winport:
- fix app. crash on some systems introduced in r4643;
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42b51f4e45
commit
01756f15f4
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@ -292,6 +292,7 @@ bool bSocketsAvailable = false;
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#endif
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VideoInfo video;
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bool bRefreshDisplay = false;
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#ifdef HAVE_WX
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#include "wx/wxprec.h"
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@ -1898,9 +1899,11 @@ static void DoDisplay(bool firstTime)
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}
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}
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void displayProc(bool force = false)
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void displayProc()
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{
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if (!force && !execute) return;
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if (!bRefreshDisplay && !execute) return;
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bRefreshDisplay = false;
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g_mutex_lock(display_mutex);
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//find a buffer to display
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@ -2384,7 +2387,8 @@ static BOOL LoadROM(const char * filename, const char * physicalName, const char
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osd->addFixed(90, 100, "Please, wait...");
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osd->addFixed(90, 192 + 80, "Loading ROM.");
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osd->addFixed(90, 192 + 100, "Please, wait...");
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displayProc(true);
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bRefreshDisplay = true;
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Display();
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if (NDS_LoadROM(filename, physicalName, logicalName) > 0)
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{
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INFO("Loading %s was successful\n",logicalName);
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@ -3950,6 +3954,7 @@ void CloseRom()
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MainWindowToolbar->EnableButton(IDM_CLOSEROM, false);
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MainWindowToolbar->EnableButton(IDM_RESET, false);
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MainWindowToolbar->ChangeButtonBitmap(IDM_PAUSE, IDB_PLAY);
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bRefreshDisplay = false;
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}
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int GetInitialModifiers(int key) // async version for input thread
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@ -4875,7 +4880,7 @@ DOKEYDOWN:
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}
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break;
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}
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displayProc(true);
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bRefreshDisplay = true;
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return 0;
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case WM_PAINT:
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{
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