GPU: Use the same technique in the commit 6bcd19b
GPUEngineBase::_CompositeVRAMLineDeferred() bug fix in order to do a tiny optimization to GPUEngineBase::_CompositeLineDeferred(). Also makes the code more consistent as well.
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d0330fc96e
commit
2c5c2f6186
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@ -3899,98 +3899,106 @@ void GPUEngineBase::_CompositeLineDeferred(GPUEngineCompositorInfo &compInfo)
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CopyLineExpand<0xFFFF, false, false, 2>(this->_deferredColorCustom, this->_deferredColorNative, compInfo.line.widthCustom, 1);
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CopyLineExpand<0xFFFF, false, false, 1>(this->_deferredIndexCustom, this->_deferredIndexNative, compInfo.line.widthCustom, 1);
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compInfo.target.xNative = 0;
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compInfo.target.xCustom = 0;
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compInfo.target.lineColor16 = (u16 *)compInfo.target.lineColorHead;
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compInfo.target.lineColor32 = (FragmentColor *)compInfo.target.lineColorHead;
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compInfo.target.lineLayerID = compInfo.target.lineLayerIDHead;
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size_t i = 0;
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#ifdef ENABLE_SSE2
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const size_t ssePixCount = (compInfo.line.widthCustom - (compInfo.line.widthCustom % 16));
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const size_t ssePixCount = (compInfo.line.pixelCount - (compInfo.line.pixelCount % 16));
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const __m128i srcEffectEnableMask = compInfo.renderState.srcEffectEnable_SSE2[compInfo.renderState.selectedLayerID];
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for (; i < ssePixCount; i+=16, compInfo.target.xCustom+=16, compInfo.target.xNative = _gpuDstToSrcIndex[compInfo.target.xCustom], compInfo.target.lineColor16+=16, compInfo.target.lineColor32+=16, compInfo.target.lineLayerID+=16)
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{
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if (compInfo.target.xCustom >= compInfo.line.widthCustom)
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{
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compInfo.target.xCustom -= compInfo.line.widthCustom;
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compInfo.target.xNative = _gpuDstToSrcIndex[compInfo.target.xCustom];
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}
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__m128i passMask8;
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if (WILLPERFORMWINDOWTEST)
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{
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// Do the window test.
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passMask8 = _mm_cmpeq_epi8( _mm_load_si128((__m128i *)(this->_didPassWindowTestCustom[compInfo.renderState.selectedLayerID] + compInfo.target.xCustom)), _mm_set1_epi8(1) );
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}
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else
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{
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passMask8 = _mm_set1_epi8(0xFF);
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}
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// Do the index test. Pixels with an index value of 0 are rejected.
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passMask8 = _mm_andnot_si128(_mm_cmpeq_epi8(_mm_load_si128((__m128i *)(this->_deferredIndexCustom + compInfo.target.xCustom)), _mm_setzero_si128()), passMask8);
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const int passMaskValue = _mm_movemask_epi8(passMask8);
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// If none of the pixels within the vector pass, then reject them all at once.
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if (passMaskValue == 0)
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{
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continue;
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}
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__m128i src[4];
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if (OUTPUTFORMAT == NDSColorFormat_BGR555_Rev)
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{
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src[0] = _mm_load_si128((__m128i *)(this->_deferredColorCustom + compInfo.target.xCustom + 0));
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src[1] = _mm_load_si128((__m128i *)(this->_deferredColorCustom + compInfo.target.xCustom + 8));
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}
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else
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{
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const __m128i src16[2] = { _mm_load_si128((__m128i *)(this->_deferredColorCustom + compInfo.target.xCustom + 0)),
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_mm_load_si128((__m128i *)(this->_deferredColorCustom + compInfo.target.xCustom + 8)) };
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if (OUTPUTFORMAT == NDSColorFormat_BGR666_Rev)
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{
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ColorspaceConvert555To6665Opaque_SSE2<false>(src16[0], src[0], src[1]);
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ColorspaceConvert555To6665Opaque_SSE2<false>(src16[1], src[2], src[3]);
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}
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else
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{
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ColorspaceConvert555To8888Opaque_SSE2<false>(src16[0], src[0], src[1]);
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ColorspaceConvert555To8888Opaque_SSE2<false>(src16[1], src[2], src[3]);
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}
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}
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// Write out the pixels.
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const bool didAllPixelsPass = (passMaskValue == 0xFFFF);
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this->_PixelComposite16_SSE2<COMPOSITORMODE, OUTPUTFORMAT, GPULayerType_BG, WILLPERFORMWINDOWTEST>(compInfo,
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didAllPixelsPass,
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passMask8,
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src[3], src[2], src[1], src[0],
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srcEffectEnableMask);
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}
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#endif
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for (size_t l = 0; l < compInfo.line.renderCount; l++)
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{
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compInfo.target.xNative = 0;
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compInfo.target.xCustom = 0;
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#ifdef ENABLE_SSE2
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for (; compInfo.target.xCustom < ssePixCount; compInfo.target.xCustom+=16, compInfo.target.xNative = _gpuDstToSrcIndex[compInfo.target.xCustom], compInfo.target.lineColor16+=16, compInfo.target.lineColor32+=16, compInfo.target.lineLayerID+=16)
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{
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__m128i passMask8;
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if (WILLPERFORMWINDOWTEST)
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{
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// Do the window test.
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passMask8 = _mm_cmpeq_epi8( _mm_load_si128((__m128i *)(this->_didPassWindowTestCustom[compInfo.renderState.selectedLayerID] + compInfo.target.xCustom)), _mm_set1_epi8(1) );
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}
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else
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{
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passMask8 = _mm_set1_epi8(0xFF);
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}
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// Do the index test. Pixels with an index value of 0 are rejected.
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passMask8 = _mm_andnot_si128(_mm_cmpeq_epi8(_mm_load_si128((__m128i *)(this->_deferredIndexCustom + compInfo.target.xCustom)), _mm_setzero_si128()), passMask8);
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const int passMaskValue = _mm_movemask_epi8(passMask8);
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// If none of the pixels within the vector pass, then reject them all at once.
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if (passMaskValue == 0)
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{
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continue;
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}
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__m128i src[4];
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if (OUTPUTFORMAT == NDSColorFormat_BGR555_Rev)
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{
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src[0] = _mm_load_si128((__m128i *)(this->_deferredColorCustom + compInfo.target.xCustom + 0));
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src[1] = _mm_load_si128((__m128i *)(this->_deferredColorCustom + compInfo.target.xCustom + 8));
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}
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else
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{
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const __m128i src16[2] = { _mm_load_si128((__m128i *)(this->_deferredColorCustom + compInfo.target.xCustom + 0)),
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_mm_load_si128((__m128i *)(this->_deferredColorCustom + compInfo.target.xCustom + 8)) };
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if (OUTPUTFORMAT == NDSColorFormat_BGR666_Rev)
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{
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ColorspaceConvert555To6665Opaque_SSE2<false>(src16[0], src[0], src[1]);
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ColorspaceConvert555To6665Opaque_SSE2<false>(src16[1], src[2], src[3]);
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}
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else
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{
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ColorspaceConvert555To8888Opaque_SSE2<false>(src16[0], src[0], src[1]);
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ColorspaceConvert555To8888Opaque_SSE2<false>(src16[1], src[2], src[3]);
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}
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}
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// Write out the pixels.
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const bool didAllPixelsPass = (passMaskValue == 0xFFFF);
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this->_PixelComposite16_SSE2<COMPOSITORMODE, OUTPUTFORMAT, GPULayerType_BG, WILLPERFORMWINDOWTEST>(compInfo,
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didAllPixelsPass,
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passMask8,
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src[3], src[2], src[1], src[0],
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srcEffectEnableMask);
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}
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#endif
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#ifdef ENABLE_SSE2
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#pragma LOOPVECTORIZE_DISABLE
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#endif
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for (; compInfo.target.xCustom < compInfo.line.widthCustom; compInfo.target.xCustom++, compInfo.target.xNative = _gpuDstToSrcIndex[compInfo.target.xCustom], compInfo.target.lineColor16++, compInfo.target.lineColor32++, compInfo.target.lineLayerID++)
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for (; i < compInfo.line.pixelCount; i++, compInfo.target.xCustom++, compInfo.target.xNative = _gpuDstToSrcIndex[compInfo.target.xCustom], compInfo.target.lineColor16++, compInfo.target.lineColor32++, compInfo.target.lineLayerID++)
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{
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if (compInfo.target.xCustom >= compInfo.line.widthCustom)
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{
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if ( WILLPERFORMWINDOWTEST && (this->_didPassWindowTestNative[compInfo.renderState.selectedLayerID][compInfo.target.xNative] == 0) )
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{
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continue;
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}
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if (this->_deferredIndexCustom[compInfo.target.xCustom] == 0)
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{
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continue;
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}
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const bool enableColorEffect = (WILLPERFORMWINDOWTEST) ? (this->_enableColorEffectNative[compInfo.renderState.selectedLayerID][compInfo.target.xNative] != 0) : true;
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this->_PixelComposite<COMPOSITORMODE, OUTPUTFORMAT, GPULayerType_BG>(compInfo, this->_deferredColorCustom[compInfo.target.xCustom], 0, enableColorEffect);
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compInfo.target.xCustom -= compInfo.line.widthCustom;
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compInfo.target.xNative = _gpuDstToSrcIndex[compInfo.target.xCustom];
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}
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if ( WILLPERFORMWINDOWTEST && (this->_didPassWindowTestNative[compInfo.renderState.selectedLayerID][compInfo.target.xNative] == 0) )
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{
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continue;
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}
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if (this->_deferredIndexCustom[compInfo.target.xCustom] == 0)
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{
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continue;
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}
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const bool enableColorEffect = (WILLPERFORMWINDOWTEST) ? (this->_enableColorEffectNative[compInfo.renderState.selectedLayerID][compInfo.target.xNative] != 0) : true;
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this->_PixelComposite<COMPOSITORMODE, OUTPUTFORMAT, GPULayerType_BG>(compInfo, this->_deferredColorCustom[compInfo.target.xCustom], 0, enableColorEffect);
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}
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}
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@ -4006,14 +4014,15 @@ void GPUEngineBase::_CompositeVRAMLineDeferred(GPUEngineCompositorInfo &compInfo
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size_t i = 0;
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#ifdef ENABLE_SSE2
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const size_t ssePixCount = (compInfo.line.pixelCount - (compInfo.line.pixelCount % 16));
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const __m128i srcEffectEnableMask = compInfo.renderState.srcEffectEnable_SSE2[compInfo.renderState.selectedLayerID];
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const size_t ssePixCount = (compInfo.line.pixelCount - (compInfo.line.pixelCount % 16));
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for (; i < ssePixCount; i+=16, compInfo.target.xCustom+=16, compInfo.target.xNative = _gpuDstToSrcIndex[compInfo.target.xCustom], compInfo.target.lineColor16+=16, compInfo.target.lineColor32+=16, compInfo.target.lineLayerID+=16)
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{
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if (compInfo.target.xCustom >= compInfo.line.widthCustom)
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{
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compInfo.target.xCustom -= compInfo.line.widthCustom;
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compInfo.target.xNative = _gpuDstToSrcIndex[compInfo.target.xCustom];
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}
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__m128i src[4];
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@ -4084,6 +4093,7 @@ void GPUEngineBase::_CompositeVRAMLineDeferred(GPUEngineCompositorInfo &compInfo
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if (compInfo.target.xCustom >= compInfo.line.widthCustom)
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{
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compInfo.target.xCustom -= compInfo.line.widthCustom;
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compInfo.target.xNative = _gpuDstToSrcIndex[compInfo.target.xCustom];
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}
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if ( WILLPERFORMWINDOWTEST && (this->_didPassWindowTestNative[compInfo.renderState.selectedLayerID][compInfo.target.xNative] == 0) )
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