Removed an assert which broke SM64DS.
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@ -1227,7 +1227,7 @@ void gfx3d_glFlush(u32 v)
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{
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{
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gfx3d_FlushFIFO();
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gfx3d_FlushFIFO();
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assert(!flushPending);
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//assert(!flushPending);
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flushPending = TRUE;
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flushPending = TRUE;
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gfx3d.sortmode = BIT0(v);
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gfx3d.sortmode = BIT0(v);
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gfx3d.wbuffer = BIT1(v);
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gfx3d.wbuffer = BIT1(v);
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