OpenGL Renderer: Add entry point for glClientWaitSync, fixing compiling on Windows. (Regression from commit f910c61.)
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f910c6197c
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@ -233,6 +233,7 @@ EXTERNOGLEXT(PFNGLTEXBUFFERPROC, glTexBuffer) // Core in v3.1 and ES v3.2
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// Sync Objects
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EXTERNOGLEXT(PFNGLFENCESYNCPROC, glFenceSync) // Core in v3.2 and ES v3.0
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EXTERNOGLEXT(PFNGLWAITSYNCPROC, glWaitSync) // Core in v3.2 and ES v3.0
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EXTERNOGLEXT(PFNGLCLIENTWAITSYNCPROC, glClientWaitSync) // Core in v3.2 and ES v3.0
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EXTERNOGLEXT(PFNGLDELETESYNCPROC, glDeleteSync) // Core in v3.2 and ES v3.0
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#endif // GL_VERSION_3_0 || GL_ES_VERSION_3_0
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@ -82,6 +82,7 @@ OGLEXT(PFNGLTEXBUFFERPROC, glTexBuffer) // Core in v3.1 and ES v3.2
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// Sync Objects
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OGLEXT(PFNGLFENCESYNCPROC, glFenceSync) // Core in v3.2 and ES v3.0
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OGLEXT(PFNGLWAITSYNCPROC, glWaitSync) // Core in v3.2 and ES v3.0
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OGLEXT(PFNGLCLIENTWAITSYNCPROC, glClientWaitSync) // Core in v3.2 and ES v3.0
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OGLEXT(PFNGLDELETESYNCPROC, glDeleteSync) // Core in v3.2 and ES v3.0
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void OGLLoadEntryPoints_3_2()
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@ -135,6 +136,7 @@ void OGLLoadEntryPoints_3_2()
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// Sync Objects
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INITOGLEXT(PFNGLFENCESYNCPROC, glFenceSync) // Core in v3.2 and ES v3.0
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INITOGLEXT(PFNGLWAITSYNCPROC, glWaitSync) // Core in v3.2 and ES v3.0
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INITOGLEXT(PFNGLCLIENTWAITSYNCPROC, glClientWaitSync) // Core in v3.2 and ES v3.0
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INITOGLEXT(PFNGLDELETESYNCPROC, glDeleteSync) // Core in v3.2 and ES v3.0
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}
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