task cleanup and add some volatiles which i reasoned were necessary

This commit is contained in:
zeromus 2016-08-23 23:32:44 +00:00
parent 07e3612e4d
commit 166365ab0d
1 changed files with 25 additions and 21 deletions

View File

@ -1,5 +1,5 @@
/*
Copyright (C) 2009-2015 DeSmuME team
Copyright (C) 2009-2016 DeSmuME team
This file is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@ -16,6 +16,7 @@
*/
#include <stdio.h>
#include <assert.h>
#include "types.h"
#include "task.h"
@ -71,11 +72,10 @@ public:
slock_t *mutex;
scond_t *workCond;
bool workFlag, finishFlag;
TWork workFunc;
void *workFuncParam;
void *ret;
bool exitThread;
volatile bool workFlag, finishFlag, exitFlag;
volatile TWork workFunc;
void * volatile workFuncParam;
void * volatile ret;
bool started;
};
@ -102,21 +102,20 @@ void Task::Impl::taskProc()
slock_unlock(mutex);
if(exitThread)
if(exitFlag)
break;
}
}
static void* killTask(void* task)
{
((Task::Impl*)task)->exitThread = true;
return 0;
((Task::Impl*)task)->exitFlag = true;
return NULL;
}
Task::Impl::Impl()
: started(false)
{
}
Task::Impl::~Impl()
@ -129,16 +128,20 @@ void Task::Impl::initialize()
thread = NULL;
workFunc = NULL;
workCond = NULL;
workFlag = finishFlag = false;
workFunc = NULL;
workFuncParam = NULL;
workFlag = finishFlag = exitFlag = false;
ret = NULL;
exitThread = false;
started = false;
}
void Task::Impl::start(bool spinlock)
{
//check user error
assert(!started);
if(started) shutdown();
initialize();
mutex = slock_new();
workCond = scond_new();
@ -155,20 +158,26 @@ void Task::Impl::shutdown()
{
if(!started) return;
finish(); // Ensure that any previous tasks are finished before calling killTask().
//nobody should shutdown while a task is still running;
//it would imply that we're in some kind of shutdown pricess, and datastructures might be getting freed while someone is still working on it
//nonetheless, _troublingly_, it seems like we do that now, so for now let's try to let that work finish instead of blowing up when it isn't finished
//assert(!workFunc);
finish();
//a new task which sets the kill flag
execute(killTask,this);
finish();
started = false;
sthread_join(thread);
slock_free(mutex);
scond_free(workCond);
slock_free(mutex);
}
void* Task::Impl::finish()
{
//no work running; nothing to do (it's kind of lame that we call this under the circumstances)
//no work running; nothing to do
if(!workFunc)
return NULL;
@ -197,15 +206,10 @@ void Task::Impl::execute(const TWork &work, void *param)
slock_unlock(this->mutex);
}
void Task::start(bool spinlock) { impl->start(spinlock); }
void Task::shutdown() { impl->shutdown(); }
Task::Task() : impl(new Task::Impl()) {}
Task::~Task()
{
delete impl;
}
Task::~Task() { delete impl; }
void Task::execute(const TWork &work, void* param) { impl->execute(work,param); }
void* Task::finish() { return impl->finish(); }