Implement set_get_joy_key(), set_get_joy_axis() as wrapper
around a get only version of the same. These will be used in the gtk frontend where we want to have the luxury of discarding changes.
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@ -196,8 +196,8 @@ static void clear_events( void)
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return;
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}
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/* Get and set a new joystick key */
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u16 get_set_joy_key(int index) {
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/* Get pressed joystick key */
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u16 get_joy_key(int index) {
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BOOL done = FALSE;
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SDL_Event event;
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u16 key = joypad_cfg[index];
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@ -220,11 +220,17 @@ u16 get_set_joy_key(int index) {
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if( SDL_JoystickEventState(SDL_QUERY) == SDL_ENABLE )
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SDL_JoystickEventState(SDL_IGNORE);
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joypad_cfg[index] = key;
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return key;
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}
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/* Get and set a new joystick key */
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u16 get_set_joy_key(int index) {
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joypad_cfg[index] = get_joy_key(index);
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return joypad_cfg[index];
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}
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/* Reset corresponding key and its twin axis key */
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static u16 get_joy_axis_twin(u16 key)
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{
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@ -239,8 +245,8 @@ static u16 get_joy_axis_twin(u16 key)
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}
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}
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/* Get and set a new joystick axis */
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void get_set_joy_axis(int index, int index_o) {
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/* Get a new joystick axis */
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u16 get_joy_axis(int index, int index_o) {
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BOOL done = FALSE;
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SDL_Event event;
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u16 key = joypad_cfg[index];
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@ -267,6 +273,14 @@ void get_set_joy_axis(int index, int index_o) {
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}
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if( SDL_JoystickEventState(SDL_QUERY) == SDL_ENABLE )
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SDL_JoystickEventState(SDL_IGNORE);
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return key;
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}
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/* Get and set a new joystick axis */
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void get_set_joy_axis(int index, int index_o) {
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u16 key = get_joy_axis(index, index_o);
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/* Update configuration */
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joypad_cfg[index] = key;
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joypad_cfg[index_o] = joypad_cfg[index];
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@ -82,7 +82,9 @@ BOOL init_joy( void);
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void uninit_joy( void);
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void set_joy_keys(const u16 joyCfg[]);
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void set_kb_keys(const u16 kbCfg[]);
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u16 get_joy_key(int index);
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u16 get_set_joy_key(int index);
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u16 get_joy_axis(int index, int index_opp);
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void get_set_joy_axis(int index, int index_opp);
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void update_keypad(u16 keys);
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u16 get_keypad( void);
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