Cocoa Port: Fix memory leaks with Metal display views.
- Also fix a bug where Metal display views fail on macOS High Sierra if a CPU-based pixel scaler was used.
This commit is contained in:
parent
c81df97a92
commit
02a3b58edd
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@ -64,8 +64,8 @@
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[device retain];
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commandQueue = [[device newCommandQueue] retain];
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defaultLibrary = [[device newDefaultLibrary] retain];
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commandQueue = [device newCommandQueue];
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defaultLibrary = [device newDefaultLibrary];
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_fetch555Pipeline = [[device newComputePipelineStateWithFunction:[defaultLibrary newFunctionWithName:@"nds_fetch555"] error:nil] retain];
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_fetch666Pipeline = [[device newComputePipelineStateWithFunction:[defaultLibrary newFunctionWithName:@"nds_fetch666"] error:nil] retain];
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_fetch888Pipeline = [[device newComputePipelineStateWithFunction:[defaultLibrary newFunctionWithName:@"nds_fetch888"] error:nil] retain];
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@ -128,7 +128,7 @@
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[hudPipelineDesc release];
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hudIndexBuffer = [[device newBufferWithLength:(sizeof(uint16_t) * HUD_TOTAL_ELEMENTS * 6) options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined] retain];
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hudIndexBuffer = [device newBufferWithLength:(sizeof(uint16_t) * HUD_TOTAL_ELEMENTS * 6) options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined];
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uint16_t *idxBufferPtr = (uint16_t *)[hudIndexBuffer contents];
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for (size_t i = 0, j = 0, k = 0; i < HUD_TOTAL_ELEMENTS; i++, j+=6, k+=4)
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@ -152,10 +152,10 @@
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_bufDisplayFetchCustom[NDSDisplayID_Touch][0] = nil;
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_bufDisplayFetchCustom[NDSDisplayID_Touch][1] = nil;
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_bufMasterBrightMode[NDSDisplayID_Main] = [[device newBufferWithLength:sizeof(uint8_t) * GPU_FRAMEBUFFER_NATIVE_HEIGHT options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined] retain];
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_bufMasterBrightMode[NDSDisplayID_Touch] = [[device newBufferWithLength:sizeof(uint8_t) * GPU_FRAMEBUFFER_NATIVE_HEIGHT options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined] retain];
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_bufMasterBrightIntensity[NDSDisplayID_Main] = [[device newBufferWithLength:sizeof(uint8_t) * GPU_FRAMEBUFFER_NATIVE_HEIGHT options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined] retain];
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_bufMasterBrightIntensity[NDSDisplayID_Touch] = [[device newBufferWithLength:sizeof(uint8_t) * GPU_FRAMEBUFFER_NATIVE_HEIGHT options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined] retain];
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_bufMasterBrightMode[NDSDisplayID_Main] = [device newBufferWithLength:sizeof(uint8_t) * GPU_FRAMEBUFFER_NATIVE_HEIGHT options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined];
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_bufMasterBrightMode[NDSDisplayID_Touch] = [device newBufferWithLength:sizeof(uint8_t) * GPU_FRAMEBUFFER_NATIVE_HEIGHT options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined];
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_bufMasterBrightIntensity[NDSDisplayID_Main] = [device newBufferWithLength:sizeof(uint8_t) * GPU_FRAMEBUFFER_NATIVE_HEIGHT options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined];
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_bufMasterBrightIntensity[NDSDisplayID_Touch] = [device newBufferWithLength:sizeof(uint8_t) * GPU_FRAMEBUFFER_NATIVE_HEIGHT options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined];
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// Set up HUD texture samplers.
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MTLSamplerDescriptor *samplerDesc = [[MTLSamplerDescriptor alloc] init];
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@ -166,7 +166,7 @@
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[samplerDesc setMinFilter:MTLSamplerMinMagFilterNearest];
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[samplerDesc setMagFilter:MTLSamplerMinMagFilterNearest];
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[samplerDesc setMipFilter:MTLSamplerMipFilterNearest];
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samplerHUDBox = [[device newSamplerStateWithDescriptor:samplerDesc] retain];
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samplerHUDBox = [device newSamplerStateWithDescriptor:samplerDesc];
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[samplerDesc setRAddressMode:MTLSamplerAddressModeClampToZero];
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[samplerDesc setSAddressMode:MTLSamplerAddressModeClampToZero];
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@ -174,7 +174,7 @@
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[samplerDesc setMinFilter:MTLSamplerMinMagFilterLinear];
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[samplerDesc setMagFilter:MTLSamplerMinMagFilterLinear];
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[samplerDesc setMipFilter:MTLSamplerMipFilterLinear];
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samplerHUDText = [[device newSamplerStateWithDescriptor:samplerDesc] retain];
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samplerHUDText = [device newSamplerStateWithDescriptor:samplerDesc];
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[samplerDesc release];
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@ -193,15 +193,15 @@
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[newTexDisplayDesc setStorageMode:MTLStorageModePrivate];
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[newTexDisplayDesc setUsage:MTLTextureUsageShaderRead];
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_texDisplayFetchNative[NDSDisplayID_Main][0] = [[device newTextureWithDescriptor:newTexDisplayDesc] retain];
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_texDisplayFetchNative[NDSDisplayID_Main][1] = [[device newTextureWithDescriptor:newTexDisplayDesc] retain];
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_texDisplayFetchNative[NDSDisplayID_Touch][0] = [[device newTextureWithDescriptor:newTexDisplayDesc] retain];
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_texDisplayFetchNative[NDSDisplayID_Touch][1] = [[device newTextureWithDescriptor:newTexDisplayDesc] retain];
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_texDisplayFetchNative[NDSDisplayID_Main][0] = [device newTextureWithDescriptor:newTexDisplayDesc];
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_texDisplayFetchNative[NDSDisplayID_Main][1] = [device newTextureWithDescriptor:newTexDisplayDesc];
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_texDisplayFetchNative[NDSDisplayID_Touch][0] = [device newTextureWithDescriptor:newTexDisplayDesc];
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_texDisplayFetchNative[NDSDisplayID_Touch][1] = [device newTextureWithDescriptor:newTexDisplayDesc];
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_texDisplayFetchCustom[NDSDisplayID_Main][0] = [[device newTextureWithDescriptor:newTexDisplayDesc] retain];
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_texDisplayFetchCustom[NDSDisplayID_Main][1] = [[device newTextureWithDescriptor:newTexDisplayDesc] retain];
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_texDisplayFetchCustom[NDSDisplayID_Touch][0] = [[device newTextureWithDescriptor:newTexDisplayDesc] retain];
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_texDisplayFetchCustom[NDSDisplayID_Touch][1] = [[device newTextureWithDescriptor:newTexDisplayDesc] retain];
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_texDisplayFetchCustom[NDSDisplayID_Main][0] = [device newTextureWithDescriptor:newTexDisplayDesc];
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_texDisplayFetchCustom[NDSDisplayID_Main][1] = [device newTextureWithDescriptor:newTexDisplayDesc];
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_texDisplayFetchCustom[NDSDisplayID_Touch][0] = [device newTextureWithDescriptor:newTexDisplayDesc];
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_texDisplayFetchCustom[NDSDisplayID_Touch][1] = [device newTextureWithDescriptor:newTexDisplayDesc];
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MTLTextureDescriptor *newTexPostprocessDesc = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatRGBA8Unorm
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width:GPU_FRAMEBUFFER_NATIVE_WIDTH
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@ -211,15 +211,15 @@
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[newTexPostprocessDesc setStorageMode:MTLStorageModePrivate];
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[newTexPostprocessDesc setUsage:MTLTextureUsageShaderRead | MTLTextureUsageShaderWrite];
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_texDisplayPostprocessNative[NDSDisplayID_Main][0] = [[device newTextureWithDescriptor:newTexPostprocessDesc] retain];
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_texDisplayPostprocessNative[NDSDisplayID_Main][1] = [[device newTextureWithDescriptor:newTexPostprocessDesc] retain];
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_texDisplayPostprocessNative[NDSDisplayID_Touch][0] = [[device newTextureWithDescriptor:newTexPostprocessDesc] retain];
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_texDisplayPostprocessNative[NDSDisplayID_Touch][1] = [[device newTextureWithDescriptor:newTexPostprocessDesc] retain];
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_texDisplayPostprocessNative[NDSDisplayID_Main][0] = [device newTextureWithDescriptor:newTexPostprocessDesc];
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_texDisplayPostprocessNative[NDSDisplayID_Main][1] = [device newTextureWithDescriptor:newTexPostprocessDesc];
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_texDisplayPostprocessNative[NDSDisplayID_Touch][0] = [device newTextureWithDescriptor:newTexPostprocessDesc];
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_texDisplayPostprocessNative[NDSDisplayID_Touch][1] = [device newTextureWithDescriptor:newTexPostprocessDesc];
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_texDisplayPostprocessCustom[NDSDisplayID_Main][0] = [[device newTextureWithDescriptor:newTexPostprocessDesc] retain];
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_texDisplayPostprocessCustom[NDSDisplayID_Main][1] = [[device newTextureWithDescriptor:newTexPostprocessDesc] retain];
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_texDisplayPostprocessCustom[NDSDisplayID_Touch][0] = [[device newTextureWithDescriptor:newTexPostprocessDesc] retain];
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_texDisplayPostprocessCustom[NDSDisplayID_Touch][1] = [[device newTextureWithDescriptor:newTexPostprocessDesc] retain];
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_texDisplayPostprocessCustom[NDSDisplayID_Main][0] = [device newTextureWithDescriptor:newTexPostprocessDesc];
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_texDisplayPostprocessCustom[NDSDisplayID_Main][1] = [device newTextureWithDescriptor:newTexPostprocessDesc];
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_texDisplayPostprocessCustom[NDSDisplayID_Touch][0] = [device newTextureWithDescriptor:newTexPostprocessDesc];
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_texDisplayPostprocessCustom[NDSDisplayID_Touch][1] = [device newTextureWithDescriptor:newTexPostprocessDesc];
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texFetchMain = [_texDisplayPostprocessNative[NDSDisplayID_Main][0] retain];
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texFetchTouch = [_texDisplayPostprocessNative[NDSDisplayID_Touch][0] retain];
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@ -330,45 +330,54 @@
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const NDSDisplayInfo &dispInfo0 = GPUFetchObject->GetFetchDisplayInfoForBufferIndex(0);
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const NDSDisplayInfo &dispInfo1 = GPUFetchObject->GetFetchDisplayInfoForBufferIndex(1);
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_bufDisplayFetchNative[NDSDisplayID_Main][0] = [[device newBufferWithBytesNoCopy:dispInfo0.nativeBuffer[NDSDisplayID_Main]
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length:_nativeBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil] retain];
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[_bufDisplayFetchNative[NDSDisplayID_Main][0] release];
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[_bufDisplayFetchNative[NDSDisplayID_Main][1] release];
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[_bufDisplayFetchNative[NDSDisplayID_Touch][0] release];
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[_bufDisplayFetchNative[NDSDisplayID_Touch][1] release];
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[_bufDisplayFetchCustom[NDSDisplayID_Main][0] release];
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[_bufDisplayFetchCustom[NDSDisplayID_Main][1] release];
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[_bufDisplayFetchCustom[NDSDisplayID_Touch][0] release];
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[_bufDisplayFetchCustom[NDSDisplayID_Touch][1] release];
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_bufDisplayFetchNative[NDSDisplayID_Main][1] = [[device newBufferWithBytesNoCopy:dispInfo1.nativeBuffer[NDSDisplayID_Main]
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length:_nativeBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil] retain];
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_bufDisplayFetchNative[NDSDisplayID_Main][0] = [device newBufferWithBytesNoCopy:dispInfo0.nativeBuffer[NDSDisplayID_Main]
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length:_nativeBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil];
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_bufDisplayFetchNative[NDSDisplayID_Touch][0] = [[device newBufferWithBytesNoCopy:dispInfo0.nativeBuffer[NDSDisplayID_Touch]
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length:_nativeBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil] retain];
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_bufDisplayFetchNative[NDSDisplayID_Main][1] = [device newBufferWithBytesNoCopy:dispInfo1.nativeBuffer[NDSDisplayID_Main]
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length:_nativeBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil];
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_bufDisplayFetchNative[NDSDisplayID_Touch][1] = [[device newBufferWithBytesNoCopy:dispInfo1.nativeBuffer[NDSDisplayID_Touch]
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length:_nativeBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil] retain];
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_bufDisplayFetchNative[NDSDisplayID_Touch][0] = [device newBufferWithBytesNoCopy:dispInfo0.nativeBuffer[NDSDisplayID_Touch]
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length:_nativeBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil];
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_bufDisplayFetchCustom[NDSDisplayID_Main][0] = [[device newBufferWithBytesNoCopy:dispInfo0.customBuffer[NDSDisplayID_Main]
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length:_customBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil] retain];
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_bufDisplayFetchNative[NDSDisplayID_Touch][1] = [device newBufferWithBytesNoCopy:dispInfo1.nativeBuffer[NDSDisplayID_Touch]
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length:_nativeBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil];
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_bufDisplayFetchCustom[NDSDisplayID_Main][1] = [[device newBufferWithBytesNoCopy:dispInfo1.customBuffer[NDSDisplayID_Main]
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length:_customBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil] retain];
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_bufDisplayFetchCustom[NDSDisplayID_Main][0] = [device newBufferWithBytesNoCopy:dispInfo0.customBuffer[NDSDisplayID_Main]
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length:_customBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil];
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_bufDisplayFetchCustom[NDSDisplayID_Touch][0] = [[device newBufferWithBytesNoCopy:dispInfo0.customBuffer[NDSDisplayID_Touch]
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length:_customBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil] retain];
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_bufDisplayFetchCustom[NDSDisplayID_Main][1] = [device newBufferWithBytesNoCopy:dispInfo1.customBuffer[NDSDisplayID_Main]
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length:_customBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil];
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_bufDisplayFetchCustom[NDSDisplayID_Touch][1] = [[device newBufferWithBytesNoCopy:dispInfo1.customBuffer[NDSDisplayID_Touch]
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length:_customBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil] retain];
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_bufDisplayFetchCustom[NDSDisplayID_Touch][0] = [device newBufferWithBytesNoCopy:dispInfo0.customBuffer[NDSDisplayID_Touch]
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length:_customBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil];
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_bufDisplayFetchCustom[NDSDisplayID_Touch][1] = [device newBufferWithBytesNoCopy:dispInfo1.customBuffer[NDSDisplayID_Touch]
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length:_customBufferSize
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options:preferredResourceStorageMode | MTLResourceCPUCacheModeWriteCombined
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deallocator:nil];
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if (_fetchPixelBytes != dispInfo.pixelBytes)
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{
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[_texDisplayFetchNative[NDSDisplayID_Main][1] release];
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[_texDisplayFetchNative[NDSDisplayID_Touch][0] release];
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[_texDisplayFetchNative[NDSDisplayID_Touch][1] release];
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_texDisplayFetchNative[NDSDisplayID_Main][0] = [[device newTextureWithDescriptor:newTexDisplayNativeDesc] retain];
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_texDisplayFetchNative[NDSDisplayID_Main][1] = [[device newTextureWithDescriptor:newTexDisplayNativeDesc] retain];
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_texDisplayFetchNative[NDSDisplayID_Touch][0] = [[device newTextureWithDescriptor:newTexDisplayNativeDesc] retain];
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_texDisplayFetchNative[NDSDisplayID_Touch][1] = [[device newTextureWithDescriptor:newTexDisplayNativeDesc] retain];
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_texDisplayFetchNative[NDSDisplayID_Main][0] = [device newTextureWithDescriptor:newTexDisplayNativeDesc];
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_texDisplayFetchNative[NDSDisplayID_Main][1] = [device newTextureWithDescriptor:newTexDisplayNativeDesc];
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_texDisplayFetchNative[NDSDisplayID_Touch][0] = [device newTextureWithDescriptor:newTexDisplayNativeDesc];
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_texDisplayFetchNative[NDSDisplayID_Touch][1] = [device newTextureWithDescriptor:newTexDisplayNativeDesc];
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MTLTextureDescriptor *newTexPostprocessNativeDesc = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatRGBA8Unorm
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width:GPU_FRAMEBUFFER_NATIVE_WIDTH
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[_texDisplayPostprocessNative[NDSDisplayID_Main][1] release];
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[_texDisplayPostprocessNative[NDSDisplayID_Touch][0] release];
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[_texDisplayPostprocessNative[NDSDisplayID_Touch][1] release];
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_texDisplayPostprocessNative[NDSDisplayID_Main][0] = [[device newTextureWithDescriptor:newTexPostprocessNativeDesc] retain];
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_texDisplayPostprocessNative[NDSDisplayID_Main][1] = [[device newTextureWithDescriptor:newTexPostprocessNativeDesc] retain];
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_texDisplayPostprocessNative[NDSDisplayID_Touch][0] = [[device newTextureWithDescriptor:newTexPostprocessNativeDesc] retain];
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_texDisplayPostprocessNative[NDSDisplayID_Touch][1] = [[device newTextureWithDescriptor:newTexPostprocessNativeDesc] retain];
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_texDisplayPostprocessNative[NDSDisplayID_Main][0] = [device newTextureWithDescriptor:newTexPostprocessNativeDesc];
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_texDisplayPostprocessNative[NDSDisplayID_Main][1] = [device newTextureWithDescriptor:newTexPostprocessNativeDesc];
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_texDisplayPostprocessNative[NDSDisplayID_Touch][0] = [device newTextureWithDescriptor:newTexPostprocessNativeDesc];
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_texDisplayPostprocessNative[NDSDisplayID_Touch][1] = [device newTextureWithDescriptor:newTexPostprocessNativeDesc];
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}
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if ( (_fetchPixelBytes != dispInfo.pixelBytes) ||
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[_texDisplayFetchCustom[NDSDisplayID_Main][1] release];
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[_texDisplayFetchCustom[NDSDisplayID_Touch][0] release];
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[_texDisplayFetchCustom[NDSDisplayID_Touch][1] release];
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_texDisplayFetchCustom[NDSDisplayID_Main][0] = [[device newTextureWithDescriptor:newTexDisplayCustomDesc] retain];
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_texDisplayFetchCustom[NDSDisplayID_Main][1] = [[device newTextureWithDescriptor:newTexDisplayCustomDesc] retain];
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_texDisplayFetchCustom[NDSDisplayID_Touch][0] = [[device newTextureWithDescriptor:newTexDisplayCustomDesc] retain];
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_texDisplayFetchCustom[NDSDisplayID_Touch][1] = [[device newTextureWithDescriptor:newTexDisplayCustomDesc] retain];
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_texDisplayFetchCustom[NDSDisplayID_Main][0] = [device newTextureWithDescriptor:newTexDisplayCustomDesc];
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_texDisplayFetchCustom[NDSDisplayID_Main][1] = [device newTextureWithDescriptor:newTexDisplayCustomDesc];
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_texDisplayFetchCustom[NDSDisplayID_Touch][0] = [device newTextureWithDescriptor:newTexDisplayCustomDesc];
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_texDisplayFetchCustom[NDSDisplayID_Touch][1] = [device newTextureWithDescriptor:newTexDisplayCustomDesc];
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MTLTextureDescriptor *newTexPostprocessCustomDesc = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatRGBA8Unorm
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width:w
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[_texDisplayPostprocessCustom[NDSDisplayID_Main][1] release];
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[_texDisplayPostprocessCustom[NDSDisplayID_Touch][0] release];
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[_texDisplayPostprocessCustom[NDSDisplayID_Touch][1] release];
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_texDisplayPostprocessCustom[NDSDisplayID_Main][0] = [[device newTextureWithDescriptor:newTexPostprocessCustomDesc] retain];
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_texDisplayPostprocessCustom[NDSDisplayID_Main][1] = [[device newTextureWithDescriptor:newTexPostprocessCustomDesc] retain];
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_texDisplayPostprocessCustom[NDSDisplayID_Touch][0] = [[device newTextureWithDescriptor:newTexPostprocessCustomDesc] retain];
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_texDisplayPostprocessCustom[NDSDisplayID_Touch][1] = [[device newTextureWithDescriptor:newTexPostprocessCustomDesc] retain];
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_texDisplayPostprocessCustom[NDSDisplayID_Main][0] = [device newTextureWithDescriptor:newTexPostprocessCustomDesc];
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_texDisplayPostprocessCustom[NDSDisplayID_Main][1] = [device newTextureWithDescriptor:newTexPostprocessCustomDesc];
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_texDisplayPostprocessCustom[NDSDisplayID_Touch][0] = [device newTextureWithDescriptor:newTexPostprocessCustomDesc];
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_texDisplayPostprocessCustom[NDSDisplayID_Touch][1] = [device newTextureWithDescriptor:newTexPostprocessCustomDesc];
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}
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_fetchPixelBytes = dispInfo.pixelBytes;
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[sharedData setTexCurrentHQnxLUT:currentHQnxLUT];
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const VideoFilterAttributes vfAttr = VideoFilter::GetAttributesByID(filterID);
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const size_t newScalerWidth = GPU_FRAMEBUFFER_NATIVE_WIDTH * vfAttr.scaleMultiply / vfAttr.scaleDivide;
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const size_t newScalerHeight = GPU_FRAMEBUFFER_NATIVE_HEIGHT * vfAttr.scaleMultiply / vfAttr.scaleDivide;
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MTLTextureDescriptor *texDisplayPixelScaleDesc = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatRGBA8Unorm
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width:newScalerWidth
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height:newScalerHeight
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mipmapped:NO];
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[texDisplayPixelScaleDesc setResourceOptions:MTLResourceStorageModePrivate];
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[texDisplayPixelScaleDesc setStorageMode:MTLStorageModePrivate];
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[texDisplayPixelScaleDesc setUsage:MTLTextureUsageShaderRead | MTLTextureUsageShaderWrite];
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[self setTexDisplayPixelScaleMain:[[sharedData device] newTextureWithDescriptor:texDisplayPixelScaleDesc]];
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[self setTexDisplayPixelScaleTouch:[[sharedData device] newTextureWithDescriptor:texDisplayPixelScaleDesc]];
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if ([self pixelScalePipeline] != nil)
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{
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const VideoFilterAttributes vfAttr = VideoFilter::GetAttributesByID(filterID);
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const size_t newScalerWidth = GPU_FRAMEBUFFER_NATIVE_WIDTH * vfAttr.scaleMultiply / vfAttr.scaleDivide;
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const size_t newScalerHeight = GPU_FRAMEBUFFER_NATIVE_HEIGHT * vfAttr.scaleMultiply / vfAttr.scaleDivide;
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MTLTextureDescriptor *texDisplayPixelScaleDesc = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatRGBA8Unorm
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width:newScalerWidth
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height:newScalerHeight
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mipmapped:NO];
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[texDisplayPixelScaleDesc setResourceOptions:MTLResourceStorageModePrivate];
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[texDisplayPixelScaleDesc setStorageMode:MTLStorageModePrivate];
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[texDisplayPixelScaleDesc setUsage:MTLTextureUsageShaderRead | MTLTextureUsageShaderWrite];
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[self setTexDisplayPixelScaleMain:[[[sharedData device] newTextureWithDescriptor:texDisplayPixelScaleDesc] autorelease]];
|
||||
[self setTexDisplayPixelScaleTouch:[[[sharedData device] newTextureWithDescriptor:texDisplayPixelScaleDesc] autorelease]];
|
||||
|
||||
size_t tw = GetNearestPositivePOT((uint32_t)[[self pixelScalePipeline] threadExecutionWidth]);
|
||||
while ( (tw > [[self pixelScalePipeline] threadExecutionWidth]) || (tw > GPU_FRAMEBUFFER_NATIVE_WIDTH) )
|
||||
{
|
||||
|
@ -1004,6 +1013,8 @@
|
|||
}
|
||||
else
|
||||
{
|
||||
[self setTexDisplayPixelScaleMain:nil];
|
||||
[self setTexDisplayPixelScaleTouch:nil];
|
||||
_pixelScalerThreadsPerGroup = MTLSizeMake(1, 1, 1);
|
||||
_pixelScalerThreadGroupsPerGrid = MTLSizeMake(1, 1, 1);
|
||||
}
|
||||
|
@ -1093,12 +1104,12 @@
|
|||
|
||||
[outputPipelineDesc release];
|
||||
|
||||
_cdvPropertiesBuffer = [[[sharedData device] newBufferWithLength:sizeof(DisplayViewShaderProperties) options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined] retain];
|
||||
_displayVtxPositionBuffer = [[[sharedData device] newBufferWithLength:(sizeof(float) * (4 * 8)) options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined] retain];
|
||||
_displayTexCoordBuffer = [[[sharedData device] newBufferWithLength:(sizeof(float) * (4 * 8)) options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined] retain];
|
||||
_hudVtxPositionBuffer = [[[sharedData device] newBufferWithLength:HUD_VERTEX_ATTRIBUTE_BUFFER_SIZE options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined] retain];
|
||||
_hudVtxColorBuffer = [[[sharedData device] newBufferWithLength:HUD_VERTEX_COLOR_ATTRIBUTE_BUFFER_SIZE options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined] retain];
|
||||
_hudTexCoordBuffer = [[[sharedData device] newBufferWithLength:HUD_VERTEX_ATTRIBUTE_BUFFER_SIZE options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined] retain];
|
||||
_cdvPropertiesBuffer = [[sharedData device] newBufferWithLength:sizeof(DisplayViewShaderProperties) options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined];
|
||||
_displayVtxPositionBuffer = [[sharedData device] newBufferWithLength:(sizeof(float) * (4 * 8)) options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined];
|
||||
_displayTexCoordBuffer = [[sharedData device] newBufferWithLength:(sizeof(float) * (4 * 8)) options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined];
|
||||
_hudVtxPositionBuffer = [[sharedData device] newBufferWithLength:HUD_VERTEX_ATTRIBUTE_BUFFER_SIZE options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined];
|
||||
_hudVtxColorBuffer = [[sharedData device] newBufferWithLength:HUD_VERTEX_COLOR_ATTRIBUTE_BUFFER_SIZE options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined];
|
||||
_hudTexCoordBuffer = [[sharedData device] newBufferWithLength:HUD_VERTEX_ATTRIBUTE_BUFFER_SIZE options:MTLResourceStorageModeManaged | MTLResourceCPUCacheModeWriteCombined];
|
||||
|
||||
DisplayViewShaderProperties *viewProps = (DisplayViewShaderProperties *)[_cdvPropertiesBuffer contents];
|
||||
viewProps->width = cdp->GetPresenterProperties().clientWidth;
|
||||
|
@ -1117,10 +1128,10 @@
|
|||
[texDisplaySrcDesc setStorageMode:MTLStorageModePrivate];
|
||||
[texDisplaySrcDesc setUsage:MTLTextureUsageShaderRead | MTLTextureUsageShaderWrite];
|
||||
|
||||
_texDisplaySrcDeposterize[NDSDisplayID_Main][0] = [[[sharedData device] newTextureWithDescriptor:texDisplaySrcDesc] retain];
|
||||
_texDisplaySrcDeposterize[NDSDisplayID_Touch][0] = [[[sharedData device] newTextureWithDescriptor:texDisplaySrcDesc] retain];
|
||||
_texDisplaySrcDeposterize[NDSDisplayID_Main][1] = [[[sharedData device] newTextureWithDescriptor:texDisplaySrcDesc] retain];
|
||||
_texDisplaySrcDeposterize[NDSDisplayID_Touch][1] = [[[sharedData device] newTextureWithDescriptor:texDisplaySrcDesc] retain];
|
||||
_texDisplaySrcDeposterize[NDSDisplayID_Main][0] = [[sharedData device] newTextureWithDescriptor:texDisplaySrcDesc];
|
||||
_texDisplaySrcDeposterize[NDSDisplayID_Touch][0] = [[sharedData device] newTextureWithDescriptor:texDisplaySrcDesc];
|
||||
_texDisplaySrcDeposterize[NDSDisplayID_Main][1] = [[sharedData device] newTextureWithDescriptor:texDisplaySrcDesc];
|
||||
_texDisplaySrcDeposterize[NDSDisplayID_Touch][1] = [[sharedData device] newTextureWithDescriptor:texDisplaySrcDesc];
|
||||
|
||||
MTLTextureDescriptor *texDisplayPixelScaleDesc = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatRGBA8Unorm
|
||||
width:GPU_FRAMEBUFFER_NATIVE_WIDTH*2
|
||||
|
@ -1130,33 +1141,33 @@
|
|||
[texDisplayPixelScaleDesc setStorageMode:MTLStorageModePrivate];
|
||||
[texDisplayPixelScaleDesc setUsage:MTLTextureUsageShaderRead | MTLTextureUsageShaderWrite];
|
||||
|
||||
[self setTexDisplayPixelScaleMain:[[sharedData device] newTextureWithDescriptor:texDisplayPixelScaleDesc]];
|
||||
[self setTexDisplayPixelScaleTouch:[[sharedData device] newTextureWithDescriptor:texDisplayPixelScaleDesc]];
|
||||
[self setTexDisplayPixelScaleMain:[[[sharedData device] newTextureWithDescriptor:texDisplayPixelScaleDesc] autorelease]];
|
||||
[self setTexDisplayPixelScaleTouch:[[[sharedData device] newTextureWithDescriptor:texDisplayPixelScaleDesc] autorelease]];
|
||||
|
||||
_processedFrameInfo.tex[NDSDisplayID_Main] = [[sharedData texFetchMain] retain];
|
||||
_processedFrameInfo.tex[NDSDisplayID_Touch] = [[sharedData texFetchTouch] retain];
|
||||
|
||||
VideoFilter *vfMain = cdp->GetPixelScalerObject(NDSDisplayID_Main);
|
||||
_bufCPUFilterSrcMain = [[[sharedData device] newBufferWithBytesNoCopy:vfMain->GetSrcBufferPtr()
|
||||
length:vfMain->GetSrcWidth() * vfMain->GetSrcHeight() * sizeof(uint32_t)
|
||||
options:[sharedData preferredResourceStorageMode]
|
||||
deallocator:nil] retain];
|
||||
_bufCPUFilterSrcMain = [[sharedData device] newBufferWithBytesNoCopy:vfMain->GetSrcBufferPtr()
|
||||
length:vfMain->GetSrcWidth() * vfMain->GetSrcHeight() * sizeof(uint32_t)
|
||||
options:[sharedData preferredResourceStorageMode]
|
||||
deallocator:nil];
|
||||
|
||||
[self setBufCPUFilterDstMain:[[sharedData device] newBufferWithBytesNoCopy:vfMain->GetDstBufferPtr()
|
||||
[self setBufCPUFilterDstMain:[[[sharedData device] newBufferWithBytesNoCopy:vfMain->GetDstBufferPtr()
|
||||
length:vfMain->GetDstWidth() * vfMain->GetDstHeight() * sizeof(uint32_t)
|
||||
options:[sharedData preferredResourceStorageMode] | MTLResourceCPUCacheModeWriteCombined
|
||||
deallocator:nil]];
|
||||
deallocator:nil] autorelease]];
|
||||
|
||||
VideoFilter *vfTouch = cdp->GetPixelScalerObject(NDSDisplayID_Touch);
|
||||
_bufCPUFilterSrcTouch = [[[sharedData device] newBufferWithBytesNoCopy:vfTouch->GetSrcBufferPtr()
|
||||
length:vfTouch->GetSrcWidth() * vfTouch->GetSrcHeight() * sizeof(uint32_t)
|
||||
options:[sharedData preferredResourceStorageMode]
|
||||
deallocator:nil] retain];
|
||||
_bufCPUFilterSrcTouch = [[sharedData device] newBufferWithBytesNoCopy:vfTouch->GetSrcBufferPtr()
|
||||
length:vfTouch->GetSrcWidth() * vfTouch->GetSrcHeight() * sizeof(uint32_t)
|
||||
options:[sharedData preferredResourceStorageMode]
|
||||
deallocator:nil];
|
||||
|
||||
[self setBufCPUFilterDstTouch:[[sharedData device] newBufferWithBytesNoCopy:vfTouch->GetDstBufferPtr()
|
||||
[self setBufCPUFilterDstTouch:[[[sharedData device] newBufferWithBytesNoCopy:vfTouch->GetDstBufferPtr()
|
||||
length:vfTouch->GetDstWidth() * vfTouch->GetDstHeight() * sizeof(uint32_t)
|
||||
options:[sharedData preferredResourceStorageMode] | MTLResourceCPUCacheModeWriteCombined
|
||||
deallocator:nil]];
|
||||
deallocator:nil] autorelease]];
|
||||
|
||||
texHUDCharMap = nil;
|
||||
}
|
||||
|
@ -1172,16 +1183,16 @@
|
|||
[cb waitUntilCompleted];
|
||||
|
||||
VideoFilter *vfMain = cdp->GetPixelScalerObject(NDSDisplayID_Main);
|
||||
[self setBufCPUFilterDstMain:[[sharedData device] newBufferWithBytesNoCopy:vfMain->GetDstBufferPtr()
|
||||
[self setBufCPUFilterDstMain:[[[sharedData device] newBufferWithBytesNoCopy:vfMain->GetDstBufferPtr()
|
||||
length:(vfMain->GetSrcWidth() * vfAttr.scaleMultiply / vfAttr.scaleDivide) * (vfMain->GetSrcHeight() * vfAttr.scaleMultiply / vfAttr.scaleDivide) * sizeof(uint32_t)
|
||||
options:[sharedData preferredResourceStorageMode] | MTLResourceCPUCacheModeWriteCombined
|
||||
deallocator:nil]];
|
||||
deallocator:nil] autorelease]];
|
||||
|
||||
VideoFilter *vfTouch = cdp->GetPixelScalerObject(NDSDisplayID_Touch);
|
||||
[self setBufCPUFilterDstTouch:[[sharedData device] newBufferWithBytesNoCopy:vfTouch->GetDstBufferPtr()
|
||||
[self setBufCPUFilterDstTouch:[[[sharedData device] newBufferWithBytesNoCopy:vfTouch->GetDstBufferPtr()
|
||||
length:(vfTouch->GetSrcWidth() * vfAttr.scaleMultiply / vfAttr.scaleDivide) * (vfTouch->GetSrcHeight() * vfAttr.scaleMultiply / vfAttr.scaleDivide) * sizeof(uint32_t)
|
||||
options:[sharedData preferredResourceStorageMode] | MTLResourceCPUCacheModeWriteCombined
|
||||
deallocator:nil]];
|
||||
deallocator:nil] autorelease]];
|
||||
|
||||
cb = [self newCommandBuffer];
|
||||
dummyEncoder = [cb blitCommandEncoder];
|
||||
|
@ -1210,7 +1221,7 @@
|
|||
[texHUDCharMapDesc setUsage:MTLTextureUsageShaderRead];
|
||||
[texHUDCharMapDesc setMipmapLevelCount:texLevel];
|
||||
|
||||
[self setTexHUDCharMap:[[sharedData device] newTextureWithDescriptor:texHUDCharMapDesc]];
|
||||
[self setTexHUDCharMap:[[[sharedData device] newTextureWithDescriptor:texHUDCharMapDesc] autorelease]];
|
||||
|
||||
texLevel = 0;
|
||||
for (size_t tileSize = glyphTileSize, gSize = glyphSize; tileSize >= 4; texLevel++, tileSize >>= 1, gSize = (GLfloat)tileSize * 0.75f)
|
||||
|
@ -1440,6 +1451,9 @@
|
|||
[cce endEncoding];
|
||||
|
||||
// If the pixel scaler didn't already run on the GPU, then run the pixel scaler on the CPU.
|
||||
bool needsCPUFilterUnlockMain = false;
|
||||
bool needsCPUFilterUnlockTouch = false;
|
||||
|
||||
if ( (cdp->GetPixelScaler() != VideoFilterTypeID_None) && !willFilterOnGPU )
|
||||
{
|
||||
VideoFilter *vfMain = cdp->GetPixelScalerObject(NDSDisplayID_Main);
|
||||
|
@ -1462,7 +1476,10 @@
|
|||
destinationBytesPerRow:vfMain->GetSrcWidth() * sizeof(uint32_t)
|
||||
destinationBytesPerImage:vfMain->GetSrcWidth() * vfMain->GetSrcHeight() * sizeof(uint32_t)];
|
||||
|
||||
[bce synchronizeResource:_bufCPUFilterSrcMain];
|
||||
if ([sharedData preferredResourceStorageMode] == MTLResourceStorageModeManaged)
|
||||
{
|
||||
[bce synchronizeResource:_bufCPUFilterSrcMain];
|
||||
}
|
||||
}
|
||||
|
||||
if (shouldProcessDisplay[NDSDisplayID_Touch])
|
||||
|
@ -1477,7 +1494,10 @@
|
|||
destinationBytesPerRow:vfTouch->GetSrcWidth() * sizeof(uint32_t)
|
||||
destinationBytesPerImage:vfTouch->GetSrcWidth() * vfTouch->GetSrcHeight() * sizeof(uint32_t)];
|
||||
|
||||
[bce synchronizeResource:_bufCPUFilterSrcTouch];
|
||||
if ([sharedData preferredResourceStorageMode] == MTLResourceStorageModeManaged)
|
||||
{
|
||||
[bce synchronizeResource:_bufCPUFilterSrcTouch];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1486,22 +1506,14 @@
|
|||
if (shouldProcessDisplay[NDSDisplayID_Main])
|
||||
{
|
||||
pthread_rwlock_rdlock(((MacMetalDisplayPresenter *)cdp)->GetCPUFilterRWLock(NDSDisplayID_Main, bufferIndex));
|
||||
needsCPUFilterUnlockMain = true;
|
||||
vfMain->RunFilter();
|
||||
pthread_rwlock_unlock(((MacMetalDisplayPresenter *)cdp)->GetCPUFilterRWLock(NDSDisplayID_Main, bufferIndex));
|
||||
}
|
||||
|
||||
if (shouldProcessDisplay[NDSDisplayID_Touch])
|
||||
{
|
||||
pthread_rwlock_rdlock(((MacMetalDisplayPresenter *)cdp)->GetCPUFilterRWLock(NDSDisplayID_Touch, bufferIndex));
|
||||
vfTouch->RunFilter();
|
||||
pthread_rwlock_unlock(((MacMetalDisplayPresenter *)cdp)->GetCPUFilterRWLock(NDSDisplayID_Touch, bufferIndex));
|
||||
}
|
||||
|
||||
if (shouldProcessDisplay[NDSDisplayID_Main])
|
||||
{
|
||||
|
||||
if ([sharedData preferredResourceStorageMode] == MTLResourceStorageModeManaged)
|
||||
{
|
||||
[[self bufCPUFilterDstMain] didModifyRange:NSMakeRange(0, vfMain->GetDstWidth() * vfMain->GetDstHeight() * sizeof(uint32_t))];
|
||||
needsCPUFilterUnlockMain = false;
|
||||
pthread_rwlock_unlock(((MacMetalDisplayPresenter *)cdp)->GetCPUFilterRWLock(NDSDisplayID_Main, bufferIndex));
|
||||
}
|
||||
|
||||
[bce copyFromBuffer:[self bufCPUFilterDstMain]
|
||||
|
@ -1530,9 +1542,15 @@
|
|||
|
||||
if (shouldProcessDisplay[NDSDisplayID_Touch])
|
||||
{
|
||||
pthread_rwlock_rdlock(((MacMetalDisplayPresenter *)cdp)->GetCPUFilterRWLock(NDSDisplayID_Touch, bufferIndex));
|
||||
needsCPUFilterUnlockTouch = true;
|
||||
vfTouch->RunFilter();
|
||||
|
||||
if ([sharedData preferredResourceStorageMode] == MTLResourceStorageModeManaged)
|
||||
{
|
||||
[[self bufCPUFilterDstTouch] didModifyRange:NSMakeRange(0, vfTouch->GetDstWidth() * vfTouch->GetDstHeight() * sizeof(uint32_t))];
|
||||
needsCPUFilterUnlockTouch = false;
|
||||
pthread_rwlock_unlock(((MacMetalDisplayPresenter *)cdp)->GetCPUFilterRWLock(NDSDisplayID_Touch, bufferIndex));
|
||||
}
|
||||
|
||||
[bce copyFromBuffer:[self bufCPUFilterDstTouch]
|
||||
|
@ -1556,6 +1574,17 @@
|
|||
[bce endEncoding];
|
||||
}
|
||||
|
||||
[cb addCompletedHandler:^(id<MTLCommandBuffer> block) {
|
||||
if (needsCPUFilterUnlockMain)
|
||||
{
|
||||
pthread_rwlock_unlock(((MacMetalDisplayPresenter *)cdp)->GetCPUFilterRWLock(NDSDisplayID_Main, bufferIndex));
|
||||
}
|
||||
|
||||
if (needsCPUFilterUnlockTouch)
|
||||
{
|
||||
pthread_rwlock_unlock(((MacMetalDisplayPresenter *)cdp)->GetCPUFilterRWLock(NDSDisplayID_Touch, bufferIndex));
|
||||
}
|
||||
}];
|
||||
[cb commit];
|
||||
}
|
||||
|
||||
|
@ -1860,8 +1889,8 @@
|
|||
[texRenderDesc setStorageMode:MTLStorageModePrivate];
|
||||
[texRenderDesc setUsage:MTLTextureUsageRenderTarget];
|
||||
|
||||
id<MTLTexture> texRender = [[[sharedData device] newTextureWithDescriptor:texRenderDesc] retain];
|
||||
id<MTLBuffer> dstMTLBuffer = [[[sharedData device] newBufferWithLength:clientWidth * clientHeight * sizeof(uint32_t) options:MTLResourceStorageModeManaged] retain];
|
||||
id<MTLTexture> texRender = [[sharedData device] newTextureWithDescriptor:texRenderDesc];
|
||||
id<MTLBuffer> dstMTLBuffer = [[sharedData device] newBufferWithLength:clientWidth * clientHeight * sizeof(uint32_t) options:MTLResourceStorageModeManaged];
|
||||
|
||||
pthread_mutex_lock(&_mutexTexProcessUpdate);
|
||||
|
||||
|
@ -1885,12 +1914,13 @@
|
|||
|
||||
[cb addCompletedHandler:^(id<MTLCommandBuffer> block) {
|
||||
pthread_mutex_unlock(&_mutexBufferUpdate);
|
||||
pthread_mutex_unlock(&_mutexTexProcessUpdate);
|
||||
|
||||
if (needsFetchBuffersLock)
|
||||
{
|
||||
pthread_rwlock_unlock([sharedData rwlockFramebufferAtIndex:_processedFrameInfo.bufferIndex]);
|
||||
}
|
||||
|
||||
pthread_mutex_unlock(&_mutexTexProcessUpdate);
|
||||
}];
|
||||
|
||||
[cb commit];
|
||||
|
|
Loading…
Reference in New Issue