win32: add an option to disable texturing, for debugging and educational purposes
This commit is contained in:
parent
705a26cf41
commit
25c2789ca5
|
@ -510,6 +510,7 @@ extern struct TCommonSettings {
|
||||||
: GFX3D_HighResolutionInterpolateColor(true)
|
: GFX3D_HighResolutionInterpolateColor(true)
|
||||||
, GFX3D_EdgeMark(true)
|
, GFX3D_EdgeMark(true)
|
||||||
, GFX3D_Fog(true)
|
, GFX3D_Fog(true)
|
||||||
|
, GFX3D_Texture(true)
|
||||||
, UseExtBIOS(false)
|
, UseExtBIOS(false)
|
||||||
, SWIFromBIOS(false)
|
, SWIFromBIOS(false)
|
||||||
, PatchSWI3(false)
|
, PatchSWI3(false)
|
||||||
|
@ -546,6 +547,7 @@ extern struct TCommonSettings {
|
||||||
bool GFX3D_HighResolutionInterpolateColor;
|
bool GFX3D_HighResolutionInterpolateColor;
|
||||||
bool GFX3D_EdgeMark;
|
bool GFX3D_EdgeMark;
|
||||||
bool GFX3D_Fog;
|
bool GFX3D_Fog;
|
||||||
|
bool GFX3D_Texture;
|
||||||
|
|
||||||
bool UseExtBIOS;
|
bool UseExtBIOS;
|
||||||
char ARM9BIOS[256];
|
char ARM9BIOS[256];
|
||||||
|
|
|
@ -1613,6 +1613,7 @@ void gfx3d_UpdateToonTable(u8 offset, u16 val)
|
||||||
{
|
{
|
||||||
gfx3d.state.invalidateToon = true;
|
gfx3d.state.invalidateToon = true;
|
||||||
gfx3d.state.u16ToonTable[offset] = val;
|
gfx3d.state.u16ToonTable[offset] = val;
|
||||||
|
//printf("toon %d set to %04X\n",offset,val);
|
||||||
}
|
}
|
||||||
|
|
||||||
void gfx3d_UpdateToonTable(u8 offset, u32 val)
|
void gfx3d_UpdateToonTable(u8 offset, u32 val)
|
||||||
|
@ -1621,6 +1622,8 @@ void gfx3d_UpdateToonTable(u8 offset, u32 val)
|
||||||
gfx3d.state.invalidateToon = true;
|
gfx3d.state.invalidateToon = true;
|
||||||
gfx3d.state.u16ToonTable[offset] = val & 0xFFFF;
|
gfx3d.state.u16ToonTable[offset] = val & 0xFFFF;
|
||||||
gfx3d.state.u16ToonTable[offset+1] = val >> 16;
|
gfx3d.state.u16ToonTable[offset+1] = val >> 16;
|
||||||
|
//printf("toon %d set to %04X\n",offset,gfx3d.state.u16ToonTable[offset]);
|
||||||
|
//printf("toon %d set to %04X\n",offset+1,gfx3d.state.u16ToonTable[offset+1]);
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 gfx3d_GetClipMatrix (unsigned int index)
|
s32 gfx3d_GetClipMatrix (unsigned int index)
|
||||||
|
@ -2030,6 +2033,9 @@ static void gfx3d_doFlush()
|
||||||
gfx3d.state.wbuffer = BIT1(gfx3d.state.activeFlushCommand);
|
gfx3d.state.wbuffer = BIT1(gfx3d.state.activeFlushCommand);
|
||||||
|
|
||||||
gfx3d.renderState = gfx3d.state;
|
gfx3d.renderState = gfx3d.state;
|
||||||
|
|
||||||
|
if(!CommonSettings.GFX3D_Texture)
|
||||||
|
gfx3d.renderState.enableTexturing = false;
|
||||||
|
|
||||||
gfx3d.state.activeFlushCommand = gfx3d.state.pendingFlushCommand;
|
gfx3d.state.activeFlushCommand = gfx3d.state.pendingFlushCommand;
|
||||||
|
|
||||||
|
|
|
@ -2763,6 +2763,7 @@ int _main()
|
||||||
CommonSettings.GFX3D_HighResolutionInterpolateColor = GetPrivateProfileBool("3D", "HighResolutionInterpolateColor", 1, IniName);
|
CommonSettings.GFX3D_HighResolutionInterpolateColor = GetPrivateProfileBool("3D", "HighResolutionInterpolateColor", 1, IniName);
|
||||||
CommonSettings.GFX3D_EdgeMark = GetPrivateProfileBool("3D", "EnableEdgeMark", 1, IniName);
|
CommonSettings.GFX3D_EdgeMark = GetPrivateProfileBool("3D", "EnableEdgeMark", 1, IniName);
|
||||||
CommonSettings.GFX3D_Fog = GetPrivateProfileBool("3D", "EnableFog", 1, IniName);
|
CommonSettings.GFX3D_Fog = GetPrivateProfileBool("3D", "EnableFog", 1, IniName);
|
||||||
|
CommonSettings.GFX3D_Texture = GetPrivateProfileBool("3D", "EnableTexture", 1, IniName);
|
||||||
//CommonSettings.gfx3d_flushMode = GetPrivateProfileInt("3D", "AlternateFlush", 0, IniName);
|
//CommonSettings.gfx3d_flushMode = GetPrivateProfileInt("3D", "AlternateFlush", 0, IniName);
|
||||||
Change3DCoreWithFallbackAndSave(cur3DCore);
|
Change3DCoreWithFallbackAndSave(cur3DCore);
|
||||||
|
|
||||||
|
@ -5439,9 +5440,10 @@ LRESULT CALLBACK GFX3DSettingsDlgProc(HWND hw, UINT msg, WPARAM wp, LPARAM lp)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
CheckDlgButton(hw,IDC_INTERPOLATECOLOR,CommonSettings.GFX3D_HighResolutionInterpolateColor?1:0);
|
CheckDlgButton(hw,IDC_INTERPOLATECOLOR,CommonSettings.GFX3D_HighResolutionInterpolateColor);
|
||||||
CheckDlgButton(hw,IDC_3DSETTINGS_EDGEMARK,CommonSettings.GFX3D_EdgeMark?1:0);
|
CheckDlgButton(hw,IDC_3DSETTINGS_EDGEMARK,CommonSettings.GFX3D_EdgeMark);
|
||||||
CheckDlgButton(hw,IDC_3DSETTINGS_FOG,CommonSettings.GFX3D_Fog?1:0);
|
CheckDlgButton(hw,IDC_3DSETTINGS_FOG,CommonSettings.GFX3D_Fog);
|
||||||
|
CheckDlgButton(hw,IDC_3DSETTINGS_TEXTURE,CommonSettings.GFX3D_Texture);
|
||||||
//CheckDlgButton(hw,IDC_ALTERNATEFLUSH,CommonSettings.gfx3d_flushMode);
|
//CheckDlgButton(hw,IDC_ALTERNATEFLUSH,CommonSettings.gfx3d_flushMode);
|
||||||
|
|
||||||
for(i = 0; core3DList[i] != NULL; i++)
|
for(i = 0; core3DList[i] != NULL; i++)
|
||||||
|
@ -5461,6 +5463,7 @@ LRESULT CALLBACK GFX3DSettingsDlgProc(HWND hw, UINT msg, WPARAM wp, LPARAM lp)
|
||||||
CommonSettings.GFX3D_HighResolutionInterpolateColor = IsDlgCheckboxChecked(hw,IDC_INTERPOLATECOLOR);
|
CommonSettings.GFX3D_HighResolutionInterpolateColor = IsDlgCheckboxChecked(hw,IDC_INTERPOLATECOLOR);
|
||||||
CommonSettings.GFX3D_EdgeMark = IsDlgCheckboxChecked(hw,IDC_3DSETTINGS_EDGEMARK);
|
CommonSettings.GFX3D_EdgeMark = IsDlgCheckboxChecked(hw,IDC_3DSETTINGS_EDGEMARK);
|
||||||
CommonSettings.GFX3D_Fog = IsDlgCheckboxChecked(hw,IDC_3DSETTINGS_FOG);
|
CommonSettings.GFX3D_Fog = IsDlgCheckboxChecked(hw,IDC_3DSETTINGS_FOG);
|
||||||
|
CommonSettings.GFX3D_Texture = IsDlgCheckboxChecked(hw,IDC_3DSETTINGS_TEXTURE);
|
||||||
Change3DCoreWithFallbackAndSave(ComboBox_GetCurSel(GetDlgItem(hw, IDC_3DCORE)));
|
Change3DCoreWithFallbackAndSave(ComboBox_GetCurSel(GetDlgItem(hw, IDC_3DCORE)));
|
||||||
WritePrivateProfileInt("3D", "HighResolutionInterpolateColor", CommonSettings.GFX3D_HighResolutionInterpolateColor?1:0, IniName);
|
WritePrivateProfileInt("3D", "HighResolutionInterpolateColor", CommonSettings.GFX3D_HighResolutionInterpolateColor?1:0, IniName);
|
||||||
WritePrivateProfileInt("3D", "EnableEdgeMark", CommonSettings.GFX3D_EdgeMark?1:0, IniName);
|
WritePrivateProfileInt("3D", "EnableEdgeMark", CommonSettings.GFX3D_EdgeMark?1:0, IniName);
|
||||||
|
|
|
@ -692,6 +692,8 @@
|
||||||
#define ID_LABEL_HK2 4466
|
#define ID_LABEL_HK2 4466
|
||||||
#define IDC_GI_USEDROMSIZE 4467
|
#define IDC_GI_USEDROMSIZE 4467
|
||||||
#define ID_LABEL_HK3 4467
|
#define ID_LABEL_HK3 4467
|
||||||
|
#define IDC_3DSETTINGS_FOG2 4467
|
||||||
|
#define IDC_3DSETTINGS_TEXTURE 4467
|
||||||
#define ID_LABEL_HK4 4468
|
#define ID_LABEL_HK4 4468
|
||||||
#define IDC_GI_ICON 4469
|
#define IDC_GI_ICON 4469
|
||||||
#define ID_LABEL_HK5 4469
|
#define ID_LABEL_HK5 4469
|
||||||
|
|
Binary file not shown.
Loading…
Reference in New Issue