bsnes/higan/fc/controller/controller.cpp

29 lines
554 B
C++

#include <fc/fc.hpp>
namespace Famicom {
#include "gamepad/gamepad.cpp"
Controller::Controller(bool port) : port(port) {
if(!handle()) create(Controller::Enter, 1);
}
Controller::~Controller() {
scheduler.remove(*this);
}
auto Controller::Enter() -> void {
while(true) {
scheduler.synchronize();
if(peripherals.controllerPort1->active()) peripherals.controllerPort1->main();
if(peripherals.controllerPort2->active()) peripherals.controllerPort2->main();
}
}
auto Controller::main() -> void {
step(1);
synchronize(cpu);
}
}