moved timers id for Windows port in common.h :)
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3d7cfba55f
commit
23f54c7d71
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@ -34,6 +34,19 @@ extern u8 gba_header_data_0x04[156];
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#define _WINSOCKAPI_
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#define _WINSOCKAPI_
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#include <windows.h>
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#include <windows.h>
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#define IDT_VIEW_DISASM7 50001
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#define IDT_VIEW_DISASM9 50002
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#define IDT_VIEW_MEM7 50003
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#define IDT_VIEW_MEM9 50004
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#define IDT_VIEW_IOREG 50005
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#define IDT_VIEW_PAL 50006
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#define IDT_VIEW_TILE 50007
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#define IDT_VIEW_MAP 50008
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#define IDT_VIEW_OAM 50009
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#define IDT_VIEW_MATRIX 50010
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#define IDT_VIEW_LIGHTS 50011
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#define IDM_EXEC 50112
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#define CLASSNAME "DeSmuME"
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#define CLASSNAME "DeSmuME"
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extern HINSTANCE hAppInst;
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extern HINSTANCE hAppInst;
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@ -1056,10 +1056,6 @@
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RelativePath=".\palView.h"
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RelativePath=".\palView.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\res_timer_ids.h"
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>
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</File>
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<File
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<File
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RelativePath=".\resource.h"
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RelativePath=".\resource.h"
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>
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>
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@ -23,7 +23,6 @@
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#include <commctrl.h>
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#include <commctrl.h>
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#include "debug.h"
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#include "debug.h"
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#include "resource.h"
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#include "resource.h"
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#include "res_timer_ids.h"
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#include "../MMU.h"
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#include "../MMU.h"
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#include "../armcpu.h"
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#include "../armcpu.h"
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@ -29,7 +29,6 @@
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#include "disView.h"
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#include "disView.h"
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#include <commctrl.h>
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#include <commctrl.h>
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#include "resource.h"
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#include "resource.h"
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#include "res_timer_ids.h"
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typedef struct
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typedef struct
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{
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{
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@ -22,7 +22,6 @@
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#include "colorctrl.h"
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#include "colorctrl.h"
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#include "gfx3d.h"
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#include "gfx3d.h"
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#include "resource.h"
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#include "resource.h"
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#include "res_timer_ids.h"
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#include "debug.h"
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#include "debug.h"
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// Convert B5G5R5 color format into R8G8B8 color format
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// Convert B5G5R5 color format into R8G8B8 color format
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@ -44,7 +44,6 @@
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#include "../addons.h"
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#include "../addons.h"
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#endif
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#endif
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#include "resource.h"
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#include "resource.h"
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#include "res_timer_ids.h"
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#include "memView.h"
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#include "memView.h"
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#include "disView.h"
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#include "disView.h"
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#include "ginfo.h"
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#include "ginfo.h"
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@ -21,7 +21,6 @@
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#include "mapView.h"
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#include "mapView.h"
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#include "resource.h"
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#include "resource.h"
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#include "res_timer_ids.h"
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#include <commctrl.h>
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#include <commctrl.h>
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#include "../MMU.h"
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#include "../MMU.h"
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@ -21,7 +21,6 @@
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#include <commctrl.h>
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#include <commctrl.h>
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#include "debug.h"
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#include "debug.h"
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#include "resource.h"
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#include "resource.h"
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#include "res_timer_ids.h"
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#include "gfx3d.h"
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#include "gfx3d.h"
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typedef struct
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typedef struct
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@ -25,7 +25,6 @@
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#include "../MMU.h"
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#include "../MMU.h"
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#include "debug.h"
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#include "debug.h"
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#include "resource.h"
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#include "resource.h"
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#include "res_timer_ids.h"
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typedef struct
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typedef struct
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{
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{
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@ -23,7 +23,6 @@
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#include <commctrl.h>
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#include <commctrl.h>
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#include "debug.h"
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#include "debug.h"
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#include "resource.h"
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#include "resource.h"
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#include "res_timer_ids.h"
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#include "../MMU.h"
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#include "../MMU.h"
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#include "../GPU.h"
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#include "../GPU.h"
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#include "../NDSSystem.h"
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#include "../NDSSystem.h"
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@ -23,7 +23,6 @@
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#include <commctrl.h>
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#include <commctrl.h>
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#include "debug.h"
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#include "debug.h"
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#include "resource.h"
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#include "resource.h"
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#include "res_timer_ids.h"
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#include "../MMU.h"
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#include "../MMU.h"
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typedef struct
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typedef struct
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@ -22,7 +22,6 @@
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#include "tileView.h"
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#include "tileView.h"
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#include "commctrl.h"
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#include "commctrl.h"
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#include "resource.h"
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#include "resource.h"
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#include "res_timer_ids.h"
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#include "debug.h"
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#include "debug.h"
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#include "../MMU.h"
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#include "../MMU.h"
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