- Centralized NDS keypad update.
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@ -89,27 +89,16 @@ void desmume_cycle()
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u16 keypad;
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u16 keypad;
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/* Joystick events */
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/* Joystick events */
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/* Retrieve old value: can use joysticks w/ another device (from our side) */
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/* Retrieve old value: can use joysticks w/ another device (from our side) */
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keypad = ~((unsigned short *)MMU.ARM7_REG)[0x130>>1];
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keypad = get_keypad();
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keypad = (keypad & 0x3) << 10;
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/* Process joystick events if any */
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keypad |= ~((unsigned short *)ARM9Mem.ARM9_REG)[0x130>>1] & 0x3FF;
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/* Look for queued events */
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keypad = process_ctrls_events(keypad);
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keypad = process_ctrls_events(keypad);
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/* Update keypad value */
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/* Update keypad value */
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desmume_keypad(keypad);
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update_keypad(keypad);
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desmume_last_cycle = NDS_exec((560190 << 1) - desmume_last_cycle, FALSE);
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desmume_last_cycle = NDS_exec((560190 << 1) - desmume_last_cycle, FALSE);
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SPU_Emulate();
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SPU_Emulate();
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}
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}
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void desmume_keypad(u16 k)
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{
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unsigned short k_ext = (k >> 10) & 0x3;
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unsigned short k_pad = k & 0x3FF;
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((unsigned short *)ARM9Mem.ARM9_REG)[0x130>>1] = ~k_pad;
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((unsigned short *)MMU.ARM7_REG)[0x130>>1] = ~k_ext;
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}
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/////////////////////////////// TOOLS MANAGEMENT ///////////////////////////////
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/////////////////////////////// TOOLS MANAGEMENT ///////////////////////////////
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#if 0
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#if 0
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//#include "dTool.h"
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//#include "dTool.h"
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@ -35,9 +35,8 @@
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#define DESMUME_KEY_Down 8
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#define DESMUME_KEY_Down 8
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#define DESMUME_KEY_R 9
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#define DESMUME_KEY_R 9
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#define DESMUME_KEY_L 10
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#define DESMUME_KEY_L 10
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#define DESMUME_KEY_X 11
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#define DESMUME_KEY_Y 11
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#define DESMUME_KEY_Y 12
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#define DESMUME_KEY_X 12
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#define DESMUME_KEY_DEBUG 13
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#define DESMUME_KEY_DEBUG 13
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#define DESMUME_KEY_BOOST 14
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#define DESMUME_KEY_BOOST 14
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@ -54,8 +53,5 @@ extern void desmume_toggle();
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extern BOOL desmume_running();
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extern BOOL desmume_running();
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extern void desmume_cycle();
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extern void desmume_cycle();
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extern void desmume_keypad(u16 k);
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#endif /*__DESMUME_H__*/
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#endif /*__DESMUME_H__*/
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