Declare nds_savestate and nds_loadstate in a proper place.
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@ -294,6 +294,9 @@ void NDS_Reset();
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int NDS_ImportSave(const char *filename);
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int NDS_ImportSave(const char *filename);
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bool NDS_ExportSave(const char *filename);
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bool NDS_ExportSave(const char *filename);
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void nds_savestate(std::ostream* os);
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bool nds_loadstate(std::istream* is, int size);
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int NDS_WriteBMP(const char *filename);
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int NDS_WriteBMP(const char *filename);
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int NDS_LoadFirmware(const char *filename);
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int NDS_LoadFirmware(const char *filename);
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int NDS_CreateDummyFirmware( struct NDS_fw_config_data *user_settings);
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int NDS_CreateDummyFirmware( struct NDS_fw_config_data *user_settings);
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@ -259,9 +259,6 @@ SFORMAT SF_MOVIE[]={
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{ 0 }
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{ 0 }
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};
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};
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void nds_savestate(std::ostream* os);
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bool nds_loadstate(std::istream* is, int size);
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static void mmu_savestate(std::ostream* os)
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static void mmu_savestate(std::ostream* os)
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{
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{
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//version
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//version
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