VS2010 project: remove the non-existing gl_vertex.h.
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@ -317,7 +317,6 @@
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<ClInclude Include="..\fs.h" />
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<ClInclude Include="..\fs.h" />
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<ClInclude Include="..\gdbstub.h" />
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<ClInclude Include="..\gdbstub.h" />
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<ClInclude Include="..\gfx3d.h" />
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<ClInclude Include="..\gfx3d.h" />
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<ClInclude Include="..\gl_vertex.h" />
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<ClInclude Include="..\GPU.h" />
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<ClInclude Include="..\GPU.h" />
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<ClInclude Include="..\GPU_osd.h" />
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<ClInclude Include="..\GPU_osd.h" />
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<ClInclude Include="..\lua-engine.h" />
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<ClInclude Include="..\lua-engine.h" />
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