Remove some unneeded code from gpu_screen_to_rgb().
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3fd744b810
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@ -868,14 +868,12 @@ static void Reset()
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/////////////////////////////// DRAWING SCREEN //////////////////////////////////
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#define SCREEN_BYTES_PER_PIXEL 3
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static inline void gpu_screen_to_rgb(u8 * rgb, int size)
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static inline void gpu_screen_to_rgb(guchar * rgb, int size)
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{
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u16 gpu_pixel;
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int rot = nds_screen_rotation_angle;
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int bytesize = size * SCREEN_BYTES_PER_PIXEL;
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gint W, H;
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gtk_widget_get_size_request(pDrawingArea, &W, &H);
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memset(rgb, 0, bytesize);
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memset(rgb, 0, size);
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for (int i = 0; i < 256; i++) {
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for (int j = 0; j < 384; j++) {
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@ -894,11 +892,11 @@ static inline void gpu_screen_to_rgb(u8 * rgb, int size)
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break;
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case 180:
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case 90:
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*(rgb + bytesize - offset - 3) =
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*(rgb + size - offset - 3) =
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((gpu_pixel >> 0) & 0x1f) << 3;
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*(rgb + bytesize - offset - 2) =
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*(rgb + size - offset - 2) =
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((gpu_pixel >> 5) & 0x1f) << 3;
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*(rgb + bytesize - offset - 1) =
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*(rgb + size - offset - 1) =
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((gpu_pixel >> 10) & 0x1f) << 3;
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break;
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}
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@ -918,7 +916,7 @@ static int gtkFloatExposeEvent (GtkWidget *widget, GdkEventExpose *event, gpoint
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nds_screen_size_ratio = W / (float)widget->allocation.width;
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ssize = 1 / (float)nds_screen_size_ratio;
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gpu_screen_to_rgb(rgb, SCREENS_PIXEL_SIZE);
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gpu_screen_to_rgb(rgb, SCREENS_PIXEL_SIZE*SCREEN_BYTES_PER_PIXEL);
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origPixbuf = gdk_pixbuf_new_from_data(rgb, GDK_COLORSPACE_RGB, 0, 8, W, H, W*SCREEN_BYTES_PER_PIXEL, NULL, NULL);
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if(nds_screen_size_ratio != 1.0) {
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resizedPixbuf = gdk_pixbuf_scale_simple (origPixbuf, ssize*W, ssize*H, Interpolation);
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