more cpp work
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include $(top_srcdir)/src/desmume.mk
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EXTRA_DIST = build.bat instruction_tabdef.inc thumb_tabdef.inc fs-linux.c fs-windows.c
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EXTRA_DIST = build.bat instruction_tabdef.inc thumb_tabdef.inc fs-linux.cpp fs-windows.cpp
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DIST_SUBDIRS = . gdbstub cli cocoa gtk gtk-glade windows
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SUBDIRS = . gdbstub $(UI_DIR)
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noinst_LIBRARIES = libdesmume.a
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libdesmume_a_SOURCES = \
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armcpu.c armcpu.h ARM9.h \
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arm_instructions.c arm_instructions.h \
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bios.c bios.h bits.h cp15.c cp15.h \
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cflash.c cflash.h config.h fs.h \
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debug.c debug.h \
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Disassembler.c Disassembler.h \
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dscard.h fat.h FIFO.c FIFO.h \
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GPU.c GPU.h \
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gl_vertex.c gl_vertex.h \
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mem.h mc.c mc.h \
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wifi.c wifi.h \
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MMU.c MMU.h NDSSystem.c NDSSystem.h registers.h \
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ROMReader.c ROMReader.h \
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render3D.c render3D.h \
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saves.c saves.h \
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SPU.c SPU.h \
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armcpu.cpp armcpu.h ARM9.h \
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arm_instructions.cpp arm_instructions.h \
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bios.cpp bios.h bits.h cp15.cpp cp15.h \
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cflash.cpp cflash.h config.h fs.h \
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debug.cpp debug.h \
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Disassembler.cpp Disassembler.h \
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dscard.h fat.h FIFO.cpp FIFO.h \
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GPU.cpp GPU.h \
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gl_vertex.cpp gl_vertex.h \
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mem.h mc.cpp mc.h \
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wifi.cpp wifi.h \
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MMU.cpp MMU.h NDSSystem.cpp NDSSystem.h registers.h \
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ROMReader.cpp ROMReader.h \
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render3D.cpp render3D.h \
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saves.cpp saves.h \
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SPU.cpp SPU.h \
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gdbstub.h \
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matrix.c matrix.h \
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opengl_collector_3Demu.c opengl_collector_3Demu.h \
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thumb_instructions.c thumb_instructions.h types.h
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matrix.cpp matrix.h \
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opengl_collector_3Demu.cpp opengl_collector_3Demu.h \
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thumb_instructions.cpp thumb_instructions.h types.h
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libdesmume_a_LIBADD = fs-$(desmume_arch).$(OBJEXT)
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