflate_huft *h;
uInt i, j, c;
t = s->sub.trees.bb;
NEEDBITS(t)
h = s->sub.trees.tb + ((uInt)b & inflate_mask[t]);
t = h->bits;
c = h->base;
if (c < 16)
{
DUMPBITS(t)
s->sub.trees.blens[s->sub.trees.index++] = c;
}
else /* c == 16..18 */
{
i = c == 18 ? 7 : c - 14;
j = c == 18 ? 11 : 3;
NEEDBITS(t + i)
DUMPBITS(t)
j += (uInt)b & inflate_mask[i];
DUMPBITS(i)
i = s->sub.trees.index;
t = s->sub.trees.table;
if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) ||
(c == 16 && i < 1))
{
ZFREE(z, s->sub.trees.blens);
s->mode = BAD;
z->msg = (char*)"invalid bit length repeat";
r = Z_DATA_ERROR;
LEAVE
}
c = c == 16 ? s->sub.trees.blens[i - 1] : 0;
do {
s->sub.trees.blens[i++] = c;
} while (--j);
s->sub.trees.index = i;
}
}
s->sub.trees.tb = Z_NULL;
{
uInt bl, bd;
inflate_huft *tl, *td;
inflate_codes_statef *c;
bl = 9; /* must be <= 9 for lookahead assumptions */
bd = 6; /* must be <= 9 for lookahead assumptions */
t = s->sub.trees.table;
t = inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f),
s->sub.trees.blens, &bl, &bd, &tl, &td,
s->hufts, z);
ZFREE(z, s->sub.trees.blens);
if (t != Z_OK)
{
if (t == (uInt)Z_DATA_ERROR)
s->mode = BAD;
r = t;
LEAVE
}
Tracev((stderr, "inflate: trees ok\n"));
if ((c = inflate_codes_new(bl, bd, tl, td, z)) == Z_NULL)
{
r = Z_MEM_ERROR;
LEAVE
}
s->sub.decode.codes = c;
}
s->mode = CODES;
case CODES:
UPDATE
if ((r = inflate_codes(s, z, r)) != Z_STREAM_END)
return inflate_flush(s, z, r);
r = Z_OK;
inflate_codes_free(s->sub.decode.codes, z);
LOAD
Tracev((stderr, "inflate: codes end, %lu total out\n",
z->total_out + (q >= s->read ? q - s->read :
(s->end - s->read) + (q - s->window))));
if (!s->last)
{
s->mode = TYPE;
break;
}
s->mode = DRY;
case DRY:
FLUSH
if (s->read != s->write)
LEAVE
s->mode = DONE;
case DONE:
r = Z_STREAM_END;
LEAVE
case BAD:
r = Z_DATA_ERROR;
LEAVE
default:
r = Z_STREAM_ERROR;
LEAVE
}
}
int inflate_blocks_free(s, z)
inflate_blocks_statef *s;
z_streamp z;
{
inflate_blocks_reset(s, z, Z_NULL);
ZFREE(z, s->window);
ZFREE(z, s->hufts);
ZFREE(z, s);
Tracev((stderr, "inflate: blocks freed\n"));
return Z_OK;
}
void inflate_set_dictionary(s, d, n)
inflate_blocks_statef *s;
const Bytef *d;
uInt n;
{
zmemcpy(s->window, d, n);
s->read = s->write = s->window + n;
}
/* Returns true if inflate is currently at the end of a block generated
* by Z_SYNC_FLUSH or Z_FULL_FLUSH.
* IN assertion: s != Z_NULL
*/
int inflate_blocks_sync_point(s)
inflate_blocks_statef *s;
{
return s->mode == LENS;
}

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/* infblock.h -- header to use infblock.c
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
struct inflate_blocks_state;
typedef struct inflate_blocks_state FAR inflate_blocks_statef;
extern inflate_blocks_statef * inflate_blocks_new OF((
z_streamp z,
check_func c, /* check function */
uInt w)); /* window size */
extern int inflate_blocks OF((
inflate_blocks_statef *,
z_streamp ,
int)); /* initial return code */
extern void inflate_blocks_reset OF((
inflate_blocks_statef *,
z_streamp ,
uLongf *)); /* check value on output */
extern int inflate_blocks_free OF((
inflate_blocks_statef *,
z_streamp));
extern void inflate_set_dictionary OF((
inflate_blocks_statef *s,
const Bytef *d, /* dictionary */
uInt n)); /* dictionary length */
extern int inflate_blocks_sync_point OF((
inflate_blocks_statef *s));

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/* infcodes.c -- process literals and length/distance pairs
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#include "infblock.h"
#include "infcodes.h"
#include "infutil.h"
#include "inffast.h"
/* simplify the use of the inflate_huft type with some defines */
#define exop word.what.Exop
#define bits word.what.Bits
typedef enum { /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
START, /* x: set up for LEN */
LEN, /* i: get length/literal/eob next */
LENEXT, /* i: getting length extra (have base) */
DIST, /* i: get distance next */
DISTEXT, /* i: getting distance extra */
COPY, /* o: copying bytes in window, waiting for space */
LIT, /* o: got literal, waiting for output space */
WASH, /* o: got eob, possibly still output waiting */
END, /* x: got eob and all data flushed */
BADCODE} /* x: got error */
inflate_codes_mode;
/* inflate codes private state */
struct inflate_codes_state {
/* mode */
inflate_codes_mode mode; /* current inflate_codes mode */
/* mode dependent information */
uInt len;
union {
struct {
inflate_huft *tree; /* pointer into tree */
uInt need; /* bits needed */
} code; /* if LEN or DIST, where in tree */
uInt lit; /* if LIT, literal */
struct {
uInt get; /* bits to get for extra */
uInt dist; /* distance back to copy from */
} copy; /* if EXT or COPY, where and how much */
} sub; /* submode */
/* mode independent information */
Byte lbits; /* ltree bits decoded per branch */
Byte dbits; /* dtree bits decoder per branch */
inflate_huft *ltree; /* literal/length/eob tree */
inflate_huft *dtree; /* distance tree */
};
inflate_codes_statef *inflate_codes_new(bl, bd, tl, td, z)
uInt bl, bd;
inflate_huft *tl;
inflate_huft *td; /* need separate declaration for Borland C++ */
z_streamp z;
{
inflate_codes_statef *c;
if ((c = (inflate_codes_statef *)
ZALLOC(z,1,sizeof(struct inflate_codes_state))) != Z_NULL)
{
c->mode = START;
c->lbits = (Byte)bl;
c->dbits = (Byte)bd;
c->ltree = tl;
c->dtree = td;
Tracev((stderr, "inflate: codes new\n"));
}
return c;
}
int inflate_codes(s, z, r)
inflate_blocks_statef *s;
z_streamp z;
int r;
{
uInt j; /* temporary storage */
inflate_huft *t; /* temporary pointer */
uInt e; /* extra bits or operation */
uLong b; /* bit buffer */
uInt k; /* bits in bit buffer */
Bytef *p; /* input data pointer */
uInt n; /* bytes available there */
Bytef *q; /* output window write pointer */
uInt m; /* bytes to end of window or read pointer */
Bytef *f; /* pointer to copy strings from */
inflate_codes_statef *c = s->sub.decode.codes; /* codes state */
/* copy input/output information to locals (UPDATE macro restores) */
LOAD
/* process input and output based on current state */
while (1) switch (c->mode)
{ /* waiting for "i:"=input, "o:"=output, "x:"=nothing */
case START: /* x: set up for LEN */
#ifndef SLOW
if (m >= 258 && n >= 10)
{
UPDATE
r = inflate_fast(c->lbits, c->dbits, c->ltree, c->dtree, s, z);
LOAD
if (r != Z_OK)
{
c->mode = r == Z_STREAM_END ? WASH : BADCODE;
break;
}
}
#endif /* !SLOW */
c->sub.code.need = c->lbits;
c->sub.code.tree = c->ltree;
c->mode = LEN;
case LEN: /* i: get length/literal/eob next */
j = c->sub.code.need;
NEEDBITS(j)
t = c->sub.code.tree + ((uInt)b & inflate_mask[j]);
DUMPBITS(t->bits)
e = (uInt)(t->exop);
if (e == 0) /* literal */
{
c->sub.lit = t->base;
Tracevv((stderr, t->base >= 0x20 && t->base < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", t->base));
c->mode = LIT;
break;
}
if (e & 16) /* length */
{
c->sub.copy.get = e & 15;
c->len = t->base;
c->mode = LENEXT;
break;
}
if ((e & 64) == 0) /* next table */
{
c->sub.code.need = e;
c->sub.code.tree = t + t->base;
break;
}
if (e & 32) /* end of block */
{
Tracevv((stderr, "inflate: end of block\n"));
c->mode = WASH;
break;
}
c->mode = BADCODE; /* invalid code */
z->msg = (char*)"invalid literal/length code";
r = Z_DATA_ERROR;
LEAVE
case LENEXT: /* i: getting length extra (have base) */
j = c->sub.copy.get;
NEEDBITS(j)
c->len += (uInt)b & inflate_mask[j];
DUMPBITS(j)
c->sub.code.need = c->dbits;
c->sub.code.tree = c->dtree;
Tracevv((stderr, "inflate: length %u\n", c->len));
c->mode = DIST;
case DIST: /* i: get distance next */
j = c->sub.code.need;
NEEDBITS(j)
t = c->sub.code.tree + ((uInt)b & inflate_mask[j]);
DUMPBITS(t->bits)
e = (uInt)(t->exop);
if (e & 16) /* distance */
{
c->sub.copy.get = e & 15;
c->sub.copy.dist = t->base;
c->mode = DISTEXT;
break;
}
if ((e & 64) == 0) /* next table */
{
c->sub.code.need = e;
c->sub.code.tree = t + t->base;
break;
}
c->mode = BADCODE; /* invalid code */
z->msg = (char*)"invalid distance code";
r = Z_DATA_ERROR;
LEAVE
case DISTEXT: /* i: getting distance extra */
j = c->sub.copy.get;
NEEDBITS(j)
c->sub.copy.dist += (uInt)b & inflate_mask[j];
DUMPBITS(j)
Tracevv((stderr, "inflate: distance %u\n", c->sub.copy.dist));
c->mode = COPY;
case COPY: /* o: copying bytes in window, waiting for space */
#ifndef __TURBOC__ /* Turbo C bug for following expression */
f = (uInt)(q - s->window) < c->sub.copy.dist ?
s->end - (c->sub.copy.dist - (q - s->window)) :
q - c->sub.copy.dist;
#else
f = q - c->sub.copy.dist;
if ((uInt)(q - s->window) < c->sub.copy.dist)
f = s->end - (c->sub.copy.dist - (uInt)(q - s->window));
#endif
while (c->len)
{
NEEDOUT
OUTBYTE(*f++)
if (f == s->end)
f = s->window;
c->len--;
}
c->mode = START;
break;
case LIT: /* o: got literal, waiting for output space */
NEEDOUT
OUTBYTE(c->sub.lit)
c->mode = START;
break;
case WASH: /* o: got eob, possibly more output */
if (k > 7) /* return unused byte, if any */
{
Assert(k < 16, "inflate_codes grabbed too many bytes")
k -= 8;
n++;
p--; /* can always return one */
}
FLUSH
if (s->read != s->write)
LEAVE
c->mode = END;
case END:
r = Z_STREAM_END;
LEAVE
case BADCODE: /* x: got error */
r = Z_DATA_ERROR;
LEAVE
default:
r = Z_STREAM_ERROR;
LEAVE
}
#ifdef NEED_DUMMY_RETURN
return Z_STREAM_ERROR; /* Some dumb compilers complain without this */
#endif
}
void inflate_codes_free(c, z)
inflate_codes_statef *c;
z_streamp z;
{
ZFREE(z, c);
Tracev((stderr, "inflate: codes free\n"));
}

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/* infcodes.h -- header to use infcodes.c
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
struct inflate_codes_state;
typedef struct inflate_codes_state FAR inflate_codes_statef;
extern inflate_codes_statef *inflate_codes_new OF((
uInt, uInt,
inflate_huft *, inflate_huft *,
z_streamp ));
extern int inflate_codes OF((
inflate_blocks_statef *,
z_streamp ,
int));
extern void inflate_codes_free OF((
inflate_codes_statef *,
z_streamp ));

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/* inffast.c -- process literals and length/distance pairs fast
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#include "infblock.h"
#include "infcodes.h"
#include "infutil.h"
#include "inffast.h"
struct inflate_codes_state {int dummy;}; /* for buggy compilers */
/* simplify the use of the inflate_huft type with some defines */
#define exop word.what.Exop
#define bits word.what.Bits
/* macros for bit input with no checking and for returning unused bytes */
#define GRABBITS(j) {while(k<(j)){b|=((uLong)NEXTBYTE)<<k;k+=8;}}
#define UNGRAB {c=z->avail_in-n;c=(k>>3)<c?k>>3:c;n+=c;p-=c;k-=c<<3;}
/* Called with number of bytes left to write in window at least 258
(the maximum string length) and number of input bytes available
at least ten. The ten bytes are six bytes for the longest length/
distance pair plus four bytes for overloading the bit buffer. */
int inflate_fast(bl, bd, tl, td, s, z)
uInt bl, bd;
inflate_huft *tl;
inflate_huft *td; /* need separate declaration for Borland C++ */
inflate_blocks_statef *s;
z_streamp z;
{
inflate_huft *t; /* temporary pointer */
uInt e; /* extra bits or operation */
uLong b; /* bit buffer */
uInt k; /* bits in bit buffer */
Bytef *p; /* input data pointer */
uInt n; /* bytes available there */
Bytef *q; /* output window write pointer */
uInt m; /* bytes to end of window or read pointer */
uInt ml; /* mask for literal/length tree */
uInt md; /* mask for distance tree */
uInt c; /* bytes to copy */
uInt d; /* distance back to copy from */
Bytef *r; /* copy source pointer */
/* load input, output, bit values */
LOAD
/* initialize masks */
ml = inflate_mask[bl];
md = inflate_mask[bd];
/* do until not enough input or output space for fast loop */
do { /* assume called with m >= 258 && n >= 10 */
/* get literal/length code */
GRABBITS(20) /* max bits for literal/length code */
if ((e = (t = tl + ((uInt)b & ml))->exop) == 0)
{
DUMPBITS(t->bits)
Tracevv((stderr, t->base >= 0x20 && t->base < 0x7f ?
"inflate: * literal '%c'\n" :
"inflate: * literal 0x%02x\n", t->base));
*q++ = (Byte)t->base;
m--;
continue;
}
do {
DUMPBITS(t->bits)
if (e & 16)
{
/* get extra bits for length */
e &= 15;
c = t->base + ((uInt)b & inflate_mask[e]);
DUMPBITS(e)
Tracevv((stderr, "inflate: * length %u\n", c));
/* decode distance base of block to copy */
GRABBITS(15); /* max bits for distance code */
e = (t = td + ((uInt)b & md))->exop;
do {
DUMPBITS(t->bits)
if (e & 16)
{
/* get extra bits to add to distance base */
e &= 15;
GRABBITS(e) /* get extra bits (up to 13) */
d = t->base + ((uInt)b & inflate_mask[e]);
DUMPBITS(e)
Tracevv((stderr, "inflate: * distance %u\n", d));
/* do the copy */
m -= c;
if ((uInt)(q - s->window) >= d) /* offset before dest */
{ /* just copy */
r = q - d;
*q++ = *r++; c--; /* minimum count is three, */
*q++ = *r++; c--; /* so unroll loop a little */
}
else /* else offset after destination */
{
e = d - (uInt)(q - s->window); /* bytes from offset to end */
r = s->end - e; /* pointer to offset */
if (c > e) /* if source crosses, */
{
c -= e; /* copy to end of window */
do {
*q++ = *r++;
} while (--e);
r = s->window; /* copy rest from start of window */
}
}
do { /* copy all or what's left */
*q++ = *r++;
} while (--c);
break;
}
else if ((e & 64) == 0)
{
t += t->base;
e = (t += ((uInt)b & inflate_mask[e]))->exop;
}
else
{
z->msg = (char*)"invalid distance code";
UNGRAB
UPDATE
return Z_DATA_ERROR;
}
} while (1);
break;
}
if ((e & 64) == 0)
{
t += t->base;
if ((e = (t += ((uInt)b & inflate_mask[e]))->exop) == 0)
{
DUMPBITS(t->bits)
Tracevv((stderr, t->base >= 0x20 && t->base < 0x7f ?
"inflate: * literal '%c'\n" :
"inflate: * literal 0x%02x\n", t->base));
*q++ = (Byte)t->base;
m--;
break;
}
}
else if (e & 32)
{
Tracevv((stderr, "inflate: * end of block\n"));
UNGRAB
UPDATE
return Z_STREAM_END;
}
else
{
z->msg = (char*)"invalid literal/length code";
UNGRAB
UPDATE
return Z_DATA_ERROR;
}
} while (1);
} while (m >= 258 && n >= 10);
/* not enough input or output--restore pointers and return */
UNGRAB
UPDATE
return Z_OK;
}

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@ -0,0 +1,17 @@
/* inffast.h -- header to use inffast.c
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
extern int inflate_fast OF((
uInt,
uInt,
inflate_huft *,
inflate_huft *,
inflate_blocks_statef *,
z_streamp ));

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@ -0,0 +1,151 @@
/* inffixed.h -- table for decoding fixed codes
* Generated automatically by the maketree.c program
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
local uInt fixed_bl = 9;
local uInt fixed_bd = 5;
local inflate_huft fixed_tl[] = {
{{{96,7}},256}, {{{0,8}},80}, {{{0,8}},16}, {{{84,8}},115},
{{{82,7}},31}, {{{0,8}},112}, {{{0,8}},48}, {{{0,9}},192},
{{{80,7}},10}, {{{0,8}},96}, {{{0,8}},32}, {{{0,9}},160},
{{{0,8}},0}, {{{0,8}},128}, {{{0,8}},64}, {{{0,9}},224},
{{{80,7}},6}, {{{0,8}},88}, {{{0,8}},24}, {{{0,9}},144},
{{{83,7}},59}, {{{0,8}},120}, {{{0,8}},56}, {{{0,9}},208},
{{{81,7}},17}, {{{0,8}},104}, {{{0,8}},40}, {{{0,9}},176},
{{{0,8}},8}, {{{0,8}},136}, {{{0,8}},72}, {{{0,9}},240},
{{{80,7}},4}, {{{0,8}},84}, {{{0,8}},20}, {{{85,8}},227},
{{{83,7}},43}, {{{0,8}},116}, {{{0,8}},52}, {{{0,9}},200},
{{{81,7}},13}, {{{0,8}},100}, {{{0,8}},36}, {{{0,9}},168},
{{{0,8}},4}, {{{0,8}},132}, {{{0,8}},68}, {{{0,9}},232},
{{{80,7}},8}, {{{0,8}},92}, {{{0,8}},28}, {{{0,9}},152},
{{{84,7}},83}, {{{0,8}},124}, {{{0,8}},60}, {{{0,9}},216},
{{{82,7}},23}, {{{0,8}},108}, {{{0,8}},44}, {{{0,9}},184},
{{{0,8}},12}, {{{0,8}},140}, {{{0,8}},76}, {{{0,9}},248},
{{{80,7}},3}, {{{0,8}},82}, {{{0,8}},18}, {{{85,8}},163},
{{{83,7}},35}, {{{0,8}},114}, {{{0,8}},50}, {{{0,9}},196},
{{{81,7}},11}, {{{0,8}},98}, {{{0,8}},34}, {{{0,9}},164},
{{{0,8}},2}, {{{0,8}},130}, {{{0,8}},66}, {{{0,9}},228},
{{{80,7}},7}, {{{0,8}},90}, {{{0,8}},26}, {{{0,9}},148},
{{{84,7}},67}, {{{0,8}},122}, {{{0,8}},58}, {{{0,9}},212},
{{{82,7}},19}, {{{0,8}},106}, {{{0,8}},42}, {{{0,9}},180},
{{{0,8}},10}, {{{0,8}},138}, {{{0,8}},74}, {{{0,9}},244},
{{{80,7}},5}, {{{0,8}},86}, {{{0,8}},22}, {{{192,8}},0},
{{{83,7}},51}, {{{0,8}},118}, {{{0,8}},54}, {{{0,9}},204},
{{{81,7}},15}, {{{0,8}},102}, {{{0,8}},38}, {{{0,9}},172},
{{{0,8}},6}, {{{0,8}},134}, {{{0,8}},70}, {{{0,9}},236},
{{{80,7}},9}, {{{0,8}},94}, {{{0,8}},30}, {{{0,9}},156},
{{{84,7}},99}, {{{0,8}},126}, {{{0,8}},62}, {{{0,9}},220},
{{{82,7}},27}, {{{0,8}},110}, {{{0,8}},46}, {{{0,9}},188},
{{{0,8}},14}, {{{0,8}},142}, {{{0,8}},78}, {{{0,9}},252},
{{{96,7}},256}, {{{0,8}},81}, {{{0,8}},17}, {{{85,8}},131},
{{{82,7}},31}, {{{0,8}},113}, {{{0,8}},49}, {{{0,9}},194},
{{{80,7}},10}, {{{0,8}},97}, {{{0,8}},33}, {{{0,9}},162},
{{{0,8}},1}, {{{0,8}},129}, {{{0,8}},65}, {{{0,9}},226},
{{{80,7}},6}, {{{0,8}},89}, {{{0,8}},25}, {{{0,9}},146},
{{{83,7}},59}, {{{0,8}},121}, {{{0,8}},57}, {{{0,9}},210},
{{{81,7}},17}, {{{0,8}},105}, {{{0,8}},41}, {{{0,9}},178},
{{{0,8}},9}, {{{0,8}},137}, {{{0,8}},73}, {{{0,9}},242},
{{{80,7}},4}, {{{0,8}},85}, {{{0,8}},21}, {{{80,8}},258},
{{{83,7}},43}, {{{0,8}},117}, {{{0,8}},53}, {{{0,9}},202},
{{{81,7}},13}, {{{0,8}},101}, {{{0,8}},37}, {{{0,9}},170},
{{{0,8}},5}, {{{0,8}},133}, {{{0,8}},69}, {{{0,9}},234},
{{{80,7}},8}, {{{0,8}},93}, {{{0,8}},29}, {{{0,9}},154},
{{{84,7}},83}, {{{0,8}},125}, {{{0,8}},61}, {{{0,9}},218},
{{{82,7}},23}, {{{0,8}},109}, {{{0,8}},45}, {{{0,9}},186},
{{{0,8}},13}, {{{0,8}},141}, {{{0,8}},77}, {{{0,9}},250},
{{{80,7}},3}, {{{0,8}},83}, {{{0,8}},19}, {{{85,8}},195},
{{{83,7}},35}, {{{0,8}},115}, {{{0,8}},51}, {{{0,9}},198},
{{{81,7}},11}, {{{0,8}},99}, {{{0,8}},35}, {{{0,9}},166},
{{{0,8}},3}, {{{0,8}},131}, {{{0,8}},67}, {{{0,9}},230},
{{{80,7}},7}, {{{0,8}},91}, {{{0,8}},27}, {{{0,9}},150},
{{{84,7}},67}, {{{0,8}},123}, {{{0,8}},59}, {{{0,9}},214},
{{{82,7}},19}, {{{0,8}},107}, {{{0,8}},43}, {{{0,9}},182},
{{{0,8}},11}, {{{0,8}},139}, {{{0,8}},75}, {{{0,9}},246},
{{{80,7}},5}, {{{0,8}},87}, {{{0,8}},23}, {{{192,8}},0},
{{{83,7}},51}, {{{0,8}},119}, {{{0,8}},55}, {{{0,9}},206},
{{{81,7}},15}, {{{0,8}},103}, {{{0,8}},39}, {{{0,9}},174},
{{{0,8}},7}, {{{0,8}},135}, {{{0,8}},71}, {{{0,9}},238},
{{{80,7}},9}, {{{0,8}},95}, {{{0,8}},31}, {{{0,9}},158},
{{{84,7}},99}, {{{0,8}},127}, {{{0,8}},63}, {{{0,9}},222},
{{{82,7}},27}, {{{0,8}},111}, {{{0,8}},47}, {{{0,9}},190},
{{{0,8}},15}, {{{0,8}},143}, {{{0,8}},79}, {{{0,9}},254},
{{{96,7}},256}, {{{0,8}},80}, {{{0,8}},16}, {{{84,8}},115},
{{{82,7}},31}, {{{0,8}},112}, {{{0,8}},48}, {{{0,9}},193},
{{{80,7}},10}, {{{0,8}},96}, {{{0,8}},32}, {{{0,9}},161},
{{{0,8}},0}, {{{0,8}},128}, {{{0,8}},64}, {{{0,9}},225},
{{{80,7}},6}, {{{0,8}},88}, {{{0,8}},24}, {{{0,9}},145},
{{{83,7}},59}, {{{0,8}},120}, {{{0,8}},56}, {{{0,9}},209},
{{{81,7}},17}, {{{0,8}},104}, {{{0,8}},40}, {{{0,9}},177},
{{{0,8}},8}, {{{0,8}},136}, {{{0,8}},72}, {{{0,9}},241},
{{{80,7}},4}, {{{0,8}},84}, {{{0,8}},20}, {{{85,8}},227},
{{{83,7}},43}, {{{0,8}},116}, {{{0,8}},52}, {{{0,9}},201},
{{{81,7}},13}, {{{0,8}},100}, {{{0,8}},36}, {{{0,9}},169},
{{{0,8}},4}, {{{0,8}},132}, {{{0,8}},68}, {{{0,9}},233},
{{{80,7}},8}, {{{0,8}},92}, {{{0,8}},28}, {{{0,9}},153},
{{{84,7}},83}, {{{0,8}},124}, {{{0,8}},60}, {{{0,9}},217},
{{{82,7}},23}, {{{0,8}},108}, {{{0,8}},44}, {{{0,9}},185},
{{{0,8}},12}, {{{0,8}},140}, {{{0,8}},76}, {{{0,9}},249},
{{{80,7}},3}, {{{0,8}},82}, {{{0,8}},18}, {{{85,8}},163},
{{{83,7}},35}, {{{0,8}},114}, {{{0,8}},50}, {{{0,9}},197},
{{{81,7}},11}, {{{0,8}},98}, {{{0,8}},34}, {{{0,9}},165},
{{{0,8}},2}, {{{0,8}},130}, {{{0,8}},66}, {{{0,9}},229},
{{{80,7}},7}, {{{0,8}},90}, {{{0,8}},26}, {{{0,9}},149},
{{{84,7}},67}, {{{0,8}},122}, {{{0,8}},58}, {{{0,9}},213},
{{{82,7}},19}, {{{0,8}},106}, {{{0,8}},42}, {{{0,9}},181},
{{{0,8}},10}, {{{0,8}},138}, {{{0,8}},74}, {{{0,9}},245},
{{{80,7}},5}, {{{0,8}},86}, {{{0,8}},22}, {{{192,8}},0},
{{{83,7}},51}, {{{0,8}},118}, {{{0,8}},54}, {{{0,9}},205},
{{{81,7}},15}, {{{0,8}},102}, {{{0,8}},38}, {{{0,9}},173},
{{{0,8}},6}, {{{0,8}},134}, {{{0,8}},70}, {{{0,9}},237},
{{{80,7}},9}, {{{0,8}},94}, {{{0,8}},30}, {{{0,9}},157},
{{{84,7}},99}, {{{0,8}},126}, {{{0,8}},62}, {{{0,9}},221},
{{{82,7}},27}, {{{0,8}},110}, {{{0,8}},46}, {{{0,9}},189},
{{{0,8}},14}, {{{0,8}},142}, {{{0,8}},78}, {{{0,9}},253},
{{{96,7}},256}, {{{0,8}},81}, {{{0,8}},17}, {{{85,8}},131},
{{{82,7}},31}, {{{0,8}},113}, {{{0,8}},49}, {{{0,9}},195},
{{{80,7}},10}, {{{0,8}},97}, {{{0,8}},33}, {{{0,9}},163},
{{{0,8}},1}, {{{0,8}},129}, {{{0,8}},65}, {{{0,9}},227},
{{{80,7}},6}, {{{0,8}},89}, {{{0,8}},25}, {{{0,9}},147},
{{{83,7}},59}, {{{0,8}},121}, {{{0,8}},57}, {{{0,9}},211},
{{{81,7}},17}, {{{0,8}},105}, {{{0,8}},41}, {{{0,9}},179},
{{{0,8}},9}, {{{0,8}},137}, {{{0,8}},73}, {{{0,9}},243},
{{{80,7}},4}, {{{0,8}},85}, {{{0,8}},21}, {{{80,8}},258},
{{{83,7}},43}, {{{0,8}},117}, {{{0,8}},53}, {{{0,9}},203},
{{{81,7}},13}, {{{0,8}},101}, {{{0,8}},37}, {{{0,9}},171},
{{{0,8}},5}, {{{0,8}},133}, {{{0,8}},69}, {{{0,9}},235},
{{{80,7}},8}, {{{0,8}},93}, {{{0,8}},29}, {{{0,9}},155},
{{{84,7}},83}, {{{0,8}},125}, {{{0,8}},61}, {{{0,9}},219},
{{{82,7}},23}, {{{0,8}},109}, {{{0,8}},45}, {{{0,9}},187},
{{{0,8}},13}, {{{0,8}},141}, {{{0,8}},77}, {{{0,9}},251},
{{{80,7}},3}, {{{0,8}},83}, {{{0,8}},19}, {{{85,8}},195},
{{{83,7}},35}, {{{0,8}},115}, {{{0,8}},51}, {{{0,9}},199},
{{{81,7}},11}, {{{0,8}},99}, {{{0,8}},35}, {{{0,9}},167},
{{{0,8}},3}, {{{0,8}},131}, {{{0,8}},67}, {{{0,9}},231},
{{{80,7}},7}, {{{0,8}},91}, {{{0,8}},27}, {{{0,9}},151},
{{{84,7}},67}, {{{0,8}},123}, {{{0,8}},59}, {{{0,9}},215},
{{{82,7}},19}, {{{0,8}},107}, {{{0,8}},43}, {{{0,9}},183},
{{{0,8}},11}, {{{0,8}},139}, {{{0,8}},75}, {{{0,9}},247},
{{{80,7}},5}, {{{0,8}},87}, {{{0,8}},23}, {{{192,8}},0},
{{{83,7}},51}, {{{0,8}},119}, {{{0,8}},55}, {{{0,9}},207},
{{{81,7}},15}, {{{0,8}},103}, {{{0,8}},39}, {{{0,9}},175},
{{{0,8}},7}, {{{0,8}},135}, {{{0,8}},71}, {{{0,9}},239},
{{{80,7}},9}, {{{0,8}},95}, {{{0,8}},31}, {{{0,9}},159},
{{{84,7}},99}, {{{0,8}},127}, {{{0,8}},63}, {{{0,9}},223},
{{{82,7}},27}, {{{0,8}},111}, {{{0,8}},47}, {{{0,9}},191},
{{{0,8}},15}, {{{0,8}},143}, {{{0,8}},79}, {{{0,9}},255}
};
local inflate_huft fixed_td[] = {
{{{80,5}},1}, {{{87,5}},257}, {{{83,5}},17}, {{{91,5}},4097},
{{{81,5}},5}, {{{89,5}},1025}, {{{85,5}},65}, {{{93,5}},16385},
{{{80,5}},3}, {{{88,5}},513}, {{{84,5}},33}, {{{92,5}},8193},
{{{82,5}},9}, {{{90,5}},2049}, {{{86,5}},129}, {{{192,5}},24577},
{{{80,5}},2}, {{{87,5}},385}, {{{83,5}},25}, {{{91,5}},6145},
{{{81,5}},7}, {{{89,5}},1537}, {{{85,5}},97}, {{{93,5}},24577},
{{{80,5}},4}, {{{88,5}},769}, {{{84,5}},49}, {{{92,5}},12289},
{{{82,5}},13}, {{{90,5}},3073}, {{{86,5}},193}, {{{192,5}},24577}
};

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@ -0,0 +1,366 @@
/* inflate.c -- zlib interface to inflate modules
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "infblock.h"
struct inflate_blocks_state {int dummy;}; /* for buggy compilers */
typedef enum {
METHOD, /* waiting for method byte */
FLAG, /* waiting for flag byte */
DICT4, /* four dictionary check bytes to go */
DICT3, /* three dictionary check bytes to go */
DICT2, /* two dictionary check bytes to go */
DICT1, /* one dictionary check byte to go */
DICT0, /* waiting for inflateSetDictionary */
BLOCKS, /* decompressing blocks */
CHECK4, /* four check bytes to go */
CHECK3, /* three check bytes to go */
CHECK2, /* two check bytes to go */
CHECK1, /* one check byte to go */
DONE, /* finished check, done */
BAD} /* got an error--stay here */
inflate_mode;
/* inflate private state */
struct internal_state {
/* mode */
inflate_mode mode; /* current inflate mode */
/* mode dependent information */
union {
uInt method; /* if FLAGS, method byte */
struct {
uLong was; /* computed check value */
uLong need; /* stream check value */
} check; /* if CHECK, check values to compare */
uInt marker; /* if BAD, inflateSync's marker bytes count */
} sub; /* submode */
/* mode independent information */
int nowrap; /* flag for no wrapper */
uInt wbits; /* log2(window size) (8..15, defaults to 15) */
inflate_blocks_statef
*blocks; /* current inflate_blocks state */
};
int ZEXPORT inflateReset(z)
z_streamp z;
{
if (z == Z_NULL || z->state == Z_NULL)
return Z_STREAM_ERROR;
z->total_in = z->total_out = 0;
z->msg = Z_NULL;
z->state->mode = z->state->nowrap ? BLOCKS : METHOD;
inflate_blocks_reset(z->state->blocks, z, Z_NULL);
Tracev((stderr, "inflate: reset\n"));
return Z_OK;
}
int ZEXPORT inflateEnd(z)
z_streamp z;
{
if (z == Z_NULL || z->state == Z_NULL || z->zfree == Z_NULL)
return Z_STREAM_ERROR;
if (z->state->blocks != Z_NULL)
inflate_blocks_free(z->state->blocks, z);
ZFREE(z, z->state);
z->state = Z_NULL;
Tracev((stderr, "inflate: end\n"));
return Z_OK;
}
int ZEXPORT inflateInit2_(z, w, version, stream_size)
z_streamp z;
int w;
const char *version;
int stream_size;
{
if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
stream_size != sizeof(z_stream))
return Z_VERSION_ERROR;
/* initialize state */
if (z == Z_NULL)
return Z_STREAM_ERROR;
z->msg = Z_NULL;
if (z->zalloc == Z_NULL)
{
z->zalloc = zcalloc;
z->opaque = (voidpf)0;
}
if (z->zfree == Z_NULL) z->zfree = zcfree;
if ((z->state = (struct internal_state FAR *)
ZALLOC(z,1,sizeof(struct internal_state))) == Z_NULL)
return Z_MEM_ERROR;
z->state->blocks = Z_NULL;
/* handle undocumented nowrap option (no zlib header or check) */
z->state->nowrap = 0;
if (w < 0)
{
w = - w;
z->state->nowrap = 1;
}
/* set window size */
if (w < 8 || w > 15)
{
inflateEnd(z);
return Z_STREAM_ERROR;
}
z->state->wbits = (uInt)w;
/* create inflate_blocks state */
if ((z->state->blocks =
inflate_blocks_new(z, z->state->nowrap ? Z_NULL : adler32, (uInt)1 << w))
== Z_NULL)
{
inflateEnd(z);
return Z_MEM_ERROR;
}
Tracev((stderr, "inflate: allocated\n"));
/* reset state */
inflateReset(z);
return Z_OK;
}
int ZEXPORT inflateInit_(z, version, stream_size)
z_streamp z;
const char *version;
int stream_size;
{
return inflateInit2_(z, DEF_WBITS, version, stream_size);
}
#define NEEDBYTE {if(z->avail_in==0)return r;r=f;}
#define NEXTBYTE (z->avail_in--,z->total_in++,*z->next_in++)
int ZEXPORT inflate(z, f)
z_streamp z;
int f;
{
int r;
uInt b;
if (z == Z_NULL || z->state == Z_NULL || z->next_in == Z_NULL)
return Z_STREAM_ERROR;
f = f == Z_FINISH ? Z_BUF_ERROR : Z_OK;
r = Z_BUF_ERROR;
while (1) switch (z->state->mode)
{
case METHOD:
NEEDBYTE
if (((z->state->sub.method = NEXTBYTE) & 0xf) != Z_DEFLATED)
{
z->state->mode = BAD;
z->msg = (char*)"unknown compression method";
z->state->sub.marker = 5; /* can't try inflateSync */
break;
}
if ((z->state->sub.method >> 4) + 8 > z->state->wbits)
{
z->state->mode = BAD;
z->msg = (char*)"invalid window size";
z->state->sub.marker = 5; /* can't try inflateSync */
break;
}
z->state->mode = FLAG;
case FLAG:
NEEDBYTE
b = NEXTBYTE;
if (((z->state->sub.method << 8) + b) % 31)
{
z->state->mode = BAD;
z->msg = (char*)"incorrect header check";
z->state->sub.marker = 5; /* can't try inflateSync */
break;
}
Tracev((stderr, "inflate: zlib header ok\n"));
if (!(b & PRESET_DICT))
{
z->state->mode = BLOCKS;
break;
}
z->state->mode = DICT4;
case DICT4:
NEEDBYTE
z->state->sub.check.need = (uLong)NEXTBYTE << 24;
z->state->mode = DICT3;
case DICT3:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE << 16;
z->state->mode = DICT2;
case DICT2:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE << 8;
z->state->mode = DICT1;
case DICT1:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE;
z->adler = z->state->sub.check.need;
z->state->mode = DICT0;
return Z_NEED_DICT;
case DICT0:
z->state->mode = BAD;
z->msg = (char*)"need dictionary";
z->state->sub.marker = 0; /* can try inflateSync */
return Z_STREAM_ERROR;
case BLOCKS:
r = inflate_blocks(z->state->blocks, z, r);
if (r == Z_DATA_ERROR)
{
z->state->mode = BAD;
z->state->sub.marker = 0; /* can try inflateSync */
break;
}
if (r == Z_OK)
r = f;
if (r != Z_STREAM_END)
return r;
r = f;
inflate_blocks_reset(z->state->blocks, z, &z->state->sub.check.was);
if (z->state->nowrap)
{
z->state->mode = DONE;
break;
}
z->state->mode = CHECK4;
case CHECK4:
NEEDBYTE
z->state->sub.check.need = (uLong)NEXTBYTE << 24;
z->state->mode = CHECK3;
case CHECK3:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE << 16;
z->state->mode = CHECK2;
case CHECK2:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE << 8;
z->state->mode = CHECK1;
case CHECK1:
NEEDBYTE
z->state->sub.check.need += (uLong)NEXTBYTE;
if (z->state->sub.check.was != z->state->sub.check.need)
{
z->state->mode = BAD;
z->msg = (char*)"incorrect data check";
z->state->sub.marker = 5; /* can't try inflateSync */
break;
}
Tracev((stderr, "inflate: zlib check ok\n"));
z->state->mode = DONE;
case DONE:
return Z_STREAM_END;
case BAD:
return Z_DATA_ERROR;
default:
return Z_STREAM_ERROR;
}
#ifdef NEED_DUMMY_RETURN
return Z_STREAM_ERROR; /* Some dumb compilers complain without this */
#endif
}
int ZEXPORT inflateSetDictionary(z, dictionary, dictLength)
z_streamp z;
const Bytef *dictionary;
uInt dictLength;
{
uInt length = dictLength;
if (z == Z_NULL || z->state == Z_NULL || z->state->mode != DICT0)
return Z_STREAM_ERROR;
if (adler32(1L, dictionary, dictLength) != z->adler) return Z_DATA_ERROR;
z->adler = 1L;
if (length >= ((uInt)1<<z->state->wbits))
{
length = (1<<z->state->wbits)-1;
dictionary += dictLength - length;
}
inflate_set_dictionary(z->state->blocks, dictionary, length);
z->state->mode = BLOCKS;
return Z_OK;
}
int ZEXPORT inflateSync(z)
z_streamp z;
{
uInt n; /* number of bytes to look at */
Bytef *p; /* pointer to bytes */
uInt m; /* number of marker bytes found in a row */
uLong r, w; /* temporaries to save total_in and total_out */
/* set up */
if (z == Z_NULL || z->state == Z_NULL)
return Z_STREAM_ERROR;
if (z->state->mode != BAD)
{
z->state->mode = BAD;
z->state->sub.marker = 0;
}
if ((n = z->avail_in) == 0)
return Z_BUF_ERROR;
p = z->next_in;
m = z->state->sub.marker;
/* search */
while (n && m < 4)
{
static const Byte mark[4] = {0, 0, 0xff, 0xff};
if (*p == mark[m])
m++;
else if (*p)
m = 0;
else
m = 4 - m;
p++, n--;
}
/* restore */
z->total_in += p - z->next_in;
z->next_in = p;
z->avail_in = n;
z->state->sub.marker = m;
/* return no joy or set up to restart on a new block */
if (m != 4)
return Z_DATA_ERROR;
r = z->total_in; w = z->total_out;
inflateReset(z);
z->total_in = r; z->total_out = w;
z->state->mode = BLOCKS;
return Z_OK;
}
/* Returns true if inflate is currently at the end of a block generated
* by Z_SYNC_FLUSH or Z_FULL_FLUSH. This function is used by one PPP
* implementation to provide an additional safety check. PPP uses Z_SYNC_FLUSH
* but removes the length bytes of the resulting empty stored block. When
* decompressing, PPP checks that at the end of input packet, inflate is
* waiting for these length bytes.
*/
int ZEXPORT inflateSyncPoint(z)
z_streamp z;
{
if (z == Z_NULL || z->state == Z_NULL || z->state->blocks == Z_NULL)
return Z_STREAM_ERROR;
return inflate_blocks_sync_point(z->state->blocks);
}

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@ -0,0 +1,455 @@
/* inftrees.c -- generate Huffman trees for efficient decoding
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#if !defined(BUILDFIXED) && !defined(STDC)
# define BUILDFIXED /* non ANSI compilers may not accept inffixed.h */
#endif
const char inflate_copyright[] =
" inflate 1.1.3 Copyright 1995-1998 Mark Adler ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
struct internal_state {int dummy;}; /* for buggy compilers */
/* simplify the use of the inflate_huft type with some defines */
#define exop word.what.Exop
#define bits word.what.Bits
local int huft_build OF((
uIntf *, /* code lengths in bits */
uInt, /* number of codes */
uInt, /* number of "simple" codes */
const uIntf *, /* list of base values for non-simple codes */
const uIntf *, /* list of extra bits for non-simple codes */
inflate_huft * FAR*,/* result: starting table */
uIntf *, /* maximum lookup bits (returns actual) */
inflate_huft *, /* space for trees */
uInt *, /* hufts used in space */
uIntf * )); /* space for values */
/* Tables for deflate from PKZIP's appnote.txt. */
local const uInt cplens[31] = { /* Copy lengths for literal codes 257..285 */
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
/* see note #13 above about 258 */
local const uInt cplext[31] = { /* Extra bits for literal codes 257..285 */
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 112, 112}; /* 112==invalid */
local const uInt cpdist[30] = { /* Copy offsets for distance codes 0..29 */
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
8193, 12289, 16385, 24577};
local const uInt cpdext[30] = { /* Extra bits for distance codes */
0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
12, 12, 13, 13};
/*
Huffman code decoding is performed using a multi-level table lookup.
The fastest way to decode is to simply build a lookup table whose
size is determined by the longest code. However, the time it takes
to build this table can also be a factor if the data being decoded
is not very long. The most common codes are necessarily the
shortest codes, so those codes dominate the decoding time, and hence
the speed. The idea is you can have a shorter table that decodes the
shorter, more probable codes, and then point to subsidiary tables for
the longer codes. The time it costs to decode the longer codes is
then traded against the time it takes to make longer tables.
This results of this trade are in the variables lbits and dbits
below. lbits is the number of bits the first level table for literal/
length codes can decode in one step, and dbits is the same thing for
the distance codes. Subsequent tables are also less than or equal to
those sizes. These values may be adjusted either when all of the
codes are shorter than that, in which case the longest code length in
bits is used, or when the shortest code is *longer* than the requested
table size, in which case the length of the shortest code in bits is
used.
There are two different values for the two tables, since they code a
different number of possibilities each. The literal/length table
codes 286 possible values, or in a flat code, a little over eight
bits. The distance table codes 30 possible values, or a little less
than five bits, flat. The optimum values for speed end up being
about one bit more than those, so lbits is 8+1 and dbits is 5+1.
The optimum values may differ though from machine to machine, and
possibly even between compilers. Your mileage may vary.
*/
/* If BMAX needs to be larger than 16, then h and x[] should be uLong. */
#define BMAX 15 /* maximum bit length of any code */
local int huft_build(b, n, s, d, e, t, m, hp, hn, v)
uIntf *b; /* code lengths in bits (all assumed <= BMAX) */
uInt n; /* number of codes (assumed <= 288) */
uInt s; /* number of simple-valued codes (0..s-1) */
const uIntf *d; /* list of base values for non-simple codes */
const uIntf *e; /* list of extra bits for non-simple codes */
inflate_huft * FAR *t; /* result: starting table */
uIntf *m; /* maximum lookup bits, returns actual */
inflate_huft *hp; /* space for trees */
uInt *hn; /* hufts used in space */
uIntf *v; /* working area: values in order of bit length */
/* Given a list of code lengths and a maximum table size, make a set of
tables to decode that set of codes. Return Z_OK on success, Z_BUF_ERROR
if the given code set is incomplete (the tables are still built in this
case), Z_DATA_ERROR if the input is invalid (an over-subscribed set of
lengths), or Z_MEM_ERROR if not enough memory. */
{
uInt a; /* counter for codes of length k */
uInt c[BMAX+1]; /* bit length count table */
uInt f; /* i repeats in table every f entries */
int g; /* maximum code length */
int h; /* table level */
register uInt i; /* counter, current code */
register uInt j; /* counter */
register int k; /* number of bits in current code */
int l; /* bits per table (returned in m) */
uInt mask; /* (1 << w) - 1, to avoid cc -O bug on HP */
register uIntf *p; /* pointer into c[], b[], or v[] */
inflate_huft *q; /* points to current table */
struct inflate_huft_s r; /* table entry for structure assignment */
inflate_huft *u[BMAX]; /* table stack */
register int w; /* bits before this table == (l * h) */
uInt x[BMAX+1]; /* bit offsets, then code stack */
uIntf *xp; /* pointer into x */
int y; /* number of dummy codes added */
uInt z; /* number of entries in current table */
/* Generate counts for each bit length */
p = c;
#define C0 *p++ = 0;
#define C2 C0 C0 C0 C0
#define C4 C2 C2 C2 C2
C4 /* clear c[]--assume BMAX+1 is 16 */
p = b; i = n;
do {
c[*p++]++; /* assume all entries <= BMAX */
} while (--i);
if (c[0] == n) /* null input--all zero length codes */
{
*t = (inflate_huft *)Z_NULL;
*m = 0;
return Z_OK;
}
/* Find minimum and maximum length, bound *m by those */
l = *m;
for (j = 1; j <= BMAX; j++)
if (c[j])
break;
k = j; /* minimum code length */
if ((uInt)l < j)
l = j;
for (i = BMAX; i; i--)
if (c[i])
break;
g = i; /* maximum code length */
if ((uInt)l > i)
l = i;
*m = l;
/* Adjust last length count to fill out codes, if needed */
for (y = 1 << j; j < i; j++, y <<= 1)
if ((y -= c[j]) < 0)
return Z_DATA_ERROR;
if ((y -= c[i]) < 0)
return Z_DATA_ERROR;
c[i] += y;
/* Generate starting offsets into the value table for each length */
x[1] = j = 0;
p = c + 1; xp = x + 2;
while (--i) { /* note that i == g from above */
*xp++ = (j += *p++);
}
/* Make a table of values in order of bit lengths */
p = b; i = 0;
do {
if ((j = *p++) != 0)
v[x[j]++] = i;
} while (++i < n);
n = x[g]; /* set n to length of v */
/* Generate the Huffman codes and for each, make the table entries */
x[0] = i = 0; /* first Huffman code is zero */
p = v; /* grab values in bit order */
h = -1; /* no tables yet--level -1 */
w = -l; /* bits decoded == (l * h) */
u[0] = (inflate_huft *)Z_NULL; /* just to keep compilers happy */
q = (inflate_huft *)Z_NULL; /* ditto */
z = 0; /* ditto */
/* go through the bit lengths (k already is bits in shortest code) */
for (; k <= g; k++)
{
a = c[k];
while (a--)
{
/* here i is the Huffman code of length k bits for value *p */
/* make tables up to required level */
while (k > w + l)
{
h++;
w += l; /* previous table always l bits */
/* compute minimum size table less than or equal to l bits */
z = g - w;
z = z > (uInt)l ? l : z; /* table size upper limit */
if ((f = 1 << (j = k - w)) > a + 1) /* try a k-w bit table */
{ /* too few codes for k-w bit table */
f -= a + 1; /* deduct codes from patterns left */
xp = c + k;
if (j < z)
while (++j < z) /* try smaller tables up to z bits */
{
if ((f <<= 1) <= *++xp)
break; /* enough codes to use up j bits */
f -= *xp; /* else deduct codes from patterns */
}
}
z = 1 << j; /* table entries for j-bit table */
/* allocate new table */
if (*hn + z > MANY) /* (note: doesn't matter for fixed) */
return Z_MEM_ERROR; /* not enough memory */
u[h] = q = hp + *hn;
*hn += z;
/* connect to last table, if there is one */
if (h)
{
x[h] = i; /* save pattern for backing up */
r.bits = (Byte)l; /* bits to dump before this table */
r.exop = (Byte)j; /* bits in this table */
j = i >> (w - l);
r.base = (uInt)(q - u[h-1] - j); /* offset to this table */
u[h-1][j] = r; /* connect to last table */
}
else
*t = q; /* first table is returned result */
}
/* set up table entry in r */
r.bits = (Byte)(k - w);
if (p >= v + n)
r.exop = 128 + 64; /* out of values--invalid code */
else if (*p < s)
{
r.exop = (Byte)(*p < 256 ? 0 : 32 + 64); /* 256 is end-of-block */
r.base = *p++; /* simple code is just the value */
}
else
{
r.exop = (Byte)(e[*p - s] + 16 + 64);/* non-simple--look up in lists */
r.base = d[*p++ - s];
}
/* fill code-like entries with r */
f = 1 << (k - w);
for (j = i >> w; j < z; j += f)
q[j] = r;
/* backwards increment the k-bit code i */
for (j = 1 << (k - 1); i & j; j >>= 1)
i ^= j;
i ^= j;
/* backup over finished tables */
mask = (1 << w) - 1; /* needed on HP, cc -O bug */
while ((i & mask) != x[h])
{
h--; /* don't need to update q */
w -= l;
mask = (1 << w) - 1;
}
}
}
/* Return Z_BUF_ERROR if we were given an incomplete table */
return y != 0 && g != 1 ? Z_BUF_ERROR : Z_OK;
}
int inflate_trees_bits(c, bb, tb, hp, z)
uIntf *c; /* 19 code lengths */
uIntf *bb; /* bits tree desired/actual depth */
inflate_huft * FAR *tb; /* bits tree result */
inflate_huft *hp; /* space for trees */
z_streamp z; /* for messages */
{
int r;
uInt hn = 0; /* hufts used in space */
uIntf *v; /* work area for huft_build */
if ((v = (uIntf*)ZALLOC(z, 19, sizeof(uInt))) == Z_NULL)
return Z_MEM_ERROR;
r = huft_build(c, 19, 19, (uIntf*)Z_NULL, (uIntf*)Z_NULL,
tb, bb, hp, &hn, v);
if (r == Z_DATA_ERROR)
z->msg = (char*)"oversubscribed dynamic bit lengths tree";
else if (r == Z_BUF_ERROR || *bb == 0)
{
z->msg = (char*)"incomplete dynamic bit lengths tree";
r = Z_DATA_ERROR;
}
ZFREE(z, v);
return r;
}
int inflate_trees_dynamic(nl, nd, c, bl, bd, tl, td, hp, z)
uInt nl; /* number of literal/length codes */
uInt nd; /* number of distance codes */
uIntf *c; /* that many (total) code lengths */
uIntf *bl; /* literal desired/actual bit depth */
uIntf *bd; /* distance desired/actual bit depth */
inflate_huft * FAR *tl; /* literal/length tree result */
inflate_huft * FAR *td; /* distance tree result */
inflate_huft *hp; /* space for trees */
z_streamp z; /* for messages */
{
int r;
uInt hn = 0; /* hufts used in space */
uIntf *v; /* work area for huft_build */
/* allocate work area */
if ((v = (uIntf*)ZALLOC(z, 288, sizeof(uInt))) == Z_NULL)
return Z_MEM_ERROR;
/* build literal/length tree */
r = huft_build(c, nl, 257, cplens, cplext, tl, bl, hp, &hn, v);
if (r != Z_OK || *bl == 0)
{
if (r == Z_DATA_ERROR)
z->msg = (char*)"oversubscribed literal/length tree";
else if (r != Z_MEM_ERROR)
{
z->msg = (char*)"incomplete literal/length tree";
r = Z_DATA_ERROR;
}
ZFREE(z, v);
return r;
}
/* build distance tree */
r = huft_build(c + nl, nd, 0, cpdist, cpdext, td, bd, hp, &hn, v);
if (r != Z_OK || (*bd == 0 && nl > 257))
{
if (r == Z_DATA_ERROR)
z->msg = (char*)"oversubscribed distance tree";
else if (r == Z_BUF_ERROR) {
#ifdef PKZIP_BUG_WORKAROUND
r = Z_OK;
}
#else
z->msg = (char*)"incomplete distance tree";
r = Z_DATA_ERROR;
}
else if (r != Z_MEM_ERROR)
{
z->msg = (char*)"empty distance tree with lengths";
r = Z_DATA_ERROR;
}
ZFREE(z, v);
return r;
#endif
}
/* done */
ZFREE(z, v);
return Z_OK;
}
/* build fixed tables only once--keep them here */
#ifdef BUILDFIXED
local int fixed_built = 0;
#define FIXEDH 544 /* number of hufts used by fixed tables */
local inflate_huft fixed_mem[FIXEDH];
local uInt fixed_bl;
local uInt fixed_bd;
local inflate_huft *fixed_tl;
local inflate_huft *fixed_td;
#else
#include "inffixed.h"
#endif
int inflate_trees_fixed(bl, bd, tl, td, z)
uIntf *bl; /* literal desired/actual bit depth */
uIntf *bd; /* distance desired/actual bit depth */
inflate_huft * FAR *tl; /* literal/length tree result */
inflate_huft * FAR *td; /* distance tree result */
z_streamp z; /* for memory allocation */
{
#ifdef BUILDFIXED
/* build fixed tables if not already */
if (!fixed_built)
{
int k; /* temporary variable */
uInt f = 0; /* number of hufts used in fixed_mem */
uIntf *c; /* length list for huft_build */
uIntf *v; /* work area for huft_build */
/* allocate memory */
if ((c = (uIntf*)ZALLOC(z, 288, sizeof(uInt))) == Z_NULL)
return Z_MEM_ERROR;
if ((v = (uIntf*)ZALLOC(z, 288, sizeof(uInt))) == Z_NULL)
{
ZFREE(z, c);
return Z_MEM_ERROR;
}
/* literal table */
for (k = 0; k < 144; k++)
c[k] = 8;
for (; k < 256; k++)
c[k] = 9;
for (; k < 280; k++)
c[k] = 7;
for (; k < 288; k++)
c[k] = 8;
fixed_bl = 9;
huft_build(c, 288, 257, cplens, cplext, &fixed_tl, &fixed_bl,
fixed_mem, &f, v);
/* distance table */
for (k = 0; k < 30; k++)
c[k] = 5;
fixed_bd = 5;
huft_build(c, 30, 0, cpdist, cpdext, &fixed_td, &fixed_bd,
fixed_mem, &f, v);
/* done */
ZFREE(z, v);
ZFREE(z, c);
fixed_built = 1;
}
#endif
*bl = fixed_bl;
*bd = fixed_bd;
*tl = fixed_tl;
*td = fixed_td;
return Z_OK;
}

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/* inftrees.h -- header to use inftrees.c
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* Huffman code lookup table entry--this entry is four bytes for machines
that have 16-bit pointers (e.g. PC's in the small or medium model). */
typedef struct inflate_huft_s FAR inflate_huft;
struct inflate_huft_s {
union {
struct {
Byte Exop; /* number of extra bits or operation */
Byte Bits; /* number of bits in this code or subcode */
} what;
uInt pad; /* pad structure to a power of 2 (4 bytes for */
} word; /* 16-bit, 8 bytes for 32-bit int's) */
uInt base; /* literal, length base, distance base,
or table offset */
};
/* Maximum size of dynamic tree. The maximum found in a long but non-
exhaustive search was 1004 huft structures (850 for length/literals
and 154 for distances, the latter actually the result of an
exhaustive search). The actual maximum is not known, but the
value below is more than safe. */
#define MANY 1440
extern int inflate_trees_bits OF((
uIntf *, /* 19 code lengths */
uIntf *, /* bits tree desired/actual depth */
inflate_huft * FAR *, /* bits tree result */
inflate_huft *, /* space for trees */
z_streamp)); /* for messages */
extern int inflate_trees_dynamic OF((
uInt, /* number of literal/length codes */
uInt, /* number of distance codes */
uIntf *, /* that many (total) code lengths */
uIntf *, /* literal desired/actual bit depth */
uIntf *, /* distance desired/actual bit depth */
inflate_huft * FAR *, /* literal/length tree result */
inflate_huft * FAR *, /* distance tree result */
inflate_huft *, /* space for trees */
z_streamp)); /* for messages */
extern int inflate_trees_fixed OF((
uIntf *, /* literal desired/actual bit depth */
uIntf *, /* distance desired/actual bit depth */
inflate_huft * FAR *, /* literal/length tree result */
inflate_huft * FAR *, /* distance tree result */
z_streamp)); /* for memory allocation */

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/* inflate_util.c -- data and routines common to blocks and codes
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "infblock.h"
#include "inftrees.h"
#include "infcodes.h"
#include "infutil.h"
struct inflate_codes_state {int dummy;}; /* for buggy compilers */
/* And'ing with mask[n] masks the lower n bits */
uInt inflate_mask[17] = {
0x0000,
0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff
};
/* copy as much as possible from the sliding window to the output area */
int inflate_flush(s, z, r)
inflate_blocks_statef *s;
z_streamp z;
int r;
{
uInt n;
Bytef *p;
Bytef *q;
/* local copies of source and destination pointers */
p = z->next_out;
q = s->read;
/* compute number of bytes to copy as far as end of window */
n = (uInt)((q <= s->write ? s->write : s->end) - q);
if (n > z->avail_out) n = z->avail_out;
if (n && r == Z_BUF_ERROR) r = Z_OK;
/* update counters */
z->avail_out -= n;
z->total_out += n;
/* update check information */
if (s->checkfn != Z_NULL)
z->adler = s->check = (*s->checkfn)(s->check, q, n);
/* copy as far as end of window */
zmemcpy(p, q, n);
p += n;
q += n;
/* see if more to copy at beginning of window */
if (q == s->end)
{
/* wrap pointers */
q = s->window;
if (s->write == s->end)
s->write = s->window;
/* compute bytes to copy */
n = (uInt)(s->write - q);
if (n > z->avail_out) n = z->avail_out;
if (n && r == Z_BUF_ERROR) r = Z_OK;
/* update counters */
z->avail_out -= n;
z->total_out += n;
/* update check information */
if (s->checkfn != Z_NULL)
z->adler = s->check = (*s->checkfn)(s->check, q, n);
/* copy */
zmemcpy(p, q, n);
p += n;
q += n;
}
/* update pointers */
z->next_out = p;
s->read = q;
/* done */
return r;
}

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@ -0,0 +1,98 @@
/* infutil.h -- types and macros common to blocks and codes
* Copyright (C) 1995-1998 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
#ifndef _INFUTIL_H
#define _INFUTIL_H
typedef enum {
TYPE, /* get type bits (3, including end bit) */
LENS, /* get lengths for stored */
STORED, /* processing stored block */
TABLE, /* get table lengths */
BTREE, /* get bit lengths tree for a dynamic block */
DTREE, /* get length, distance trees for a dynamic block */
CODES, /* processing fixed or dynamic block */
DRY, /* output remaining window bytes */
DONE, /* finished last block, done */
BAD} /* got a data error--stuck here */
inflate_block_mode;
/* inflate blocks semi-private state */
struct inflate_blocks_state {
/* mode */
inflate_block_mode mode; /* current inflate_block mode */
/* mode dependent information */
union {
uInt left; /* if STORED, bytes left to copy */
struct {
uInt table; /* table lengths (14 bits) */
uInt index; /* index into blens (or border) */
uIntf *blens; /* bit lengths of codes */
uInt bb; /* bit length tree depth */
inflate_huft *tb; /* bit length decoding tree */
} trees; /* if DTREE, decoding info for trees */
struct {
inflate_codes_statef
*codes;
} decode; /* if CODES, current state */
} sub; /* submode */
uInt last; /* true if this block is the last block */
/* mode independent information */
uInt bitk; /* bits in bit buffer */
uLong bitb; /* bit buffer */
inflate_huft *hufts; /* single malloc for tree space */
Bytef *window; /* sliding window */
Bytef *end; /* one byte after sliding window */
Bytef *read; /* window read pointer */
Bytef *write; /* window write pointer */
check_func checkfn; /* check function */
uLong check; /* check on output */
};
/* defines for inflate input/output */
/* update pointers and return */
#define UPDBITS {s->bitb=b;s->bitk=k;}
#define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}
#define UPDOUT {s->write=q;}
#define UPDATE {UPDBITS UPDIN UPDOUT}
#define LEAVE {UPDATE return inflate_flush(s,z,r);}
/* get bytes and bits */
#define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
#define NEEDBYTE {if(n)r=Z_OK;else LEAVE}
#define NEXTBYTE (n--,*p++)
#define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}
#define DUMPBITS(j) {b>>=(j);k-=(j);}
/* output bytes */
#define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)
#define LOADOUT {q=s->write;m=(uInt)WAVAIL;}
#define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}
#define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}
#define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}
#define OUTBYTE(a) {*q++=(Byte)(a);m--;}
/* load local pointers */
#define LOAD {LOADIN LOADOUT}
/* masks for lower bits (size given to avoid silly warnings with Visual C++) */
extern uInt inflate_mask[17];
/* copy as much as possible from the sliding window to the output area */
extern int inflate_flush OF((
inflate_blocks_statef *,
z_streamp ,
int));
struct internal_state {int dummy;}; /* for buggy compilers */
#endif

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/* header created automatically with -DGEN_TREES_H */
local const ct_data static_ltree[L_CODES+2] = {
{{ 12},{ 8}}, {{140},{ 8}}, {{ 76},{ 8}}, {{204},{ 8}}, {{ 44},{ 8}},
{{172},{ 8}}, {{108},{ 8}}, {{236},{ 8}}, {{ 28},{ 8}}, {{156},{ 8}},
{{ 92},{ 8}}, {{220},{ 8}}, {{ 60},{ 8}}, {{188},{ 8}}, {{124},{ 8}},
{{252},{ 8}}, {{ 2},{ 8}}, {{130},{ 8}}, {{ 66},{ 8}}, {{194},{ 8}},
{{ 34},{ 8}}, {{162},{ 8}}, {{ 98},{ 8}}, {{226},{ 8}}, {{ 18},{ 8}},
{{146},{ 8}}, {{ 82},{ 8}}, {{210},{ 8}}, {{ 50},{ 8}}, {{178},{ 8}},
{{114},{ 8}}, {{242},{ 8}}, {{ 10},{ 8}}, {{138},{ 8}}, {{ 74},{ 8}},
{{202},{ 8}}, {{ 42},{ 8}}, {{170},{ 8}}, {{106},{ 8}}, {{234},{ 8}},
{{ 26},{ 8}}, {{154},{ 8}}, {{ 90},{ 8}}, {{218},{ 8}}, {{ 58},{ 8}},
{{186},{ 8}}, {{122},{ 8}}, {{250},{ 8}}, {{ 6},{ 8}}, {{134},{ 8}},
{{ 70},{ 8}}, {{198},{ 8}}, {{ 38},{ 8}}, {{166},{ 8}}, {{102},{ 8}},
{{230},{ 8}}, {{ 22},{ 8}}, {{150},{ 8}}, {{ 86},{ 8}}, {{214},{ 8}},
{{ 54},{ 8}}, {{182},{ 8}}, {{118},{ 8}}, {{246},{ 8}}, {{ 14},{ 8}},
{{142},{ 8}}, {{ 78},{ 8}}, {{206},{ 8}}, {{ 46},{ 8}}, {{174},{ 8}},
{{110},{ 8}}, {{238},{ 8}}, {{ 30},{ 8}}, {{158},{ 8}}, {{ 94},{ 8}},
{{222},{ 8}}, {{ 62},{ 8}}, {{190},{ 8}}, {{126},{ 8}}, {{254},{ 8}},
{{ 1},{ 8}}, {{129},{ 8}}, {{ 65},{ 8}}, {{193},{ 8}}, {{ 33},{ 8}},
{{161},{ 8}}, {{ 97},{ 8}}, {{225},{ 8}}, {{ 17},{ 8}}, {{145},{ 8}},
{{ 81},{ 8}}, {{209},{ 8}}, {{ 49},{ 8}}, {{177},{ 8}}, {{113},{ 8}},
{{241},{ 8}}, {{ 9},{ 8}}, {{137},{ 8}}, {{ 73},{ 8}}, {{201},{ 8}},
{{ 41},{ 8}}, {{169},{ 8}}, {{105},{ 8}}, {{233},{ 8}}, {{ 25},{ 8}},
{{153},{ 8}}, {{ 89},{ 8}}, {{217},{ 8}}, {{ 57},{ 8}}, {{185},{ 8}},
{{121},{ 8}}, {{249},{ 8}}, {{ 5},{ 8}}, {{133},{ 8}}, {{ 69},{ 8}},
{{197},{ 8}}, {{ 37},{ 8}}, {{165},{ 8}}, {{101},{ 8}}, {{229},{ 8}},
{{ 21},{ 8}}, {{149},{ 8}}, {{ 85},{ 8}}, {{213},{ 8}}, {{ 53},{ 8}},
{{181},{ 8}}, {{117},{ 8}}, {{245},{ 8}}, {{ 13},{ 8}}, {{141},{ 8}},
{{ 77},{ 8}}, {{205},{ 8}}, {{ 45},{ 8}}, {{173},{ 8}}, {{109},{ 8}},
{{237},{ 8}}, {{ 29},{ 8}}, {{157},{ 8}}, {{ 93},{ 8}}, {{221},{ 8}},
{{ 61},{ 8}}, {{189},{ 8}}, {{125},{ 8}}, {{253},{ 8}}, {{ 19},{ 9}},
{{275},{ 9}}, {{147},{ 9}}, {{403},{ 9}}, {{ 83},{ 9}}, {{339},{ 9}},
{{211},{ 9}}, {{467},{ 9}}, {{ 51},{ 9}}, {{307},{ 9}}, {{179},{ 9}},
{{435},{ 9}}, {{115},{ 9}}, {{371},{ 9}}, {{243},{ 9}}, {{499},{ 9}},
{{ 11},{ 9}}, {{267},{ 9}}, {{139},{ 9}}, {{395},{ 9}}, {{ 75},{ 9}},
{{331},{ 9}}, {{203},{ 9}}, {{459},{ 9}}, {{ 43},{ 9}}, {{299},{ 9}},
{{171},{ 9}}, {{427},{ 9}}, {{107},{ 9}}, {{363},{ 9}}, {{235},{ 9}},
{{491},{ 9}}, {{ 27},{ 9}}, {{283},{ 9}}, {{155},{ 9}}, {{411},{ 9}},
{{ 91},{ 9}}, {{347},{ 9}}, {{219},{ 9}}, {{475},{ 9}}, {{ 59},{ 9}},
{{315},{ 9}}, {{187},{ 9}}, {{443},{ 9}}, {{123},{ 9}}, {{379},{ 9}},
{{251},{ 9}}, {{507},{ 9}}, {{ 7},{ 9}}, {{263},{ 9}}, {{135},{ 9}},
{{391},{ 9}}, {{ 71},{ 9}}, {{327},{ 9}}, {{199},{ 9}}, {{455},{ 9}},
{{ 39},{ 9}}, {{295},{ 9}}, {{167},{ 9}}, {{423},{ 9}}, {{103},{ 9}},
{{359},{ 9}}, {{231},{ 9}}, {{487},{ 9}}, {{ 23},{ 9}}, {{279},{ 9}},
{{151},{ 9}}, {{407},{ 9}}, {{ 87},{ 9}}, {{343},{ 9}}, {{215},{ 9}},
{{471},{ 9}}, {{ 55},{ 9}}, {{311},{ 9}}, {{183},{ 9}}, {{439},{ 9}},
{{119},{ 9}}, {{375},{ 9}}, {{247},{ 9}}, {{503},{ 9}}, {{ 15},{ 9}},
{{271},{ 9}}, {{143},{ 9}}, {{399},{ 9}}, {{ 79},{ 9}}, {{335},{ 9}},
{{207},{ 9}}, {{463},{ 9}}, {{ 47},{ 9}}, {{303},{ 9}}, {{175},{ 9}},
{{431},{ 9}}, {{111},{ 9}}, {{367},{ 9}}, {{239},{ 9}}, {{495},{ 9}},
{{ 31},{ 9}}, {{287},{ 9}}, {{159},{ 9}}, {{415},{ 9}}, {{ 95},{ 9}},
{{351},{ 9}}, {{223},{ 9}}, {{479},{ 9}}, {{ 63},{ 9}}, {{319},{ 9}},
{{191},{ 9}}, {{447},{ 9}}, {{127},{ 9}}, {{383},{ 9}}, {{255},{ 9}},
{{511},{ 9}}, {{ 0},{ 7}}, {{ 64},{ 7}}, {{ 32},{ 7}}, {{ 96},{ 7}},
{{ 16},{ 7}}, {{ 80},{ 7}}, {{ 48},{ 7}}, {{112},{ 7}}, {{ 8},{ 7}},
{{ 72},{ 7}}, {{ 40},{ 7}}, {{104},{ 7}}, {{ 24},{ 7}}, {{ 88},{ 7}},
{{ 56},{ 7}}, {{120},{ 7}}, {{ 4},{ 7}}, {{ 68},{ 7}}, {{ 36},{ 7}},
{{100},{ 7}}, {{ 20},{ 7}}, {{ 84},{ 7}}, {{ 52},{ 7}}, {{116},{ 7}},
{{ 3},{ 8}}, {{131},{ 8}}, {{ 67},{ 8}}, {{195},{ 8}}, {{ 35},{ 8}},
{{163},{ 8}}, {{ 99},{ 8}}, {{227},{ 8}}
};
local const ct_data static_dtree[D_CODES] = {
{{ 0},{ 5}}, {{16},{ 5}}, {{ 8},{ 5}}, {{24},{ 5}}, {{ 4},{ 5}},
{{20},{ 5}}, {{12},{ 5}}, {{28},{ 5}}, {{ 2},{ 5}}, {{18},{ 5}},
{{10},{ 5}}, {{26},{ 5}}, {{ 6},{ 5}}, {{22},{ 5}}, {{14},{ 5}},
{{30},{ 5}}, {{ 1},{ 5}}, {{17},{ 5}}, {{ 9},{ 5}}, {{25},{ 5}},
{{ 5},{ 5}}, {{21},{ 5}}, {{13},{ 5}}, {{29},{ 5}}, {{ 3},{ 5}},
{{19},{ 5}}, {{11},{ 5}}, {{27},{ 5}}, {{ 7},{ 5}}, {{23},{ 5}}
};
const uch _dist_code[DIST_CODE_LEN] = {
0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8,
8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11,
11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12,
12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13,
13, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14,
14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15,
15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 16, 17,
18, 18, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, 22,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28,
28, 28, 28, 28, 28, 28, 28, 28, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29
};
const uch _length_code[MAX_MATCH-MIN_MATCH+1]= {
0, 1, 2, 3, 4, 5, 6, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 12, 12,
13, 13, 13, 13, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16,
17, 17, 17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19,
19, 19, 19, 19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20,
21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22,
22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25,
25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27,
27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 28
};
local const int base_length[LENGTH_CODES] = {
0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 14, 16, 20, 24, 28, 32, 40, 48, 56,
64, 80, 96, 112, 128, 160, 192, 224, 0
};
local const int base_dist[D_CODES] = {
0, 1, 2, 3, 4, 6, 8, 12, 16, 24,
32, 48, 64, 96, 128, 192, 256, 384, 512, 768,
1024, 1536, 2048, 3072, 4096, 6144, 8192, 12288, 16384, 24576
};

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/* uncompr.c -- decompress a memory buffer
* Copyright (C) 1995-1998 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zlib.h"
/* ===========================================================================
Decompresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total
size of the destination buffer, which must be large enough to hold the
entire uncompressed data. (The size of the uncompressed data must have
been saved previously by the compressor and transmitted to the decompressor
by some mechanism outside the scope of this compression library.)
Upon exit, destLen is the actual size of the compressed buffer.
This function can be used to decompress a whole file at once if the
input file is mmap'ed.
uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer, or Z_DATA_ERROR if the input data was corrupted.
*/
int ZEXPORT uncompress (dest, destLen, source, sourceLen)
Bytef *dest;
uLongf *destLen;
const Bytef *source;
uLong sourceLen;
{
z_stream stream;
int err;
stream.next_in = (Bytef*)source;
stream.avail_in = (uInt)sourceLen;
/* Check for source > 64K on 16-bit machine: */
if ((uLong)stream.avail_in != sourceLen) return Z_BUF_ERROR;
stream.next_out = dest;
stream.avail_out = (uInt)*destLen;
if ((uLong)stream.avail_out != *destLen) return Z_BUF_ERROR;
stream.zalloc = (alloc_func)0;
stream.zfree = (free_func)0;
err = inflateInit(&stream);
if (err != Z_OK) return err;
err = inflate(&stream, Z_FINISH);
if (err != Z_STREAM_END) {
inflateEnd(&stream);
return err == Z_OK ? Z_BUF_ERROR : err;
}
*destLen = stream.total_out;
err = inflateEnd(&stream);
return err;
}

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/* zconf.h -- configuration of the zlib compression library
* Copyright (C) 1995-1998 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#ifndef _ZCONF_H
#define _ZCONF_H
/*
* If you *really* need a unique prefix for all types and library functions,
* compile with -DZ_PREFIX. The "standard" zlib should be compiled without it.
*/
#ifdef Z_PREFIX
# define deflateInit_ z_deflateInit_
# define deflate z_deflate
# define deflateEnd z_deflateEnd
# define inflateInit_ z_inflateInit_
# define inflate z_inflate
# define inflateEnd z_inflateEnd
# define deflateInit2_ z_deflateInit2_
# define deflateSetDictionary z_deflateSetDictionary
# define deflateCopy z_deflateCopy
# define deflateReset z_deflateReset
# define deflateParams z_deflateParams
# define inflateInit2_ z_inflateInit2_
# define inflateSetDictionary z_inflateSetDictionary
# define inflateSync z_inflateSync
# define inflateSyncPoint z_inflateSyncPoint
# define inflateReset z_inflateReset
# define compress z_compress
# define compress2 z_compress2
# define uncompress z_uncompress
# define adler32 z_adler32
# define crc32 z_crc32
# define get_crc_table z_get_crc_table
# define Byte z_Byte
# define uInt z_uInt
# define uLong z_uLong
# define Bytef z_Bytef
# define charf z_charf
# define intf z_intf
# define uIntf z_uIntf
# define uLongf z_uLongf
# define voidpf z_voidpf
# define voidp z_voidp
#endif
#if (defined(_WIN32) || defined(__WIN32__)) && !defined(WIN32)
# define WIN32
#endif
#if defined(__GNUC__) || defined(WIN32) || defined(__386__) || defined(i386)
# ifndef __32BIT__
# define __32BIT__
# endif
#endif
#if defined(__MSDOS__) && !defined(MSDOS)
# define MSDOS
#endif
/*
* Compile with -DMAXSEG_64K if the alloc function cannot allocate more
* than 64k bytes at a time (needed on systems with 16-bit int).
*/
#if defined(MSDOS) && !defined(__32BIT__)
# define MAXSEG_64K
#endif
#ifdef MSDOS
# define UNALIGNED_OK
#endif
#if (defined(MSDOS) || defined(_WINDOWS) || defined(WIN32)) && !defined(STDC)
# define STDC
#endif
#if defined(__STDC__) || defined(__cplusplus) || defined(__OS2__)
# ifndef STDC
# define STDC
# endif
#endif
#ifndef STDC
# ifndef const /* cannot use !defined(STDC) && !defined(const) on Mac */
# define const
# endif
#endif
/* Some Mac compilers merge all .h files incorrectly: */
#if defined(__MWERKS__) || defined(applec) ||defined(THINK_C) ||defined(__SC__)
# define NO_DUMMY_DECL
#endif
/* Old Borland C incorrectly complains about missing returns: */
#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
# define NEED_DUMMY_RETURN
#endif
/* Maximum value for memLevel in deflateInit2 */
#ifndef MAX_MEM_LEVEL
# ifdef MAXSEG_64K
# define MAX_MEM_LEVEL 8
# else
# define MAX_MEM_LEVEL 9
# endif
#endif
/* Maximum value for windowBits in deflateInit2 and inflateInit2.
* WARNING: reducing MAX_WBITS makes minigzip unable to extract .gz files
* created by gzip. (Files created by minigzip can still be extracted by
* gzip.)
*/
#ifndef MAX_WBITS
# define MAX_WBITS 15 /* 32K LZ77 window */
#endif
/* The memory requirements for deflate are (in bytes):
(1 << (windowBits+2)) + (1 << (memLevel+9))
that is: 128K for windowBits=15 + 128K for memLevel = 8 (default values)
plus a few kilobytes for small objects. For example, if you want to reduce
the default memory requirements from 256K to 128K, compile with
make CFLAGS="-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7"
Of course this will generally degrade compression (there's no free lunch).
The memory requirements for inflate are (in bytes) 1 << windowBits
that is, 32K for windowBits=15 (default value) plus a few kilobytes
for small objects.
*/
/* Type declarations */
#ifndef OF /* function prototypes */
# ifdef STDC
# define OF(args) args
# else
# define OF(args) ()
# endif
#endif
/* The following definitions for FAR are needed only for MSDOS mixed
* model programming (small or medium model with some far allocations).
* This was tested only with MSC; for other MSDOS compilers you may have
* to define NO_MEMCPY in zutil.h. If you don't need the mixed model,
* just define FAR to be empty.
*/
#if (defined(M_I86SM) || defined(M_I86MM)) && !defined(__32BIT__)
/* MSC small or medium model */
# define SMALL_MEDIUM
# ifdef _MSC_VER
# define FAR _far
# else
# define FAR far
# endif
#endif
#if defined(__BORLANDC__) && (defined(__SMALL__) || defined(__MEDIUM__))
# ifndef __32BIT__
# define SMALL_MEDIUM
# define FAR _far
# endif
#endif
/* Compile with -DZLIB_DLL for Windows DLL support */
#if defined(ZLIB_DLL)
# if defined(_WINDOWS) || defined(WINDOWS)
# ifdef FAR
# undef FAR
# endif
# include <windows.h>
# define ZEXPORT WINAPI
# ifdef WIN32
# define ZEXPORTVA WINAPIV
# else
# define ZEXPORTVA FAR _cdecl _export
# endif
# endif
# if defined (__BORLANDC__)
# if (__BORLANDC__ >= 0x0500) && defined (WIN32)
# include <windows.h>
# define ZEXPORT __declspec(dllexport) WINAPI
# define ZEXPORTRVA __declspec(dllexport) WINAPIV
# else
# if defined (_Windows) && defined (__DLL__)
# define ZEXPORT _export
# define ZEXPORTVA _export
# endif
# endif
# endif
#endif
#if defined (__BEOS__)
# if defined (ZLIB_DLL)
# define ZEXTERN extern __declspec(dllexport)
# else
# define ZEXTERN extern __declspec(dllimport)
# endif
#endif
#ifndef ZEXPORT
# define ZEXPORT
#endif
#ifndef ZEXPORTVA
# define ZEXPORTVA
#endif
#ifndef ZEXTERN
# define ZEXTERN extern
#endif
#ifndef FAR
# define FAR
#endif
#if !defined(MACOS) && !defined(TARGET_OS_MAC)
typedef unsigned char Byte; /* 8 bits */
#endif
typedef unsigned int uInt; /* 16 bits or more */
typedef unsigned long uLong; /* 32 bits or more */
#ifdef SMALL_MEDIUM
/* Borland C/C++ and some old MSC versions ignore FAR inside typedef */
# define Bytef Byte FAR
#else
typedef Byte FAR Bytef;
#endif
typedef char FAR charf;
typedef int FAR intf;
typedef uInt FAR uIntf;
typedef uLong FAR uLongf;
#ifdef STDC
typedef void FAR *voidpf;
typedef void *voidp;
#else
typedef Byte FAR *voidpf;
typedef Byte *voidp;
#endif
/*
*/
#ifndef SEEK_SET
# define SEEK_SET 0 /* Seek from beginning of file. */
# define SEEK_CUR 1 /* Seek from current position. */
# define SEEK_END 2 /* Set file pointer to EOF plus "offset" */
#endif
#ifndef z_off_t
# define z_off_t long
#endif
/* MVS linker does not support external names larger than 8 bytes */
#if defined(__MVS__)
# pragma map(deflateInit_,"DEIN")
# pragma map(deflateInit2_,"DEIN2")
# pragma map(deflateEnd,"DEEND")
# pragma map(inflateInit_,"ININ")
# pragma map(inflateInit2_,"ININ2")
# pragma map(inflateEnd,"INEND")
# pragma map(inflateSync,"INSY")
# pragma map(inflateSetDictionary,"INSEDI")
# pragma map(inflate_blocks,"INBL")
# pragma map(inflate_blocks_new,"INBLNE")
# pragma map(inflate_blocks_free,"INBLFR")
# pragma map(inflate_blocks_reset,"INBLRE")
# pragma map(inflate_codes_free,"INCOFR")
# pragma map(inflate_codes,"INCO")
# pragma map(inflate_fast,"INFA")
# pragma map(inflate_flush,"INFLU")
# pragma map(inflate_mask,"INMA")
# pragma map(inflate_set_dictionary,"INSEDI2")
# pragma map(inflate_copyright,"INCOPY")
# pragma map(inflate_trees_bits,"INTRBI")
# pragma map(inflate_trees_dynamic,"INTRDY")
# pragma map(inflate_trees_fixed,"INTRFI")
# pragma map(inflate_trees_free,"INTRFR")
#endif
#endif /* _ZCONF_H */

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/* zlib.h -- interface of the 'zlib' general purpose compression library
version 1.1.3, July 9th, 1998
Copyright (C) 1995-1998 Jean-loup Gailly and Mark Adler
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
The data format used by the zlib library is described by RFCs (Request for
Comments) 1950 to 1952 in the files ftp://ds.internic.net/rfc/rfc1950.txt
(zlib format), rfc1951.txt (deflate format) and rfc1952.txt (gzip format).
*/
#ifndef _ZLIB_H
#define _ZLIB_H
#include "zconf.h"
#ifdef __cplusplus
extern "C" {
#endif
#define ZLIB_VERSION "1.1.3"
/*
The 'zlib' compression library provides in-memory compression and
decompression functions, including integrity checks of the uncompressed
data. This version of the library supports only one compression method
(deflation) but other algorithms will be added later and will have the same
stream interface.
Compression can be done in a single step if the buffers are large
enough (for example if an input file is mmap'ed), or can be done by
repeated calls of the compression function. In the latter case, the
application must provide more input and/or consume the output
(providing more output space) before each call.
The library also supports reading and writing files in gzip (.gz) format
with an interface similar to that of stdio.
The library does not install any signal handler. The decoder checks
the consistency of the compressed data, so the library should never
crash even in case of corrupted input.
*/
typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
typedef void (*free_func) OF((voidpf opaque, voidpf address));
struct internal_state;
typedef struct z_stream_s {
Bytef *next_in; /* next input byte */
uInt avail_in; /* number of bytes available at next_in */
uLong total_in; /* total nb of input bytes read so far */
Bytef *next_out; /* next output byte should be put there */
uInt avail_out; /* remaining free space at next_out */
uLong total_out; /* total nb of bytes output so far */
char *msg; /* last error message, NULL if no error */
struct internal_state FAR *state; /* not visible by applications */
alloc_func zalloc; /* used to allocate the internal state */
free_func zfree; /* used to free the internal state */
voidpf opaque; /* private data object passed to zalloc and zfree */
int data_type; /* best guess about the data type: ascii or binary */
uLong adler; /* adler32 value of the uncompressed data */
uLong reserved; /* reserved for future use */
} z_stream;
typedef z_stream FAR *z_streamp;
/*
The application must update next_in and avail_in when avail_in has
dropped to zero. It must update next_out and avail_out when avail_out
has dropped to zero. The application must initialize zalloc, zfree and
opaque before calling the init function. All other fields are set by the
compression library and must not be updated by the application.
The opaque value provided by the application will be passed as the first
parameter for calls of zalloc and zfree. This can be useful for custom
memory management. The compression library attaches no meaning to the
opaque value.
zalloc must return Z_NULL if there is not enough memory for the object.
If zlib is used in a multi-threaded application, zalloc and zfree must be
thread safe.
On 16-bit systems, the functions zalloc and zfree must be able to allocate
exactly 65536 bytes, but will not be required to allocate more than this
if the symbol MAXSEG_64K is defined (see zconf.h). WARNING: On MSDOS,
pointers returned by zalloc for objects of exactly 65536 bytes *must*
have their offset normalized to zero. The default allocation function
provided by this library ensures this (see zutil.c). To reduce memory
requirements and avoid any allocation of 64K objects, at the expense of
compression ratio, compile the library with -DMAX_WBITS=14 (see zconf.h).
The fields total_in and total_out can be used for statistics or
progress reports. After compression, total_in holds the total size of
the uncompressed data and may be saved for use in the decompressor
(particularly if the decompressor wants to decompress everything in
a single step).
*/
/* constants */
#define Z_NO_FLUSH 0
#define Z_PARTIAL_FLUSH 1 /* will be removed, use Z_SYNC_FLUSH instead */
#define Z_SYNC_FLUSH 2
#define Z_FULL_FLUSH 3
#define Z_FINISH 4
/* Allowed flush values; see deflate() below for details */
#define Z_OK 0
#define Z_STREAM_END 1
#define Z_NEED_DICT 2
#define Z_ERRNO (-1)
#define Z_STREAM_ERROR (-2)
#define Z_DATA_ERROR (-3)
#define Z_MEM_ERROR (-4)
#define Z_BUF_ERROR (-5)
#define Z_VERSION_ERROR (-6)
/* Return codes for the compression/decompression functions. Negative
* values are errors, positive values are used for special but normal events.
*/
#define Z_NO_COMPRESSION 0
#define Z_BEST_SPEED 1
#define Z_BEST_COMPRESSION 9
#define Z_DEFAULT_COMPRESSION (-1)
/* compression levels */
#define Z_FILTERED 1
#define Z_HUFFMAN_ONLY 2
#define Z_DEFAULT_STRATEGY 0
/* compression strategy; see deflateInit2() below for details */
#define Z_BINARY 0
#define Z_ASCII 1
#define Z_UNKNOWN 2
/* Possible values of the data_type field */
#define Z_DEFLATED 8
/* The deflate compression method (the only one supported in this version) */
#define Z_NULL 0 /* for initializing zalloc, zfree, opaque */
#define zlib_version zlibVersion()
/* for compatibility with versions < 1.0.2 */
/* basic functions */
ZEXTERN const char * ZEXPORT zlibVersion OF((void));
/* The application can compare zlibVersion and ZLIB_VERSION for consistency.
If the first character differs, the library code actually used is
not compatible with the zlib.h header file used by the application.
This check is automatically made by deflateInit and inflateInit.
*/
/*
ZEXTERN int ZEXPORT deflateInit OF((z_streamp strm, int level));
Initializes the internal stream state for compression. The fields
zalloc, zfree and opaque must be initialized before by the caller.
If zalloc and zfree are set to Z_NULL, deflateInit updates them to
use default allocation functions.
The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
1 gives best speed, 9 gives best compression, 0 gives no compression at
all (the input data is simply copied a block at a time).
Z_DEFAULT_COMPRESSION requests a default compromise between speed and
compression (currently equivalent to level 6).
deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if level is not a valid compression level,
Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
with the version assumed by the caller (ZLIB_VERSION).
msg is set to null if there is no error message. deflateInit does not
perform any compression: this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflate OF((z_streamp strm, int flush));
/*
deflate compresses as much data as possible, and stops when the input
buffer becomes empty or the output buffer becomes full. It may introduce some
output latency (reading input without producing any output) except when
forced to flush.
The detailed semantics are as follows. deflate performs one or both of the
following actions:
- Compress more input starting at next_in and update next_in and avail_in
accordingly. If not all input can be processed (because there is not
enough room in the output buffer), next_in and avail_in are updated and
processing will resume at this point for the next call of deflate().
- Provide more output starting at next_out and update next_out and avail_out
accordingly. This action is forced if the parameter flush is non zero.
Forcing flush frequently degrades the compression ratio, so this parameter
should be set only when necessary (in interactive applications).
Some output may be provided even if flush is not set.
Before the call of deflate(), the application should ensure that at least
one of the actions is possible, by providing more input and/or consuming
more output, and updating avail_in or avail_out accordingly; avail_out
should never be zero before the call. The application can consume the
compressed output when it wants, for example when the output buffer is full
(avail_out == 0), or after each call of deflate(). If deflate returns Z_OK
and with zero avail_out, it must be called again after making room in the
output buffer because there might be more output pending.
If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
flushed to the output buffer and the output is aligned on a byte boundary, so
that the decompressor can get all input data available so far. (In particular
avail_in is zero after the call if enough output space has been provided
before the call.) Flushing may degrade compression for some compression
algorithms and so it should be used only when necessary.
If flush is set to Z_FULL_FLUSH, all output is flushed as with
Z_SYNC_FLUSH, and the compression state is reset so that decompression can
restart from this point if previous compressed data has been damaged or if
random access is desired. Using Z_FULL_FLUSH too often can seriously degrade
the compression.
If deflate returns with avail_out == 0, this function must be called again
with the same value of the flush parameter and more output space (updated
avail_out), until the flush is complete (deflate returns with non-zero
avail_out).
If the parameter flush is set to Z_FINISH, pending input is processed,
pending output is flushed and deflate returns with Z_STREAM_END if there
was enough output space; if deflate returns with Z_OK, this function must be
called again with Z_FINISH and more output space (updated avail_out) but no
more input data, until it returns with Z_STREAM_END or an error. After
deflate has returned Z_STREAM_END, the only possible operations on the
stream are deflateReset or deflateEnd.
Z_FINISH can be used immediately after deflateInit if all the compression
is to be done in a single step. In this case, avail_out must be at least
0.1% larger than avail_in plus 12 bytes. If deflate does not return
Z_STREAM_END, then it must be called again as described above.
deflate() sets strm->adler to the adler32 checksum of all input read
so far (that is, total_in bytes).
deflate() may update data_type if it can make a good guess about
the input data type (Z_ASCII or Z_BINARY). In doubt, the data is considered
binary. This field is only for information purposes and does not affect
the compression algorithm in any manner.
deflate() returns Z_OK if some progress has been made (more input
processed or more output produced), Z_STREAM_END if all input has been
consumed and all output has been produced (only when flush is set to
Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
if next_in or next_out was NULL), Z_BUF_ERROR if no progress is possible
(for example avail_in or avail_out was zero).
*/
ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
/*
All dynamically allocated data structures for this stream are freed.
This function discards any unprocessed input and does not flush any
pending output.
deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
stream state was inconsistent, Z_DATA_ERROR if the stream was freed
prematurely (some input or output was discarded). In the error case,
msg may be set but then points to a static string (which must not be
deallocated).
*/
/*
ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));
Initializes the internal stream state for decompression. The fields
next_in, avail_in, zalloc, zfree and opaque must be initialized before by
the caller. If next_in is not Z_NULL and avail_in is large enough (the exact
value depends on the compression method), inflateInit determines the
compression method from the zlib header and allocates all data structures
accordingly; otherwise the allocation will be deferred to the first call of
inflate. If zalloc and zfree are set to Z_NULL, inflateInit updates them to
use default allocation functions.
inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
version assumed by the caller. msg is set to null if there is no error
message. inflateInit does not perform any decompression apart from reading
the zlib header if present: this will be done by inflate(). (So next_in and
avail_in may be modified, but next_out and avail_out are unchanged.)
*/
ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
/*
inflate decompresses as much data as possible, and stops when the input
buffer becomes empty or the output buffer becomes full. It may some
introduce some output latency (reading input without producing any output)
except when forced to flush.
The detailed semantics are as follows. inflate performs one or both of the
following actions:
- Decompress more input starting at next_in and update next_in and avail_in
accordingly. If not all input can be processed (because there is not
enough room in the output buffer), next_in is updated and processing
will resume at this point for the next call of inflate().
- Provide more output starting at next_out and update next_out and avail_out
accordingly. inflate() provides as much output as possible, until there
is no more input data or no more space in the output buffer (see below
about the flush parameter).
Before the call of inflate(), the application should ensure that at least
one of the actions is possible, by providing more input and/or consuming
more output, and updating the next_* and avail_* values accordingly.
The application can consume the uncompressed output when it wants, for
example when the output buffer is full (avail_out == 0), or after each
call of inflate(). If inflate returns Z_OK and with zero avail_out, it
must be called again after making room in the output buffer because there
might be more output pending.
If the parameter flush is set to Z_SYNC_FLUSH, inflate flushes as much
output as possible to the output buffer. The flushing behavior of inflate is
not specified for values of the flush parameter other than Z_SYNC_FLUSH
and Z_FINISH, but the current implementation actually flushes as much output
as possible anyway.
inflate() should normally be called until it returns Z_STREAM_END or an
error. However if all decompression is to be performed in a single step
(a single call of inflate), the parameter flush should be set to
Z_FINISH. In this case all pending input is processed and all pending
output is flushed; avail_out must be large enough to hold all the
uncompressed data. (The size of the uncompressed data may have been saved
by the compressor for this purpose.) The next operation on this stream must
be inflateEnd to deallocate the decompression state. The use of Z_FINISH
is never required, but can be used to inform inflate that a faster routine
may be used for the single inflate() call.
If a preset dictionary is needed at this point (see inflateSetDictionary
below), inflate sets strm-adler to the adler32 checksum of the
dictionary chosen by the compressor and returns Z_NEED_DICT; otherwise
it sets strm->adler to the adler32 checksum of all output produced
so far (that is, total_out bytes) and returns Z_OK, Z_STREAM_END or
an error code as described below. At the end of the stream, inflate()
checks that its computed adler32 checksum is equal to that saved by the
compressor and returns Z_STREAM_END only if the checksum is correct.
inflate() returns Z_OK if some progress has been made (more input processed
or more output produced), Z_STREAM_END if the end of the compressed data has
been reached and all uncompressed output has been produced, Z_NEED_DICT if a
preset dictionary is needed at this point, Z_DATA_ERROR if the input data was
corrupted (input stream not conforming to the zlib format or incorrect
adler32 checksum), Z_STREAM_ERROR if the stream structure was inconsistent
(for example if next_in or next_out was NULL), Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if no progress is possible or if there was not
enough room in the output buffer when Z_FINISH is used. In the Z_DATA_ERROR
case, the application may then call inflateSync to look for a good
compression block.
*/
ZEXTERN int ZEXPORT inflateEnd OF((z_streamp strm));
/*
All dynamically allocated data structures for this stream are freed.
This function discards any unprocessed input and does not flush any
pending output.
inflateEnd returns Z_OK if success, Z_STREAM_ERROR if the stream state
was inconsistent. In the error case, msg may be set but then points to a
static string (which must not be deallocated).
*/
/* Advanced functions */
/*
The following functions are needed only in some special applications.
*/
/*
ZEXTERN int ZEXPORT deflateInit2 OF((z_streamp strm,
int level,
int method,
int windowBits,
int memLevel,
int strategy));
This is another version of deflateInit with more compression options. The
fields next_in, zalloc, zfree and opaque must be initialized before by
the caller.
The method parameter is the compression method. It must be Z_DEFLATED in
this version of the library.
The windowBits parameter is the base two logarithm of the window size
(the size of the history buffer). It should be in the range 8..15 for this
version of the library. Larger values of this parameter result in better
compression at the expense of memory usage. The default value is 15 if
deflateInit is used instead.
The memLevel parameter specifies how much memory should be allocated
for the internal compression state. memLevel=1 uses minimum memory but
is slow and reduces compression ratio; memLevel=9 uses maximum memory
for optimal speed. The default value is 8. See zconf.h for total memory
usage as a function of windowBits and memLevel.
The strategy parameter is used to tune the compression algorithm. Use the
value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
filter (or predictor), or Z_HUFFMAN_ONLY to force Huffman encoding only (no
string match). Filtered data consists mostly of small values with a
somewhat random distribution. In this case, the compression algorithm is
tuned to compress them better. The effect of Z_FILTERED is to force more
Huffman coding and less string matching; it is somewhat intermediate
between Z_DEFAULT and Z_HUFFMAN_ONLY. The strategy parameter only affects
the compression ratio but not the correctness of the compressed output even
if it is not set appropriately.
deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_STREAM_ERROR if a parameter is invalid (such as an invalid
method). msg is set to null if there is no error message. deflateInit2 does
not perform any compression: this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflateSetDictionary OF((z_streamp strm,
const Bytef *dictionary,
uInt dictLength));
/*
Initializes the compression dictionary from the given byte sequence
without producing any compressed output. This function must be called
immediately after deflateInit, deflateInit2 or deflateReset, before any
call of deflate. The compressor and decompressor must use exactly the same
dictionary (see inflateSetDictionary).
The dictionary should consist of strings (byte sequences) that are likely
to be encountered later in the data to be compressed, with the most commonly
used strings preferably put towards the end of the dictionary. Using a
dictionary is most useful when the data to be compressed is short and can be
predicted with good accuracy; the data can then be compressed better than
with the default empty dictionary.
Depending on the size of the compression data structures selected by
deflateInit or deflateInit2, a part of the dictionary may in effect be
discarded, for example if the dictionary is larger than the window size in
deflate or deflate2. Thus the strings most likely to be useful should be
put at the end of the dictionary, not at the front.
Upon return of this function, strm->adler is set to the Adler32 value
of the dictionary; the decompressor may later use this value to determine
which dictionary has been used by the compressor. (The Adler32 value
applies to the whole dictionary even if only a subset of the dictionary is
actually used by the compressor.)
deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
parameter is invalid (such as NULL dictionary) or the stream state is
inconsistent (for example if deflate has already been called for this stream
or if the compression method is bsort). deflateSetDictionary does not
perform any compression: this will be done by deflate().
*/
ZEXTERN int ZEXPORT deflateCopy OF((z_streamp dest,
z_streamp source));
/*
Sets the destination stream as a complete copy of the source stream.
This function can be useful when several compression strategies will be
tried, for example when there are several ways of pre-processing the input
data with a filter. The streams that will be discarded should then be freed
by calling deflateEnd. Note that deflateCopy duplicates the internal
compression state which can be quite large, so this strategy is slow and
can consume lots of memory.
deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
(such as zalloc being NULL). msg is left unchanged in both source and
destination.
*/
ZEXTERN int ZEXPORT deflateReset OF((z_streamp strm));
/*
This function is equivalent to deflateEnd followed by deflateInit,
but does not free and reallocate all the internal compression state.
The stream will keep the same compression level and any other attributes
that may have been set by deflateInit2.
deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being NULL).
*/
ZEXTERN int ZEXPORT deflateParams OF((z_streamp strm,
int level,
int strategy));
/*
Dynamically update the compression level and compression strategy. The
interpretation of level and strategy is as in deflateInit2. This can be
used to switch between compression and straight copy of the input data, or
to switch to a different kind of input data requiring a different
strategy. If the compression level is changed, the input available so far
is compressed with the old level (and may be flushed); the new level will
take effect only at the next call of deflate().
Before the call of deflateParams, the stream state must be set as for
a call of deflate(), since the currently available input may have to
be compressed and flushed. In particular, strm->avail_out must be non-zero.
deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR
if strm->avail_out was zero.
*/
/*
ZEXTERN int ZEXPORT inflateInit2 OF((z_streamp strm,
int windowBits));
This is another version of inflateInit with an extra parameter. The
fields next_in, avail_in, zalloc, zfree and opaque must be initialized
before by the caller.
The windowBits parameter is the base two logarithm of the maximum window
size (the size of the history buffer). It should be in the range 8..15 for
this version of the library. The default value is 15 if inflateInit is used
instead. If a compressed stream with a larger window size is given as
input, inflate() will return with the error code Z_DATA_ERROR instead of
trying to allocate a larger window.
inflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_STREAM_ERROR if a parameter is invalid (such as a negative
memLevel). msg is set to null if there is no error message. inflateInit2
does not perform any decompression apart from reading the zlib header if
present: this will be done by inflate(). (So next_in and avail_in may be
modified, but next_out and avail_out are unchanged.)
*/
ZEXTERN int ZEXPORT inflateSetDictionary OF((z_streamp strm,
const Bytef *dictionary,
uInt dictLength));
/*
Initializes the decompression dictionary from the given uncompressed byte
sequence. This function must be called immediately after a call of inflate
if this call returned Z_NEED_DICT. The dictionary chosen by the compressor
can be determined from the Adler32 value returned by this call of
inflate. The compressor and decompressor must use exactly the same
dictionary (see deflateSetDictionary).
inflateSetDictionary returns Z_OK if success, Z_STREAM_ERROR if a
parameter is invalid (such as NULL dictionary) or the stream state is
inconsistent, Z_DATA_ERROR if the given dictionary doesn't match the
expected one (incorrect Adler32 value). inflateSetDictionary does not
perform any decompression: this will be done by subsequent calls of
inflate().
*/
ZEXTERN int ZEXPORT inflateSync OF((z_streamp strm));
/*
Skips invalid compressed data until a full flush point (see above the
description of deflate with Z_FULL_FLUSH) can be found, or until all
available input is skipped. No output is provided.
inflateSync returns Z_OK if a full flush point has been found, Z_BUF_ERROR
if no more input was provided, Z_DATA_ERROR if no flush point has been found,
or Z_STREAM_ERROR if the stream structure was inconsistent. In the success
case, the application may save the current current value of total_in which
indicates where valid compressed data was found. In the error case, the
application may repeatedly call inflateSync, providing more input each time,
until success or end of the input data.
*/
ZEXTERN int ZEXPORT inflateReset OF((z_streamp strm));
/*
This function is equivalent to inflateEnd followed by inflateInit,
but does not free and reallocate all the internal decompression state.
The stream will keep attributes that may have been set by inflateInit2.
inflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being NULL).
*/
/* utility functions */
/*
The following utility functions are implemented on top of the
basic stream-oriented functions. To simplify the interface, some
default options are assumed (compression level and memory usage,
standard memory allocation functions). The source code of these
utility functions can easily be modified if you need special options.
*/
ZEXTERN int ZEXPORT compress OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen));
/*
Compresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total
size of the destination buffer, which must be at least 0.1% larger than
sourceLen plus 12 bytes. Upon exit, destLen is the actual size of the
compressed buffer.
This function can be used to compress a whole file at once if the
input file is mmap'ed.
compress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer.
*/
ZEXTERN int ZEXPORT compress2 OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen,
int level));
/*
Compresses the source buffer into the destination buffer. The level
parameter has the same meaning as in deflateInit. sourceLen is the byte
length of the source buffer. Upon entry, destLen is the total size of the
destination buffer, which must be at least 0.1% larger than sourceLen plus
12 bytes. Upon exit, destLen is the actual size of the compressed buffer.
compress2 returns Z_OK if success, Z_MEM_ERROR if there was not enough
memory, Z_BUF_ERROR if there was not enough room in the output buffer,
Z_STREAM_ERROR if the level parameter is invalid.
*/
ZEXTERN int ZEXPORT uncompress OF((Bytef *dest, uLongf *destLen,
const Bytef *source, uLong sourceLen));
/*
Decompresses the source buffer into the destination buffer. sourceLen is
the byte length of the source buffer. Upon entry, destLen is the total
size of the destination buffer, which must be large enough to hold the
entire uncompressed data. (The size of the uncompressed data must have
been saved previously by the compressor and transmitted to the decompressor
by some mechanism outside the scope of this compression library.)
Upon exit, destLen is the actual size of the compressed buffer.
This function can be used to decompress a whole file at once if the
input file is mmap'ed.
uncompress returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_BUF_ERROR if there was not enough room in the output
buffer, or Z_DATA_ERROR if the input data was corrupted.
*/
typedef voidp gzFile;
ZEXTERN gzFile ZEXPORT gzopen OF((const char *path, const char *mode));
/*
Opens a gzip (.gz) file for reading or writing. The mode parameter
is as in fopen ("rb" or "wb") but can also include a compression level
("wb9") or a strategy: 'f' for filtered data as in "wb6f", 'h' for
Huffman only compression as in "wb1h". (See the description
of deflateInit2 for more information about the strategy parameter.)
gzopen can be used to read a file which is not in gzip format; in this
case gzread will directly read from the file without decompression.
gzopen returns NULL if the file could not be opened or if there was
insufficient memory to allocate the (de)compression state; errno
can be checked to distinguish the two cases (if errno is zero, the
zlib error is Z_MEM_ERROR). */
ZEXTERN gzFile ZEXPORT gzdopen OF((int fd, const char *mode));
/*
gzdopen() associates a gzFile with the file descriptor fd. File
descriptors are obtained from calls like open, dup, creat, pipe or
fileno (in the file has been previously opened with fopen).
The mode parameter is as in gzopen.
The next call of gzclose on the returned gzFile will also close the
file descriptor fd, just like fclose(fdopen(fd), mode) closes the file
descriptor fd. If you want to keep fd open, use gzdopen(dup(fd), mode).
gzdopen returns NULL if there was insufficient memory to allocate
the (de)compression state.
*/
ZEXTERN int ZEXPORT gzsetparams OF((gzFile file, int level, int strategy));
/*
Dynamically update the compression level or strategy. See the description
of deflateInit2 for the meaning of these parameters.
gzsetparams returns Z_OK if success, or Z_STREAM_ERROR if the file was not
opened for writing.
*/
ZEXTERN int ZEXPORT gzread OF((gzFile file, voidp buf, unsigned len));
/*
Reads the given number of uncompressed bytes from the compressed file.
If the input file was not in gzip format, gzread copies the given number
of bytes into the buffer.
gzread returns the number of uncompressed bytes actually read (0 for
end of file, -1 for error). */
ZEXTERN int ZEXPORT gzwrite OF((gzFile file,
const voidp buf, unsigned len));
/*
Writes the given number of uncompressed bytes into the compressed file.
gzwrite returns the number of uncompressed bytes actually written
(0 in case of error).
*/
ZEXTERN int ZEXPORTVA gzprintf OF((gzFile file, const char *format, ...));
/*
Converts, formats, and writes the args to the compressed file under
control of the format string, as in fprintf. gzprintf returns the number of
uncompressed bytes actually written (0 in case of error).
*/
ZEXTERN int ZEXPORT gzputs OF((gzFile file, const char *s));
/*
Writes the given null-terminated string to the compressed file, excluding
the terminating null character.
gzputs returns the number of characters written, or -1 in case of error.
*/
ZEXTERN char * ZEXPORT gzgets OF((gzFile file, char *buf, int len));
/*
Reads bytes from the compressed file until len-1 characters are read, or
a newline character is read and transferred to buf, or an end-of-file
condition is encountered. The string is then terminated with a null
character.
gzgets returns buf, or Z_NULL in case of error.
*/
ZEXTERN int ZEXPORT gzputc OF((gzFile file, int c));
/*
Writes c, converted to an unsigned char, into the compressed file.
gzputc returns the value that was written, or -1 in case of error.
*/
ZEXTERN int ZEXPORT gzgetc OF((gzFile file));
/*
Reads one byte from the compressed file. gzgetc returns this byte
or -1 in case of end of file or error.
*/
ZEXTERN int ZEXPORT gzflush OF((gzFile file, int flush));
/*
Flushes all pending output into the compressed file. The parameter
flush is as in the deflate() function. The return value is the zlib
error number (see function gzerror below). gzflush returns Z_OK if
the flush parameter is Z_FINISH and all output could be flushed.
gzflush should be called only when strictly necessary because it can
degrade compression.
*/
ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile file,
z_off_t offset, int whence));
/*
Sets the starting position for the next gzread or gzwrite on the
given compressed file. The offset represents a number of bytes in the
uncompressed data stream. The whence parameter is defined as in lseek(2);
the value SEEK_END is not supported.
If the file is opened for reading, this function is emulated but can be
extremely slow. If the file is opened for writing, only forward seeks are
supported; gzseek then compresses a sequence of zeroes up to the new
starting position.
gzseek returns the resulting offset location as measured in bytes from
the beginning of the uncompressed stream, or -1 in case of error, in
particular if the file is opened for writing and the new starting position
would be before the current position.
*/
ZEXTERN int ZEXPORT gzrewind OF((gzFile file));
/*
Rewinds the given file. This function is supported only for reading.
gzrewind(file) is equivalent to (int)gzseek(file, 0L, SEEK_SET)
*/
ZEXTERN z_off_t ZEXPORT gztell OF((gzFile file));
/*
Returns the starting position for the next gzread or gzwrite on the
given compressed file. This position represents a number of bytes in the
uncompressed data stream.
gztell(file) is equivalent to gzseek(file, 0L, SEEK_CUR)
*/
ZEXTERN int ZEXPORT gzeof OF((gzFile file));
/*
Returns 1 when EOF has previously been detected reading the given
input stream, otherwise zero.
*/
ZEXTERN int ZEXPORT gzclose OF((gzFile file));
/*
Flushes all pending output if necessary, closes the compressed file
and deallocates all the (de)compression state. The return value is the zlib
error number (see function gzerror below).
*/
ZEXTERN const char * ZEXPORT gzerror OF((gzFile file, int *errnum));
/*
Returns the error message for the last error which occurred on the
given compressed file. errnum is set to zlib error number. If an
error occurred in the file system and not in the compression library,
errnum is set to Z_ERRNO and the application may consult errno
to get the exact error code.
*/
/* checksum functions */
/*
These functions are not related to compression but are exported
anyway because they might be useful in applications using the
compression library.
*/
ZEXTERN uLong ZEXPORT adler32 OF((uLong adler, const Bytef *buf, uInt len));
/*
Update a running Adler-32 checksum with the bytes buf[0..len-1] and
return the updated checksum. If buf is NULL, this function returns
the required initial value for the checksum.
An Adler-32 checksum is almost as reliable as a CRC32 but can be computed
much faster. Usage example:
uLong adler = adler32(0L, Z_NULL, 0);
while (read_buffer(buffer, length) != EOF) {
adler = adler32(adler, buffer, length);
}
if (adler != original_adler) error();
*/
ZEXTERN uLong ZEXPORT crc32 OF((uLong crc, const Bytef *buf, uInt len));
/*
Update a running crc with the bytes buf[0..len-1] and return the updated
crc. If buf is NULL, this function returns the required initial value
for the crc. Pre- and post-conditioning (one's complement) is performed
within this function so it shouldn't be done by the application.
Usage example:
uLong crc = crc32(0L, Z_NULL, 0);
while (read_buffer(buffer, length) != EOF) {
crc = crc32(crc, buffer, length);
}
if (crc != original_crc) error();
*/
/* various hacks, don't look :) */
/* deflateInit and inflateInit are macros to allow checking the zlib version
* and the compiler's view of z_stream:
*/
ZEXTERN int ZEXPORT deflateInit_ OF((z_streamp strm, int level,
const char *version, int stream_size));
ZEXTERN int ZEXPORT inflateInit_ OF((z_streamp strm,
const char *version, int stream_size));
ZEXTERN int ZEXPORT deflateInit2_ OF((z_streamp strm, int level, int method,
int windowBits, int memLevel,
int strategy, const char *version,
int stream_size));
ZEXTERN int ZEXPORT inflateInit2_ OF((z_streamp strm, int windowBits,
const char *version, int stream_size));
#define deflateInit(strm, level) \
deflateInit_((strm), (level), ZLIB_VERSION, sizeof(z_stream))
#define inflateInit(strm) \
inflateInit_((strm), ZLIB_VERSION, sizeof(z_stream))
#define deflateInit2(strm, level, method, windowBits, memLevel, strategy) \
deflateInit2_((strm),(level),(method),(windowBits),(memLevel),\
(strategy), ZLIB_VERSION, sizeof(z_stream))
#define inflateInit2(strm, windowBits) \
inflateInit2_((strm), (windowBits), ZLIB_VERSION, sizeof(z_stream))
#if !defined(_Z_UTIL_H) && !defined(NO_DUMMY_DECL)
struct internal_state {int dummy;}; /* hack for buggy compilers */
#endif
ZEXTERN const char * ZEXPORT zError OF((int err));
ZEXTERN int ZEXPORT inflateSyncPoint OF((z_streamp z));
ZEXTERN const uLongf * ZEXPORT get_crc_table OF((void));
#ifdef __cplusplus
}
#endif
#endif /* _ZLIB_H */

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/* zutil.c -- target dependent utility functions for the compression library
* Copyright (C) 1995-1998 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* @(#) $Id$ */
#include "zutil.h"
struct internal_state {int dummy;}; /* for buggy compilers */
#ifndef STDC
extern void exit OF((int));
#endif
const char *z_errmsg[10] = {
"need dictionary", /* Z_NEED_DICT 2 */
"stream end", /* Z_STREAM_END 1 */
"", /* Z_OK 0 */
"file error", /* Z_ERRNO (-1) */
"stream error", /* Z_STREAM_ERROR (-2) */
"data error", /* Z_DATA_ERROR (-3) */
"insufficient memory", /* Z_MEM_ERROR (-4) */
"buffer error", /* Z_BUF_ERROR (-5) */
"incompatible version",/* Z_VERSION_ERROR (-6) */
""};
const char * ZEXPORT zlibVersion()
{
return ZLIB_VERSION;
}
#ifdef DEBUG
# ifndef verbose
# define verbose 0
# endif
int z_verbose = verbose;
void z_error (m)
char *m;
{
fprintf(stderr, "%s\n", m);
exit(1);
}
#endif
/* exported to allow conversion of error code to string for compress() and
* uncompress()
*/
const char * ZEXPORT zError(err)
int err;
{
return ERR_MSG(err);
}
#ifndef HAVE_MEMCPY
void zmemcpy(dest, source, len)
Bytef* dest;
const Bytef* source;
uInt len;
{
if (len == 0) return;
do {
*dest++ = *source++; /* ??? to be unrolled */
} while (--len != 0);
}
int zmemcmp(s1, s2, len)
const Bytef* s1;
const Bytef* s2;
uInt len;
{
uInt j;
for (j = 0; j < len; j++) {
if (s1[j] != s2[j]) return 2*(s1[j] > s2[j])-1;
}
return 0;
}
void zmemzero(dest, len)
Bytef* dest;
uInt len;
{
if (len == 0) return;
do {
*dest++ = 0; /* ??? to be unrolled */
} while (--len != 0);
}
#endif
#ifdef __TURBOC__
#if (defined( __BORLANDC__) || !defined(SMALL_MEDIUM)) && !defined(__32BIT__)
/* Small and medium model in Turbo C are for now limited to near allocation
* with reduced MAX_WBITS and MAX_MEM_LEVEL
*/
# define MY_ZCALLOC
/* Turbo C malloc() does not allow dynamic allocation of 64K bytes
* and farmalloc(64K) returns a pointer with an offset of 8, so we
* must fix the pointer. Warning: the pointer must be put back to its
* original form in order to free it, use zcfree().
*/
#define MAX_PTR 10
/* 10*64K = 640K */
local int next_ptr = 0;
typedef struct ptr_table_s {
voidpf org_ptr;
voidpf new_ptr;
} ptr_table;
local ptr_table table[MAX_PTR];
/* This table is used to remember the original form of pointers
* to large buffers (64K). Such pointers are normalized with a zero offset.
* Since MSDOS is not a preemptive multitasking OS, this table is not
* protected from concurrent access. This hack doesn't work anyway on
* a protected system like OS/2. Use Microsoft C instead.
*/
voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
{
voidpf buf = opaque; /* just to make some compilers happy */
ulg bsize = (ulg)items*size;
/* If we allocate less than 65520 bytes, we assume that farmalloc
* will return a usable pointer which doesn't have to be normalized.
*/
if (bsize < 65520L) {
buf = farmalloc(bsize);
if (*(ush*)&buf != 0) return buf;
} else {
buf = farmalloc(bsize + 16L);
}
if (buf == NULL || next_ptr >= MAX_PTR) return NULL;
table[next_ptr].org_ptr = buf;
/* Normalize the pointer to seg:0 */
*((ush*)&buf+1) += ((ush)((uch*)buf-0) + 15) >> 4;
*(ush*)&buf = 0;
table[next_ptr++].new_ptr = buf;
return buf;
}
void zcfree (voidpf opaque, voidpf ptr)
{
int n;
if (*(ush*)&ptr != 0) { /* object < 64K */
farfree(ptr);
return;
}
/* Find the original pointer */
for (n = 0; n < next_ptr; n++) {
if (ptr != table[n].new_ptr) continue;
farfree(table[n].org_ptr);
while (++n < next_ptr) {
table[n-1] = table[n];
}
next_ptr--;
return;
}
ptr = opaque; /* just to make some compilers happy */
Assert(0, "zcfree: ptr not found");
}
#endif
#endif /* __TURBOC__ */
#if defined(M_I86) && !defined(__32BIT__)
/* Microsoft C in 16-bit mode */
# define MY_ZCALLOC
#if (!defined(_MSC_VER) || (_MSC_VER <= 600))
# define _halloc halloc
# define _hfree hfree
#endif
voidpf zcalloc (voidpf opaque, unsigned items, unsigned size)
{
if (opaque) opaque = 0; /* to make compiler happy */
return _halloc((long)items, size);
}
void zcfree (voidpf opaque, voidpf ptr)
{
if (opaque) opaque = 0; /* to make compiler happy */
_hfree(ptr);
}
#endif /* MSC */
#ifndef MY_ZCALLOC /* Any system without a special alloc function */
#ifndef STDC
extern voidp calloc OF((uInt items, uInt size));
extern void free OF((voidpf ptr));
#endif
voidpf zcalloc (opaque, items, size)
voidpf opaque;
unsigned items;
unsigned size;
{
if (opaque) items += size - size; /* make compiler happy */
return (voidpf)calloc(items, size);
}
void zcfree (opaque, ptr)
voidpf opaque;
voidpf ptr;
{
free(ptr);
if (opaque) return; /* make compiler happy */
}
#endif /* MY_ZCALLOC */

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/* zutil.h -- internal interface and configuration of the compression library
* Copyright (C) 1995-1998 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id$ */
#ifndef _Z_UTIL_H
#define _Z_UTIL_H
#include "zlib.h"
#ifdef STDC
# include <stddef.h>
# include <string.h>
# include <stdlib.h>
#endif
#ifdef NO_ERRNO_H
extern int errno;
#else
# include <errno.h>
#endif
#ifndef local
# define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */
typedef unsigned char uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long ulg;
extern const char *z_errmsg[10]; /* indexed by 2-zlib_error */
/* (size given to avoid silly warnings with Visual C++) */
#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]
#define ERR_RETURN(strm,err) \
return (strm->msg = (char*)ERR_MSG(err), (err))
/* To be used only when the state is known to be valid */
/* common constants */
#ifndef DEF_WBITS
# define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */
#if MAX_MEM_LEVEL >= 8
# define DEF_MEM_LEVEL 8
#else
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
#endif
/* default memLevel */
#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES 2
/* The three kinds of block type */
#define MIN_MATCH 3
#define MAX_MATCH 258
/* The minimum and maximum match lengths */
#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */
/* target dependencies */
#ifdef MSDOS
# define OS_CODE 0x00
# if defined(__TURBOC__) || defined(__BORLANDC__)
# if(__STDC__ == 1) && (defined(__LARGE__) || defined(__COMPACT__))
/* Allow compilation with ANSI keywords only enabled */
void _Cdecl farfree( void *block );
void *_Cdecl farmalloc( unsigned long nbytes );
# else
# include <alloc.h>
# endif
# else /* MSC or DJGPP */
# include <malloc.h>
# endif
#endif
#ifdef OS2
# define OS_CODE 0x06
#endif
#ifdef WIN32 /* Window 95 & Windows NT */
# define OS_CODE 0x0b
#endif
#if defined(VAXC) || defined(VMS)
# define OS_CODE 0x02
# define F_OPEN(name, mode) \
fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
#endif
#ifdef AMIGA
# define OS_CODE 0x01
#endif
#if defined(ATARI) || defined(atarist)
# define OS_CODE 0x05
#endif
#if defined(MACOS) || defined(TARGET_OS_MAC)
# define OS_CODE 0x07
# if defined(__MWERKS__) && __dest_os != __be_os && __dest_os != __win32_os
# include <unix.h> /* for fdopen */
# else
# ifndef fdopen
# define fdopen(fd,mode) NULL /* No fdopen() */
# endif
# endif
#endif
#ifdef __50SERIES /* Prime/PRIMOS */
# define OS_CODE 0x0F
#endif
#ifdef TOPS20
# define OS_CODE 0x0a
#endif
#if defined(_BEOS_) || defined(RISCOS)
# define fdopen(fd,mode) NULL /* No fdopen() */
#endif
#if (defined(_MSC_VER) && (_MSC_VER > 600))
# define fdopen(fd,type) _fdopen(fd,type)
#endif
/* Common defaults */
#ifndef OS_CODE
# define OS_CODE 0x03 /* assume Unix */
#endif
#ifndef F_OPEN
# define F_OPEN(name, mode) fopen((name), (mode))
#endif
/* functions */
#ifdef HAVE_STRERROR
extern char *strerror OF((int));
# define zstrerror(errnum) strerror(errnum)
#else
# define zstrerror(errnum) ""
#endif
#if defined(pyr)
# define NO_MEMCPY
#endif
#if defined(SMALL_MEDIUM) && !defined(_MSC_VER) && !defined(__SC__)
/* Use our own functions for small and medium model with MSC <= 5.0.
* You may have to use the same strategy for Borland C (untested).
* The __SC__ check is for Symantec.
*/
# define NO_MEMCPY
#endif
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
# define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
# ifdef SMALL_MEDIUM /* MSDOS small or medium model */
# define zmemcpy _fmemcpy
# define zmemcmp _fmemcmp
# define zmemzero(dest, len) _fmemset(dest, 0, len)
# else
# define zmemcpy memcpy
# define zmemcmp memcmp
# define zmemzero(dest, len) memset(dest, 0, len)
# endif
#else
extern void zmemcpy OF((Bytef* dest, const Bytef* source, uInt len));
extern int zmemcmp OF((const Bytef* s1, const Bytef* s2, uInt len));
extern void zmemzero OF((Bytef* dest, uInt len));
#endif
/* Diagnostic functions */
#ifdef DEBUG
# include <stdio.h>
extern int z_verbose;
extern void z_error OF((char *m));
# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
# define Trace(x) {if (z_verbose>=0) fprintf x ;}
# define Tracev(x) {if (z_verbose>0) fprintf x ;}
# define Tracevv(x) {if (z_verbose>1) fprintf x ;}
# define Tracec(c,x) {if (z_verbose>0 && (c)) fprintf x ;}
# define Tracecv(c,x) {if (z_verbose>1 && (c)) fprintf x ;}
#else
# define Assert(cond,msg)
# define Trace(x)
# define Tracev(x)
# define Tracevv(x)
# define Tracec(c,x)
# define Tracecv(c,x)
#endif
typedef uLong (ZEXPORT *check_func) OF((uLong check, const Bytef *buf,
uInt len));
voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size));
void zcfree OF((voidpf opaque, voidpf ptr));
#define ZALLOC(strm, items, size) \
(*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr) (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}
#endif /* _Z_UTIL_H */

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/* ctrl360.h - this file is part of DeSmuME
*
* Copyright (C) 2010 Yoshihiro
*
* Author: Yoshihiro
*
* This file is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This file is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef CTRLS360_H
#define CTRLS360_H
#include <stdio.h>
#include <stdlib.h>
#include "MMU.h"
#include "types.h"
#define ADD_KEY(keypad,key) ( (keypad) |= (key) )
#define RM_KEY(keypad,key) ( (keypad) &= ~(key) )
#define KEYMASK_(k) (1 << (k))
#define JOY_AXIS_(k) (((k)+1) << 8)
#define NB_KEYS 12
#define KEY_NONE 0
#define KEY_A 1
#define KEY_B 2
#define KEY_SELECT 3
#define KEY_START 4
#define KEY_RIGHT 5
#define KEY_LEFT 6
#define KEY_UP 7
#define KEY_DOWN 8
#define KEY_R 9
#define KEY_L 10
#define KEY_X 11
#define KEY_Y 12
#define KEY_DEBUG 13
#define KEY_BOOST 14
#ifndef GTK_UI
struct mouse_status
{
signed long x;
signed long y;
signed long xx;
signed long yy;
BOOL click;
BOOL down;
};
extern struct mouse_status mouse;
void set_mouse_coord(signed long x,signed long y);
#endif // !GTK_UI
void load_default_config( void);
void update_keypad(u16 keys);
u16 get_keypad( void);
int
process_ctrls_events( u16 *keypad,
void (*external_videoResizeFn)( u16 width, u16 height),
float nds_screen_size_ratio);
#endif /* CTRLS360_H */