run slot1 through a modular addon system
This commit is contained in:
parent
295ffa90b1
commit
384c6bca66
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@ -858,6 +858,7 @@ void MMU_Init(void) {
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//MMU.bupmem.fp = NULL;
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rtcInit();
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addonsInit();
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slot1Init();
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if(Mic_Init() == FALSE)
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INFO("Microphone init failed.\n");
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else
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@ -873,6 +874,7 @@ void MMU_DeInit(void) {
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// fclose(MMU.bupmem.fp);
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//mc_free(&MMU.bupmem);
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addonsClose();
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slot1Close();
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Mic_DeInit();
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}
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@ -950,6 +952,7 @@ void MMU_Reset()
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rtcInit();
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partie = 1;
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addonsReset();
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slot1Close();
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Mic_Reset();
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MMU.gfx3dCycles = 0;
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@ -1078,7 +1081,10 @@ static void execdiv() {
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template<int PROCNUM>
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void FASTCALL MMU_writeToGCControl(u32 val)
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{
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nds_dscard& card = MMU.dscard[PROCNUM];
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const int TEST_PROCNUM = 0; //PROCNUM
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nds_dscard& card = MMU.dscard[TEST_PROCNUM];
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memcpy(&card.command[0], &MMU.MMU_MEM[TEST_PROCNUM][0x40][0x1A8], 8);
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if(!(val & 0x80000000))
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{
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@ -1086,11 +1092,17 @@ void FASTCALL MMU_writeToGCControl(u32 val)
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card.transfer_count = 0;
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val &= 0x7F7FFFFF;
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T1WriteLong(MMU.MMU_MEM[PROCNUM][0x40], 0x1A4, val);
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T1WriteLong(MMU.MMU_MEM[TEST_PROCNUM][0x40], 0x1A4, val);
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return;
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}
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memcpy(&card.command[0], &MMU.MMU_MEM[PROCNUM][0x40][0x1A8], 8);
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u32 shift = (val>>24&7);
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if(shift == 7)
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card.transfer_count = 1;
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else if(shift == 0)
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card.transfer_count = 0;
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else
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card.transfer_count = (0x100<<shift)/4;
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switch (card.mode)
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{
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@ -1106,7 +1118,7 @@ void FASTCALL MMU_writeToGCControl(u32 val)
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card.transfer_count = 0;
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val &= 0x7F7FFFFF;
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T1WriteLong(MMU.MMU_MEM[PROCNUM][0x40], 0x1A4, val);
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T1WriteLong(MMU.MMU_MEM[TEST_PROCNUM][0x40], 0x1A4, val);
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return;
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}
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break;
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@ -1117,154 +1129,33 @@ void FASTCALL MMU_writeToGCControl(u32 val)
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switch(card.command[0])
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{
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// Dummy
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case 0x9F:
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{
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case 0x9F: //Dummy
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card.address = 0;
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card.transfer_count = 0x800;
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}
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break;
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// Nand Init
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case 0x94:
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{
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card.address = 0;
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card.transfer_count = 0x80;
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}
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case 0x90: //Get ROM chip ID
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break;
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// Nand Error?
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case 0xD6:
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{
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card.address = 0;
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card.transfer_count = 1;
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}
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break;
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// Nand Write? ---- PROGRAM for INTERNAL DATA MOVE/RANDOM DATA INPUT
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//case 0x8B:
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case 0x85:
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{
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card.address = 0;
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//card.transfer_count = 0x80;
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// needs for WarioWare D.I.Y - ingame saves don't work but game don't freeze in main menu
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card.transfer_count = 0;
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}
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break;
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// Data read
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case 0x00:
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case 0xB7:
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{
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card.address = (card.command[1] << 24) | (card.command[2] << 16) | (card.command[3] << 8) | card.command[4];
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card.transfer_count = 0x80;
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}
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break;
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// Get ROM chip ID
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case 0x90:
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case 0xB8:
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{
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card.address = 0;
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card.transfer_count = 1;
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}
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break;
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// Switch to KEY1 mode
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case 0x3C:
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{
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card.address = 0;
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card.transfer_count = 0;
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case 0x3C: //Switch to KEY1 mode
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card.mode = CardMode_KEY1;
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}
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break;
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// --- Ninja SD commands -------------------------------------
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// NJSD init/reset
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case 0x20:
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{
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card.address = 0;
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card.transfer_count = 0;
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}
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break;
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// NJSD_sendCLK()
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case 0xE0:
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{
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card.address = 0;
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card.transfer_count = 0;
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NDS_makeInt(PROCNUM, 20);
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}
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break;
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// NJSD_sendCMDN() / NJSD_sendCMDR()
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case 0xF0:
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case 0xF1:
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switch (card.command[2])
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{
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// GO_IDLE_STATE
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case 0x40:
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card.address = 0;
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card.transfer_count = 0;
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NDS_makeInt(PROCNUM, 20);
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break;
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case 0x42: // ALL_SEND_CID
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case 0x43: // SEND_RELATIVE_ADDR
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case 0x47: // SELECT_CARD
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case 0x49: // SEND_CSD
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case 0x4D:
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case 0x77: // APP_CMD
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case 0x69: // SD_APP_OP_COND
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card.address = 0;
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card.transfer_count = 6;
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NDS_makeInt(PROCNUM, 20);
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break;
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// SET_BLOCKLEN
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case 0x50:
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card.address = 0;
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card.transfer_count = 6;
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card.blocklen = card.command[6] | (card.command[5] << 8) | (card.command[4] << 16) | (card.command[3] << 24);
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NDS_makeInt(PROCNUM, 20);
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break;
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// READ_SINGLE_BLOCK
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case 0x51:
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card.address = card.command[6] | (card.command[5] << 8) | (card.command[4] << 16) | (card.command[3] << 24);
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card.transfer_count = (card.blocklen + 3) >> 2;
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NDS_makeInt(PROCNUM, 20);
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break;
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}
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break;
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// --- Ninja SD commands end ---------------------------------
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default:
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{
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INFO("WRITE CARD command: %02X%02X%02X%02X%02X%02X%02X%02X\t",
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card.command[0], card.command[1], card.command[2], card.command[3],
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card.command[4], card.command[5], card.command[6], card.command[7]);
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INFO("FROM: %08X\n", (PROCNUM ? NDS_ARM7:NDS_ARM9).instruct_adr);
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card.address = 0;
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card.transfer_count = 0;
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}
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//fall through to the special slot1 handler
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slot1_device.write32(REG_GCROMCTRL,val);
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break;
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}
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if(card.transfer_count == 0)
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{
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val &= 0x7F7FFFFF;
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T1WriteLong(MMU.MMU_MEM[PROCNUM][0x40], 0x1A4, val);
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T1WriteLong(MMU.MMU_MEM[TEST_PROCNUM][0x40], 0x1A4, val);
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return;
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}
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val |= 0x00800000;
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T1WriteLong(MMU.MMU_MEM[PROCNUM][0x40], 0x1A4, val);
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T1WriteLong(MMU.MMU_MEM[TEST_PROCNUM][0x40], 0x1A4, val);
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// Launch DMA if start flag was set to "DS Cart"
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//printf("triggering card dma\n");
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@ -1276,7 +1167,9 @@ void FASTCALL MMU_writeToGCControl(u32 val)
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template<int PROCNUM>
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u32 MMU_readFromGC()
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{
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nds_dscard& card = MMU.dscard[PROCNUM];
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const int TEST_PROCNUM = 0; //PROCNUM
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nds_dscard& card = MMU.dscard[TEST_PROCNUM];
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u32 val = 0;
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if(card.transfer_count == 0)
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@ -1284,130 +1177,16 @@ u32 MMU_readFromGC()
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switch(card.command[0])
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{
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// Dummy
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case 0x9F:
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case 0x9F: //Dummy
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return 0xFFFFFFFF;
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case 0x3C: //Switch to KEY1 mode
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val = 0xFFFFFFFF;
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break;
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// Nand Init?
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case 0x94:
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val = 0; //Unsure what to return here so return 0 for now
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break;
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// Nand Status?
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case 0xD6:
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//0x80 == busy
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// Made in Ore/WariWare D.I.Y. need set value to 0x80
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val = 0x20; //0x20 == ready
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break;
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//case 0x8B:
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case 0x85:
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val = 0; //Unsure what to return here so return 0 for now
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break;
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// Data read
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case 0x00:
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case 0xB7:
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{
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// Make sure any reads below 0x8000 redirect to 0x8000+(adr&0x1FF) as on real cart
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if((card.command[0] == 0xB7) && (card.address < 0x8000))
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{
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INFO("Read below 0x8000 (0x%04X) from: ARM%s %08X\n",
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card.address, (PROCNUM ? "7":"9"), (PROCNUM ? NDS_ARM7:NDS_ARM9).instruct_adr);
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card.address = (0x8000 + (card.address&0x1FF));
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}
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if(card.address >= gameInfo.romsize)
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{
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DEBUG_Notify.ReadBeyondEndOfCart(card.address,gameInfo.romsize);
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val = 0xFFFFFFFF;
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}
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else
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//but, this is actually handled by the cart rom buffer being oversized and full of 0xFF.
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//is this a good idea? We think so.
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val = T1ReadLong(MMU.CART_ROM, card.address & MMU.CART_ROM_MASK);
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}
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break;
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// Get ROM chip ID
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case 0x90:
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case 0xB8:
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{
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// Note: the BIOS stores the chip ID in main memory
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// Most games continuously compare the chip ID with
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// the value in memory, probably to know if the card
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// was removed.
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// As DeSmuME boots directly from the game, the chip
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// ID in main mem is zero and this value needs to be
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// zero too.
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//staff of kings verifies this (it also uses the arm7 IRQ 20)
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if(nds.cardEjected)
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val = 0xFFFFFFFF;
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else val = 0x00000000;
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}
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break;
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// Switch to KEY1 mode
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case 0x3C:
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val = 0xFFFFFFFF;
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break;
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// --- Ninja SD commands -------------------------------------
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// NJSD_sendCMDN() / NJSD_sendCMDR()
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case 0xF0:
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case 0xF1:
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switch (card.command[2])
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{
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// ALL_SEND_CID
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case 0x42:
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if (card.transfer_count == 2) val = 0x44534A4E;
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else val = 0x00000000;
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// SEND_RELATIVE_ADDR
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case 0x43:
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case 0x47:
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case 0x49:
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case 0x50:
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val = 0x00000000;
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break;
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case 0x4D:
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if (card.transfer_count == 2) val = 0x09000000;
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else val = 0x00000000;
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break;
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// APP_CMD
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case 0x77:
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if (card.transfer_count == 2) val = 0x00000037;
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else val = 0x00000000;
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break;
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// SD_APP_OP_COND
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case 0x69:
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if (card.transfer_count == 2) val = 0x00008000;
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else val = 0x00000000;
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break;
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// READ_SINGLE_BLOCK
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case 0x51:
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val = 0x00000000;
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break;
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}
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break;
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// --- Ninja SD commands end ---------------------------------
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default:
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INFO("READ CARD command: %02X%02X%02X%02X% 02X%02X%02X%02X\t",
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card.command[0], card.command[1], card.command[2], card.command[3],
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card.command[4], card.command[5], card.command[6], card.command[7]);
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INFO("FROM: %08X\n", (PROCNUM ? NDS_ARM7:NDS_ARM9).instruct_adr);
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val = slot1_device.read32(REG_GCDATAIN);
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break;
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}
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card.address += 4; // increment address
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@ -1417,77 +1196,17 @@ u32 MMU_readFromGC()
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return val; // return data
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// transfer is done
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T1WriteLong(MMU.MMU_MEM[PROCNUM][0x40], 0x1A4,
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T1ReadLong(MMU.MMU_MEM[PROCNUM][0x40], 0x1A4) & 0x7F7FFFFF);
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T1WriteLong(MMU.MMU_MEM[TEST_PROCNUM][0x40], 0x1A4,
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T1ReadLong(MMU.MMU_MEM[TEST_PROCNUM][0x40], 0x1A4) & 0x7F7FFFFF);
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// if needed, throw irq for the end of transfer
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if(MMU.AUX_SPI_CNT & 0x4000)
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NDS_makeInt(PROCNUM, 19);
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NDS_makeInt(TEST_PROCNUM, 19);
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return val;
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}
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//INLINE void check_access(u32 adr, u32 access) {
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// /* every other mode: sys */
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// access |= 1;
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// if ((NDS_ARM9.CPSR.val & 0x1F) == 0x10) {
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// /* is user mode access */
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// access ^= 1 ;
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// }
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// if (armcp15_isAccessAllowed((armcp15_t *)NDS_ARM9.coproc[15],adr,access)==FALSE) {
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// execute = FALSE ;
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// }
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//}
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//INLINE void check_access_write(u32 adr) {
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// u32 access = CP15_ACCESS_WRITE;
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// check_access(adr, access)
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//}
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//
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//u8 FASTCALL MMU_read8_acl(u32 proc, u32 adr, u32 access)
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//{
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// /* on arm9 we need to check the MPU regions */
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// if (proc == ARMCPU_ARM9)
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// check_access(u32 adr, u32 access);
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// return MMU_read8(proc,adr);
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//}
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//u16 FASTCALL MMU_read16_acl(u32 proc, u32 adr, u32 access)
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//{
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// /* on arm9 we need to check the MPU regions */
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// if (proc == ARMCPU_ARM9)
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// check_access(u32 adr, u32 access);
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// return MMU_read16(proc,adr);
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//}
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//u32 FASTCALL MMU_read32_acl(u32 proc, u32 adr, u32 access)
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//{
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// /* on arm9 we need to check the MPU regions */
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// if (proc == ARMCPU_ARM9)
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// check_access(u32 adr, u32 access);
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// return MMU_read32(proc,adr);
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//}
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//
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//void FASTCALL MMU_write8_acl(u32 proc, u32 adr, u8 val)
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//{
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// /* check MPU region on ARM9 */
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// if (proc == ARMCPU_ARM9)
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// check_access_write(adr);
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// MMU_write8(proc,adr,val);
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//}
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//void FASTCALL MMU_write16_acl(u32 proc, u32 adr, u16 val)
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//{
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// /* check MPU region on ARM9 */
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// if (proc == ARMCPU_ARM9)
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// check_access_write(adr);
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// MMU_write16(proc,adr,val) ;
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//}
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//void FASTCALL MMU_write32_acl(u32 proc, u32 adr, u32 val)
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//{
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// /* check MPU region on ARM9 */
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// if (proc == ARMCPU_ARM9)
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// check_access_write(adr);
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// MMU_write32(proc,adr,val) ;
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//}
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//does some validation on the game's choice of IF value, correcting it if necessary
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static void validateIF_arm9()
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@ -49,7 +49,7 @@ libdesmume_a_SOURCES = \
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utils/task.cpp utils/task.h \
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utils/dlditool.cpp \
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addons.cpp addons.h \
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addons/compactFlash.cpp addons/gbagame.cpp addons/none.cpp addons/rumblepak.cpp addons/guitarGrip.cpp addons/expMemory.cpp addons/piano.cpp fs.h \
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addons/compactFlash.cpp addons/gbagame.cpp addons/none.cpp addons/rumblepak.cpp addons/guitarGrip.cpp addons/expMemory.cpp addons/piano.cpp addons/slot1_none.cpp addons/slot1_r4.cpp addons/slot1_retail.cpp fs.h \
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cheatSystem.cpp cheatSystem.h \
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texcache.cpp texcache.h rasterize.cpp rasterize.h \
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metaspu/metaspu.cpp metaspu/metaspu.h \
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@ -50,7 +50,7 @@ ADDONINTERFACE addonList[NDS_ADDON_COUNT] = {
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};
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ADDONINTERFACE addon = addonCFlash; // default none pak
|
||||
u8 addon_type = NDS_ADDON_CFLASH;
|
||||
NDS_ADDON_TYPE addon_type = NDS_ADDON_CFLASH;
|
||||
|
||||
BOOL addonsInit()
|
||||
{
|
||||
|
@ -67,7 +67,7 @@ void addonsReset()
|
|||
addon.reset();
|
||||
}
|
||||
|
||||
BOOL addonsChangePak(u8 type)
|
||||
BOOL addonsChangePak(NDS_ADDON_TYPE type)
|
||||
{
|
||||
printf("addonsChangePak\n");
|
||||
if (type > NDS_ADDON_COUNT) return FALSE;
|
||||
|
@ -77,3 +77,44 @@ BOOL addonsChangePak(u8 type)
|
|||
return addon.init();
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------
|
||||
//--------------------------------------------------------------------------------
|
||||
//--------------------------------------------------------------------------------
|
||||
|
||||
extern ADDONINTERFACE slot1None;
|
||||
extern ADDONINTERFACE slot1Retail;
|
||||
extern ADDONINTERFACE slot1R4;
|
||||
|
||||
ADDONINTERFACE slot1List[NDS_SLOT1_COUNT] = {
|
||||
slot1None,
|
||||
slot1Retail,
|
||||
slot1R4
|
||||
};
|
||||
|
||||
ADDONINTERFACE slot1_device = slot1Retail; //default for frontends that dont even configure this
|
||||
u8 slot1_device_type = NDS_SLOT1_RETAIL;
|
||||
|
||||
BOOL slot1Init()
|
||||
{
|
||||
return slot1_device.init();
|
||||
}
|
||||
|
||||
void slot1Close()
|
||||
{
|
||||
slot1_device.close();
|
||||
}
|
||||
|
||||
void slot1Reset()
|
||||
{
|
||||
slot1_device.reset();
|
||||
}
|
||||
|
||||
BOOL slot1Change(NDS_SLOT1_TYPE changeToType)
|
||||
{
|
||||
printf("slot1Change to: %d\n", changeToType);
|
||||
if (changeToType > NDS_SLOT1_COUNT || changeToType < 0) return FALSE;
|
||||
slot1_device.close();
|
||||
slot1_device_type = changeToType;
|
||||
slot1_device = slot1List[slot1_device_type];
|
||||
return slot1_device.init();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
/* Copyright (C) 2009 CrazyMax
|
||||
Copyright (C) 2009 DeSmuME team
|
||||
Copyright (C) 2009-2010 DeSmuME team
|
||||
|
||||
This file is part of DeSmuME
|
||||
|
||||
|
@ -25,7 +25,7 @@
|
|||
#include "types.h"
|
||||
#include "debug.h"
|
||||
|
||||
typedef struct
|
||||
struct ADDONINTERFACE
|
||||
{
|
||||
// The name of the plugin, this name will appear in the plugins list
|
||||
const char * name;
|
||||
|
@ -54,9 +54,10 @@ typedef struct
|
|||
|
||||
//called when the user get info about addon pak (description)
|
||||
void (*info)(char *info);
|
||||
} ADDONINTERFACE;
|
||||
};
|
||||
|
||||
enum {
|
||||
enum NDS_ADDON_TYPE
|
||||
{
|
||||
NDS_ADDON_NONE,
|
||||
NDS_ADDON_CFLASH, // compact flash
|
||||
NDS_ADDON_RUMBLEPAK, // rumble pack
|
||||
|
@ -79,7 +80,7 @@ inline bool CFlash_IsUsingPath() { return CFlash_Mode==ADDON_CFLASH_MODE_Path ||
|
|||
|
||||
extern ADDONINTERFACE addon; // current pak
|
||||
extern ADDONINTERFACE addonList[NDS_ADDON_COUNT]; // lists pointer on paks
|
||||
extern u8 addon_type; // current type pak
|
||||
extern NDS_ADDON_TYPE addon_type; // current type pak
|
||||
|
||||
extern char GBAgameName[MAX_PATH]; // file name for GBA game (rom)
|
||||
extern void (*FeedbackON)(BOOL enable); // feedback on/off
|
||||
|
@ -87,9 +88,25 @@ extern void (*FeedbackON)(BOOL enable); // feedback on/off
|
|||
extern BOOL addonsInit(); // Init addons
|
||||
extern void addonsClose(); // Shutdown addons
|
||||
extern void addonsReset(); // Reset addon
|
||||
extern BOOL addonsChangePak(u8 type); // change current adddon
|
||||
extern BOOL addonsChangePak(NDS_ADDON_TYPE type); // change current adddon
|
||||
|
||||
extern void guitarGrip_setKey(bool green, bool red, bool yellow, bool blue); // Guitar grip keys
|
||||
extern void piano_setKey(bool c, bool cs, bool d, bool ds, bool e, bool f, bool fs, bool g, bool gs, bool a, bool as, bool b, bool hic); //piano keys
|
||||
|
||||
#endif
|
||||
extern ADDONINTERFACE slot1_device; // current slot1 device
|
||||
|
||||
enum NDS_SLOT1_TYPE
|
||||
{
|
||||
NDS_SLOT1_NONE,
|
||||
NDS_SLOT1_RETAIL,
|
||||
NDS_SLOT1_R4,
|
||||
NDS_SLOT1_COUNT // use for counter addons - MUST TO BE LAST!!!
|
||||
};
|
||||
|
||||
BOOL slot1Init();
|
||||
void slot1Close();
|
||||
void slot1Reset();
|
||||
BOOL slot1Change(NDS_SLOT1_TYPE type); // change current adddon
|
||||
|
||||
|
||||
#endif //__ADDONS_H__
|
||||
|
|
|
@ -0,0 +1,62 @@
|
|||
/* Copyright (C) 2010 DeSmuME team
|
||||
|
||||
This file is part of DeSmuME
|
||||
|
||||
DeSmuME is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
DeSmuME is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with DeSmuME; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include "../addons.h"
|
||||
|
||||
static void slot1_info(char *info) { strcpy(info, "Slot1 no-card emulation (card ejected!)"); }
|
||||
static void slot1_config(void) {}
|
||||
|
||||
static BOOL slot1_init() { return (TRUE); }
|
||||
|
||||
static void slot1_reset() {}
|
||||
|
||||
static void slot1_close() {}
|
||||
|
||||
|
||||
static void slot1_write08(u32 adr, u8 val) {}
|
||||
static void slot1_write16(u32 adr, u16 val) {}
|
||||
static void slot1_write32(u32 adr, u32 val) {}
|
||||
|
||||
static u8 slot1_read08(u32 adr)
|
||||
{
|
||||
return 0xFF;
|
||||
}
|
||||
static u16 slot1_read16(u32 adr)
|
||||
{
|
||||
return 0xFFFF;
|
||||
}
|
||||
static u32 slot1_read32(u32 adr)
|
||||
{
|
||||
return 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
|
||||
ADDONINTERFACE slot1None = {
|
||||
"Slot1None",
|
||||
slot1_init,
|
||||
slot1_reset,
|
||||
slot1_close,
|
||||
slot1_config,
|
||||
slot1_write08,
|
||||
slot1_write16,
|
||||
slot1_write32,
|
||||
slot1_read08,
|
||||
slot1_read16,
|
||||
slot1_read32,
|
||||
slot1_info};
|
|
@ -0,0 +1,172 @@
|
|||
/* Copyright (C) 2010 DeSmuME team
|
||||
|
||||
This file is part of DeSmuME
|
||||
|
||||
DeSmuME is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
DeSmuME is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with DeSmuME; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include "../addons.h"
|
||||
#include "../registers.h"
|
||||
#include "../mmu.h"
|
||||
#include "../NDSSystem.h"
|
||||
#include <time.h>
|
||||
|
||||
static FILE *img = NULL;
|
||||
static u32 write_count = 0;
|
||||
static u32 write_enabled = 0;
|
||||
static int old_addr = 0;
|
||||
static void init_r4_flash()
|
||||
{
|
||||
srand(time(NULL));
|
||||
|
||||
if (!img)
|
||||
img = fopen("DLDI_R4DS.img", "r+b");
|
||||
|
||||
if(!img)
|
||||
{
|
||||
INFO("DLDI_R4DS.img not found\n");
|
||||
}
|
||||
}
|
||||
|
||||
static void info(char *info) { strcpy(info, "Slot1 R4 Emulation"); }
|
||||
static void config(void) {}
|
||||
|
||||
static BOOL init()
|
||||
{
|
||||
init_r4_flash();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void reset() {}
|
||||
|
||||
static void close() {}
|
||||
|
||||
|
||||
static void write08(u32 adr, u8 val) {}
|
||||
static void write16(u32 adr, u16 val) {}
|
||||
|
||||
static void write32_GCROMCTRL(u32 val)
|
||||
{
|
||||
nds_dscard& card = MMU.dscard[0];
|
||||
|
||||
switch(card.command[0])
|
||||
{
|
||||
case 0xB0:
|
||||
break;
|
||||
case 0xB9:
|
||||
case 0xBA:
|
||||
case 0xBB:
|
||||
card.address = (card.command[1] << 24) | (card.command[2] << 16) | (card.command[3] << 8) | card.command[4];
|
||||
fseek(img,card.address,SEEK_SET);
|
||||
break;
|
||||
case 0xBC:
|
||||
write_enabled = 1;
|
||||
write_count = 0x80;
|
||||
card.address = (card.command[1] << 24) | (card.command[2] << 16) | (card.command[3] << 8) | card.command[4];
|
||||
fseek(img,card.address,SEEK_SET);
|
||||
write_count = 0x80;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void write32(u32 adr, u32 val)
|
||||
{
|
||||
switch(adr)
|
||||
{
|
||||
case REG_GCROMCTRL:
|
||||
write32_GCROMCTRL(val);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static u8 read08(u32 adr)
|
||||
{
|
||||
return 0xFF;
|
||||
}
|
||||
static u16 read16(u32 adr)
|
||||
{
|
||||
return 0xFFFF;
|
||||
}
|
||||
|
||||
|
||||
static u32 read32_GCDATAIN()
|
||||
{
|
||||
nds_dscard& card = MMU.dscard[0];
|
||||
|
||||
u32 val;
|
||||
|
||||
switch(card.command[0])
|
||||
{
|
||||
//Get ROM chip ID
|
||||
case 0x90:
|
||||
case 0xB8:
|
||||
val = 0xFC2;
|
||||
break;
|
||||
|
||||
case 0xB0:
|
||||
val = 0x1F4;
|
||||
break;
|
||||
case 0xB9:
|
||||
{
|
||||
/*if (addr == old_addr)
|
||||
val = 0;
|
||||
else
|
||||
val = 0x1F4;
|
||||
old_addr = addr;*/
|
||||
val = (rand() % 100) ? 0x1F4 : 0;
|
||||
}
|
||||
break;
|
||||
case 0xBB:
|
||||
case 0xBC:
|
||||
val = 0;
|
||||
break;
|
||||
case 0xBA:
|
||||
//INFO("Read from sd at sector %08X at adr %08X ",card.address/512,ftell(img));
|
||||
fread(&val, 1, 4, img);
|
||||
//INFO("val %08X\n",val);
|
||||
break;
|
||||
|
||||
default:
|
||||
val = 0;
|
||||
} //switch(card.command[0])
|
||||
|
||||
return val;
|
||||
} //read32_GCDATAIN
|
||||
|
||||
|
||||
static u32 read32(u32 adr)
|
||||
{
|
||||
switch(adr)
|
||||
{
|
||||
case REG_GCDATAIN:
|
||||
return read32_GCDATAIN();
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
ADDONINTERFACE slot1R4 = {
|
||||
"Slot1R4",
|
||||
init,
|
||||
reset,
|
||||
close,
|
||||
config,
|
||||
write08,
|
||||
write16,
|
||||
write32,
|
||||
read08,
|
||||
read16,
|
||||
read32,
|
||||
info};
|
|
@ -0,0 +1,274 @@
|
|||
/* Copyright (C) 2010 DeSmuME team
|
||||
|
||||
This file is part of DeSmuME
|
||||
|
||||
DeSmuME is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
DeSmuME is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with DeSmuME; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include "../addons.h"
|
||||
#include "../registers.h"
|
||||
#include "../mmu.h"
|
||||
#include "../NDSSystem.h"
|
||||
|
||||
static void info(char *info) { strcpy(info, "Slot1 Retail card emulation"); }
|
||||
static void config(void) {}
|
||||
|
||||
static BOOL init() { return (TRUE); }
|
||||
|
||||
static void reset() {}
|
||||
|
||||
static void close() {}
|
||||
|
||||
|
||||
static void write08(u32 adr, u8 val) {}
|
||||
static void write16(u32 adr, u16 val) {}
|
||||
|
||||
static void write32_GCROMCTRL(u32 val)
|
||||
{
|
||||
nds_dscard& card = MMU.dscard[0];
|
||||
|
||||
switch(card.command[0])
|
||||
{
|
||||
case 0x00: //Data read
|
||||
case 0xB7:
|
||||
card.address = (card.command[1] << 24) | (card.command[2] << 16) | (card.command[3] << 8) | card.command[4];
|
||||
card.transfer_count = 0x80;
|
||||
break;
|
||||
default:
|
||||
card.address = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void write32(u32 adr, u32 val)
|
||||
{
|
||||
switch(adr)
|
||||
{
|
||||
case REG_GCROMCTRL:
|
||||
write32_GCROMCTRL(val);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static u8 read08(u32 adr)
|
||||
{
|
||||
return 0xFF;
|
||||
}
|
||||
static u16 read16(u32 adr)
|
||||
{
|
||||
return 0xFFFF;
|
||||
}
|
||||
|
||||
static u32 read32_GCDATAIN()
|
||||
{
|
||||
nds_dscard& card = MMU.dscard[0];
|
||||
|
||||
switch(card.command[0])
|
||||
{
|
||||
//Get ROM chip ID
|
||||
case 0x90:
|
||||
case 0xB8:
|
||||
{
|
||||
// Note: the BIOS stores the chip ID in main memory
|
||||
// Most games continuously compare the chip ID with
|
||||
// the value in memory, probably to know if the card
|
||||
// was removed.
|
||||
// As DeSmuME boots directly from the game, the chip
|
||||
// ID in main mem is zero and this value needs to be
|
||||
// zero too.
|
||||
|
||||
//staff of kings verifies this (it also uses the arm7 IRQ 20)
|
||||
if(nds.cardEjected) //TODO - handle this with ejected card slot1 device (and verify using this case)
|
||||
return 0xFFFFFFFF;
|
||||
else return 0;
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
// Data read
|
||||
case 0x00:
|
||||
case 0xB7:
|
||||
{
|
||||
// Make sure any reads below 0x8000 redirect to 0x8000+(adr&0x1FF) as on real cart
|
||||
if((card.command[0] == 0xB7) && (card.address < 0x8000))
|
||||
{
|
||||
//TODO - refactor this to include the PROCNUM, for debugging purposes if nothing else
|
||||
//(can refactor gbaslot also)
|
||||
|
||||
//INFO("Read below 0x8000 (0x%04X) from: ARM%s %08X\n",
|
||||
// card.address, (PROCNUM ? "7":"9"), (PROCNUM ? NDS_ARM7:NDS_ARM9).instruct_adr);
|
||||
|
||||
card.address = (0x8000 + (card.address&0x1FF));
|
||||
}
|
||||
|
||||
if(card.address >= gameInfo.romsize)
|
||||
{
|
||||
DEBUG_Notify.ReadBeyondEndOfCart(card.address,gameInfo.romsize);
|
||||
return 0xFFFFFFFF;
|
||||
}
|
||||
else
|
||||
//but, this is actually handled by the cart rom buffer being oversized and full of 0xFF.
|
||||
//is this a good idea? We think so.
|
||||
|
||||
return T1ReadLong(MMU.CART_ROM, card.address & MMU.CART_ROM_MASK);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return 0;
|
||||
} //switch(card.command[0])
|
||||
} //read32_GCDATAIN
|
||||
|
||||
static u32 read32(u32 adr)
|
||||
{
|
||||
switch(adr)
|
||||
{
|
||||
case REG_GCDATAIN:
|
||||
return read32_GCDATAIN();
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ADDONINTERFACE slot1Retail = {
|
||||
"Slot1Retail",
|
||||
init,
|
||||
reset,
|
||||
close,
|
||||
config,
|
||||
write08,
|
||||
write16,
|
||||
write32,
|
||||
read08,
|
||||
read16,
|
||||
read32,
|
||||
info
|
||||
};
|
||||
|
||||
|
||||
|
||||
// ///writetoGCControl:
|
||||
//// --- Ninja SD commands -------------------------------------
|
||||
|
||||
// // NJSD init/reset
|
||||
// case 0x20:
|
||||
// {
|
||||
// card.address = 0;
|
||||
// card.transfer_count = 0;
|
||||
// }
|
||||
// break;
|
||||
|
||||
// // NJSD_sendCLK()
|
||||
// case 0xE0:
|
||||
// {
|
||||
// card.address = 0;
|
||||
// card.transfer_count = 0;
|
||||
// NDS_makeInt(PROCNUM, 20);
|
||||
// }
|
||||
// break;
|
||||
|
||||
// // NJSD_sendCMDN() / NJSD_sendCMDR()
|
||||
// case 0xF0:
|
||||
// case 0xF1:
|
||||
// switch (card.command[2])
|
||||
// {
|
||||
// // GO_IDLE_STATE
|
||||
// case 0x40:
|
||||
// card.address = 0;
|
||||
// card.transfer_count = 0;
|
||||
// NDS_makeInt(PROCNUM, 20);
|
||||
// break;
|
||||
|
||||
// case 0x42: // ALL_SEND_CID
|
||||
// case 0x43: // SEND_RELATIVE_ADDR
|
||||
// case 0x47: // SELECT_CARD
|
||||
// case 0x49: // SEND_CSD
|
||||
// case 0x4D:
|
||||
// case 0x77: // APP_CMD
|
||||
// case 0x69: // SD_APP_OP_COND
|
||||
// card.address = 0;
|
||||
// card.transfer_count = 6;
|
||||
// NDS_makeInt(PROCNUM, 20);
|
||||
// break;
|
||||
|
||||
// // SET_BLOCKLEN
|
||||
// case 0x50:
|
||||
// card.address = 0;
|
||||
// card.transfer_count = 6;
|
||||
// card.blocklen = card.command[6] | (card.command[5] << 8) | (card.command[4] << 16) | (card.command[3] << 24);
|
||||
// NDS_makeInt(PROCNUM, 20);
|
||||
// break;
|
||||
|
||||
// // READ_SINGLE_BLOCK
|
||||
// case 0x51:
|
||||
// card.address = card.command[6] | (card.command[5] << 8) | (card.command[4] << 16) | (card.command[3] << 24);
|
||||
// card.transfer_count = (card.blocklen + 3) >> 2;
|
||||
// NDS_makeInt(PROCNUM, 20);
|
||||
// break;
|
||||
// }
|
||||
// break;
|
||||
|
||||
// // --- Ninja SD commands end ---------------------------------
|
||||
|
||||
|
||||
|
||||
// //GCDATAIN:
|
||||
// // --- Ninja SD commands -------------------------------------
|
||||
|
||||
// // NJSD_sendCMDN() / NJSD_sendCMDR()
|
||||
// case 0xF0:
|
||||
// case 0xF1:
|
||||
// switch (card.command[2])
|
||||
// {
|
||||
// // ALL_SEND_CID
|
||||
// case 0x42:
|
||||
// if (card.transfer_count == 2) val = 0x44534A4E;
|
||||
// else val = 0x00000000;
|
||||
|
||||
// // SEND_RELATIVE_ADDR
|
||||
// case 0x43:
|
||||
// case 0x47:
|
||||
// case 0x49:
|
||||
// case 0x50:
|
||||
// val = 0x00000000;
|
||||
// break;
|
||||
|
||||
// case 0x4D:
|
||||
// if (card.transfer_count == 2) val = 0x09000000;
|
||||
// else val = 0x00000000;
|
||||
// break;
|
||||
|
||||
// // APP_CMD
|
||||
// case 0x77:
|
||||
// if (card.transfer_count == 2) val = 0x00000037;
|
||||
// else val = 0x00000000;
|
||||
// break;
|
||||
|
||||
// // SD_APP_OP_COND
|
||||
// case 0x69:
|
||||
// if (card.transfer_count == 2) val = 0x00008000;
|
||||
// else val = 0x00000000;
|
||||
// break;
|
||||
|
||||
// // READ_SINGLE_BLOCK
|
||||
// case 0x51:
|
||||
// val = 0x00000000;
|
||||
// break;
|
||||
// }
|
||||
// break;
|
||||
|
||||
// // --- Ninja SD commands end ---------------------------------
|
||||
|
||||
|
|
@ -29,6 +29,7 @@
|
|||
#include "movie.h"
|
||||
#include "addons.h"
|
||||
#include "NDSSystem.h"
|
||||
#include "utils/xstring.h"
|
||||
|
||||
int scanline_filter_a = 2, scanline_filter_b = 4;
|
||||
int _commandline_linux_nojoy = 0;
|
||||
|
@ -49,6 +50,7 @@ CommandLine::CommandLine()
|
|||
, _num_cores(-1)
|
||||
, _rigorous_timing(0)
|
||||
, _advanced_timing(-1)
|
||||
, _slot1(NULL)
|
||||
{
|
||||
load_slot = 0;
|
||||
arm9_gdb_port = arm7_gdb_port = 0;
|
||||
|
@ -88,6 +90,7 @@ void CommandLine::loadCommonOptions()
|
|||
{ "scanline-filter-b", 0, 0, G_OPTION_ARG_INT, &scanline_filter_b, "Intensity of fadeout for scanlines filter (corner) (default 4)", "SCANLINE_FILTER_B"},
|
||||
{ "rigorous-timing", 0, 0, G_OPTION_ARG_INT, &_rigorous_timing, "Use some rigorous timings instead of unrealistically generous (default 0)", "RIGOROUS_TIMING"},
|
||||
{ "advanced-timing", 0, 0, G_OPTION_ARG_INT, &_advanced_timing, "Use advanced BUS-level timing (default 1)", "ADVANCED_TIMING"},
|
||||
{ "slot1", 0, 0, G_OPTION_ARG_STRING, &_slot1, "Device to load in slot 1 (default retail)", "SLOT1"},
|
||||
#ifndef _MSC_VER
|
||||
{ "disable-sound", 0, 0, G_OPTION_ARG_NONE, &disable_sound, "Disables the sound emulation", NULL},
|
||||
{ "disable-limiter", 0, 0, G_OPTION_ARG_NONE, &disable_limiter, "Disables the 60fps limiter", NULL},
|
||||
|
@ -112,6 +115,8 @@ bool CommandLine::parse(int argc,char **argv)
|
|||
return false;
|
||||
}
|
||||
|
||||
if(_slot1) slot1 = _slot1;
|
||||
if(slot1.size() != 0) str_lcase((char*)&slot1[0]);
|
||||
if(_play_movie_file) play_movie_file = _play_movie_file;
|
||||
if(_record_movie_file) record_movie_file = _record_movie_file;
|
||||
if(_cflash_image) cflash_image = _cflash_image;
|
||||
|
@ -138,6 +143,14 @@ bool CommandLine::parse(int argc,char **argv)
|
|||
|
||||
bool CommandLine::validate()
|
||||
{
|
||||
if(slot1 != "")
|
||||
{
|
||||
if(slot1 != "r4" && slot1 != "retail" && slot1 != "none") {
|
||||
g_printerr("Invalid slot1 device specified.\n");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (load_slot < 0 || load_slot > 10) {
|
||||
g_printerr("I only know how to load from slots 1-10, 0 means 'do not load savegame' and is default\n");
|
||||
return false;
|
||||
|
@ -208,5 +221,10 @@ void CommandLine::process_addonCommands()
|
|||
is_cflash_configured = true;
|
||||
}
|
||||
|
||||
if(slot1 == "retail")
|
||||
slot1Change(NDS_SLOT1_RETAIL);
|
||||
else if(slot1 == "r4")
|
||||
slot1Change(NDS_SLOT1_R4);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -48,6 +48,7 @@ public:
|
|||
std::string cflash_image;
|
||||
std::string cflash_path;
|
||||
std::string gbaslot_rom;
|
||||
std::string slot1;
|
||||
#ifndef _MSC_VER
|
||||
int disable_sound;
|
||||
int disable_limiter;
|
||||
|
@ -88,6 +89,7 @@ private:
|
|||
int _num_cores;
|
||||
int _rigorous_timing;
|
||||
int _advanced_timing;
|
||||
char* _slot1;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1521,6 +1521,18 @@
|
|||
RelativePath="..\addons\rumblepak.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\addons\slot1_none.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\addons\slot1_r4.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\addons\slot1_retail.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="metaspu"
|
||||
|
|
|
@ -1001,6 +1001,18 @@
|
|||
RelativePath="..\addons\rumblepak.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\addons\slot1_none.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\addons\slot1_r4.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\addons\slot1_retail.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="gdbstub"
|
||||
|
|
|
@ -427,6 +427,9 @@
|
|||
<ItemGroup>
|
||||
<ClCompile Include="..\addons.cpp" />
|
||||
<ClCompile Include="..\addons\piano.cpp" />
|
||||
<ClCompile Include="..\addons\slot1_none.cpp" />
|
||||
<ClCompile Include="..\addons\slot1_r4.cpp" />
|
||||
<ClCompile Include="..\addons\slot1_retail.cpp" />
|
||||
<ClCompile Include="..\aggdraw.cpp" />
|
||||
<ClCompile Include="..\arm_instructions.cpp" />
|
||||
<ClCompile Include="..\armcpu.cpp" />
|
||||
|
|
|
@ -384,6 +384,15 @@
|
|||
<ClCompile Include="..\utils\dlditool.cpp">
|
||||
<Filter>Core\utils</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\addons\slot1_none.cpp">
|
||||
<Filter>Core\addons</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\addons\slot1_r4.cpp">
|
||||
<Filter>Core\addons</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\addons\slot1_retail.cpp">
|
||||
<Filter>Core\addons</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\addons.h">
|
||||
|
|
|
@ -618,7 +618,7 @@ void GBAslotDialog(HWND hwnd)
|
|||
Guitar.Enabled = false;
|
||||
WritePrivateProfileInt("GBAslot","type",temp_type,IniName);
|
||||
|
||||
addon_type = temp_type;
|
||||
addon_type = (NDS_ADDON_TYPE)temp_type;
|
||||
addonsChangePak(addon_type);
|
||||
if (romloaded && needReset)
|
||||
NDS_Reset();
|
||||
|
|
|
@ -2461,7 +2461,7 @@ int _main()
|
|||
|
||||
CommonSettings.cheatsDisable = GetPrivateProfileBool("General", "cheatsDisable", false, IniName);
|
||||
|
||||
addon_type = GetPrivateProfileInt("GBAslot", "type", NDS_ADDON_NONE, IniName);
|
||||
addon_type = (NDS_ADDON_TYPE)GetPrivateProfileInt("GBAslot", "type", NDS_ADDON_NONE, IniName);
|
||||
win32_CFlash_cfgMode = GetPrivateProfileInt("GBAslot.CFlash", "fileMode", 2, IniName);
|
||||
win32_CFlash_cfgDirectory = GetPrivateProfileStdString("GBAslot.CFlash", "path", "");
|
||||
win32_CFlash_cfgFileName = GetPrivateProfileStdString("GBAslot.CFlash", "filename", "");
|
||||
|
@ -2552,6 +2552,7 @@ int _main()
|
|||
cmdline.errorHelp(__argv[0]);
|
||||
return 1;
|
||||
}
|
||||
cmdline.validate();
|
||||
|
||||
Desmume_InitOnce();
|
||||
|
||||
|
|
Loading…
Reference in New Issue