task.cpp:
- EXPERIMENTAL: Revert task.cpp and pthreads.c to what they were back in r5538, but change scond_wait() to explicitly unlock the mutex before calling WaitForSingleObject().
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@ -81,9 +81,6 @@ struct scond
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{
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#ifdef USE_WIN32_THREADS
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HANDLE event;
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volatile int waiters;
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volatile bool waiting_ack;
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HANDLE ack;
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#else
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pthread_cond_t cond;
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#endif
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@ -313,13 +310,7 @@ scond_t *scond_new(void)
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return NULL;
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#ifdef USE_WIN32_THREADS
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/* this is very complex because recreating condition variable semantics with win32 parts is not easy (or maybe it is and I just havent seen how) */
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/* the main problem is that a condition variable can be used to wake up a thread, but only if the thread is already waiting. */
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/* whereas a win32 event will 'wake up' a thread in advance (the event will be set in advance, so a 'waiter' wont even have to wait on it) */
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cond->event = CreateEvent(NULL, FALSE, FALSE, NULL);
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cond->ack = CreateEvent(NULL, FALSE, FALSE, NULL);
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cond->waiters = 0;
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cond->waiting_ack = false;
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cond->event = CreateEvent(NULL, FALSE, FALSE, NULL);
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event_created = !!cond->event;
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#else
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event_created = (pthread_cond_init(&cond->cond, NULL) == 0);
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@ -348,7 +339,6 @@ void scond_free(scond_t *cond)
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#ifdef USE_WIN32_THREADS
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CloseHandle(cond->event);
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CloseHandle(cond->ack);
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#else
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pthread_cond_destroy(&cond->cond);
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#endif
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@ -365,33 +355,9 @@ void scond_free(scond_t *cond)
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void scond_wait(scond_t *cond, slock_t *lock)
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{
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#ifdef USE_WIN32_THREADS
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/* remember: we currently have mutex so this will be safe */
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cond->waiters++;
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if(cond->waiting_ack)
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WaitForSingleObject(cond->ack,INFINITE);
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ReleaseMutex(lock->lock);
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/* wait for a signaller */
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slock_unlock(lock);
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WaitForSingleObject(cond->event, INFINITE);
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/* the algorithm hinges on this doing this stuff outside of the mutex */
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/* suppose several people signal right now. Actually, only one of them can. He'll be waiting on an ack signal! *inside the mutex* */
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/* we need to clear waiting_ack before we release him, otherwise it might race to set it to true and beat us */
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/* also: suppose several people are waiting right now (in the above wait on `event`). */
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/* well, only one of them is going to get freed by a signal; it must have been us */
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/* notice that both of the waits for ack are inside the mutex; this guarantees only one of them can be waiting at a time */
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/* that's essential for making this safe */
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//if(cond->waiting_ack)
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{
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cond->waiting_ack = false;
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SetEvent(cond->ack);
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}
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/* reacquire mutex and finish up */
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WaitForSingleObject(lock->lock, INFINITE);
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cond->waiters--;
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slock_lock(lock);
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#else
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pthread_cond_wait(&cond->cond, &lock->lock);
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#endif
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@ -426,22 +392,7 @@ int scond_broadcast(scond_t *cond)
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void scond_signal(scond_t *cond)
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{
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#ifdef USE_WIN32_THREADS
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/* remember: we currently have mutex */
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if(cond->waiters == 0) return;
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/* OK, someone is waiting for a signal */
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/* if we're waiting for an ack, we can't proceed until we receive an ack (signifies that the event is freed up from the waiter destined to be waked by it) */
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if(cond->waiting_ack)
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WaitForSingleObject(cond->ack,INFINITE);
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/* before any further waits or signals, we'll need to wait for a waiter to wake up */
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cond->waiting_ack = true;
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/* the main wakeup event. the winning waiter definitely won't wake up this moment since we're in a mutex. */
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SetEvent(cond->event);
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#else
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pthread_cond_signal(&cond->cond);
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#endif
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@ -1,5 +1,5 @@
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/*
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Copyright (C) 2009-2016 DeSmuME team
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Copyright (C) 2009-2015 DeSmuME team
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This file is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -16,7 +16,6 @@
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*/
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#include <stdio.h>
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#include <assert.h>
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#include "types.h"
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#include "task.h"
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@ -52,14 +51,11 @@ int getOnlineCores (void)
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#endif
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}
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static void thunkTaskProc(void *arg);
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class Task::Impl {
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private:
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sthread_t* thread;
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friend void thunkTaskProc(void* arg);
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void taskProc();
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sthread_t* _thread;
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bool _isThreadRunning;
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public:
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Impl();
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~Impl();
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@ -68,141 +64,135 @@ public:
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void execute(const TWork &work, void *param);
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void* finish();
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void shutdown();
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void initialize();
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slock_t *mutex;
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scond_t *workCond;
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volatile bool workFlag, finishFlag, exitFlag;
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volatile TWork workFunc;
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void * volatile workFuncParam;
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void * volatile ret;
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bool started;
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scond_t *condWork;
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TWork workFunc;
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void *workFuncParam;
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void *ret;
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bool exitThread;
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};
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static void thunkTaskProc(void *arg)
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static void taskProc(void *arg)
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{
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Task::Impl *ctx = (Task::Impl *)arg;
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ctx->taskProc();
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}
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void Task::Impl::taskProc()
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{
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for(;;)
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{
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slock_lock(mutex);
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do {
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slock_lock(ctx->mutex);
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if(!workFlag)
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scond_wait(workCond, mutex);
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workFlag = false;
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while (ctx->workFunc == NULL && !ctx->exitThread) {
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scond_wait(ctx->condWork, ctx->mutex);
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}
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ret = workFunc(workFuncParam);
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if (ctx->workFunc != NULL) {
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ctx->ret = ctx->workFunc(ctx->workFuncParam);
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} else {
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ctx->ret = NULL;
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}
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finishFlag = true;
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scond_signal(workCond);
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ctx->workFunc = NULL;
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scond_signal(ctx->condWork);
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slock_unlock(mutex);
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slock_unlock(ctx->mutex);
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if(exitFlag)
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break;
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}
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}
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static void* killTask(void* task)
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{
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((Task::Impl*)task)->exitFlag = true;
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return NULL;
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} while(!ctx->exitThread);
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}
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Task::Impl::Impl()
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: started(false)
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{
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_isThreadRunning = false;
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workFunc = NULL;
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workFuncParam = NULL;
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ret = NULL;
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exitThread = false;
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mutex = slock_new();
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condWork = scond_new();
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}
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Task::Impl::~Impl()
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{
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shutdown();
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}
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void Task::Impl::initialize()
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{
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thread = NULL;
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workFunc = NULL;
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workCond = NULL;
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workFunc = NULL;
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workFuncParam = NULL;
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workFlag = finishFlag = exitFlag = false;
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ret = NULL;
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started = false;
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slock_free(mutex);
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scond_free(condWork);
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}
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void Task::Impl::start(bool spinlock)
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{
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//check user error
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assert(!started);
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slock_lock(this->mutex);
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if(started) shutdown();
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if (this->_isThreadRunning) {
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slock_unlock(this->mutex);
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return;
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}
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initialize();
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mutex = slock_new();
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workCond = scond_new();
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slock_lock(mutex);
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thread = sthread_create(&thunkTaskProc,this);
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started = true;
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slock_unlock(mutex);
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}
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void Task::Impl::shutdown()
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{
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if(!started) return;
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//nobody should shutdown while a task is still running;
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//it would imply that we're in some kind of shutdown process, and datastructures might be getting freed while a worker is still working on it.
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//nonetheless, _troublingly_, it seems like we do that now, so for now let's try to let that work finish instead of blowing up when it isn't finished.
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//assert(!workFunc);
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finish();
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//a new task which sets the kill flag
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execute(killTask,this);
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finish();
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started = false;
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sthread_join(thread);
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scond_free(workCond);
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slock_free(mutex);
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}
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void* Task::Impl::finish()
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{
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//no work running; nothing to do
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if(!workFunc)
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return NULL;
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slock_lock(mutex);
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if(!finishFlag)
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scond_wait(workCond, mutex);
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finishFlag = false;
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this->workFunc = NULL;
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this->workFuncParam = NULL;
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this->ret = NULL;
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this->exitThread = false;
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this->_thread = sthread_create(&taskProc,this);
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this->_isThreadRunning = true;
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slock_unlock(this->mutex);
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workFunc = NULL;
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return ret;
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}
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void Task::Impl::execute(const TWork &work, void *param)
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{
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slock_lock(this->mutex);
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workFunc = work;
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workFuncParam = param;
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workFlag = true;
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scond_signal(workCond);
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if (work == NULL || !this->_isThreadRunning) {
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slock_unlock(this->mutex);
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return;
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}
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this->workFunc = work;
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this->workFuncParam = param;
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scond_signal(this->condWork);
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slock_unlock(this->mutex);
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}
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void* Task::Impl::finish()
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{
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void *returnValue = NULL;
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slock_lock(this->mutex);
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if (!this->_isThreadRunning) {
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slock_unlock(this->mutex);
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return returnValue;
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}
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while (this->workFunc != NULL) {
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scond_wait(this->condWork, this->mutex);
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}
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returnValue = this->ret;
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slock_unlock(this->mutex);
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return returnValue;
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}
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void Task::Impl::shutdown()
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{
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slock_lock(this->mutex);
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if (!this->_isThreadRunning) {
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slock_unlock(this->mutex);
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return;
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}
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this->workFunc = NULL;
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this->exitThread = true;
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scond_signal(this->condWork);
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slock_unlock(this->mutex);
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sthread_join(this->_thread);
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slock_lock(this->mutex);
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this->_isThreadRunning = false;
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slock_unlock(this->mutex);
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}
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