add some diagnostic messages
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4e9176a4c0
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2df831cbb0
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@ -51,6 +51,7 @@
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#include "render3D.h"
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#include "GPU_osd.h"
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#include "debug.h"
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#include "NDSSystem.h"
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//#define CHECKSPRITES
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@ -430,7 +431,8 @@ u16 GPU::blend(u16 colA, u16 colB)
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void GPU_setMasterBrightness (GPU *gpu, u16 val)
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{
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gpu->MasterBrightFactor = (val & 0x1F);
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if(!nds.isInVblank()) PROGINFO("Changing master brightness outside of vblank\n");
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gpu->MasterBrightFactor = (val & 0x1F);
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gpu->MasterBrightMode = (val>>14);
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}
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@ -597,6 +597,8 @@ static inline void MMU_VRAMmapControl(u8 block, u8 VRAMBankCnt)
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u32 vram_map_addr = 0xFFFFFFFF;
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u8 *LCD_addr = LCDdst[block];
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bool changingTexOrTexPalette = false;
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switch (VRAMBankCnt & 0x07)
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{
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@ -674,6 +676,7 @@ static inline void MMU_VRAMmapControl(u8 block, u8 VRAMBankCnt)
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case 3: // D
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// Textures
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{
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changingTexOrTexPalette = true;
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int slot_index = (VRAMBankCnt >> 3) & 0x3;
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ARM9Mem.textureSlotAddr[slot_index] = LCD_addr;
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gpu3D->NDS_3D_VramReconfigureSignal();
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@ -682,6 +685,7 @@ static inline void MMU_VRAMmapControl(u8 block, u8 VRAMBankCnt)
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}
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break;
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case 4: // E
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changingTexOrTexPalette = true;
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ARM9Mem.texPalSlot[0] = LCD_addr;
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ARM9Mem.texPalSlot[1] = LCD_addr+0x4000;
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ARM9Mem.texPalSlot[2] = LCD_addr+0x8000;
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@ -691,6 +695,7 @@ static inline void MMU_VRAMmapControl(u8 block, u8 VRAMBankCnt)
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case 5: // F
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case 6: // G
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{
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changingTexOrTexPalette = true;
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u8 tmp_slot = ((VRAMBankCnt >> 3) & 0x01) + (((VRAMBankCnt >> 4) & 0x01)*4);
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ARM9Mem.texPalSlot[tmp_slot] = LCD_addr;
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gpu3D->NDS_3D_VramReconfigureSignal();
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@ -746,6 +751,11 @@ static inline void MMU_VRAMmapControl(u8 block, u8 VRAMBankCnt)
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break;
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}
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if(changingTexOrTexPalette && !nds.isIn3dVblank())
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{
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PROGINFO("Changing texture or texture palette mappings outside of 3d vblank\n");
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}
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if (vram_map_addr != 0xFFFFFFFF)
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{
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u8 engine = (vram_map_addr >> 21);
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@ -131,6 +131,9 @@ typedef struct
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s32 idleCycles;
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s32 runCycleCollector[16];
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s32 idleFrameCounter;
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bool isInVblank() const { return VCount >= 192; }
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bool isIn3dVblank() const { return VCount >= 192 && VCount<215; }
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} NDSSystem;
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/** /brief A touchscreen calibration point.
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