fix screenshot bugs with rotation and accidentally including hud. rotation is fixed by writing screenshot unrotated since rotation is handled by platform code now and screenshotting is in the core.

This commit is contained in:
zeromus 2009-06-09 03:50:58 +00:00
parent 333a10a655
commit 28164e5bb2
1 changed files with 2 additions and 2 deletions

View File

@ -1124,7 +1124,7 @@ int NDS_WritePNG(const char *fname)
int x, y;
int width=256;
int height=192*2;
u16 * bmp = (u16 *)GPU_screen;
u16 * bmp = (u16 *)GPU_tempScreen;
FILE *pp=NULL;
uint8 *compmem = NULL;
uLongf compmemsize = (uLongf)( (height * (width + 1) * 3 * 1.001 + 1) + 12 );
@ -1250,7 +1250,7 @@ int NDS_WriteBMP(const char *filename)
bmpimgheader_struct imageheader;
FILE *file;
int i,j;
u16 * bmp = (u16 *)GPU_screen;
u16 * bmp = (u16 *)GPU_tempScreen;
size_t elems_written = 0;
memset(&fileheader, 0, sizeof(fileheader));