- fix backup memory hacks;
This commit is contained in:
mtabachenko 2013-10-20 15:47:35 +00:00
parent 3dc14e59da
commit 338077614a
1 changed files with 9 additions and 4 deletions

View File

@ -254,8 +254,14 @@ void BackupDevice::detect()
{
case 0:
case 1:
msgbox->error("Catastrophic error while autodetecting save type.\nIt will need to be specified manually\n");
addr_size = 1; //choose 1 just to keep the busted savefile from growing too big
if(!memcmp(gameInfo.header.gameCode,"AL3", 3)) break; //spongebob atlantis squarepantis.
//if(!memcmp(gameInfo.header.gameCode,"AH5",3)) break; //over the hedge
if(!memcmp(gameInfo.header.gameCode,"AVH", 3)) break; //over the hedge - Hammy Goes Nuts!
if(!memcmp(gameInfo.header.gameCode,"AQ3", 3)) break; //spider-man 3
msgbox->error("Catastrophic error while autodetecting save type.\nIt will need to be specified manually\n");
break;
case 2:
//the modern typical case for small eeproms
@ -267,9 +273,8 @@ void BackupDevice::detect()
//(the archaic 1+2 case is: specifying one address byte, and then reading the first two bytes, instead of the first one byte, as most other games would do.)
//so, we're gonna hack in checks for the games that are doing this
addr_size = 2;
if(!memcmp(gameInfo.header.gameCode,"AL3E",4)) addr_size = 1; //spongebob atlantis squarepantis.
if(!memcmp(gameInfo.header.gameCode,"AH5E",4)) addr_size = 1; //over the hedge
if(!memcmp(gameInfo.header.gameCode,"AQ3E",4)) addr_size = 1; //spider-man 3
if(!memcmp(gameInfo.header.gameCode,"AH5", 3)) addr_size = 1; //over the hedge
break;
case 4:
//a modern typical case