need to move these files over to another computer. dont think they should get in anyone else's way

This commit is contained in:
zeromus 2008-11-10 22:34:52 +00:00
parent 279dc1e6b8
commit 024462c221
19 changed files with 3988 additions and 1943 deletions

View File

@ -250,6 +250,7 @@ void NDS_setTouchPos(u16 x, u16 y)
{
nds.touchX = (x <<4);
nds.touchY = (y <<4);
nds.isTouch = 1;
MMU.ARM7_REG[0x136] &= 0xBF;
}
@ -258,6 +259,7 @@ void NDS_releaseTouch(void)
{
nds.touchX = 0;
nds.touchY = 0;
nds.isTouch = 0;
MMU.ARM7_REG[0x136] |= 0x40;
}
@ -477,6 +479,7 @@ void NDS_Reset( void)
nds.diff = 0;
nds.lignerendu = FALSE;
nds.touchX = nds.touchY = 0;
nds.isTouch = 0;
MMU_write16(0, 0x04000130, 0x3FF);
MMU_write16(1, 0x04000130, 0x3FF);
@ -1571,3 +1574,106 @@ NDS_exec(s32 nb, BOOL force)
return nds.cycles;
}
void NDS_setPadFromMovie(u16 pad)
{
#define FIX(b,n) (((pad>>n)&1)!=0)
NDS_setPad(
FIX(pad,0),
FIX(pad,1),
FIX(pad,2),
FIX(pad,3),
FIX(pad,4),
FIX(pad,5),
FIX(pad,6),
FIX(pad,7),
FIX(pad,8),
FIX(pad,9),
FIX(pad,10),
FIX(pad,11),
FIX(pad,12)
);
#undef FIX
}
void NDS_setPad(bool R,bool L,bool D,bool U,bool T,bool S,bool B,bool A,bool Y,bool X,bool W,bool E,bool G)
{
//this macro is the opposite of what you would expect
#define FIX(b) (b?0:0x80)
int r = FIX(R);
int l = FIX(L);
int d = FIX(D);
int u = FIX(U);
int t = FIX(T);
int s = FIX(S);
int b = FIX(B);
int a = FIX(A);
int y = FIX(Y);
int x = FIX(X);
int w = FIX(W);
int e = FIX(E);
int g = FIX(G);
u16 pad = (0 |
((a) >> 7) |
((b) >> 6) |
((s) >> 5) |
((t) >> 4) |
((r) >> 3) |
((l) >> 2) |
((u) >> 1) |
((d)) |
((r) << 1) |
((l) << 2)) ;
((u16 *)ARM9Mem.ARM9_REG)[0x130>>1] = (u16)pad;
((u16 *)MMU.ARM7_REG)[0x130>>1] = (u16)pad;
u16 padExt = (((u16 *)MMU.ARM7_REG)[0x136>>1] & 0x00F0) |
((x) >> 7) |
((y) >> 6) |
((g) >> 4) |
0x0034;
((u16 *)MMU.ARM7_REG)[0x136>>1] = (u16)padExt;
//put into the format we want for the movie system
//RLDUTSBAYXWEG
#undef FIX
#define FIX(b) (b?1:0)
r = FIX(R);
l = FIX(L);
d = FIX(D);
u = FIX(U);
t = FIX(T);
s = FIX(S);
b = FIX(B);
a = FIX(A);
y = FIX(Y);
x = FIX(X);
w = FIX(W);
e = FIX(E);
g = FIX(G);
nds.pad =
(FIX(r)<<0)|
(FIX(l)<<1)|
(FIX(d)<<2)|
(FIX(u)<<3)|
(FIX(t)<<4)|
(FIX(s)<<5)|
(FIX(b)<<6)|
(FIX(a)<<7)|
(FIX(y)<<8)|
(FIX(x)<<9)|
(FIX(w)<<10)|
(FIX(e)<<11)|
(FIX(g)<<12);
// TODO: low power IRQ
}

View File

@ -118,6 +118,8 @@ typedef struct
u16 touchX;
u16 touchY;
BOOL isTouch;
u16 pad;
//this is not essential NDS runtime state.
//it was perhaps a mistake to put it here.
@ -187,6 +189,8 @@ NDS_header * NDS_getROMHeader(void);
void NDS_setTouchPos(u16 x, u16 y);
void NDS_releaseTouch(void);
void NDS_setPad(bool R,bool L,bool D,bool U,bool T,bool S,bool B,bool A,bool Y,bool X,bool W,bool E,bool G);
void NDS_setPadFromMovie(u16 pad);
int NDS_LoadROM(const char *filename, int bmtype, u32 bmsize,
const char *cflash_disk_image_file);

View File

@ -215,7 +215,7 @@ protected:
int overflow(int c)
{
expand(-1);
expand((size_t)-1);
dosync(c);
return 1;
}

View File

@ -159,6 +159,7 @@ SFORMAT SF_NDS[]={
{ "_LIG", 4, 1, &nds.lignerendu},
{ "_TPX", 2, 1, &nds.touchX},
{ "_TPY", 2, 1, &nds.touchY},
{ "_TPB", 4, 1, &nds.isTouch},
{ 0 }
};
@ -647,7 +648,7 @@ static bool savestate_save(std::ostream* outstream, int compressionLevel)
//save the length of the file
u32 len = ms.size();
u32 comprlen = -1;
u32 comprlen = 0xFFFFFFFF;
u8* cbuf = (u8*)ms.buf();
#ifdef HAVE_LIBZ

View File

@ -26,7 +26,7 @@
#define DESMUME_NAME_AND_VERSION DESMUME_NAME " " DESMUME_VERSION_STRING " " VERSION
#ifdef _WIN32
#define strcasecmp(x,y) stricmp(x,y)
#define strcasecmp(x,y) _stricmp(x,y)
#else
#define WINAPI
#endif
@ -239,5 +239,39 @@ inline double u64_to_double(u64 u) {
return fuxor.b;
}
///stores a 32bit value into the provided byte array in guaranteed little endian form
inline void en32lsb(u8 *buf, u32 morp)
{
buf[0]=morp;
buf[1]=morp>>8;
buf[2]=morp>>16;
buf[3]=morp>>24;
}
inline void en16lsb(u8* buf, u16 morp)
{
buf[0]=morp;
buf[1]=morp>>8;
}
///unpacks a 64bit little endian value from the provided byte array into host byte order
inline u64 de64lsb(u8 *morp)
{
return morp[0]|(morp[1]<<8)|(morp[2]<<16)|(morp[3]<<24)|((u64)morp[4]<<32)|((u64)morp[5]<<40)|((u64)morp[6]<<48)|((u64)morp[7]<<56);
}
///unpacks a 32bit little endian value from the provided byte array into host byte order
inline u32 de32lsb(u8 *morp)
{
return morp[0]|(morp[1]<<8)|(morp[2]<<16)|(morp[3]<<24);
}
///unpacks a 16bit little endian value from the provided byte array into host byte order
inline u16 de16lsb(u8 *morp)
{
return morp[0]|(morp[1]<<8);
}
#endif

View File

@ -0,0 +1,539 @@
/*
* Copyright 2001-2004 Unicode, Inc.
*
* Disclaimer
*
* This source code is provided as is by Unicode, Inc. No claims are
* made as to fitness for any particular purpose. No warranties of any
* kind are expressed or implied. The recipient agrees to determine
* applicability of information provided. If this file has been
* purchased on magnetic or optical media from Unicode, Inc., the
* sole remedy for any claim will be exchange of defective media
* within 90 days of receipt.
*
* Limitations on Rights to Redistribute This Code
*
* Unicode, Inc. hereby grants the right to freely use the information
* supplied in this file in the creation of products supporting the
* Unicode Standard, and to make copies of this file in any form
* for internal or external distribution as long as this notice
* remains attached.
*/
/* ---------------------------------------------------------------------
Conversions between UTF32, UTF-16, and UTF-8. Source code file.
Author: Mark E. Davis, 1994.
Rev History: Rick McGowan, fixes & updates May 2001.
Sept 2001: fixed const & error conditions per
mods suggested by S. Parent & A. Lillich.
June 2002: Tim Dodd added detection and handling of incomplete
source sequences, enhanced error detection, added casts
to eliminate compiler warnings.
July 2003: slight mods to back out aggressive FFFE detection.
Jan 2004: updated switches in from-UTF8 conversions.
Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
See the header file "ConvertUTF.h" for complete documentation.
------------------------------------------------------------------------ */
#include "ConvertUTF.h"
#ifdef CVTUTF_DEBUG
#include <stdio.h>
#endif
static const int halfShift = 10; /* used for shifting by 10 bits */
static const UTF32 halfBase = 0x0010000UL;
static const UTF32 halfMask = 0x3FFUL;
#define UNI_SUR_HIGH_START (UTF32)0xD800
#define UNI_SUR_HIGH_END (UTF32)0xDBFF
#define UNI_SUR_LOW_START (UTF32)0xDC00
#define UNI_SUR_LOW_END (UTF32)0xDFFF
#define false 0
#define true 1
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF32toUTF16 (
const UTF32** sourceStart, const UTF32* sourceEnd,
UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF32* source = *sourceStart;
UTF16* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch;
if (target >= targetEnd) {
result = targetExhausted; break;
}
ch = *source++;
if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
/* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
if (flags == strictConversion) {
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
*target++ = (UTF16)ch; /* normal case */
}
} else if (ch > UNI_MAX_LEGAL_UTF32) {
if (flags == strictConversion) {
result = sourceIllegal;
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
/* target is a character in range 0xFFFF - 0x10FFFF. */
if (target + 1 >= targetEnd) {
--source; /* Back up source pointer! */
result = targetExhausted; break;
}
ch -= halfBase;
*target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
*target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
}
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF16toUTF32 (
const UTF16** sourceStart, const UTF16* sourceEnd,
UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF16* source = *sourceStart;
UTF32* target = *targetStart;
UTF32 ch, ch2;
while (source < sourceEnd) {
const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
ch = *source++;
/* If we have a surrogate pair, convert to UTF32 first. */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
/* If the 16 bits following the high surrogate are in the source buffer... */
if (source < sourceEnd) {
ch2 = *source;
/* If it's a low surrogate, convert to UTF32. */
if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+ (ch2 - UNI_SUR_LOW_START) + halfBase;
++source;
} else if (flags == strictConversion) { /* it's an unpaired high surrogate */
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
} else { /* We don't have the 16 bits following the high surrogate. */
--source; /* return to the high surrogate */
result = sourceExhausted;
break;
}
} else if (flags == strictConversion) {
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
}
if (target >= targetEnd) {
source = oldSource; /* Back up source pointer! */
result = targetExhausted; break;
}
*target++ = ch;
}
*sourceStart = source;
*targetStart = target;
#ifdef CVTUTF_DEBUG
if (result == sourceIllegal) {
fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);
fflush(stderr);
}
#endif
return result;
}
/* --------------------------------------------------------------------- */
/*
* Index into the table below with the first byte of a UTF-8 sequence to
* get the number of trailing bytes that are supposed to follow it.
* Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
* left as-is for anyone who may want to do such conversion, which was
* allowed in earlier algorithms.
*/
static const char trailingBytesForUTF8[256] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
};
/*
* Magic values subtracted from a buffer value during UTF8 conversion.
* This table contains as many values as there might be trailing bytes
* in a UTF-8 sequence.
*/
static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
0x03C82080UL, 0xFA082080UL, 0x82082080UL };
/*
* Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
* into the first byte, depending on how many bytes follow. There are
* as many entries in this table as there are UTF-8 sequence types.
* (I.e., one byte sequence, two byte... etc.). Remember that sequencs
* for *legal* UTF-8 will be 4 or fewer bytes total.
*/
static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
/* --------------------------------------------------------------------- */
/* The interface converts a whole buffer to avoid function-call overhead.
* Constants have been gathered. Loops & conditionals have been removed as
* much as possible for efficiency, in favor of drop-through switches.
* (See "Note A" at the bottom of the file for equivalent code.)
* If your compiler supports it, the "isLegalUTF8" call can be turned
* into an inline function.
*/
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF16toUTF8 (
const UTF16** sourceStart, const UTF16* sourceEnd,
UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF16* source = *sourceStart;
UTF8* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch;
unsigned short bytesToWrite = 0;
const UTF32 byteMask = 0xBF;
const UTF32 byteMark = 0x80;
const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
ch = *source++;
/* If we have a surrogate pair, convert to UTF32 first. */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
/* If the 16 bits following the high surrogate are in the source buffer... */
if (source < sourceEnd) {
UTF32 ch2 = *source;
/* If it's a low surrogate, convert to UTF32. */
if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
+ (ch2 - UNI_SUR_LOW_START) + halfBase;
++source;
} else if (flags == strictConversion) { /* it's an unpaired high surrogate */
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
} else { /* We don't have the 16 bits following the high surrogate. */
--source; /* return to the high surrogate */
result = sourceExhausted;
break;
}
} else if (flags == strictConversion) {
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
}
/* Figure out how many bytes the result will require */
if (ch < (UTF32)0x80) { bytesToWrite = 1;
} else if (ch < (UTF32)0x800) { bytesToWrite = 2;
} else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
} else if (ch < (UTF32)0x110000) { bytesToWrite = 4;
} else { bytesToWrite = 3;
ch = UNI_REPLACEMENT_CHAR;
}
target += bytesToWrite;
if (target > targetEnd) {
source = oldSource; /* Back up source pointer! */
target -= bytesToWrite; result = targetExhausted; break;
}
switch (bytesToWrite) { /* note: everything falls through. */
case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 1: *--target = (UTF8)(ch | firstByteMark[bytesToWrite]);
}
target += bytesToWrite;
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* --------------------------------------------------------------------- */
/*
* Utility routine to tell whether a sequence of bytes is legal UTF-8.
* This must be called with the length pre-determined by the first byte.
* If not calling this from ConvertUTF8to*, then the length can be set by:
* length = trailingBytesForUTF8[*source]+1;
* and the sequence is illegal right away if there aren't that many bytes
* available.
* If presented with a length > 4, this returns false. The Unicode
* definition of UTF-8 goes up to 4-byte sequences.
*/
static Boolean isLegalUTF8(const UTF8 *source, int length) {
UTF8 a;
const UTF8 *srcptr = source+length;
switch (length) {
default: return false;
/* Everything else falls through when "true"... */
case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
case 2: if ((a = (*--srcptr)) > 0xBF) return false;
switch (*source) {
/* no fall-through in this inner switch */
case 0xE0: if (a < 0xA0) return false; break;
case 0xED: if (a > 0x9F) return false; break;
case 0xF0: if (a < 0x90) return false; break;
case 0xF4: if (a > 0x8F) return false; break;
default: if (a < 0x80) return false;
}
case 1: if (*source >= 0x80 && *source < 0xC2) return false;
}
if (*source > 0xF4) return false;
return true;
}
/* --------------------------------------------------------------------- */
/*
* Exported function to return whether a UTF-8 sequence is legal or not.
* This is not used here; it's just exported.
*/
Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
int length = trailingBytesForUTF8[*source]+1;
if (source+length > sourceEnd) {
return false;
}
return isLegalUTF8(source, length);
}
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF8toUTF16 (
const UTF8** sourceStart, const UTF8* sourceEnd,
UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF8* source = *sourceStart;
UTF16* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch = 0;
unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
if (source + extraBytesToRead >= sourceEnd) {
result = sourceExhausted; break;
}
/* Do this check whether lenient or strict */
if (! isLegalUTF8(source, extraBytesToRead+1)) {
result = sourceIllegal;
break;
}
/*
* The cases all fall through. See "Note A" below.
*/
switch (extraBytesToRead) {
case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
case 3: ch += *source++; ch <<= 6;
case 2: ch += *source++; ch <<= 6;
case 1: ch += *source++; ch <<= 6;
case 0: ch += *source++;
}
ch -= offsetsFromUTF8[extraBytesToRead];
if (target >= targetEnd) {
source -= (extraBytesToRead+1); /* Back up source pointer! */
result = targetExhausted; break;
}
if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
if (flags == strictConversion) {
source -= (extraBytesToRead+1); /* return to the illegal value itself */
result = sourceIllegal;
break;
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
*target++ = (UTF16)ch; /* normal case */
}
} else if (ch > UNI_MAX_UTF16) {
if (flags == strictConversion) {
result = sourceIllegal;
source -= (extraBytesToRead+1); /* return to the start */
break; /* Bail out; shouldn't continue */
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
/* target is a character in range 0xFFFF - 0x10FFFF. */
if (target + 1 >= targetEnd) {
source -= (extraBytesToRead+1); /* Back up source pointer! */
result = targetExhausted; break;
}
ch -= halfBase;
*target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
*target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
}
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF32toUTF8 (
const UTF32** sourceStart, const UTF32* sourceEnd,
UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF32* source = *sourceStart;
UTF8* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch;
unsigned short bytesToWrite = 0;
const UTF32 byteMask = 0xBF;
const UTF32 byteMark = 0x80;
ch = *source++;
if (flags == strictConversion ) {
/* UTF-16 surrogate values are illegal in UTF-32 */
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
--source; /* return to the illegal value itself */
result = sourceIllegal;
break;
}
}
/*
* Figure out how many bytes the result will require. Turn any
* illegally large UTF32 things (> Plane 17) into replacement chars.
*/
if (ch < (UTF32)0x80) { bytesToWrite = 1;
} else if (ch < (UTF32)0x800) { bytesToWrite = 2;
} else if (ch < (UTF32)0x10000) { bytesToWrite = 3;
} else if (ch <= UNI_MAX_LEGAL_UTF32) { bytesToWrite = 4;
} else { bytesToWrite = 3;
ch = UNI_REPLACEMENT_CHAR;
result = sourceIllegal;
}
target += bytesToWrite;
if (target > targetEnd) {
--source; /* Back up source pointer! */
target -= bytesToWrite; result = targetExhausted; break;
}
switch (bytesToWrite) { /* note: everything falls through. */
case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
case 1: *--target = (UTF8) (ch | firstByteMark[bytesToWrite]);
}
target += bytesToWrite;
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* --------------------------------------------------------------------- */
ConversionResult ConvertUTF8toUTF32 (
const UTF8** sourceStart, const UTF8* sourceEnd,
UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
ConversionResult result = conversionOK;
const UTF8* source = *sourceStart;
UTF32* target = *targetStart;
while (source < sourceEnd) {
UTF32 ch = 0;
unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
if (source + extraBytesToRead >= sourceEnd) {
result = sourceExhausted; break;
}
/* Do this check whether lenient or strict */
if (! isLegalUTF8(source, extraBytesToRead+1)) {
result = sourceIllegal;
break;
}
/*
* The cases all fall through. See "Note A" below.
*/
switch (extraBytesToRead) {
case 5: ch += *source++; ch <<= 6;
case 4: ch += *source++; ch <<= 6;
case 3: ch += *source++; ch <<= 6;
case 2: ch += *source++; ch <<= 6;
case 1: ch += *source++; ch <<= 6;
case 0: ch += *source++;
}
ch -= offsetsFromUTF8[extraBytesToRead];
if (target >= targetEnd) {
source -= (extraBytesToRead+1); /* Back up the source pointer! */
result = targetExhausted; break;
}
if (ch <= UNI_MAX_LEGAL_UTF32) {
/*
* UTF-16 surrogate values are illegal in UTF-32, and anything
* over Plane 17 (> 0x10FFFF) is illegal.
*/
if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
if (flags == strictConversion) {
source -= (extraBytesToRead+1); /* return to the illegal value itself */
result = sourceIllegal;
break;
} else {
*target++ = UNI_REPLACEMENT_CHAR;
}
} else {
*target++ = ch;
}
} else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
result = sourceIllegal;
*target++ = UNI_REPLACEMENT_CHAR;
}
}
*sourceStart = source;
*targetStart = target;
return result;
}
/* ---------------------------------------------------------------------
Note A.
The fall-through switches in UTF-8 reading code save a
temp variable, some decrements & conditionals. The switches
are equivalent to the following loop:
{
int tmpBytesToRead = extraBytesToRead+1;
do {
ch += *source++;
--tmpBytesToRead;
if (tmpBytesToRead) ch <<= 6;
} while (tmpBytesToRead > 0);
}
In UTF-8 writing code, the switches on "bytesToWrite" are
similarly unrolled loops.
--------------------------------------------------------------------- */

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/*
* Copyright 2001-2004 Unicode, Inc.
*
* Disclaimer
*
* This source code is provided as is by Unicode, Inc. No claims are
* made as to fitness for any particular purpose. No warranties of any
* kind are expressed or implied. The recipient agrees to determine
* applicability of information provided. If this file has been
* purchased on magnetic or optical media from Unicode, Inc., the
* sole remedy for any claim will be exchange of defective media
* within 90 days of receipt.
*
* Limitations on Rights to Redistribute This Code
*
* Unicode, Inc. hereby grants the right to freely use the information
* supplied in this file in the creation of products supporting the
* Unicode Standard, and to make copies of this file in any form
* for internal or external distribution as long as this notice
* remains attached.
*/
/* ---------------------------------------------------------------------
Conversions between UTF32, UTF-16, and UTF-8. Header file.
Several funtions are included here, forming a complete set of
conversions between the three formats. UTF-7 is not included
here, but is handled in a separate source file.
Each of these routines takes pointers to input buffers and output
buffers. The input buffers are const.
Each routine converts the text between *sourceStart and sourceEnd,
putting the result into the buffer between *targetStart and
targetEnd. Note: the end pointers are *after* the last item: e.g.
*(sourceEnd - 1) is the last item.
The return result indicates whether the conversion was successful,
and if not, whether the problem was in the source or target buffers.
(Only the first encountered problem is indicated.)
After the conversion, *sourceStart and *targetStart are both
updated to point to the end of last text successfully converted in
the respective buffers.
Input parameters:
sourceStart - pointer to a pointer to the source buffer.
The contents of this are modified on return so that
it points at the next thing to be converted.
targetStart - similarly, pointer to pointer to the target buffer.
sourceEnd, targetEnd - respectively pointers to the ends of the
two buffers, for overflow checking only.
These conversion functions take a ConversionFlags argument. When this
flag is set to strict, both irregular sequences and isolated surrogates
will cause an error. When the flag is set to lenient, both irregular
sequences and isolated surrogates are converted.
Whether the flag is strict or lenient, all illegal sequences will cause
an error return. This includes sequences such as: <F4 90 80 80>, <C0 80>,
or <A0> in UTF-8, and values above 0x10FFFF in UTF-32. Conformant code
must check for illegal sequences.
When the flag is set to lenient, characters over 0x10FFFF are converted
to the replacement character; otherwise (when the flag is set to strict)
they constitute an error.
Output parameters:
The value "sourceIllegal" is returned from some routines if the input
sequence is malformed. When "sourceIllegal" is returned, the source
value will point to the illegal value that caused the problem. E.g.,
in UTF-8 when a sequence is malformed, it points to the start of the
malformed sequence.
Author: Mark E. Davis, 1994.
Rev History: Rick McGowan, fixes & updates May 2001.
Fixes & updates, Sept 2001.
------------------------------------------------------------------------ */
/* ---------------------------------------------------------------------
The following 4 definitions are compiler-specific.
The C standard does not guarantee that wchar_t has at least
16 bits, so wchar_t is no less portable than unsigned short!
All should be unsigned values to avoid sign extension during
bit mask & shift operations.
------------------------------------------------------------------------ */
typedef unsigned long UTF32; /* at least 32 bits */
typedef unsigned short UTF16; /* at least 16 bits */
typedef unsigned char UTF8; /* typically 8 bits */
typedef unsigned char Boolean; /* 0 or 1 */
/* Some fundamental constants */
#define UNI_REPLACEMENT_CHAR (UTF32)0x0000FFFD
#define UNI_MAX_BMP (UTF32)0x0000FFFF
#define UNI_MAX_UTF16 (UTF32)0x0010FFFF
#define UNI_MAX_UTF32 (UTF32)0x7FFFFFFF
#define UNI_MAX_LEGAL_UTF32 (UTF32)0x0010FFFF
typedef enum {
conversionOK, /* conversion successful */
sourceExhausted, /* partial character in source, but hit end */
targetExhausted, /* insuff. room in target for conversion */
sourceIllegal /* source sequence is illegal/malformed */
} ConversionResult;
typedef enum {
strictConversion = 0,
lenientConversion
} ConversionFlags;
/* This is for C++ and does no harm in C */
#ifdef __cplusplus
extern "C" {
#endif
ConversionResult ConvertUTF8toUTF16 (
const UTF8** sourceStart, const UTF8* sourceEnd,
UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags);
ConversionResult ConvertUTF16toUTF8 (
const UTF16** sourceStart, const UTF16* sourceEnd,
UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags);
ConversionResult ConvertUTF8toUTF32 (
const UTF8** sourceStart, const UTF8* sourceEnd,
UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags);
ConversionResult ConvertUTF32toUTF8 (
const UTF32** sourceStart, const UTF32* sourceEnd,
UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags);
ConversionResult ConvertUTF16toUTF32 (
const UTF16** sourceStart, const UTF16* sourceEnd,
UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags);
ConversionResult ConvertUTF32toUTF16 (
const UTF32** sourceStart, const UTF32* sourceEnd,
UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags);
Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd);
#ifdef __cplusplus
}
#endif
/* --------------------------------------------------------------------- */

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#include "guid.h"
#include "types.h"
void Desmume_Guid::newGuid()
{
for(int i=0;i<size;i++)
data[i] = rand();
}
std::string Desmume_Guid::toString()
{
char buf[37];
sprintf(buf,"%08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X",
de32lsb(data),de16lsb(data+4),de16lsb(data+6),de16lsb(data+8),data[10],data[11],data[12],data[13],data[14],data[15]);
return std::string(buf);
}
Desmume_Guid Desmume_Guid::fromString(std::string str)
{
Desmume_Guid ret;
ret.scan(str);
return ret;
}
uint8 Desmume_Guid::hexToByte(char** ptrptr)
{
char a = toupper(**ptrptr);
(*ptrptr)++;
char b = toupper(**ptrptr);
(*ptrptr)++;
if(a>='A') a=a-'A'+10;
else a-='0';
if(b>='A') b=b-'A'+10;
else b-='0';
return ((unsigned char)a<<4)|(unsigned char)b;
}
void Desmume_Guid::scan(std::string& str)
{
char* endptr = (char*)str.c_str();
en32lsb(data,strtoul(endptr,&endptr,16));
en16lsb(data+4,strtoul(endptr+1,&endptr,16));
en16lsb(data+6,strtoul(endptr+1,&endptr,16));
en16lsb(data+8,strtoul(endptr+1,&endptr,16));
endptr++;
for(int i=0;i<6;i++)
data[10+i] = hexToByte(&endptr);
}

18
desmume/src/utils/guid.h Normal file
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#ifndef _guid_h_
#define _guid_h_
#include <string>
#include "types.h"
#include "valuearray.h"
struct Desmume_Guid : public ValueArray<u8,16>
{
void newGuid();
std::string toString();
static Desmume_Guid fromString(std::string str);
static uint8 hexToByte(char** ptrptr);
void scan(std::string& str);
};
#endif

248
desmume/src/utils/md5.cpp Normal file
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/// \file
/// \brief RFC 1321 compliant MD5 implementation,
/// RFC 1321 compliant MD5 implementation,
/// by Christophe Devine <devine@cr0.net>;
/// this program is licensed under the GPL.
//Modified October 3, 2003, to remove testing code, and add include of "types.h".
//Added simple MD5 to ASCII string conversion function.
// -Xodnizel
#include <string.h>
#include "../types.h"
#include "md5.h"
typedef u8 uint8;
typedef u16 uint16;
typedef u32 uint32;
#define GET_UINT32(n,b,i) \
{ \
(n) = ( (uint32) (b)[(i) + 3] << 24 ) \
| ( (uint32) (b)[(i) + 2] << 16 ) \
| ( (uint32) (b)[(i) + 1] << 8 ) \
| ( (uint32) (b)[(i) ] ); \
}
#define PUT_UINT32(n,b,i) \
{ \
(b)[(i) ] = (uint8) ( (n) ); \
(b)[(i) + 1] = (uint8) ( (n) >> 8 ); \
(b)[(i) + 2] = (uint8) ( (n) >> 16 ); \
(b)[(i) + 3] = (uint8) ( (n) >> 24 ); \
}
void md5_starts( struct md5_context *ctx )
{
ctx->total[0] = 0;
ctx->total[1] = 0;
ctx->state[0] = 0x67452301;
ctx->state[1] = 0xEFCDAB89;
ctx->state[2] = 0x98BADCFE;
ctx->state[3] = 0x10325476;
}
void md5_process( struct md5_context *ctx, uint8 data[64] )
{
uint32 A, B, C, D, X[16];
GET_UINT32( X[0], data, 0 );
GET_UINT32( X[1], data, 4 );
GET_UINT32( X[2], data, 8 );
GET_UINT32( X[3], data, 12 );
GET_UINT32( X[4], data, 16 );
GET_UINT32( X[5], data, 20 );
GET_UINT32( X[6], data, 24 );
GET_UINT32( X[7], data, 28 );
GET_UINT32( X[8], data, 32 );
GET_UINT32( X[9], data, 36 );
GET_UINT32( X[10], data, 40 );
GET_UINT32( X[11], data, 44 );
GET_UINT32( X[12], data, 48 );
GET_UINT32( X[13], data, 52 );
GET_UINT32( X[14], data, 56 );
GET_UINT32( X[15], data, 60 );
#define S(x,n) ((x << n) | ((x & 0xFFFFFFFF) >> (32 - n)))
#define P(a,b,c,d,k,s,t) \
{ \
a += F(b,c,d) + X[k] + t; a = S(a,s) + b; \
}
A = ctx->state[0];
B = ctx->state[1];
C = ctx->state[2];
D = ctx->state[3];
#define F(x,y,z) (z ^ (x & (y ^ z)))
P( A, B, C, D, 0, 7, 0xD76AA478 );
P( D, A, B, C, 1, 12, 0xE8C7B756 );
P( C, D, A, B, 2, 17, 0x242070DB );
P( B, C, D, A, 3, 22, 0xC1BDCEEE );
P( A, B, C, D, 4, 7, 0xF57C0FAF );
P( D, A, B, C, 5, 12, 0x4787C62A );
P( C, D, A, B, 6, 17, 0xA8304613 );
P( B, C, D, A, 7, 22, 0xFD469501 );
P( A, B, C, D, 8, 7, 0x698098D8 );
P( D, A, B, C, 9, 12, 0x8B44F7AF );
P( C, D, A, B, 10, 17, 0xFFFF5BB1 );
P( B, C, D, A, 11, 22, 0x895CD7BE );
P( A, B, C, D, 12, 7, 0x6B901122 );
P( D, A, B, C, 13, 12, 0xFD987193 );
P( C, D, A, B, 14, 17, 0xA679438E );
P( B, C, D, A, 15, 22, 0x49B40821 );
#undef F
#define F(x,y,z) (y ^ (z & (x ^ y)))
P( A, B, C, D, 1, 5, 0xF61E2562 );
P( D, A, B, C, 6, 9, 0xC040B340 );
P( C, D, A, B, 11, 14, 0x265E5A51 );
P( B, C, D, A, 0, 20, 0xE9B6C7AA );
P( A, B, C, D, 5, 5, 0xD62F105D );
P( D, A, B, C, 10, 9, 0x02441453 );
P( C, D, A, B, 15, 14, 0xD8A1E681 );
P( B, C, D, A, 4, 20, 0xE7D3FBC8 );
P( A, B, C, D, 9, 5, 0x21E1CDE6 );
P( D, A, B, C, 14, 9, 0xC33707D6 );
P( C, D, A, B, 3, 14, 0xF4D50D87 );
P( B, C, D, A, 8, 20, 0x455A14ED );
P( A, B, C, D, 13, 5, 0xA9E3E905 );
P( D, A, B, C, 2, 9, 0xFCEFA3F8 );
P( C, D, A, B, 7, 14, 0x676F02D9 );
P( B, C, D, A, 12, 20, 0x8D2A4C8A );
#undef F
#define F(x,y,z) (x ^ y ^ z)
P( A, B, C, D, 5, 4, 0xFFFA3942 );
P( D, A, B, C, 8, 11, 0x8771F681 );
P( C, D, A, B, 11, 16, 0x6D9D6122 );
P( B, C, D, A, 14, 23, 0xFDE5380C );
P( A, B, C, D, 1, 4, 0xA4BEEA44 );
P( D, A, B, C, 4, 11, 0x4BDECFA9 );
P( C, D, A, B, 7, 16, 0xF6BB4B60 );
P( B, C, D, A, 10, 23, 0xBEBFBC70 );
P( A, B, C, D, 13, 4, 0x289B7EC6 );
P( D, A, B, C, 0, 11, 0xEAA127FA );
P( C, D, A, B, 3, 16, 0xD4EF3085 );
P( B, C, D, A, 6, 23, 0x04881D05 );
P( A, B, C, D, 9, 4, 0xD9D4D039 );
P( D, A, B, C, 12, 11, 0xE6DB99E5 );
P( C, D, A, B, 15, 16, 0x1FA27CF8 );
P( B, C, D, A, 2, 23, 0xC4AC5665 );
#undef F
#define F(x,y,z) (y ^ (x | ~z))
P( A, B, C, D, 0, 6, 0xF4292244 );
P( D, A, B, C, 7, 10, 0x432AFF97 );
P( C, D, A, B, 14, 15, 0xAB9423A7 );
P( B, C, D, A, 5, 21, 0xFC93A039 );
P( A, B, C, D, 12, 6, 0x655B59C3 );
P( D, A, B, C, 3, 10, 0x8F0CCC92 );
P( C, D, A, B, 10, 15, 0xFFEFF47D );
P( B, C, D, A, 1, 21, 0x85845DD1 );
P( A, B, C, D, 8, 6, 0x6FA87E4F );
P( D, A, B, C, 15, 10, 0xFE2CE6E0 );
P( C, D, A, B, 6, 15, 0xA3014314 );
P( B, C, D, A, 13, 21, 0x4E0811A1 );
P( A, B, C, D, 4, 6, 0xF7537E82 );
P( D, A, B, C, 11, 10, 0xBD3AF235 );
P( C, D, A, B, 2, 15, 0x2AD7D2BB );
P( B, C, D, A, 9, 21, 0xEB86D391 );
#undef F
ctx->state[0] += A;
ctx->state[1] += B;
ctx->state[2] += C;
ctx->state[3] += D;
}
void md5_update( struct md5_context *ctx, uint8 *input, uint32 length )
{
uint32 left, fill;
if( ! length ) return;
left = ( ctx->total[0] >> 3 ) & 0x3F;
fill = 64 - left;
ctx->total[0] += length << 3;
ctx->total[1] += length >> 29;
ctx->total[0] &= 0xFFFFFFFF;
ctx->total[1] += ctx->total[0] < ( length << 3 );
if( left && length >= fill )
{
memcpy( (void *) (ctx->buffer + left), (void *) input, fill );
md5_process( ctx, ctx->buffer );
length -= fill;
input += fill;
left = 0;
}
while( length >= 64 )
{
md5_process( ctx, input );
length -= 64;
input += 64;
}
if( length )
{
memcpy( (void *) (ctx->buffer + left), (void *) input, length );
}
}
static uint8 md5_padding[64] =
{
0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
void md5_finish( struct md5_context *ctx, uint8 digest[16] )
{
uint32 last, padn;
uint8 msglen[8];
PUT_UINT32( ctx->total[0], msglen, 0 );
PUT_UINT32( ctx->total[1], msglen, 4 );
last = ( ctx->total[0] >> 3 ) & 0x3F;
padn = ( last < 56 ) ? ( 56 - last ) : ( 120 - last );
md5_update( ctx, md5_padding, padn );
md5_update( ctx, msglen, 8 );
PUT_UINT32( ctx->state[0], digest, 0 );
PUT_UINT32( ctx->state[1], digest, 4 );
PUT_UINT32( ctx->state[2], digest, 8 );
PUT_UINT32( ctx->state[3], digest, 12 );
}
/* Uses a static buffer, so beware of how it's used. */
char *md5_asciistr(MD5DATA& md5)
{
uint8* digest = md5.data;
static char str[33];
static char trans[16]={'0','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f'};
int x;
for(x=0;x<16;x++)
{
str[x*2]=trans[digest[x]&0x0F];
str[x*2+1]=trans[digest[x]>>4];
}
return(str);
}

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#ifndef _MD5_H
#define _MD5_H
#include "types.h"
#include "valuearray.h"
struct md5_context
{
u32 total[2];
u32 state[4];
u8 buffer[64];
};
typedef ValueArray<uint8,16> MD5DATA;
void md5_starts( struct md5_context *ctx );
void md5_update( struct md5_context *ctx, u8 *input, u32 length );
void md5_finish( struct md5_context *ctx, u8 digest[16] );
/* Uses a static buffer, so beware of how it's used. */
char *md5_asciistr(MD5DATA& md5);
#endif /* md5.h */

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#ifndef _VALUEARRAY_H_
#define _VALUEARRAY_H_
template<typename T, int N>
struct ValueArray
{
T data[N];
T &operator[](int index) { return data[index]; }
static const int size = N;
bool operator!=(ValueArray<T,N> &other) { return !operator==(other); }
bool operator==(ValueArray<T,N> &other)
{
for(int i=0;i<size;i++)
if(data[i] != other[i])
return false;
return true;
}
};
#endif

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//taken from fceux on 10/27/08
#include "xstring.h"
#include <string>
///Upper case routine. Returns number of characters modified
int str_ucase(char *str) {
unsigned int i=0,j=0; //mbg merge 7/17/06 changed to unsigned int
while (i < strlen(str)) {
if ((str[i] >= 'a') && (str[i] <= 'z')) {
str[i] &= ~0x20;
j++;
}
i++;
}
return j;
}
///Lower case routine. Returns number of characters modified
int str_lcase(char *str) {
unsigned int i=0,j=0; //mbg merge 7/17/06 changed to unsigned int
while (i < strlen(str)) {
if ((str[i] >= 'A') && (str[i] <= 'Z')) {
str[i] |= 0x20;
j++;
}
i++;
}
return j;
}
///White space-trimming routine
///Removes whitespace from left side of string, depending on the flags set (See STRIP_x definitions in xstring.h)
///Returns number of characters removed
int str_ltrim(char *str, int flags) {
unsigned int i=0; //mbg merge 7/17/06 changed to unsigned int
while (str[0]) {
if ((str[0] != ' ') || (str[0] != '\t') || (str[0] != '\r') || (str[0] != '\n')) break;
if ((flags & STRIP_SP) && (str[0] == ' ')) {
i++;
strcpy(str,str+1);
}
if ((flags & STRIP_TAB) && (str[0] == '\t')) {
i++;
strcpy(str,str+1);
}
if ((flags & STRIP_CR) && (str[0] == '\r')) {
i++;
strcpy(str,str+1);
}
if ((flags & STRIP_LF) && (str[0] == '\n')) {
i++;
strcpy(str,str+1);
}
}
return i;
}
///White space-trimming routine
///Removes whitespace from right side of string, depending on the flags set (See STRIP_x definitions in xstring.h)
///Returns number of characters removed
int str_rtrim(char *str, int flags) {
unsigned int i=0; //mbg merge 7/17/06 changed to unsigned int
while (strlen(str)) {
if ((str[strlen(str)-1] != ' ') ||
(str[strlen(str)-1] != '\t') ||
(str[strlen(str)-1] != '\r') ||
(str[strlen(str)-1] != '\n')) break;
if ((flags & STRIP_SP) && (str[0] == ' ')) {
i++;
str[strlen(str)-1] = 0;
}
if ((flags & STRIP_TAB) && (str[0] == '\t')) {
i++;
str[strlen(str)-1] = 0;
}
if ((flags & STRIP_CR) && (str[0] == '\r')) {
i++;
str[strlen(str)-1] = 0;
}
if ((flags & STRIP_LF) && (str[0] == '\n')) {
i++;
str[strlen(str)-1] = 0;
}
}
return i;
}
///White space-stripping routine
///Removes whitespace depending on the flags set (See STRIP_x definitions in xstring.h)
///Returns number of characters removed, or -1 on error
int str_strip(char *str, int flags) {
unsigned int i=0,j=0; //mbg merge 7/17/06 changed to unsigned int
char *astr,chr;
if (!strlen(str)) return -1;
if (!(flags & (STRIP_SP|STRIP_TAB|STRIP_CR|STRIP_LF))) return -1;
if (!(astr = (char*)malloc(strlen(str)+1))) return -1;
while (i < strlen(str)) {
chr = str[i++];
if ((flags & STRIP_SP) && (chr == ' ')) chr = 0;
if ((flags & STRIP_TAB) && (chr == '\t')) chr = 0;
if ((flags & STRIP_CR) && (chr == '\r')) chr = 0;
if ((flags & STRIP_LF) && (chr == '\n')) chr = 0;
if (chr) astr[j++] = chr;
}
astr[j] = 0;
strcpy(str,astr);
free(astr);
return j;
}
///Character replacement routine
///Replaces all instances of 'search' with 'replace'
///Returns number of characters modified
int chr_replace(char *str, char search, char replace) {
unsigned int i=0,j=0; //mbg merge 7/17/06 changed to unsigned int
while (i < strlen(str)) {
if (str[i] == search) {
str[i] = replace;
j++;
}
i++;
}
return j;
}
///Sub-String replacement routine
///Replaces all instances of 'search' with 'replace'
///Returns number of sub-strings modified, or -1 on error
int str_replace(char *str, char *search, char *replace) {
unsigned int i=0,j=0; //mbg merge 7/17/06 changed to unsigned int
int searchlen,replacelen;
char *astr;
searchlen = strlen(search);
replacelen = strlen(replace);
if ((!strlen(str)) || (!searchlen)) return -1; //note: allow *replace to have a length of zero!
if (!(astr = (char*)malloc(strlen(str)+1))) return -1;
while (i < strlen(str)) {
if (!strncmp(str+i,search,searchlen)) {
if (replacelen) memcpy(astr+j,replace,replacelen);
i += searchlen;
j += replacelen;
}
else astr[j++] = str[i++];
}
astr[j] = 0;
strcpy(str,astr);
free(astr);
return j;
}
static const struct Base64Table
{
Base64Table()
{
size_t a=0;
for(a=0; a<256; ++a) data[a] = 0xFF; // mark everything as invalid by default
// create value->ascii mapping
a=0;
for(unsigned char c='A'; c<='Z'; ++c) data[a++] = c; // 0..25
for(unsigned char c='a'; c<='z'; ++c) data[a++] = c; // 26..51
for(unsigned char c='0'; c<='9'; ++c) data[a++] = c; // 52..61
data[62] = '+'; // 62
data[63] = '/'; // 63
// create ascii->value mapping (but due to overlap, write it to highbit region)
for(a=0; a<64; ++a) data[data[a]^0x80] = a; //
data[((unsigned char)'=') ^ 0x80] = 0;
}
unsigned char operator[] (size_t pos) const { return data[pos]; }
private:
unsigned char data[256];
} Base64Table;
///Converts the provided data to a string in a standard, user-friendly, round-trippable format
std::string BytesToString(const void* data, int len)
{
char temp[16];
if(len==1) {
sprintf(temp,"%d",*(const unsigned char*)data);
return temp;
} else if(len==2) {
sprintf(temp,"%d",*(const unsigned short*)data);
return temp;
} else if(len==4) {
sprintf(temp,"%d",*(const unsigned int*)data);
return temp;
}
std::string ret;
if(1) // use base64
{
const unsigned char* src = (const unsigned char*)data;
ret = "base64:";
for(int n; len > 0; len -= n)
{
unsigned char input[3] = {0,0,0};
for(n=0; n<3 && n<len; ++n)
input[n] = *src++;
unsigned char output[4] =
{
Base64Table[ input[0] >> 2 ],
Base64Table[ ((input[0] & 0x03) << 4) | (input[1] >> 4) ],
n<2 ? '=' : Base64Table[ ((input[1] & 0x0F) << 2) | (input[2] >> 6) ],
n<3 ? '=' : Base64Table[ input[2] & 0x3F ]
};
ret.append(output, output+4);
}
}
else // use hex
{
ret.resize(len*2+2);
ret[0] = '0';
ret[1] = 'x';
for(int i=0;i<len;i++)
{
int a = (((const unsigned char*)data)[i]>>4);
int b = (((const unsigned char*)data)[i])&15;
if(a>9) a += 'A'-10;
else a += '0';
if(b>9) b += 'A'-10;
else b += '0';
ret[2+i*2] = a;
ret[2+i*2+1] = b;
}
}
return ret;
}
///returns -1 if this is not a hex string
int HexStringToBytesLength(const std::string& str)
{
if(str.size()>2 && str[0] == '0' && toupper(str[1]) == 'X')
return str.size()/2-1;
else return -1;
}
int Base64StringToBytesLength(const std::string& str)
{
if(str.size() < 7 || (str.size()-7) % 4 || str.substr(0,7) != "base64:") return -1;
size_t c = ((str.size() - 7) / 4) * 3;
if(str[str.size()-1] == '=') { --c;
if(str[str.size()-2] == '=') --c; }
return c;
}
///parses a string in the same format as BytesToString
///returns true if success.
bool StringToBytes(const std::string& str, void* data, int len)
{
if(str.substr(0,7) == "base64:")
{
// base64
unsigned char* tgt = (unsigned char*)data;
for(size_t pos = 7; pos < str.size() && len > 0; )
{
unsigned char input[4], converted[4];
for(int i=0; i<4; ++i)
{
if(pos >= str.size() && i > 0) return false; // invalid data
input[i] = str[pos++];
if(input[i] & 0x80) return false; // illegal character
converted[i] = Base64Table[input[i]^0x80];
if(converted[i] & 0x80) return false; // illegal character
}
unsigned char outpacket[3] =
{
(converted[0] << 2) | (converted[1] >> 4),
(converted[1] << 4) | (converted[2] >> 2),
(converted[2] << 6) | (converted[3])
};
int outlen = (input[2] == '=') ? 1 : (input[3] == '=' ? 2 : 3);
if(outlen > len) outlen = len;
memcpy(tgt, outpacket, outlen);
tgt += outlen;
len -= outlen;
}
return true;
}
if(str.size()>2 && str[0] == '0' && toupper(str[1]) == 'X')
{
// hex
int amt = len;
int bytesAvailable = str.size()/2;
if(bytesAvailable < amt)
amt = bytesAvailable;
const char* cstr = str.c_str()+2;
for(int i=0;i<amt;i++) {
char a = toupper(cstr[i*2]);
char b = toupper(cstr[i*2+1]);
if(a>='A') a=a-'A'+10;
else a-='0';
if(b>='A') b=b-'A'+10;
else b-='0';
unsigned char val = ((unsigned char)a<<4)|(unsigned char)b;
((unsigned char*)data)[i] = val;
}
return true;
}
if(len==1) {
int x = atoi(str.c_str());
*(unsigned char*)data = x;
return true;
} else if(len==2) {
int x = atoi(str.c_str());
*(unsigned short*)data = x;
return true;
} else if(len==4) {
int x = atoi(str.c_str());
*(unsigned int*)data = x;
return true;
}
//we can't handle it
return false;
}
#include <string>
#include <vector>
/// \brief convert input string into vector of string tokens
///
/// \note consecutive delimiters will be treated as single delimiter
/// \note delimiters are _not_ included in return data
///
/// \param input string to be parsed
/// \param delims list of delimiters.
std::vector<std::string> tokenize_str(const std::string & str,
const std::string & delims=", \t")
{
using namespace std;
// Skip delims at beginning, find start of first token
string::size_type lastPos = str.find_first_not_of(delims, 0);
// Find next delimiter @ end of token
string::size_type pos = str.find_first_of(delims, lastPos);
// output vector
vector<string> tokens;
while (string::npos != pos || string::npos != lastPos)
{
// Found a token, add it to the vector.
tokens.push_back(str.substr(lastPos, pos - lastPos));
// Skip delims. Note the "not_of". this is beginning of token
lastPos = str.find_first_not_of(delims, pos);
// Find next delimiter at end of token.
pos = str.find_first_of(delims, lastPos);
}
return tokens;
}
//this code was taken from WINE (LGPL)
//http://google.com/codesearch?hl=en&q=+lang:c+splitpath+show:CPvw9Z-euls:_RSotQzmLeU:KGzljMEYFbY&sa=N&cd=9&ct=rc&cs_p=http://gentoo.osuosl.org/distfiles/Wine-20050524.tar.gz&cs_f=wine-20050524/programs/winefile/splitpath.c
void splitpath(const char* path, char* drv, char* dir, char* name, char* ext)
{
const char* end; /* end of processed string */
const char* p; /* search pointer */
const char* s; /* copy pointer */
/* extract drive name */
if (path[0] && path[1]==':') {
if (drv) {
*drv++ = *path++;
*drv++ = *path++;
*drv = '\0';
} else path+=2;
} else if (drv)
*drv = '\0';
/* search for end of string or stream separator */
for(end=path; *end && *end!=':'; )
end++;
/* search for begin of file extension */
for(p=end; p>path && *--p!='\\' && *p!='/'; )
if (*p == '.') {
end = p;
break;
}
if (ext)
for(s=end; (*ext=*s++); )
ext++;
else
for(s=end; *s++; ) {}
/* search for end of directory name */
for(p=end; p>path; )
if (*--p=='\\' || *p=='/') {
p++;
break;
}
if (name) {
for(s=p; s<end; )
*name++ = *s++;
*name = '\0';
} else
for(s=p; s<end; )
*s++;
if (dir) {
for(s=path; s<p; )
*dir++ = *s++;
*dir = '\0';
}
}
//mbg 5/12/08
//for the curious, I tested U16ToHexStr and it was 10x faster than printf.
//so the author of these dedicated functions is not insane, and I will leave them.
static char TempArray[11];
uint16 FastStrToU16(char* s, bool& valid)
{
int i;
uint16 v=0;
for(i=0; i < 4; i++)
{
if(s[i] == 0) return v;
v<<=4;
if(s[i] >= '0' && s[i] <= '9')
{
v+=s[i]-'0';
}
else if(s[i] >= 'a' && s[i] <= 'f')
{
v+=s[i]-'a'+10;
}
else if(s[i] >= 'A' && s[i] <= 'F')
{
v+=s[i]-'A'+10;
}
else
{
valid = false;
return 0xFFFF;
}
}
valid = true;
return v;
}
char *U8ToDecStr(uint8 a)
{
TempArray[0] = '0' + a/100;
TempArray[1] = '0' + (a%100)/10;
TempArray[2] = '0' + (a%10);
TempArray[3] = 0;
return TempArray;
}
char *U16ToDecStr(uint16 a)
{
TempArray[0] = '0' + a/10000;
TempArray[1] = '0' + (a%10000)/1000;
TempArray[2] = '0' + (a%1000)/100;
TempArray[3] = '0' + (a%100)/10;
TempArray[4] = '0' + (a%10);
TempArray[5] = 0;
return TempArray;
}
char *U32ToDecStr(char* buf, uint32 a)
{
buf[0] = '0' + a/1000000000;
buf[1] = '0' + (a%1000000000)/100000000;
buf[2] = '0' + (a%100000000)/10000000;
buf[3] = '0' + (a%10000000)/1000000;
buf[4] = '0' + (a%1000000)/100000;
buf[5] = '0' + (a%100000)/10000;
buf[6] = '0' + (a%10000)/1000;
buf[7] = '0' + (a%1000)/100;
buf[8] = '0' + (a%100)/10;
buf[9] = '0' + (a%10);
buf[10] = 0;
return buf;
}
char *U32ToDecStr(uint32 a)
{
return U32ToDecStr(TempArray,a);
}
char *U16ToHexStr(uint16 a)
{
TempArray[0] = a/4096 > 9?'A'+a/4096-10:'0' + a/4096;
TempArray[1] = (a%4096)/256 > 9?'A'+(a%4096)/256 - 10:'0' + (a%4096)/256;
TempArray[2] = (a%256)/16 > 9?'A'+(a%256)/16 - 10:'0' + (a%256)/16;
TempArray[3] = a%16 > 9?'A'+(a%16) - 10:'0' + (a%16);
TempArray[4] = 0;
return TempArray;
}
char *U8ToHexStr(uint8 a)
{
TempArray[0] = a/16 > 9?'A'+a/16 - 10:'0' + a/16;
TempArray[1] = a%16 > 9?'A'+(a%16) - 10:'0' + (a%16);
TempArray[2] = 0;
return TempArray;
}
std::string stditoa(int n)
{
char tempbuf[16];
sprintf(tempbuf, "%d", n);
return tempbuf;
}
std::string readNullTerminatedAscii(std::istream* is)
{
std::string ret;
ret.reserve(50);
for(;;)
{
int c = is->get();
if(c == 0) break;
else ret += (char)c;
}
return ret;
}
// replace all instances of victim with replacement
std::string mass_replace(const std::string &source, const std::string &victim, const std::string &replacement)
{
std::string answer = source;
std::string::size_type j = 0;
while ((j = answer.find(victim, j)) != std::string::npos )
answer.replace(j, victim.length(), replacement);
return answer;
}
//http://www.codeproject.com/KB/string/UtfConverter.aspx
#include "ConvertUTF.h"
namespace UtfConverter
{
std::wstring FromUtf8(const std::string& utf8string)
{
size_t widesize = utf8string.length();
if (sizeof(wchar_t) == 2)
{
wchar_t* widestringnative = new wchar_t[widesize+1];
const UTF8* sourcestart = reinterpret_cast<const UTF8*>(utf8string.c_str());
const UTF8* sourceend = sourcestart + widesize;
UTF16* targetstart = reinterpret_cast<UTF16*>(widestringnative);
UTF16* targetend = targetstart + widesize+1;
ConversionResult res = ConvertUTF8toUTF16(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] widestringnative;
throw std::exception();
}
*targetstart = 0;
std::wstring resultstring(widestringnative);
delete [] widestringnative;
return resultstring;
}
else if (sizeof(wchar_t) == 4)
{
wchar_t* widestringnative = new wchar_t[widesize];
const UTF8* sourcestart = reinterpret_cast<const UTF8*>(utf8string.c_str());
const UTF8* sourceend = sourcestart + widesize;
UTF32* targetstart = reinterpret_cast<UTF32*>(widestringnative);
UTF32* targetend = targetstart + widesize;
ConversionResult res = ConvertUTF8toUTF32(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] widestringnative;
throw std::exception();
}
*targetstart = 0;
std::wstring resultstring(widestringnative);
delete [] widestringnative;
return resultstring;
}
else
{
throw std::exception();
}
return L"";
}
std::string ToUtf8(const std::wstring& widestring)
{
size_t widesize = widestring.length();
if (sizeof(wchar_t) == 2)
{
size_t utf8size = 3 * widesize + 1;
char* utf8stringnative = new char[utf8size];
const UTF16* sourcestart = reinterpret_cast<const UTF16*>(widestring.c_str());
const UTF16* sourceend = sourcestart + widesize;
UTF8* targetstart = reinterpret_cast<UTF8*>(utf8stringnative);
UTF8* targetend = targetstart + utf8size;
ConversionResult res = ConvertUTF16toUTF8(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] utf8stringnative;
throw std::exception();
}
*targetstart = 0;
std::string resultstring(utf8stringnative);
delete [] utf8stringnative;
return resultstring;
}
else if (sizeof(wchar_t) == 4)
{
size_t utf8size = 4 * widesize + 1;
char* utf8stringnative = new char[utf8size];
const UTF32* sourcestart = reinterpret_cast<const UTF32*>(widestring.c_str());
const UTF32* sourceend = sourcestart + widesize;
UTF8* targetstart = reinterpret_cast<UTF8*>(utf8stringnative);
UTF8* targetend = targetstart + utf8size;
ConversionResult res = ConvertUTF32toUTF8(&sourcestart, sourceend, &targetstart, targetend, strictConversion);
if (res != conversionOK)
{
delete [] utf8stringnative;
throw std::exception();
}
*targetstart = 0;
std::string resultstring(utf8stringnative);
delete [] utf8stringnative;
return resultstring;
}
else
{
throw std::exception();
}
return "";
}
}
//convert a std::string to std::wstring
std::wstring mbstowcs(std::string str)
{
try {
return UtfConverter::FromUtf8(str);
} catch(std::exception) {
return L"(failed UTF-8 conversion)";
}
}
std::string wcstombs(std::wstring str)
{
return UtfConverter::ToUtf8(str);
}
//TODO - dont we already have another function that can do this
std::string getExtension(const char* input) {
char buf[1024];
strcpy(buf,input);
char* dot=strrchr(buf,'.');
if(!dot)
return "";
char ext [512];
strcpy(ext, dot+1);
int k, extlen=strlen(ext);
for(k=0;k<extlen;k++)
ext[k]=tolower(ext[k]);
return ext;
}

113
desmume/src/utils/xstring.h Normal file
View File

@ -0,0 +1,113 @@
//taken from fceux on 10/27/08
#ifndef _STRINGUTIL_H_
#define _STRINGUTIL_H_
#include <string>
#include <string.h>
#include <stdlib.h>
#include <vector>
#include <iostream>
#include "types.h"
//definitions for str_strip() flags
#define STRIP_SP 0x01 // space
#define STRIP_TAB 0x02 // tab
#define STRIP_CR 0x04 // carriage return
#define STRIP_LF 0x08 // line feed
int str_ucase(char *str);
int str_lcase(char *str);
int str_ltrim(char *str, int flags);
int str_rtrim(char *str, int flags);
int str_strip(char *str, int flags);
int chr_replace(char *str, char search, char replace);
int str_replace(char *str, char *search, char *replace);
int HexStringToBytesLength(const std::string& str);
int Base64StringToBytesLength(const std::string& str);
std::string BytesToString(const void* data, int len);
bool StringToBytes(const std::string& str, void* data, int len);
std::vector<std::string> tokenize_str(const std::string & str,const std::string & delims);
void splitpath(const char* path, char* drv, char* dir, char* name, char* ext);
uint16 FastStrToU16(char* s, bool& valid);
char *U16ToDecStr(uint16 a);
char *U32ToDecStr(uint32 a);
char *U32ToDecStr(char* buf, uint32 a);
char *U8ToDecStr(uint8 a);
char *U8ToHexStr(uint8 a);
char *U16ToHexStr(uint16 a);
std::string stditoa(int n);
std::string readNullTerminatedAscii(std::istream* is);
//extracts a decimal uint from an istream
template<typename T> T templateIntegerDecFromIstream(std::istream* is)
{
unsigned int ret = 0;
bool pre = true;
for(;;)
{
int c = is->get();
if(c == -1) return ret;
int d = c - '0';
if((d<0 || d>9))
{
if(!pre)
break;
}
else
{
pre = false;
ret *= 10;
ret += d;
}
}
is->unget();
return ret;
}
inline u32 u32DecFromIstream(std::istream* is) { return templateIntegerDecFromIstream<u32>(is); }
inline u64 u64DecFromIstream(std::istream* is) { return templateIntegerDecFromIstream<u64>(is); }
//puts an optionally 0-padded decimal integer of type T into the ostream (0-padding is quicker)
template<typename T, int DIGITS, bool PAD> void putdec(std::ostream* os, T dec)
{
char temp[DIGITS];
int ctr = 0;
for(int i=0;i<DIGITS;i++)
{
int quot = dec/10;
int rem = dec%10;
temp[DIGITS-1-i] = '0' + rem;
if(!PAD)
{
if(rem != 0) ctr = i;
}
dec = quot;
}
if(!PAD)
os->write(temp+DIGITS-ctr-1,ctr+1);
else
os->write(temp,DIGITS);
}
std::string mass_replace(const std::string &source, const std::string &victim, const std::string &replacement);
std::wstring mbstowcs(std::string str);
std::string wcstombs(std::wstring str);
//TODO - dont we already have another function that can do this
std::string getExtension(const char* input);
#endif

View File

@ -58,9 +58,11 @@
ExceptionHandling="1"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="0"
WarningLevel="1"
DebugInformationFormat="4"
CallingConvention="0"
CompileAs="0"
DisableSpecificWarnings="4244"
/>
<Tool
Name="VCManagedResourceCompilerTool"
@ -740,6 +742,46 @@
>
</File>
</Filter>
<Filter
Name="utils"
>
<File
RelativePath="..\utils\ConvertUTF.c"
>
</File>
<File
RelativePath="..\utils\ConvertUTF.h"
>
</File>
<File
RelativePath="..\utils\guid.cpp"
>
</File>
<File
RelativePath="..\utils\guid.h"
>
</File>
<File
RelativePath="..\utils\md5.cpp"
>
</File>
<File
RelativePath="..\utils\md5.h"
>
</File>
<File
RelativePath="..\utils\valuearray.h"
>
</File>
<File
RelativePath="..\utils\xstring.cpp"
>
</File>
<File
RelativePath="..\utils\xstring.h"
>
</File>
</Filter>
<File
RelativePath="..\ARM9.h"
>
@ -1011,6 +1053,14 @@
RelativePath="..\MMU.h"
>
</File>
<File
RelativePath="..\movie.cpp"
>
</File>
<File
RelativePath="..\movie.h"
>
</File>
<File
RelativePath="..\NDSSystem.cpp"
>

View File

@ -29,6 +29,7 @@
#include "..\MMU.h"
#include "..\common.h"
#include "resource.h"
#include "NDSSystem.h"
// ==================================================== emu input
// =======================================================================
@ -174,6 +175,21 @@ const char *DIkeysNames[0xEF] =
};
const char *DIJoyNames[0x04] = { "JUp", "JDown", "JLeft", "JRight" };
#define KEY_A 0
#define KEY_B 1
#define KEY_SELECT 2
#define KEY_START 3
#define KEY_RIGHT 4
#define KEY_LEFT 5
#define KEY_UP 6
#define KEY_DOWN 7
#define KEY_R 8
#define KEY_L 9
#define KEY_X 10
#define KEY_Y 11
#define KEY_DEBUG 12
char *keyPadNames [MAXKEYPAD] = { "A", "B", "SELECT", "START",
"RIGHT", "LEFT", "UP", "DOWN",
"R", "L", "X", "Y", "DEBUG", "FOLD", "POWER" };
@ -386,30 +402,21 @@ void NDS_inputPost(BOOL paused, LPSTR buf)
{
if (paused) return;
u16 pad = (0 |
((~buf[keyPad[0]] & 0x80) >> 7) |
((~buf[keyPad[1]] & 0x80) >> 6) |
((~buf[keyPad[2]] & 0x80) >> 5) |
((~buf[keyPad[3]] & 0x80) >> 4) |
((~buf[keyPad[4]] & 0x80) >> 3) |
((~buf[keyPad[5]] & 0x80) >> 2) |
((~buf[keyPad[6]] & 0x80) >> 1) |
((~buf[keyPad[7]] & 0x80)) |
((~buf[keyPad[8]] & 0x80) << 1) |
((~buf[keyPad[9]] & 0x80) << 2)) ;
bool R = (buf[keyPad[KEY_RIGHT]] & 0x80)!=0;
bool L = (buf[keyPad[KEY_LEFT]] & 0x80)!=0;
bool D = (buf[keyPad[KEY_DOWN]] & 0x80)!=0;
bool U = (buf[keyPad[KEY_UP]] & 0x80)!=0;
bool T = (buf[keyPad[KEY_START]] & 0x80)!=0;
bool S = (buf[keyPad[KEY_SELECT]] & 0x80)!=0;
bool B = (buf[keyPad[KEY_B]] & 0x80)!=0;
bool A = (buf[keyPad[KEY_A]] & 0x80)!=0;
bool Y = (buf[keyPad[KEY_Y]] & 0x80)!=0;
bool X = (buf[keyPad[KEY_X]] & 0x80)!=0;
bool W = (buf[keyPad[KEY_L]] & 0x80)!=0;
bool E = (buf[keyPad[KEY_R]] & 0x80)!=0;
bool G = (buf[keyPad[KEY_DEBUG]] & 0x80)!=0;
((u16 *)ARM9Mem.ARM9_REG)[0x130>>1] = (u16)pad;
((u16 *)MMU.ARM7_REG)[0x130>>1] = (u16)pad;
u16 padExt = (((u16 *)MMU.ARM7_REG)[0x136>>1] & 0x00F0) |
((~buf[keyPad[10]] & 0x80) >> 7) |
((~buf[keyPad[11]] & 0x80) >> 6) |
((~buf[keyPad[12]] & 0x80) >> 4) |
0x0034;
((u16 *)MMU.ARM7_REG)[0x136>>1] = (u16)padExt;
// TODO: low power IRQ
NDS_setPad( R, L, D, U, T, S, B, A, Y, X, W, E, G);
}
// TODO

File diff suppressed because it is too large Load Diff

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@ -31,6 +31,7 @@ const char* __stdcall DXGetErrorDescription8A(HRESULT hr);
#include "SPU.h"
#include "snddx.h"
#include "CWindow.h"
#include "windriver.h"
int SNDDXInit(int buffersize);
void SNDDXDeInit();
@ -71,11 +72,14 @@ static volatile bool terminated;
extern CRITICAL_SECTION win_sync;
extern volatile int win_sound_samplecounter;
DWORD WINAPI SNDDXThread( LPVOID lpParameter)
DWORD WINAPI SNDDXThread( LPVOID )
{
for(;;) {
if(terminate) break;
SPU_Emulate_user();
{
Lock lock;
SPU_Emulate_user();
}
Sleep(10);
}
terminated = true;
@ -229,10 +233,13 @@ void SNDDXUpdateAudio(s16 *buffer, u32 num_samples)
DWORD buffer1_size, buffer2_size;
DWORD status;
EnterCriticalSection(&win_sync);
int samplecounter = win_sound_samplecounter -= num_samples;
LeaveCriticalSection(&win_sync);
bool silence = (samplecounter<-44100*15/60); //behind by more than a quarter second -> silence
int samplecounter;
{
Lock lock;
samplecounter = win_sound_samplecounter -= num_samples;
}
bool silence = (samplecounter<-44100*15/60); //behind by more than a quarter second -> silence
IDirectSoundBuffer8_GetStatus(lpDSB2, &status);

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@ -7,4 +7,10 @@
extern WINCLASS *MainWindow;
class Lock {
public:
Lock();
~Lock();
};
#endif