Ooops... there was two place were glActiveTexture was WIN32

protected.
This commit is contained in:
yabause 2009-01-07 22:34:07 +00:00
parent 7877dbaa9b
commit 2941e5c05b
1 changed files with 1 additions and 1 deletions

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@ -431,7 +431,7 @@ static char OGLInit(void)
INITOGLEXT(PFNGLGETUNIFORMLOCATIONPROC,glGetUniformLocation) INITOGLEXT(PFNGLGETUNIFORMLOCATIONPROC,glGetUniformLocation)
INITOGLEXT(PFNGLUNIFORM1IPROC,glUniform1i) INITOGLEXT(PFNGLUNIFORM1IPROC,glUniform1i)
#endif #endif
#ifdef _WIN32 #ifndef GL_VERSION_1_3
INITOGLEXT(PFNGLACTIVETEXTUREPROC,glActiveTexture) INITOGLEXT(PFNGLACTIVETEXTUREPROC,glActiveTexture)
#endif #endif