GPU:
- Fix compiling issue with non-SSE2. (Regression from r5512.)
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@ -2666,12 +2666,12 @@ void GPUEngineBase::_RenderPixelsCustom(GPUEngineCompositorInfo &compState)
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{
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u16 tmpColor = (this->_bgLayerIndex[x] == 0) ? 0xFFFF : this->_bgLayerColor[x] & 0x7FFF;
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if (!this->_mosaicWidthBG[x].begin || !this->_mosaicHeightBG[lineIndex].begin)
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if (!this->_mosaicWidthBG[x].begin || !this->_mosaicHeightBG[compState.lineIndexNative].begin)
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{
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tmpColor = this->_mosaicColors.bg[LAYERID][this->_mosaicWidthBG[x].trunc];
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tmpColor = this->_mosaicColors.bg[compState.selectedLayerID][this->_mosaicWidthBG[x].trunc];
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}
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this->_mosaicColors.bg[LAYERID][x] = tmpColor;
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this->_mosaicColors.bg[compState.selectedLayerID][x] = tmpColor;
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if (tmpColor == 0xFFFF)
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{
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