do a better job on the language setting, probably
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@ -67,7 +67,7 @@ CommandLine::CommandLine()
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, start_paused(FALSE)
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, autodetect_method(-1)
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, render3d(COMMANDLINE_RENDER3D_DEFAULT)
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, language(-1)
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, language(1) //english by default
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{
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#ifndef HOST_WINDOWS
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disable_sound = 0;
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@ -118,7 +118,9 @@ ENDL
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" --bios-arm9 BIN_FILE Uses the ARM9 BIOS provided at the specified path" ENDL
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" --bios-arm7 BIN_FILE Uses the ARM7 BIOS provided at the specified path" ENDL
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" --bios-swi Uses SWI from the provided bios files (else HLE)" ENDL
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" --lang N Pick firmware language (can affect game translations)" ENDL
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" --lang N Firmware language (can affect game translations)" ENDL
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" 0 = Japanese, 1 = English (default), 2 = French" ENDL
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" 3 = German, 4 = Italian, 5 = Spanish" ENDL
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ENDL
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"Arguments affecting contents of SLOT-1:" ENDL
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" --slot1 [RETAIL|RETAILAUTO|R4|RETAILNAND|RETAILMCDROM|RETAILDEBUG]" ENDL
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@ -3383,8 +3383,8 @@ int _main()
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}
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}
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if(cmdline.language != -1)
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CommonSettings.fw_config.language = cmdline.language;
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//not supported; use the GUI
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//if(cmdline.language != -1) CommonSettings.fw_config.language = cmdline.language;
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cmdline.process_movieCommands();
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@ -57,15 +57,6 @@ extern bool ShowLagFrameCounter;
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#define GPU3D_SWRAST 2
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#define GPU3D_OPENGL_OLD 3
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static const int LANGUAGE_ENGLISH = 0;
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static const int LANGUAGE_FRENCH = 1;
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static const int LANGUAGE_CHINESE = 3;
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static const int LANGUAGE_ITALIAN = 4;
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static const int LANGUAGE_JAPANESE = 5;
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static const int LANGUAGE_SPANISH = 6;
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static const int LANGUAGE_KOREAN = 7;
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static const int LANGUAGE_BRAZILIAN = 8;
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extern void Change3DCoreWithFallbackAndSave(int newCore);
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extern int backupmemorytype;
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