OpenGL Renderer:

- Fix compiling for platforms that aren't OS X. (Regression from r5178.)
This commit is contained in:
rogerman 2015-04-30 16:48:01 +00:00
parent 80ac952e9e
commit 15f9d3ee6b
2 changed files with 6 additions and 0 deletions

View File

@ -184,6 +184,8 @@ EXTERNOGLEXT(PFNGLDELETERENDERBUFFERSEXTPROC, glDeleteRenderbuffersEXT)
// Basic Functions
EXTERNOGLEXT(PFNGLGETSTRINGIPROC, glGetStringi) // Core in v3.0
EXTERNOGLEXT(PFNGLCLEARBUFFERFVPROC, glClearBufferfv) // Core in v3.0
EXTERNOGLEXT(PFNGLCLEARBUFFERFIPROC, glClearBufferfi) // Core in v3.0
// Textures
#if !defined(GLX_H)

View File

@ -31,6 +31,8 @@
// Basic Functions
OGLEXT(PFNGLGETSTRINGIPROC, glGetStringi) // Core in v3.0
OGLEXT(PFNGLCLEARBUFFERFVPROC, glClearBufferfv) // Core in v3.0
OGLEXT(PFNGLCLEARBUFFERFIPROC, glClearBufferfi) // Core in v3.0
// Shaders
OGLEXT(PFNGLBINDFRAGDATALOCATIONPROC, glBindFragDataLocation) // Core in v3.0
@ -53,6 +55,8 @@ void OGLLoadEntryPoints_3_2()
{
// Basic Functions
INITOGLEXT(PFNGLGETSTRINGIPROC, glGetStringi)
INITOGLEXT(PFNGLCLEARBUFFERFVPROC, glClearBufferfv)
INITOGLEXT(PFNGLCLEARBUFFERFIPROC, glClearBufferfi)
// Shaders
INITOGLEXT(PFNGLBINDFRAGDATALOCATIONPROC, glBindFragDataLocation)