Use strcasecmp instead of stricmp. On MSC_VER it's the

same, see types.h.
This commit is contained in:
riccardom 2010-06-17 15:55:59 +00:00
parent b804c2e2b1
commit 1ef7d2101c
1 changed files with 1 additions and 1 deletions

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@ -294,7 +294,7 @@ static void GBAgame_reset(void)
FILE *fgame = 0;
//perk: if the gbagame name is "self" this is a special indicator that we should mount the main rom that we're running as the gba game
if(!stricmp(GBAgameName,"self"))
if(!strcasecmp(GBAgameName,"self"))
{
strcpy(GBAgameName,path.path.c_str());
}