mirror of https://github.com/bsnes-emu/bsnes.git
d9400084c2
byuu says: Changelog: - merged AWJ's hires color blending improvements (most notably: fixes Marvelous' text) - created sfc/base/ to store base unit (expansion port device) emulation - synchronized the markup of Satellaview and Sufami Turbo cartridge slots in the board markup - fixed "Initializing ..." typo in timing settings If at all possible, I'd really like to have heavy testing of games that use hires graphics to check for any regressions. I trust AWJ's code, and all of the test ROMs I have thrown at it all appear to work great. But better safe than sorry. Same deal for any core changes, it's a lot better to catch it now than after v093 is released. |
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audio.cpp | ||
audio.hpp | ||
input.cpp | ||
input.hpp | ||
serialization.cpp | ||
system.cpp | ||
system.hpp | ||
video.cpp | ||
video.hpp |