cheats:
- fix bug for import from R4 cheats base (removing empty codes from list);
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@ -1274,7 +1274,7 @@ bool CHEATSEXPORT::getCodes()
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gametitle = data + encOffset;
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u32 *cmd = (u32 *)(((intptr_t)gametitle + strlen((char*)gametitle) + 4) & 0xFFFFFFFC);
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numCheats = (*cmd) & (~0xF0000000);
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numCheats = cmd[0] & 0x0FFFFFFF;
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cmd += 9;
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cheats = new CHEATS_LIST[numCheats];
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memset(cheats, 0, sizeof(CHEATS_LIST) * numCheats);
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@ -1290,7 +1290,6 @@ bool CHEATSEXPORT::getCodes()
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folderName = (u8*)((intptr_t)cmd + 4);
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folderNote = (u8*)((intptr_t)folderName + strlen((char*)folderName) + 1);
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pos++;
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numCheats--;
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cmd = (u32 *)(((intptr_t)folderName + strlen((char*)folderName) + 1 + strlen((char*)folderNote) + 1 + 3) & 0xFFFFFFFC);
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}
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@ -1329,8 +1328,10 @@ bool CHEATSEXPORT::getCodes()
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//printf("%08X\n", cheats[pos_cht].code[j][1]);
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}
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pos_cht++;
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}
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pos++; pos_cht++;
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pos++;
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cmd = (u32 *)((intptr_t)cmd + ((*cmd + 1)*4));
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}
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@ -1338,6 +1339,7 @@ bool CHEATSEXPORT::getCodes()
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delete [] data;
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numCheats = pos_cht;
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//for (int i = 0; i < numCheats; i++)
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// printf("%i: %s\n", i, cheats[i].description);
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