fix Zelda crash :)

This commit is contained in:
mtabachenko 2009-01-10 14:53:01 +00:00
parent ac49e378d2
commit 03650f2a53
1 changed files with 1 additions and 0 deletions

View File

@ -513,6 +513,7 @@ static void OGLClose()
if (txt_slot_current_size<=0)\
{\
txt_slot_current++;\
if (txt_slot_current>3) txt_slot_current = 0;\
adr=(unsigned char *)ARM9Mem.textureSlotAddr[txt_slot_current];\
txt_slot_size=txt_slot_current_size=0x020000;\
}